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Microsoft officially pulls DRM from Xbox One, announces new policies

Although I didn't trade games and was keen on the Family Sharing at least this removes any uncertainty in my mind that my physical discs would one day become useless when Xone had recahed the end of its life.

Was planning to only buy exclusives on Xone and get multiplats only on PS4 because of this but now it's on a title by title basis, if Xbox Live offers dedicated servers for multiplayer then my purchases can now move to Xone.
 
I see no reason why they couldn't give these freedoms to physical discs while still keeping the family sharing plan. Seems like an unnecessary removal.

These policies should still be provided as an opt-in system. The reason these policies were so hated was because they were mandatory.
 
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You want new online experiences and better XBox live so we give you game sharing and instant game changing.

You hate it and now want offline gaming and discs and no cloud, so we take Sony's route and remove DRM, region restrictions and always online.

Ooooooo but noooooo now you hate OFFLINE GAMING. NOW YOU WANT GAME SHARING AND CLOUD.

WELL YOU DON'T KNOW WHAT YOU LIKE.

WHAT THE FUCK YOU THINK YOU WANT???

THAT IS WHY WE DO TV APPS AND AVATAR SHOES ALL DAY, DADS AND KIDS WILL ALWAYS LIKE THEM!!!!!!!!
lol, should have made it with the exaggerated japanese accent
 
Even though it's good for MS,I wanted to see them fail so bad :P

That's dumb to want them to fail completely. I wanted them to get off of their high horse, and that happened. They "lost" E3 and are now becoming more humble. That was enough fail on their part, now I just want them to succeed.
 
I see no reason why they couldn't give these freedoms to physical discs while still keeping the family sharing plan. Seems like an unnecessary removal.

These policies should still be provided as an opt-in system. The reason these policies were so hated was because they were mandatory.

It was likely a give/take with publishers. They drastically limited reselling, but at the same time opened up digital sharing. I hope they figure out some way to make the feature work in the future, but I'm not overly hopeful.
 
The removal of region restrictions and the 24-hour check-in are great. The rest, I consider bad news. I'm not very interested in collecting/swapping discs for another generation, but the digital DRM status quo means that the discs come with far more rights than digital downloads.

Now was the time to have the debate about what we can do with digital purchases, and things like family sharing could have been great (and would have been far more useful to me personally than the ability to resell games, which I never do). Instead its just been postponed until next gen, when physical media goes away entirely, and everyone will be that much more accustomed to the current state of digital property rights.
 
Price is different. Sony made an expensive console and still took a loss. Price will come down eventually, DRM - theoretically - would not go away.

Xbox being $100 more sucks, but its not a major concern to me. I wouldn't write off the console for that in the same way I would for DRM.



I think the issue here is that Microsoft really tried to screw us over and take away our rights. Then refused to listen to anything and just spun more and more bullshit at us.

After the hate they've received this month, it's going to take a long time to build up consumer trust again.

Sony was hated on in 2006, but by 2009/1010 they had worked their asses off and regained gamers confidence.

Maybe Microsoft can do it too, maybe not. However I'm not going to applaud them and go running back after just one night. Not after all thats happened this past month.

Because it took years for them to get the price down and the games out (not so long on the latter though) this is something that has been 'remedied months before it even launches.
 
I still don't get why they can't make it so Digitally-downloaded games behave as before the backpedal move (sharing, re-selling...). You just need to have the option on buying.

Like:
Do you want to share this game you are buying with up to 9 family members and have the option to resell it in the future, and you understand that means you will need to be connected at least once every 24 hours to validate the game to be able to play with it?

If you choose NO -> Xbox 360 behavior. Can't share nor resell, but can play completely offline.

If you choose YES -> Xbox One behavior. Can't play offline for longer than 24 hours, but you can share and resell it.

That WOULD BE the best of both worlds, not this. Seriously, Microsoft, is not that hard.
 
I expected this to happen. I also expected the current large amount of people who seem to be fine with completely forgetting that Microsoft thought of such anti-consumer policies in the first place
 
Was this all just some elaborate conspiracy to get gamers to accept all the horrible changes that have been made to compensate for used games, such as online passes, shifting of game content to DLC, focus on multiplayer modes at the expense of single player ones, lack of retail game diversity (AAA killing and sports, hurrah!), etc.? Because now you can still get your $5 discounts and $10 trade in credit, all of that - part and parcel of the current gen model that is being carried over to next-gen - is suddenly OK!

You know, as crazy that sounds, something was up. NO 2 Microsoft employee was on the same note when it came to Xbox One and it's policies. Nobody had a real clue what was going on with it, it just seemed real rushed and unorganized
 
Holy shit! MS did the right thing due to the backlash! HA!

Gamers win at the end. Its fucking ridiculous that they are being stingy about dropping the "share plan" BS. They are like "welp now you lose these features." Fuck, Ill take DRM free system over some bullshit "sharing" of games.

One more thing....DAT CLOUD POWER is no more and just seems funny as it wasnt needed to begin with and it was just some PR BS. If you indeed needed to use CLOUD then offline XB1 owners would get a crap game. smh.

Anyways Im happy this happened else MS would of been killed in sales worldwide.
 
Doesn't change much for me,

dedicated kinect = no buy.


I just don't see the need for it, especially as I play consoles (both xbox 360 and ps3) via a dell u3011. I sit 2 feet from teh console box - wtf is a kinect going to do with motions at that range?
 
God this shit must be so embarrassing to have to admit to. I'm happy to hear it, but I wonder if this is going to have long term effects on management there at Microsoft? It seems everyone just fails up over there.
 
Great day for consumers everywhere. I hope MS (and Sony) learned their lesson, and realized that you simply cannot mess with this kind of DRM garbage on us.
 
honestly right now, i am watching Xbox one videos from E3 with a different look in my eyes.

i am actually excited again. i am happy
 
I still don't get why they can't make it so Digitally-downloaded games behave as before the backpedal move (sharing, re-selling...). You just need to have the option on buying.

Like:
Do you want to share this game you are buying with up to 9 family members and have the option to resell it in the future, and you understand that means you will need to be connected at least once every 24 hours to validate the game to be able to play with it?

If you choose NO -> Xbox 360 behavior. Can't share nor resell, but can play completely offline.

If you choose YES -> Xbox One behavior. Can't play offline for longer than 24 hours, but you can share and resell it.

That WOULD BE the best of both worlds, not this. Seriously, Microsoft, is not that hard.

Exactly. Even Valve is trying to work out a way to sell/trade digital games with Steam. Options are good, dont just pull a "i'm taking my ball and going home" MS.
 
What's this ?

Microsoft clarifies that the planned day-one Xbox One update, which Whitten told me, will "complete some of the software that won’t be there"—is actually not a result of today's DRM policy change. Rather, it was always planned and will be simply be required for playing off-line, among other things. Not a patch, they say. But, yes, your new Xbox console would have to connect online once in order to do the things Microsoft described today. And then you can keep it offline and play games without re-connecting to the Internet forever.

Source : http://kotaku.com/xbox-one-drm-reve...m_source=Kotaku_Twitter&utm_medium=Socialflow
 
Not to me. I'd rather have the proposed family plan, because I might be going mostly digital anyway.

Like I said though, this is nice for those who don't have online connections.

People who don't have online connections can't even boot up the xbox one (to remove the drm apparently). The problem was 24 hour checks.
 
While this is on the whole good news, I'm kind of worried about what series of numpties (all up and down the management chain) at MS ever thought that this was a good idea in the first place.

And didn't do their market research properly.

And why they have apparently still got their jobs.

Got a horrible feeling this will re-emerge in some guise further down the line.
 
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