BobsRevenge
I do not avoid women, GAF, but I do deny them my essence.
Yup, same here.dasupremeone said:well, I am waiting for the PC version
edit: When I played the demo on my PS3 all I could think of was how much better it'd play with a mouse.
Yup, same here.dasupremeone said:well, I am waiting for the PC version
Portal was one of the best games of the year last year and I beat it in 4 hours straight which incidently is longer than most 16-bit games played start to finish.
Stop watching videos and play the demo, at the very least.PaNaMa said:I agree with the guy who said that the mainstream gamers probably just don't "get" this game. I love my call of duty, I like my racing games, drunk games of Rock Band and levelling my toons in WoW. I would call myself fairly casual .. Mirror's Edge (to me) looked a lot like a Running simulation, except you run up buildings and in through door ways, and down flights of stairs... and down buildings, across gaps, and over air vents and planks etc. And once you do that, and beat the level.. you can replay the level again to try and shave time off, like playing Ghost mode in a racing game. If that kind of thing is your bag, then this is the game for you. That is my *perception* of what the game is about.
The problem for me was, after watching like 12 HD videos of it, and reading a buncha previews, it didn't really hook me. The thrill of trying to beat my ghost time trial of conquering a highrise obstacle course, or beating someone else's ghost time and seeing my name on a leaderboard, just didn't get me excited the same way as other xbox live games..
Being in a party of 6 friends, working cooperatively to take out another team, or capture their flag, or reach some other objective, all the while ranking up, skilling up, levelling weapons and unlocking perks to make me and my team more effective in defeating other teams of real people, who are also working together to defeat my friends and I ... well that is compellnig (to me). Not that Mirror's Edge is trying to be COD or Halo - obviously the Devs wanted it to be something very much UNLIKE those games - but to me it just lacked the things that I find so compelling in the very games it was tryin not to be like. Time trial running just doesn't bring me to climax I guess.
Having said all that, I haven't even PLAYED the game. I probably don't get the premise, so in spite of good reviews, I'm passing on it.
Wow dude, don't be such a douche.Pimpbaa said:Too expensive and short. I don't care what you short game lovin retards say. Some of us don't buy a 100 games a month and expect more than a couple days of gameplay for 60 bucks. Bu bu but time trials! Shuddup!
Yeah, and it was also price appropriately for it's length.
Pimpbaa said:Yeah, and it was also price appropriately for it's length.
Days like these... said:A friend of mine was all hyped for this game. I didnt even know what it was about. I finally got around to seeing the trailer and thought it was the stupidest concept ever. Additionally, the cover art is horrible.
yoopoo said:So this thread is based on vg---chartz numbers....hoho.
And Assassin's Creed sold because of marketing...not because it was a fun game...or a game.
Maybe, but I was calling for an assemblage of actual numbers (which sadly I figure we don't have), not counterfactuals. Until someone can conclusively and definitively make that case, publishers are going to load up Q4...and it might be working for more of them than we anticipate.beermonkey@tehbias said:I bet Bioshock would have sold worse in Oct/Nov 2007.
goldenpp72 said:how much better does it need to be? saying you can replay a game 5 times making it as long as a game that is 30 hours is a stupid arguement. its an artificial way of making a game longer. I mean yeah im gonna play banjo 3 4 times so its really a 120 hour game, eat that mirrors edge.
teiresias said:Where is the 1up bleeding-heart blog post begging people to support Little Big Planet? Oh, sorry, it's an exclusive on the wrong system. How silly of me to forget.
One disturbing trend is that gamers tend to substitute quality for quantity. Not talking specifically about ME here, but it seems most players would gravitate more towards the 30-40 hr game more than the 6-8 hr one, irrespective of actual gameplay quality.
teiresias said:Where is the 1up bleeding-heart blog post begging people to support Little Big Planet? Oh, sorry, it's an exclusive on the wrong system. How silly of me to forget.
Are you talking about Mirror's Edge, a game where development was led on the PS3, is providing exclusive DLC to PS3, and the TV commercials are followed by a PS3 logo?teiresias said:Where is the 1up bleeding-heart blog post begging people to support Little Big Planet? Oh, sorry, it's an exclusive on the wrong system. How silly of me to forget.
Dibbz said:Damn it. Why does this happen to great games? Fuck you guys, seriously. EA are finally putting their money behind great ideas and this is how you show your appreciation. :|
Akia said:With Mirror's Edge and Dead Space both tanking, I guess EA is 0/2 (on the financial side of things).
BobsRevenge said:Wow dude, don't be such a douche.
