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Microsoft's Exclusive (Not On PS3) 2011 Xbox 360 Line-up

Why the hell do I read this stuff it sounds cool at first but then when I come back its nothing but shit about sony and sells and bullshit. On a bright note. Does anyone know anything about The secret world or Haunt? Just trying to find more about the games themselve I found The secret worlds website but not much there. I signed up for the forums but still nothing listed about powers or how questing works. Sorta wish more info was out there but then again I just heard of the game.
 
quickwhips said:
Why the hell do I read this stuff it sounds cool at first but then when I come back its nothing but shit about sony and sells and bullshit.

Life is a comparison bro. All I know it is in fact 100% tradition now this does occur every single year. Whether or not MS meets expectations every year is another story. For me this year for sure. Last year not so much. We'll see if MS has anything to offer outside Gears and Forza next year, who knows. I also know at this point I'll be buying a whole lot of 3rd party games next year a couple from MS and one from Sony. So I'm pleased either way.
 
Maxwell House said:
That could be the difference. I am not quite sure what the 360 lead was right when PS3 came out. Anyone know?

By January 2007, Microsoft has managed to ship 10.4 millions of Xbox 360 units. At the same time, Sony has shipped 1.84 millions of PS3s. So the difference at launch was 8.56 million.

However, the path from that to the difference of 3.6 million recorded at the end of this September wasn't straightforward. With the first two price drops, Sony has managed to narrow the gap to some 4.5 million, if I remember correctly. Then Microsoft's price drop widened it again to launch numbers, maybe even up to 9 million. PS3 slim and the third PS3 price drop saw it plummet to today's 3.6 million, but I won't be surprised if it widens again after the holidays. It's fluctuating all the time and the seesaw behavior is going to continue with future price drops. Sony has a real chance of overtaking Microsoft next year, but that depends on a number of factors.

By the way, one thing that some folks seem to believe is that once PS3 overtakes the 360, there's no going back. That's nonsense, just like Pachter's old prediction that at some point in 2008 (I believe it was 2008) PS3 is going to achieve larger monthly NA sales than Xbox 360 (which did happen) and never go back to selling less (which, of course, did not). They're going to continue going back and forth, unless something like Kinect propels one of them into the stratosphere.


quickwhips said:
Does anyone know anything about The secret world or Haunt? Just trying to find more about the games themselve I found The secret worlds website but not much there. I signed up for the forums but still nothing listed about powers or how questing works.

Not a lot has been revealed yet, the information has only started to trickle out.
 
quickwhips said:
Why the hell do I read this stuff it sounds cool at first but then when I come back its nothing but shit about sony and sells and bullshit. On a bright note. Does anyone know anything about The secret world or Haunt? Just trying to find more about the games themselve I found The secret worlds website but not much there. I signed up for the forums but still nothing listed about powers or how questing works. Sorta wish more info was out there but then again I just heard of the game.
The infos about The Secret World are very shy. And if they release something (like that dev. video) they say the footage we see is "one year old" - it is really weird. It´s my most anticipated MMO right now, but I doubt we will see it on the 360 at start, or altogether. Relase is rumored at late 2011 but 2012 seems more likely.
 
Lakitu said:
Console exclusive. It's only been confirmed for the 360 and PC.

Yeah, I was talking about console exclusivity, my bad. I was convinced that it was PS360. Probably it will end up like Bioshock, I don't see MS paying for permanent exclusivity for this neither a willingness on the part of the publisher to keep it exclusive on the 360 for more than a year.
 
Gorgon said:
Yeah, I was talking about console exclusivity, my bad. I was convinced that it was PS360. Probably it will end up like Bioshock, I don't see MS paying for permanent exclusivity for this neither a willingness on the part of the publisher to keep it exclusive on the 360 for more than a year.
I think these exclusivity contracts are always temporary... Only in some cases it's not worth porting.
 
szaromir said:
I think these exclusivity contracts are always temporary... Only in some cases it's not worth porting.
I don't think that's quite true, I'm sure some contracts are completely exclusive. I'd love to know more about how these contracts come around, what goes into them exactly, what it costs etc. I imagine it's eye opening.
 
