MightyHedgehog
Member
Haha, I love it. This is the way you support your peripherals, Sony.
CASUALS AND NON-GAMES ARE KILLING GAMINGSpeedymanic said:So long as it's optional and doesn't impact the non kinect game in any way, this isn't a problem.
They started out so strong. I was on board at launch because I was one of the 12 people that loved the original Xbox and for a couple of years, the machine was a gaming beast. Then it seemed like everything started to head towards a family-focused media machine with some good games and now we've ended up here: a barren release list that barely raises an eyebrow. It sucks.DennisK4 said:Yeah, 360 is floundering.
Only big games coming I can think of are Gears of War 3 and Halo 4. The rest is Kinect crap.
Meanwhile PS3 have quite a few big games coming up.
MS really should be putting their effort into Nextbox 720 at this point.
"But I will say, specifically with voice, that there are some things that just seem to make navigating and playing games so much easier, that I would guess the answer will be yes in the end, that you'll see all first-party games using some form of Kinect functionality."
If there is a market for it, they have every right to explore it. I'm sure Microsoft is fully aware of limitation of Kinect but I'm quite adamant that Kinect will play a prominent role in the future of gaming. Not quite sure why gamers are so opposed to any sort of technology that doesn't revolve around stationary navigation.Nirolak said:I don't think this is an especially great comparison because Mass Effect iPhone was made by very few people in a very short amount of time while Fable: The Journey is a full blown retail title that takes a large amount of resources from Lionhead.
Nora Kisaragi said:Won't happen. I can tell you what 99% of the players would "record" them doing to their defeated enemies.
Ditto.MightyHedgehog said:Haha, I love it. This is the way you support your peripherals, Sony.
Fable isn't even on rails, this was mentioned multiple times on G4. The demo that they showed was, but the game will not be when it's released.nemesun said:Nothing! Fable: The journey is a spin-off and not a full blown entry in the Fable series. I didn't hear people whinging when Bioware announced Mass Effect for the iphone. I for one don't see anything wrong with it.
Of course, it's perfectly possible to use with a standard mic, but MS wants the market to look at their new device for that functionality.mclem said:This does remind me, in light of the Mass Effect functionality: Did anyone (Geoff?) ask any official Microsoft people why Kinect is necessary for this functionality rather than just allowing people to use their Live mic?
Speedymanic said:So long as it's optional and doesn't impact the non kinect game in any way, this isn't a problem.
Riddick said:Except that Kinect does affect performance.
Man said:They are definitly having it included as standard next time though.
SmokyDave said:They started out so strong. I was on board at launch because I was one of the 12 people that loved the original Xbox and for a couple of years, the machine was a gaming beast. Then it seemed like everything started to head towards a family-focused media machine with some good games and now we've ended up here: a barren release list that barely raises an eyebrow. It sucks.
It's not on rails, it's on horse!FOOTE said:Fable isn't even on rails, this was mentioned multiple times on G4. The demo that they showed was, but the game will not be when it's released.
mclem said:This does remind me, in light of the Mass Effect functionality: Did anyone (Geoff?) ask any official Microsoft people why Kinect is necessary for this functionality rather than just allowing people to use their Live mic?
They seem to have completely forgotten that Rainbow Six 3 on the first Xbox used voice commands to control the squad and it wasn't even new back then.mclem said:This does remind me, in light of the Mass Effect functionality: Did anyone (Geoff?) ask any official Microsoft people why Kinect is necessary for this functionality rather than just allowing people to use their Live mic?
No doubt there have been some great games on 360. Even with the current focus, it probably has one of the strongest console line-ups outside of the PS2. I just wish the future looked as bright as the past.mclem said:Despite my grumbling above, I'm still rather aware that the 360 is still a machine with a pretty plentiful back catalogue that I've barely scratched; *this* system is still great. The next one, I may have to exercise caution with.
Shame they won't allow it with these, that you know, come with every 360But I will say, specifically with voice, that there are some things that just seem to make navigating and playing games so much easier
M.D said:Geoff asked Mattrick in an interview after the MS conference and he answered "Well yeah, I supposed you could" or something similar
The horse section is in a very narrow corridor and the shooting section was definitely on rails.FOOTE said:Fable isn't even on rails, this was mentioned multiple times on G4. The demo that they showed was, but the game will not be when it's released.
mclem said:That's *not* the same thing as saying "I suppose you could, so we'll code that functionality in". I'm curious as to whether they're playing hardball deliberately to make this a Kinect-only feature, or if they're sincere about the feature in itself and want to open it up to as many users as possible.
