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Minecraft XBLA may feature constant updates, a first for the service

Not anymore. Well, I guess there is still some kind of limit, but it's not the measly 4MB limit they had before.

I think games can go up to 500MB? But they still need to go through certification so all this system is doing is getting rid of the need for certification which is good.
 
They don't necessarily need to port to C#. They can compile Java to Microsoft's CLR, which is what XNA/C# also compiles to. It's really a matter of how much Microsoft is willing to bend to get Minecraft on the Xbox 360.

I doubt Minecraft would go through MS QA without substantial rewrites. From what I've heard that code is fucked up beyond belief.
 
Lol he's full of himself.

There's no way any console maker would let any title go untested to be on their platform.
 
Is anyone else reading this as "Microsoft is so slow that releasing an update every two months is considered constant updates"? I know they're slow, but they're not that slow, are they? I thought the real issue with frequent updates was that title updates can only modify the EXE and have to be very small, while DLC updates can't be free, and certification of updates is really expensive.
 
Today in our continuing series about preparing consoles for games as services, Microsoft is speeding up the XBLA update process.

Edge said:
Minecraft prompts change in XBLA update process
"I think we might be the first to do constant updates," says 4J Studios' Paddy Burns.


Microsoft apparently intends to speed up its certification procedure for game patches, with the upcoming Xbox Live Arcade release of Minecraft potentially the first game to feature constant updates.

The claim comes from Paddy Burns, chief technology officer at 4J Studios, the Dundee developer handling the XBLA port of Mojang's PC hit. In an interview, he told us that the initial Xbox release will be a conversion of PC's beta 1.6.6 - released last May, days before the XBLA version was announced at E3.

The plan, Burns said, is for a succession of updates to eventually catch up with version 1.0, the official 'final' release of Minecraft that Mojang developer Markus "Notch" Persson launched at the Minecon event in Las Vegas in November. For that to be possible, Microsoft needs to streamline its famously glacial certification process for game updates - something Burns says the company plans to do.

"Microsoft knows that to do a similar thing that's on PC where they constantly update it, that's a very difficult thing to do on Xbox because you have to go through the full tests," he told us. "But they are quite keen to move towards that - they do see it as the future, so I think we might be the first to do constant updates."

Burns, however, is keen to stress that we shouldn't expect the Xbox 360 release to match the frequency of updates that PC has enjoyed. "I don't think it'll ever come to that," he said, when asked if 4J would be releasing updates on its own terms. "I think that there will always be Microsoft testing involved.

"But the whole turnaround of that testing they're hoping to speed up, so we can maybe roll out very two months. We'll have to see how that goes Â… I'm really looking forward to it being updated with patches and new features after it's released."


If correct, it's a welcome change of thinking at Microsoft; the pace - or lack of it - of console update procedures has been a source of developer frustration for some time. With PC, mobile and social games doing so much to define, and popularise, the concept of games as services, console platforms are in danger of falling behind the times.

...
Source: http://www.edge-online.com/news/minecraft-prompts-change-xbla-update-process
 
This is step 1.

Step 2: Automatic DLC/Free Content downloads like there is on Steam. This will help avoid issues like MK9's broken costumes or the fact that you can't use DLC online because people who didn't buy them aren't downloading the compatibility packs. It will also help you have automatic resolutions to issues that currently require you to delete DLC and redownload them (something which you'll only know to do if you are really tuned into news about the game).
 
So it took Minecraft coming to XBLA to finally get this process speeding along.

And yet...Team Fortress 2 is still...?
 
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