StuBurns said:
I don't think that's quite true, I'm sure some contracts are completely exclusive. I'd love to know more about how these contracts come around, what goes into them exactly, what it costs etc. I imagine it's eye opening.
I bet it's only for some seriously small stuff (like Sony's day 1 dlc), I don't believe any publisher would be willing to tie their hands that much.
 
szaromir said:
I bet it's only for some seriously small stuff (like Sony's day 1 dlc), I don't believe any publisher would be willing to tie their hands that much.
There are some things I just can't believe wouldn't be worth the costs to port though, MGS4 for example, I think it'd do more than two million units on 360, there's no way it could cost $50m to port, I doubt it cost that to build originally. But who knows, maybe it's some sort of Japanese respect thing as appose to contractual agreements.

Some games I think it's really just they can't afford to do a PS3 SKU, they don't have a team in place to do it, I think that's why we get a lot of PC/360 games that don't come to PS3. I don't think MS are paying for a lot of them

Must be interesting though, for example NG2, MS publishing a game developed by Team Ninja, which is an internal team within a publisher, but the contract still allowed for a later port/remake for PS3. That seems so bizarre to me, I can't imagine how that all came together.
 
StuBurns said:
Some games I think it's really just they can't afford to do a PS3 SKU, they don't have a team in place to do it, I think that's why we get a lot of PC/360 games that don't come to PS3. I don't think MS are paying for a lot of them.

I agree and I'm sure it's the same with some PS3 exclusives such as Yakuza and Disgaea. It's just not worth it, or at least publishers think so.
 
MGS4 wouldn't sell 2M on 360; it sold 4.5M on PS3 and you can bet all the MGS nuts played the game already - it's a very hardcore audience. I think it wouldn't be worth it to retrofit MGS4 engine to 360, so decided to build a multiplatform one and develop a new game on it instead.

Late PS3 ports are rarely blockbusters, too - look at Bioshock for example.
 
REMEMBER CITADEL said:
I agree and I'm sure it's the same with some PS3 exclusives such as Yakuza and Disgaea. It's just not worth it, or at least publishers think so.
I think that's the case yeah. If Yakuza sold well outside of Japan, I think there would be 360 SKUs for sure.

szaromir said:
MGS4 wouldn't sell 2M on 360; it sold 4.5M on PS3 and you can bet all the MGS nuts played the game already - it's a very hardcore audience. I think it wouldn't be worth it to retrofit MGS4 engine to 360, so decided to build a multiplatform one and develop a new game on it instead.

Late PS3 ports are rarely blockbusters, too - look at Bioshock for example.
At the time MGS4 came out, the install base was double on 360. And it'd only need two million units if it cost $50M to port, and of course it wouldn't, it'd be a few million at most. If it sold 500k it'd break even no question, and there is no way it wouldn't have.
 
StuBurns said:
Some games I think it's really just they can't afford to do a PS3 SKU, they don't have a team in place to do it, I think that's why we get a lot of PC/360 games that don't come to PS3.
That would be in the wonderland where people put full teams on each platform.
In real world it's more like this:
- The development team for 360 version (your usual 50-150+ guys).
- A couple of guys to test that PS3 compiles and runs. This gets scaled up around the end to actually put it together into some sort of shippable state.
- A couple of guys to port to PC (usually with a deadline to ship after consoles).
 
Fafalada said:
That would be in the wonderland where people put full teams on each platform.
In real world it's more like this:
- The development team for 360 version (your usual 50-150+ guys).
- A couple of guys to test that PS3 compiles and runs. This gets scaled up around the end to actually put it together into some sort of shippable state.
- A couple of guys to port to PC (usually with a deadline to ship after consoles).
I was actually thinking more PC games that get 360 ports and not PS3 ports, I think that's more commonly the case when there isn't a PS3 version.
 
StuBurns said:
At the time MGS4 came out, the install base was double on 360. And it'd only need two million units if it cost $50M to port, and of course it wouldn't, it'd be a few million at most. If it sold 500k it'd break even no question, and there is no way it wouldn't have.
Yes, economics were for 360 port to occur. However, I don't think Konami has infinite human resources and maybe they decided to move them to the ground up multiplatform engine, rather than handle possibly messy and long engine porting. There might have been a thousand other reasons for that, I don't want to believe Konami execs are dumb enough to sign all-time exclusivity contract. It'd mean they can't do anything with their own product unless Sony allows it.
 
StuBurns said:
I was actually thinking more PC games that get 360 ports and not PS3 ports, I think that's more commonly the case when there isn't a PS3 version.
That would be right - but that's also by extension that stuff starting as PC "exclusives" is usually much lower budgeted then console high profile stuff.
 
