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Miyamoto needs to go take a seat somewhere.

I hope this doesn't mean he won't ever attempt another Zelda game with the depth of Majora's Mask again, although I don't think he will anyways.
 
The toad adventures in Super Mario Galaxy were great. Great example of mixing story into the action. Rosalina is also great (Go Mario!!!).
 
Honestly I'm seeing less Nintendo rage. If anything I'm seeing more rage on people not agreeing on Miyamoto hate - like creating a strawman and claiming proof of anger.

An egomaniac that once claimed he could make a game like Halo. Sorry, but I have never been a fan and his ideas and game design philosophies are increasingly starting to show signs of senility.

Yes, Zelda and Mario are wonderful franchises, but let's not fool ourselves. They have been the same games for over twenty years.

That's like saying every FPS ever are the same game over decades.

We're talking about an RPG here.

Mario RPG games are as simple in narrative as it gets. One that delves in a deeper story is actually not liked (Super Paper Mario).
 
An egomaniac that once claimed he could make a game like Halo. Sorry, but I have never been a fan and his ideas and game design philosophies are increasingly starting to show signs of senility.

Yes, Zelda and Mario are wonderful franchises, but let's not fool ourselves. They have been the same games for over twenty years.

just to let you know, not even the dumbest Sony fans use this pathetic rhetoric anymore. It was tolerable in 2001, then even the worst among them started to see how much of a childish and ignorant thing to say this really is
 
just to let you know, not even the dumbest Sony fans use this pathetic rhetoric anymore. It was tolerable in 2001, then even the worst among them started to see how much of a childish and ignorant thing to say this really is

The same game for over twenty years. Super Mario Galaxy 2 is identical to Super Mario Bros. 3. They both have levels where you run and jump to get to the end, after all. LITERALLY IDENTICAL, EVERY LAST DETAIL.
 
I dont know about miyamoto or his actuall role at nintendo.

but who the fuck wants story in a mario game?

i'm guessing the people who played the first two Paper Mario games and didn't like latest game becoming New Paper Mario Bros. instead of a sequel to a game we haven't had for nearly a decade

As stupid as the opening post is (I doubt Miyamoto gave that much of a shit about any three of those points brought up anyway; why would he even truly care about Kremlings versus Tiki's anyway?) some people seem determined to completely miss the point as to why people are annoyed over the Sticker Star thing. Just because Sunshine/Super Paper Mario/fanfiction.com have awful Mario-stories doesn't mean dumbing down one of the defining features of a spin-off series is suddenly genius design. The Iwata Asks really should've just avoided the whole story issue, because I'm really enjoying the game so far but knowing what it was originally keeps nagging at the back of my mind. I doubt we'd have as many recolored, repetitive toads or have to resort to using Bowser Jr. for instance if they'd let themselves be more creative again.
 
This thread

Backfire.jpg
 
are we again at the point where some claim Mario and Zelda have been the same for 20 years? it has to be a joke by now.
It's the same characters so it has to play exactly the same. Can't have different mechanics or ideas if you are just using the same characters over and over again.

Seriously though, the only people who would say such things are people who haven't played them.
 
just to let you know, not even the dumbest Sony fans use this pathetic rhetoric anymore. It was tolerable in 2001, then even the worst among them started to see how much of a childish and ignorant thing to say this really is

Because everything they said about Nintendo happened with the franchises they loved so much.
 
They should just really stop making titles in the Mario side series and make it New Super Mario Bros. only, because, seriously, everyone plays every single Mario title for the same reason.

Upon purchasing Super Mario RPG I immediately returned the title after seeing written dialogue and RPG stats. That's not what I play Mario for, I'm sorry.

EDIT: Mario Kart? I mean, racing, in a Mario game? What the fuck is this shit?
 
I feel like everyone misread that Sticker Star Iwata Asks.

Yes, they stripped out the story for the worse. But it seemed like the bigger reason is because all the surveys for Super Paper Mario said they hated the story and didn't pay attention to it, not because Miyamoto walked in to a room, said "NO STORY," and left. If he did do that, it was because of the surveys and something the team would have ended up doing, anyway.
 
Overstayed? How. Its his house. You are a guest in his house. If you want to leave, you simply can leave...
I have yet to see a bad idea from Myamoto.