I think the issue is that they're doing this to almost the complete exclusion of non Kinect-heavy titles.nemesun said:If there is a market for it, they have every right to explore it. I'm sure Microsoft is fully aware of limitation of Kinect but I'm quite adamant that Kinect will play a prominent role in the future of gaming. Not quite sure why gamers are so opposed to any sort of technology that doesn't revolve around stationary navigation.
And Fable: The Journey is a full blow "Kinect" title.
[Nintex] said:Remember when Peter Moore brought the best developers to the best platform to deliver the best games for all audiences?
;_;
Corky said:Oxymoron, development of these asinine features takes time,manpower and thus costs money. Money taken from budget -> less money for " the non kinect game" part of the game.
BUT ITS OPTIONAL! IT MEANS ITS FREE AND A MAGIC FAIRY PROGRAMMED IT!
The " it's optional" argument is the worst thing that has come out of this e3, yes worse than mr caffeine.
To be fair though, its too late in this generation to bring new IP's to the market. This pretty much is how the industry is right now, most if not all are focused on sequels. The tried-and-true formula. With new hardware you'll see that change, like for example the stuff they have been doing for Wii-U.Nirolak said:I think the issue is that they're doing this to almost the complete exclusion of non Kinect-heavy titles.
Microsoft currently has a total of three non Kinect-heavy, retail core games announced, Forza, Gears, and Halo.
We can guess that they have another Fable coming, but we know they haven't signed Remedy for an Alan Wake sequel, and Ruffian is currently making multiple projects, which given their size, suggests they're not making something on the scale of Crackdown 3.
Right now that would mean their core line-up is just a rotation of Gears/Forza one year, and Halo/Fable the next, with no real signs that they're developing more non Kinect-heavy core titles.
Riddick said:Except that Kinect does affect performance.
Speedymanic said:Examples?
Most, if not all Kinect games released so far have been Kinect only titles, we've yet to see a title that offers Kinect functionality in addition to the core experience.
nemesun said:If there is a market for it, they have every right to explore it. I'm sure Microsoft is fully aware of limitation of Kinect but I'm quite adamant that Kinect will play a prominent role in the future of gaming. Not quite sure why gamers are so opposed to any sort of technology that doesn't revolve around stationary navigation.
And Fable: The Journey is a full blow "Kinect" title.
Phonomezer said:
Worked perfectly fine for Tom Clancy's Endwar :/Mojo said:Shame they won't allow it with these, that you know, come with every 360
There may now be a solution for those with small areas to play in, though I'm wondering why MS had not solved this issue themselves if this new addon works as advertised. Nyko Zoom for Kinect. According to the literature, it reduces the need for space in front of the sensor by 40% due to specifically-designed wide angle lenses. Seems a bit pricey, though.vodka-bull said:Oh god, please no.
What happened to gaming machines that were designed for ridculously huge TVs in a tiny one-room apartment? I have no goddamn space for Kinect...
TheOddOne said:To be fair though, its too late in this generation to bring new IP's to the market. This pretty much is how the industry is right now, most if not all are focused on sequels. The tried-and-true formula. With new hardware you'll see that change, like for example the stuff they have been doing for Wii-U.
M.D said:Well, Bioware has something to say about that
Mass Effect 3s New Voice Commands Are Xbox 360-only and Heres Why
Feindflug said:I still can't understand all this obsession with Kinect...is it that hard to keep a balance between casual games for Kinect and core games for controller? I really wish all these "core" Kinect crap they have for this fall like Star Wars and Fable will be ripped to pieces by the press and bomb hard..not sure if something like that will happen though.
I think most of them did not really sell that well. While they are intresting games, you really have to ponder on pumping money into something that did not sell that good. Other games on the list though, like PGR, suprises me that Microsoft has not tapped into those again.Deadly Joker said:While I agree it's to late in this generation to release new IP's, where are the sequels to some popular Xbox and Xbox 360 exclusives? Games like Perfect Dark 2, Kameo 2, Banjo Kazooie, Project Gotham Racing 5, a Crackdown sequel that is actually good, Lost Odyssey 2, and Crimson Skies 2.
What is stopping Microsoft from making these games? Instead we get the usual Halo, Gears of War, Fable, and Forza, over and over again. It's getting old and stale. Why can't they use some of their other IP's?
salesDeadly Joker said:While I agree it's to late in this generation to release new IP's, where are the sequels to some popular Xbox and Xbox 360 exclusives? Games like Perfect Dark 2, Kameo 2, Banjo Kazooie, Project Gotham Racing 5, a Crackdown sequel that is actually good, Lost Odyssey 2, and Crimson Skies 2.
What is stopping Microsoft from making these games? Instead we get the usual Halo, Gears of War, Fable, and Forza, over and over again. It's getting old and stale. Why can't they use some of their other IP's?