So when is the next likely event that Microsoft might announce something more traditional?

They seem to have a strong Kinect line up for the year. They'll need to start showing gameplay for those games too at some point.

Is it their turn to have a conference at GDC? Even then its scating a bit thin if any of the games are due for release in the first half of the year.
 
szaromir said:
Yes, economics were for 360 port to occur. However, I don't think Konami has infinite human resources and maybe they decided to move them to the ground up multiplatform engine, rather than handle possibly messy and long engine porting. There might have been a thousand other reasons for that, I don't want to believe Konami execs are dumb enough to sign all-time exclusivity contract. It'd mean they can't do anything with their own product unless Sony allows it.
Maybe you're right, but Sony did say it was locked down on PS3, and a port never materialized, I tend to think it was a console lifetime exclusive of sorts. Maybe tied to the movie contract.
 
StuBurns said:
Maybe you're right, but Sony did say it was locked down on PS3, and a port never materialized, I tend to think it was a console lifetime exclusive of sorts. Maybe tied to the movie contract.

Whatever it was it cost Konami quite a bit of money (in lost 360 sales) probably hence the reluctance of publishers to do big exclusives nowadays.
 
Maxwell House said:
Has Sony really closed the gap on 360 by 3 million since PS3 debuted? At PS3's debut I thought MS had a 5.15M lead. After this Christmas season I think that gap will be around 4.7M, so a change of 400k, not anywhere close to 3 million. Where are the numbers for the 3 million closing in gap coming from? If the gap really closed by 3 million that would mean PS3 is only about 2.15M behind the 360 worldwide.

We know that the gap in the US is about 10.5 million.

The gap in Japan is about -4.5 million (PS3 has a 4.5 million lead).

So that would mean, if the 2.15M gap is to believed, that Sony has sold 3.85M more PS3s than MS has sold 360s in Europe and other territories? I find that hard to believe. I thought Sony had sold about 1.5M more PS3s than 360s in Europe.

Quarterly earning reports always have shipped numbers from both companies. That's where the 2.9m lead WW comes from. We'll see in January where they all stack up again. MS might have pulled ahead a little again, but then again. GT5 did release and that more than made up for Kinect in Europe, I would think. Sales-age is gonna be fun.
 
NemesisPrime said:
That is just wishful thinking.

Anyway... with the crazy 360 sales in the US MS will probably increase the gap again.

Not really. Check out the charts it's been at number 1 in most of the EU countries we get numbers for for the past 3 weeks. That's got to sell some units. methinks.
 
Galvanise_ said:
So when is the next likely event that Microsoft might announce something more traditional?

They seem to have a strong Kinect line up for the year. They'll need to start showing gameplay for those games too at some point.

Is it their turn to have a conference at GDC? Even then its scating a bit thin if any of the games are due for release in the first half of the year.

There's an event in Las Vegas on January 7th (CES is January 6th - 9th), but who knows if any new announcements will come out of that. GDC is February 28 - March 4, I fully expect something there. We might also get a new X event, last year's was in February, and there's probably going to be something in Japan as well.
 
szaromir said:
I think these exclusivity contracts are always temporary... Only in some cases it's not worth porting.

szaromir said:
I bet it's only for some seriously small stuff (like Sony's day 1 dlc), I don't believe any publisher would be willing to tie their hands that much.


Most are temporary, as remarkek earlier, but I think some are probably permanent. For example, it wouldn't surprise me if Kingdoms, from Crytek, was a "permanent" 360 exclusive. MS could very well be financing most of the project because a Crytek would be a very big thing. In fact, if I remember correctly, Kingdoms is published by MS, which almost garantees it's permanent exclusivity, at least for the first game.

StuBurns said:
Some games I think it's really just they can't afford to do a PS3 SKU, they don't have a team in place to do it, I think that's why we get a lot of PC/360 games that don't come to PS3. I don't think MS are paying for a lot of them

That's true too.

Fafalada said:
That would be in the wonderland where people put full teams on each platform.
In real world it's more like this:
- The development team for 360 version (your usual 50-150+ guys).
- A couple of guys to test that PS3 compiles and runs. This gets scaled up around the end to actually put it together into some sort of shippable state.
- A couple of guys to port to PC (usually with a deadline to ship after consoles).