Considering I've been buying Nintendo systems since the 80s (the majority of them on launch day, including the WiiU), I helped build his house. I have nothing against Miyamoto, I just don't really care much for his ideas after everything with the Wii. I personally think motion controls are one of the worst things that ever happened in gaming. I'm of the subsect that thinks Nntendo has been in decline post GCN but i also think the WiiU can turn that around.

To each their own.



As for bad ideas? Wii Music says hello.
 
Wii Music was a multi-million seller and probably made Nintendo a ridiculous boat load of money. How was it a bad idea?

Because it's Wii Music. If sales equal quality than angry birds and avatar must be the pinnacle of entertainment.

I've played and own enough great games by Nintendo that I don't have to justify and come up with excuses for the ones that aren't good.
 
I feel like everyone misread that Sticker Star Iwata Asks.

Yes, they stripped out the story for the worse. But it seemed like the bigger reason is because all the surveys for Super Paper Mario said they hated the story and didn't pay attention to it, not because Miyamoto walked in to a room, said "NO STORY," and left. If he did do that, it was because of the surveys and something the team would have ended up doing, anyway.

No one said they hated it. It's just less than 1% one expressed interest.

But like I said, it's a survey. Less than 1% probably expressed interest in anything!
 
No one said they hated it. It's just less than 1% one expressed interest.

But like I said, it's a survey. Less than 1% probably expressed interest in anything!

Did people really dislike the dialog in Super Paper Mario that much? It came off as pretty similar to Thousand Year Door for me. I feel the dialog tends to drag in those games but it's still clever and somewhat funny.
 
No one said they hated it. It's just less than 1% one expressed interest.

But like I said, it's a survey. Less than 1% probably expressed interest in anything!

They also surveyed them about the wrong game. Super Paper Mario was an unconventional Paper Mario, Paper Mario 3DS was going to be more of a return to the norm. They should have asked their opinion on TTYD's story, and polled American Nintendo fans the same thing.
 
Gotta give props to the OP ... a Myamoto hating thread in a forum without mentioning Wii Music is not for anyone

We're talking about an RPG here.

Actualy there is NOTHING in the definition of RPG that needs a deep story or any story at all.

It is a ROLE PLAYING GAME.

If you are going to play the role of a CHAIR, you don't expect any story beyond where it stays and how it was made.

If you are going to play the role of an italian plumber who lives in a place where there is no italy and saves a human like princess from a non human like race kidnaped by a giant lizard who has kids who aren't their kids and never asks for a ramson, than you can't expect much story beyond what is given.
 
Because it's Wii Music. If sales equal quality than angry birds and avatar must be the pinnacle of entertainment.

I've played and own enough great games by Nintendo that I don't have to justify and come up with excuses for the ones that aren't good.

No one made up excuses for Wii Music being a good or bad game. I had no interest in it and never played it. The point is, Miyamoto's job is to produce games that make money. Wii Music made a lot of money. How could that be considered a bad idea?

Bad game? Sure. Probably was.
 
Yes, Zelda and Mario are wonderful franchises, but let's not fool ourselves. They have been the same games for over twenty years.

You can say this for ANY game. Well, at least for me. Every FPS/stealth/action game all feel the same: Hide behind cover to cover, move forward, kill someone, repeat for the upteenth time. Or I just shoot my way forward until I get bored and throw the game out.
 
You can say this for ANY game. Well, at least for me. Every FPS/stealth/action game all feel the same: Hide behind cover to cover, move forward, kill someone, repeat for the upteenth time. Or I just shoot my way forward until I get bored and throw the game out.

You are right that unevolving franchises aren't solely the problem of nintendo's but you can't tell me that most games have story, mechanics, enemies, characters, environments and level design that are 90%-100% the same as what we had 10-20 years ago like in NSMB2.
 
You can say this for ANY game. Well, at least for me. Every FPS/stealth/action game all feel the same: Hide behind cover to cover, move forward, kill someone, repeat for the upteenth time. Or I just shoot my way forward until I get bored and throw the game out.

Your comparison gets a little flimsy when the majority of other games have other things to them, for better or worse (story, online, etc). That's the problem with Nintendo's gameplay only philosophy. If you combine that with a play it safe mentality then you're going to get a lot of people saying those things about their main franchises.
 
You are right that unevolving franchises aren't solely the problem of nintendo's but you can't tell me that most games have story, mechanics, enemies, characters, environments and level design that are 90%-100% the same as what we had 10-20 years ago like in NSMB2.