Not really. You still paid $60 for that Orange Box. If all you play is Portal, aren't you out $40 for two games you don't want or play?
Akia said:I wonder what the repercussions on EA's '09 lineup are going to be?
Muffdraul said:I wonder how many people are ignoring both Mirror's Edge and Dead Space simply because they're EA. I myself was guilty of that, I never paid a lick of attention to either game for months and months.
lawblob said:Sony doesn't need a blog poster, they have their Manchurian servant gleefully humping Sony's leg on every 1UP Yours. I enjoy LBP, but if I have to hear Shane jizz all over it any more I am going to vomit.
kylej said:Save your post and open it back up in 12 months. I can't wait until next year when GAF collectively starts crying about the lack of new IPs and starts LTTP threads about Ico and Shadow of the Colossus.
CowGirl said:What makes it even more tragic is that EA expected it to sell 3 million units.
http://www.edge-online.com/news/mirrors-edge-projects-3m-sales
"I would look for world-wide sales of over 3 million, on three platforms," Frain tells Edge, adding, "as a conservative number. I think it has the potential to do a lot more than that."
teiresias said:You say this as if Mirrors Edge doesn't have John singing it's praises.
teiresias said:You say this as if Mirrors Edge doesn't have John singing it's praises.
WaltJay said:The first month's sales are going to be a cold, sobering shower.
I think they should have either 1) went all-out with an AC style marketing blitz or 2) waited until next year to release it. It's being buried under the gult of holiday releases.
lawblob said:You are greatly over-estimating the number of consumers who know or care about which developer name is on the box.
The only people who care about that shit are hardcore gamers, and we make up a very small % of total sales. The average consumer, if anything, considers the EA logo as a positive, because it is a name they are familiar with.
:lol Just wait til you see my posts next week. I tend to get more and more wound-up as final exams approach.Muffdraul said:Easy, tiger. All I did was wonder how many people etc. etc. If you feel that answer is an extremely low number, so be it.
If all you wanted was Portal you didn't buy the Orange Box. You could always get it by itself, and it wasn't $60 like Mirror's Edge.mightynine said:Not really. You still paid $60 for that Orange Box. If all you play is Portal, aren't you out $40 for two games you don't want or play?
aeolist said:You know they're not going to cancel a whole series if this one doesn't take off at retail.
aeolist said:If all you wanted was Portal you didn't buy the Orange Box. You could always get it by itself, and it wasn't $60 like Mirror's Edge.
This whole "every big release has to be $60" philosophy is killing a lot of good games this generation, and the sad thing is that people don't seem to realize that it's a deciding factor.
Then you would have had no right to complain about the price if you only played Portal and didn't like it.Grecco said:I bought the Orange Box x360 only for portal.
Grecco said:I bought the Orange Box x360 only for portal. and heck i rebought portal when it got on xbla.
Why do you hate money?Grecco said:I bought the Orange Box x360 only for portal. and heck i rebought portal when it got on xbla.
BobsRevenge said:Why do you hate money?
Portal was a good game, but it wasn't close to that good. Worth about $15 to me. 4 hours? Come on. It wasn't even that good until half way through it.
Then you would have had no right to complain about the price if you only played Portal and didn't like it.
I don't need to buy a damn case of them to show I like what the game does. The hardcore complained that EA was rehashing shit constantly then we get a year where EA produce 2 quality new IP's and no one gives a shit about them.eznark said:How many did you buy? If showing EA some appreciation was all that important to you, you'd have bought a case of em.
aeolist said:If all you wanted was Portal you didn't buy the Orange Box. You could always get it by itself, and it wasn't $60 like Mirror's Edge.
This whole "every big release has to be $60" philosophy is killing a lot of good games this generation, and the sad thing is that people don't seem to realize that it's a deciding factor.
Bebpo said:Basically it's a total non-mainstream title. Dead Space was EA's mainstream game and it bombed, ME is EA's hardcore niche game and it bombed as well. Sucks :\
Bebpo said:I think the game bombed because:
A. Not about shooting people in the face, which is what J6P wants to see in CMs
B. Female lead. Not GAR enough
C. Gameplay is too precise and hardcore for mainstream gamer, reminds me of the first Maximo game but easier.
D. No multiplayer, and J6P just wants to shoot people in the face online while calling them insults
Basically it's a total non-mainstream title. Dead Space was EA's mainstream game and it bombed, ME is EA's hardcore niche game and it bombed as well. Sucks :\
Which is why it wouldn't surprise me if the old EA returns. The one that people once complained about for focusing too much on sequels and licensed games. They've tried stepping out and it doesn't seem to be working.