You're assuming that all games come from big dev yeams that have no resoruces problems. It happens quite a lot that relatively small studios go only for platforms with easy and similar architectures. The 360 and PC are well known to be very similar platforms for development and that is why you see plenty of games coming from smaller devs making it only to those platforms. That is not the case with something like XCOM, obviously.
 
BladeoftheImmortal said:
Not really. Check out the charts it's been at number 1 in most of the EU countries we get numbers for for the past 3 weeks. That's got to sell some units. methinks.

Hmmm kinect seems to be moving alot of bundles in the uk, its hard to find a 4gig unit by itself in and around my town in games shops.
 
supermackem said:
Hmmm kinect seems to be moving alot of bundles in the uk, its hard to find a 4gig unit by itself in and around my town in games shops.

I don't know what the sales numbers are, but it should be noticed that the UK is a videogame market that follows the US more closely than the rest of Europe. The 360 sells far better per capita in the UK than in any other EU country, for example. In that sense it is not surprising at all that Kinect will do better in the UK than in any other EU country, making the UK a bad analogy for what's happening in EU sales overall.
 
C'mon is GAF honestly going to pretend that the entire 2011 Micrsoft exclusives line-up has been leaked by mid-December 2010?:lol

Microsoft's execution of 2010 has been almost flawless and now they can sit back with a cold one and watch it all pay off..

In the last 3 months alone Microsoft dropped Halo Reach to massive numbers, Fable 3, and defied the odds and pulled off a successful Kinect launch.

We all know what happens in January..Call of Duty: Black Ops will still be selling and everyone else will be sitting on their hands waiting for the holiday numbers to come in.

Microsoft can phone in the first two quarters of 2010 and watch every studio who tried to duck out of the way of Black OPs fight for the title.

They can simply release the exclusive Black Ops DLC in February and it will probably break records.

Again Reach is only 3 months old, why release another shooter before fall, when you have Bulletstorm, FEAR 2, Crysis 2, Rage, Homefront, Ghost Recon, Duke Nukem Forever, all fighting for the crown.

The first 2 quarters alone are filled with gems like Deus Ex, Dead Space 2, etc.

In the meantime, we see Kinect, which all the detractors, claim have no games for the 'hardcore'. So Microsft wisely started anouncing games geared in that direction. The best part is NOW the popular argument is Micrsoft is ONLY concentrating on Kinect:D

Same stuff, different year

It's simple, keep quite till E3 (the ONLY event that matters), enjoy the Kinect and Slim momentum through the first two quarters, and DUCK becuase Nintendo is about to drop the 3DS bomb on the entire earth.:lol
 
Pretty weak list IMO compared to the PS3 exclusive list...

Especially with the attempt at trying to fill the list with games that doesn't even have proper titles, XBLA games, and most ridiculous of all "possible" 2011 games like PGR5 and Rare games.

Since I might get called a PS3 fanboy for this, I've bought 3 Xbox360s (damn RRODs) and I love gaming the select multiplatform games that are superior, Gears of War, and select quality XBLA exclusives on the Xbox360.

Just when it comes to high profile exclusives, Xbox360 does not match up to the PS3 at all.

The latter half of 2010 for the PS3 was weak, first half was great though. Xbox360 had Halo Reach and Fable 3 while PS3 only had GT5 and the Sly collection (hah, I don't really count that one though even if it is fun).

Microsoft has made it clear they are not going to produce a lot of 1st and 2nd party exclusives. Unless that changes, PS3 exclusives are still going to rule them all.
 
DEADEVIL said:
C'mon is GAF honestly going to pretend that the entire 2011 Micrsoft exclusives line-up has been leaked by mid-December 2010?:lol

Well going by your post they don't need to do anything for 8 months of the year, so why not? There will be a Call of Duty 2011 edition out next November. September and October will be Forza and Gears months, with Kinect titles either side.
 
Thunderbear said:
Pretty weak list IMO compared to the PS3 exclusive list...

Just when it comes to high profile exclusives, Xbox360 does not match up to the PS3 at all.

Microsoft has made it clear they are not going to produce a lot of 1st and 2nd party exclusives. Unless that changes, PS3 exclusives are still going to rule them all.

I think it's fair to say that most people acknowledge that the PS3 has more exclusives full stop. The quality levels between the platforms is arguable but still in PS3s favor (Reach, Fable, PGR are all phenomenal franchises IMO).

