Dang.
Hopefully it improves in the future. The concept of freeing up resources for games makes sense.
Well expected.
Like the actual UWP games... it is a mess.
I'm not defending GFWs or any other half-baked store front they've lazily thrown together, but DirectX seems to be generally well respected, no?"It seems a little strange to me to be calling them poison when they are literally the creators of the entire OS that houses such a prosperous library, though.
It's just such a large company that it's impossible for them to keep consistency across the entire spectrum of what they do."
When almost every gaming initiative (I'll give them credit for pushing standardized gamepad implementation) they've pushed on the platform since 2006 has been the hottest of garbage, poison is apt.
I'm really curious for more tests, which have i5s paired with cards weaker than the 1060.
i5 + 1060 got a boost, but i3 + 1050 Ti got crushed. I don't get it.
Windows already does a pretty damn good job of that.
??? Gears 4 is fine?
Agreed.Fuck Windows 10. Piece of shit malware disguised as software.
If you watch the video the conclusion isn't "bullshit." More that it has a very limited use case and doesn't really impact most people in a negative or positive way. But the topic wouldn't get much discussion with boring results like that.
It seems a little strange to me to be calling them poison when they are literally the creators of the entire OS that houses such a prosperous library, though.
It's just such a large company that it's impossible for them to keep consistency across the entire spectrum of what they do.
MS is PC gamings dead beat dad. They may have helped birth it and been there early but goddamn if they dont comeback every so often and fuck everything up.
You meant the game is playable with all the UWP's issues... yes... that didn't make the UWP less of a mess.??? Gears 4 is fine?
How is it that every single Microsoft gaming initiative on the PC since the Xbox360 era has been such a colossal failure except for standardizing controllers?
Remember:
- Tray and play (making installations optional, just put in the discs and play)
- Games for Windows Live: Now you can pay for Xbox Live on your PC!
- Crossplatform Multiplayer - Only implemented by Shadowrun
- Games for Windows Store
- Shutting down Ensemble, Flight Simulator Team and selling off all their PC franchises
That shit was is nearing 10 years old now and they're still repeating the same mistakes with Windows 10's various gaming initiatives.
I think this is sarcasm...Right?
macOS is still losing 30-50% of a GPUs performance over Windows, not in a wrapper, but in native games. Even when Microsoft is breaking things, that performance gap isn't nullified.
So they have Metal, but AAA games don't seem to be using it, while their 6 year old OpenGL version is one of the highest overhead graphics APIs on modern platforms.
I'm one of those rare dudes gaming on a 15" rMBP too, but I always go to Boot Camp to do so. Even DX11 wipes the floor with the same hardware on macOS.
MS is PC gamings dead beat dad. They may have helped birth it and been there early but goddamn if they dont comeback every so often and fuck everything up.
How is it that every single Microsoft gaming initiative on the PC since the Xbox360 era has been such a colossal failure except for standardizing controllers?
Remember:
- Tray and play (making installations optional, just put in the discs and play)
- Games for Windows Live: Now you can pay for Xbox Live on your PC!
- Crossplatform Multiplayer - Only implemented by Shadowrun
- Games for Windows Store
- Shutting down Ensemble, Flight Simulator Team and selling off all their PC franchises
That shit was is nearing 10 years old now and they're still repeating the same mistakes with Windows 10's various gaming initiatives.
How is this even possible? Honestly, I just don't get it.
My guess is that in this case, the simplest explanation is the correct one: The "Game Mode" is some background thread attached to the game process which, by nature of existing, consumes clock cycles (and, more importantly, cache space), thus slowing down the game. It's interesting to note that Game Mode doesn't seem to affect average frame times nearly as much as minimum frame times. This implies that whatever thread is running the Game Mode "wakes up" every so often in order to do... whatever it is that it's supposed to be doing (I'm guessing run analytics and adjust the priority of other system threads), thus pulling the OS's focus away from the actual game code and delaying the next frame.
It's pretty incredible that this "feature" does the exact opposite of what it's supposed to do. PC games are really fast these days, like in the average case the overhead of a PC OS is only negligibly higher than that of consoles. The biggest unsolved problem right now in high-performance PC gaming is worst-case frame times. Every once in a while the OS will take control away from the game code in order to run some house cleaning, which can cause occasional, momentary fluctuations in performance that don't happen in well-designed console games. One would assume that a feature in an OS labeled "Game Mode" would aim to fix this issue, but apparently it actually makes this problem worse. Which leads to the question... what does it do? My guess is that it's supposed to give an appreciable boost to average-case frame times, but it seems like it fails to do even that. So who can say for sure? Probably only Microsoft at this point.
This is true and is no joke.
I get massive stutters with game mode on, the game mode is pure garbage.
People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard APIs that everyone programs against. So while people laude PC Gamers for their HW skills, do you really think we dont know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way were giving up a 30%+ advantage to a bog standard windows install.
So its useless whats the point of it for Microsoft to somehow mine more Data off you?
So its useless whats the point of it for Microsoft to somehow mine more Data off you?
Did DX12 free up enough resources on the same hardware to enable those Deus Ex improvements Microsoft advertised?
I wonder how Linus Tech Tips managed to create (or find, rather) such a huge difference, when everyone else saw little to no difference in their testing?
https://www.rockpapershotgun.com/2017/04/13/windows-10-game-mode-review/
http://www.pcworld.com/article/3187...akes-unplayable-games-playable-sometimes.html
Also this:
I'm pretty sure it's opt in.So do i have to turn it off? Don't tell me its on by default and it fucks up those who don't know better?
The update also broke G-Sync. Well played Microsoft.