An extreme exaggeration for one. And two, the game is an intentional throw back. I know it looks like an easy target and even if the point did stand that's just ONE GAME. How does that speak for the output of an entire company?

I saw your other comment about how Wii Fit sold millions. You need to understand that ow many copies a game sells isn't the only consideration, especially where fans are concerned.

For example, wasn't Final Fantasy XIII the fastest selling Final Fantasy game? How much hate does it get?

LOL. "Fans". Is that what the people in this thread are? People that take half truths and spin it out into a narrative to suit their own feelings? Besides, there are more people who like what Nintendo produces besides a subset that posts on message boards. And, surprise surprise, not everyone in the group likes the same things. You don't like Wit Fit? Fine. But not liking it doesn't hold any more merit than someone else not liking OOT or Super Metroid.
 
Wii Music was a multi-million seller and probably made Nintendo a ridiculous boat load of money. How was it a bad idea?

I saw your other comment about how Wii Fit sold millions. You need to understand that how many copies a game sells isn't the only consideration, especially where fans are concerned.

For example, wasn't Final Fantasy XIII the fastest selling Final Fantasy game? How much hate does it get?
 
are we again at the point where some claim Mario and Zelda have been the same for 20 years? it has to be a joke by now.

Zelda? Perhaps not.

But ignoring the "New" Mario series is puzzling. There's a place to criticize Nintendo for that series. Not sure how much Miyamoto is involved in it though.
 
I saw your other comment about how Wii Fit sold millions. You need to understand that how many copies a game sells isn't the only consideration, especially where fans are concerned.

For example, wasn't Final Fantasy XIII the fastest selling Final Fantasy game? How much hate does it get?

Who do you think you are? Coming into a message board discussion with logic and reason...

For shame.

;)
 
I saw your other comment about how Wii Fit sold millions. You need to understand that how many copies a game sells isn't the only consideration, especially where fans are concerned.

For example, wasn't Final Fantasy XIII the fastest selling Final Fantasy game? How much hate does it get?

I get it. Lots and lots of people here don't like those games and take it as a sign Miyamoto doesn't know what he's doing anymore. Everyone is entitled to their own opinion.

My point is that Miyamoto's job is to create software that makes Nintendo money. 20+ million people were compelled to buy those two games and he did his job masterfully. To say he is out of touch shows no understanding of his business.

Edit: and I used Fit and Music as examples, because they were specifically used as evidence against him in this thread.
 
Hello fellow Gaffers,
having a blast the other time with the gifs, I came for round 2.

This is a random mspaint draw request to win a steam code for Botanicula

The best humorous drawing of Link from The Legend of Zelda gets it (skill is not necessary). You have 30 minutes for your submission. The winner is picked by me.


Good luck!



other thread of mine (read the op)


Apologies for the off topic and have fun.
 
I get it. Lots and lots of people here don't like those games and take it as a sign Miyamoto doesn't know what he's doing anymore. Everyone is entitled to their own opinion.

My point is that Miyamoto's job is to create software that makes Nintendo money. 20+ million people were compelled to buy those two games and he did his job masterfully. To say he is out of touch shows no understanding of his business.

It's also his job to make games that people like AFTER the purchase. Sooner or later bad decisions will kill franchises. We now have two mediocre Paper Mario games in a row, will that hurt the sales of the next game (if there is a next game)?
 
But failed badly to meet the huge expectation Nintendo made for it.

What were their expectations for sales?

It's also his job to make games that people like AFTER the purchase. Sooner or later bad decisions will kill franchises. We now have two mediocre Paper Mario games in a row, will that hurt the sales of the next game (if there is a next game)?

No clue. It's possible. It's also possible it would sell fine. I don't play Paper Mario so I have no opinion on the quality of the game.
 
Zelda? Perhaps not.

But ignoring the "New" Mario series is puzzling. There's a place to criticize Nintendo for that series. Not sure how much Miyamoto is involved in it though.

I don't own a Wii-u but the previous "new" games had all new interesting mechanics that made use of the hardware they were released on. The only thing stale is the art style, but you are not playing the same game at all.
 
Hello fellow Gaffers,
having a blast the other time with the gifs, I came for round 2.

This is a random mspaint draw request to win a steam code for Botanicula

The best humorous drawing of Link from The Legend of Zelda gets it (skill is not necessary). You have 30 minutes for your submission. The winner is picked by me.


Good luck!

3 Minutes left
 
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