Therefore the discussion is pretty straightforward. Where it becomes interesting is whether exclusives matter anymore, at least at this stage of the generation. More importantly, do they really matter in the quantity that Sony has. I'm sure people appreciate that Xbox=Halo and Playstation=GT. But outside of that it seems a trivial point outside of list wars and fanboy arguments. I know that I don't care where Mass Effect 3 ends up - as long as I can play it (multiplatform owner here, but you get the point).
 
Thunderbear said:
Microsoft has made it clear they are not going to produce a lot of 1st and 2nd party exclusives. Unless that changes, PS3 exclusives are still going to rule them all.

And consumers have voted with their wallets and made it clear that exclusives don't matter as much so far into the generation. While important when the system launches (see all the first party Kinect games), when you are so deep into the generation most of the new IP's are done and you are just getting the sequels at that point. It's all about price, community features, and mindshare of the system.

Seems that what they are producing exclusive wise, current 360 owners are content with and obviously looking at sales, they are bringing in new customers as well with this strategy. So while you personally may not like this road they go down, it seems older and newer customers don't mind it.
 
I swear if the PS3 has so many awesome games why the hell are they all in the xbox thread.:lol Seriously the list has so many games i never heard of. But I think I'm more pumped that a mmo might actually make it the Xbox next year that isn't set in past and has some guns. Plus alot of the kinect games are actually sounding kinda of cool unlike what was released at launch. I wonder if anyone is working on a new splinter cell game yet? I'm guessing 2012-2013 if we get one. And for the record Xbox has more Indie games than what ps3 has on console probably at this point.
 
Graphics Horse said:
Well going by your post they don't need to do anything for 8 months of the year, so why not? There will be a Call of Duty 2011 edition out next November. September and October will be Forza and Gears months, with Kinect titles either side.

Well judging by Sony this year with God of War 3 coming out in March 16th and Gran Turismo 5 coming out on November 24th..your right..maybe you don't have to release anything for 8 months:lol
 
OldJadedGamer said:
And consumers have voted with their wallets and made it clear that exclusives don't matter as much so far into the generation. While important when the system launches (see all the first party Kinect games), when you are so deep into the generation most of the new IP's are done and you are just getting the sequels at that point. It's all about price, community features, and mindshare of the system.

Seems that what they are producing exclusive wise, current 360 owners are content with and obviously looking at sales, they are bringing in new customers as well with this strategy. So while you personally may not like this road they go down, it seems older and newer customers don't mind it.

This.

If all of these PS3 exclusives had dropped in the first 6-12 months of launch - they would have been far more compelling in the purchase decision process. Dropping several quality exclusives, literally years after launch, hardly serves a purpose for anybody but franchise followers, fanboys and wankers who want to laugh at 'bombs' or disappointments on NPD day. I think it's just one of many lessons that Sony will hopefully learn from this generation. Exclusives sway and excite consumers and fans, in the early stages of a systems lifecycle. Dropping your biggest exclusive 5+ years into the generation is a fail milestone that few other companies will manage.
 
OldJadedGamer said:
And consumers have voted with their wallets and made it clear that exclusives don't matter as much so far into the generation. While important when the system launches (see all the first party Kinect games), when you are so deep into the generation most of the new IP's are done and you are just getting the sequels at that point. It's all about price, community features, and mindshare of the system.

Seems that what they are producing exclusive wise, current 360 owners are content with and obviously looking at sales, they are bringing in new customers as well with this strategy. So while you personally may not like this road they go down, it seems older and newer customers don't mind it.


The top 3 that mattered were GTA 4, Resident Evil 5, and Final Fantasy XIII (had this one been an exclusive you would have NEVER seen the backlash:lol )
 
quickwhips said:
Why the hell do I read this stuff it sounds cool at first but then when I come back its nothing but shit about sony and sells and bullshit. On a bright note. Does anyone know anything about The secret world or Haunt? Just trying to find more about the games themselve I found The secret worlds website but not much there. I signed up for the forums but still nothing listed about powers or how questing works. Sorta wish more info was out there but then again I just heard of the game.
The Secret World is by FunCom :lol

They have been promising an MMO port for the 360 ever since Age Of Conan, which never happened. With that track record in mind, I highly doubt they can deliver this time. Do not hold your hopes.
 
Thunderbear said:
Especially with the attempt at trying to fill the list with games that doesn't even have proper titles, XBLA games, and most ridiculous of all "possible" 2011 games like PGR5 and Rare games.

Both are guilty of such ridiculous padding out. The PS3 thread lists a number of games that are also on Wii and Xbox 360, with Kratos' exclusive appearance in Mortal Kombat probably being the most amusing example.


Thunderbear said:
Microsoft has made it clear they are not going to produce a lot of 1st and 2nd party exclusives. Unless that changes, PS3 exclusives are still going to rule them all.

In quantity? So far that seems to be the case, but the year hasn't even started yet. In quality and desirability? That depends on your personal tastes. PS3's 2011 line-up is filled with sequels of big PlayStation franchises, but that means very little to me when I'm only interested in maybe 3 or 4 of those games.
 
REMEMBER CITADEL said:
In quantity? So far that seems to be the case, but the year hasn't even started yet. In quality and desirability? That depends on your personal tastes. PS3's 2011 line-up is filled with sequels of big PlayStation franchises, but that means very little to me when I'm only interested in maybe 3 or 4 of those games.

Pretty much how I feel. The quantity is a factual statement without argument. The quality is arguable - not to say 360 has better exclusives - but it's not as cut and dry that alot of this forum seem to imply. I would trade every single one of those PS3 exclusives in the list (except maybe The Last Guardian) for the next Forza, Halo, or PGR. I'm sure it's the other way around for many other gamers.
 
Stripper13 said:
Pretty much how I feel. The quantity is a factual statement without argument. The quality is arguable - not to say 360 has better exclusives - but it's not as cut and dry that alot of this forum seem to imply. I would trade every single one of those PS3 exclusives in the list (except maybe The Last Guardian) for the next Forza, Halo, or PGR. I'm sure it's the other way around for many other gamers.
You made me shed a tear :(
 
Each year Microsoft only announces their games within the year. I think that's smart, it keeps focus on upcoming games and prevents cases where people wait 2-3 years between announcement and release.
 
OldJadedGamer said:
And consumers have voted with their wallets and made it clear that exclusives don't matter as much so far into the generation. While important when the system launches (see all the first party Kinect games), when you are so deep into the generation most of the new IP's are done and you are just getting the sequels at that point. It's all about price, community features, and mindshare of the system.

Seems that what they are producing exclusive wise, current 360 owners are content with and obviously looking at sales, they are bringing in new customers as well with this strategy. So while you personally may not like this road they go down, it seems older and newer customers don't mind it.

I'm assuming he was just talking about himself and not talking about sales. Since you know, this isn't a sales thread. Sony keeps churning out exclusives like I enjoy playing means I couldn't care less that CoD sells five more million on the Microsoft platform. Sorry them's the breaks.

Stripper13 said:
Pretty much how I feel. The quantity is a factual statement without argument. The quality is arguable - not to say 360 has better exclusives - but it's not as cut and dry that alot of this forum seem to imply. I would trade every single one of those PS3 exclusives in the list (except maybe The Last Guardian) for the next Forza, Halo, or PGR. I'm sure it's the other way around for many other gamers.

So you're arguing that there are less quality exclusives on the PS3 than the 360. And then you're arguing that a confirmed exclusive could be traded for a game that doesn't even exist. Does that even make sense?
 
godhandiscen said:
The Secret World is by FunCom :lol

They have been promising an MMO port for the 360 ever since Age Of Conan, which never happened. With that track record in mind, I highly doubt they can deliver this time. Do not hold your hopes.

Its ok I guess I mean I stopped playing mmos and decided if a unique one came to 360 I would give it a try. Age of conan wouldn't have got played in my xbox but this would. So I going to hold on for hope that this might happen.
 
TheBranca18 said:
I'm assuming he was just talking about himself and not talking about sales. Since you know, this isn't a sales thread. Sony keeps churning out exclusives like I enjoy playing means I couldn't care less that CoD sells five more million on the Microsoft platform. Sorry them's the breaks.



He said that consumers voting with their wallets have proved that exclusives don't mean as much this gen. He wasn't compairing COD sales on the 360, but note that COD destroys every exclusive on the PS3 as well


TheBranca18 said:
So you're arguing that there are less quality exclusives on the PS3 than the 360. And then you're arguing that a confirmed exclusive could be traded for a game that doesn't even exist. Does that even make sense?

Actually he's arguing for the next Forza which is a confirmed exclusive as of the VGA. The rest are rumors and innuendo..

Just thought I'd help:D
 
TheBranca18 said:
I'm assuming he was just talking about himself and not talking about sales. Since you know, this isn't a sales thread. Sony keeps churning out exclusives like I enjoy playing means I couldn't care less that CoD sells five more million on the Microsoft platform. Sorry them's the breaks.

I was more pointing out that this opinion is the minority. MS outselling the PS3 during a holiday season at 3:1 in the US shows that this isn't important to new users buying machines. If you personally like this is fine, but you could say that for any system from the Gamecube to the 3DO. It's all personal opinion and doesn't reflect the bigger buying public to whom the first parties are catering to. The first parties are a business and the point of business is to make money. Catering to a minority isn't always the way to expand your business.
 
Microsoft Promises More Reveals in 2011
The company is on pace to hit its goal of 5 million Kinect sales, and for the past six months, Xbox 360 hardware sales in the United States continue to lead competitors Sony and Nintendo. According to research group NPD, the Xbox 360 is the only console to see double digit year-to-date growth at 42 percent.

On the software side, Microsoft's heavy-hitter Halo: Reach flew off stores shelves this past September, selling 3.3 million copies in the Unites States alone during its launch month, making it the fastest-selling Halo game to date.

But what about 2011?

Microsoft has been pretty quiet about its plans for next year. Gears of War 3 and Forza Motorsport 4 are the only two major exclusive titles announced so far that have release windows. A plethora of 2011 Kinect-exclusive titles were also unveiled at this past year's Tokyo Game Show, such as Project Draco and Steel Battalion: Heavy Armor, but we haven't seen much of anything from those.

Xbox Group Product Manager David Dennis explained to IGN in a recent interview, however, the company has even more in store for fans next year, including a variety of still-unannounced exclusive titles.

"We have other games in the pipeline, Kinect games, non-Kinect games, core and casual games, and other third-party titles," Dennis said. "We've also got some tricks up our sleeve that we haven't announced on the Xbox Live front as well. I think we certainly feel like we have the setup for great, continued momentum."


"I don't think we'd trade places with anyone at this point in time."

Microsoft's internal goal of 5 million Kinect unit sales worldwide by the end of 2010 will likely be met. In the first 25 days on sales, the company sold 2.5 million Kinects. Microsoft isn't satisfied with having a stellar launch, however. Dennis said Kinect will be a big focus for Xbox 360 going forward next year.

"Our business is about long-term sustainability of the platform. We have internal numbers that we're forecasting but haven't put anything out there yet," he added. "It's going to be central to the platform and everything we're doing in the future will be centered around Kinect," Dennis added, who was quick to point out he doesn't mean every core game will necessarily feature Kinect controls.

"We'll continue to invest in Kinect games but then also invest in the core franchises and new IP that are centered around core gaming."


Fans likely won't see or hear about Microsoft's major plans for next year until the company's annual press show, which typically takes place during February of each year.
I'll believe it when I see it.
 
XBLA & Kinect is the future of 360. The death of $60 retail product.


Zzoram said:
Each year Microsoft only announces their games within the year. I think that's smart, it keeps focus on upcoming games and prevents cases where people wait 2-3 years between announcement and release.

That's not true at all. They are not as bad as Sony, but they still announce their games quite a long while ahead of release.
 
Possible Codename: Kingdoms artwork surfaces
Back in June at the E3 Expo, Microsoft took the stage to announce a new title, titled Codename: Kingdoms, to be developed in collaboration with Crytek.

The game also got its first showing, in the form of a small teaser trailer. Since then news has been relatively quiet, however, it’s possible that’s just changed.

A batch of concept art from a previous Crytek employee has been posted up online, showing what may be some of the first artwork for the game. The artwork in question comes from the portfolio of Maciej Kuciara, who previously worked at Crytek as an Art Director on “unannounced projects”.

We’ve posted up the artwork in question below, take a gander and let us know what you think.

Codename: Kingdoms is expected to release next year exclusively on 360.
gsc_01.jpg

p_002.jpg

V_village_004.jpg

a_p_004.jpg


More pics at link.
 
TheOddOne said:
Possible Codename: Kingdoms artwork surfaces
The sketches are from 2007 and aremost likely not from C:K.
That's not true at all. They are not as bad as Sony, but they still announce their games quite a long while ahead of release.
Most of it. They had many announcements short before release, too.
 
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