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Miyazaki: Japanese animators should go observe some real human beings

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The story behind Medaka Box is a pretty facinating one and explains why 1.) the manga goes SOOOOO bat shit towards the middle, and 2.) why the anime got shot in the face despite being middle of the row as far as ratings and rankings are concerned.

I give Cartoon Network a lot of shit for submarining shows that, if given time and fostering, could be super successful, but the anime industry makes CN look like a god damn charity case. The deals made this season for A LOT of shows are going to MURDER the followship of those own going mangas.

whats the story behind it? I never cared about Madeka box
 
I think you guys are missing the point he was making. It's not strictly about perviness or fetishism of moe characters but the fact that these artists and story writers don't spend time with other humans and their work suffers for it. They emulate each other's shows that they like and as a result, anime is becoming a dwindling set of cliches rather than anything portraying what actual humans are like.
 
No. No, no no. Nope. You don't get to comment on this one.

Why not? I understand it's like asking to get rid of sub-genre's like Grindhouse or Schlock horror movies that were popular in 80's Hollywood but would it really be that harmful?

There's too much merchandising for that to ever happen. Someone has to buy those 300 dollar Eva branded champagne bottles. I actually got to try one of those, it tasted like piss. It was literally 8 dollar bottom shelf champagne upsold 600% because it had a picture of Unit 1 on it.



Space Dandy is doing an okay job with that. Feels like Bebop and Outlaw Star mixed together.

Ah Cowboy Bepop! Probably one of the most easiest to digest anime for a westerner
Good point about merchandising, since that is exactly the situation we see in the US with shows like BEN-10 going on forever and quality like Symbionic Titan being cancelled because they couldn't make toys. Hell, Hasbro is paying DHX to promote every new toy/playset they come up with for My Little Pony

I think you guys are missing the point he was making. It's not strictly about perviness or fetishism of moe characters but the fact that these artists and story writers don't spend time with other humans and their work suffers for it. They emulate each other's shows that they like and as a result, anime is becoming a dwindling set of cliches rather than anything portraying what actual humans are like.

Has there ever been an anime that explains certain facets of Japanese culture (like the nosebleed thing)?
Like a show about a Japanese kid going to the states and experiencing culture shock while his american friends find him strange?
 
I mean, he's not wrong about the fetishization of the market, and how it's affected the tone of all the terrible shit that gets churned out. It's one thing to be terrible, it's another to be morally repugnant, and we've seen a trend towards the latter as the years have passed.
 
That's not true, though. The consumer audience is wide and varied for video games.

It really isn't for anime these days, though, and that's part of the problem.

Wrong. There's shoujo, shonen, fujoshi, moe, and we can go from there. The top selling shows are even't moe. They're stuff like Gundam, Monogatari, Madoka, Free, with the occasional K-ON once in a blue moon.
 
From a consumer end, I can't really argue and bawl that anime isn't made for me, but when one of its most esteemed and respected creators is saying this, that is definitely saying something.

I won't complain when there's 1 or 2 shows out there that I just categorically don't like. I complain when ALMOST ALL OF THEM are shows I don't like.
 
Then you don't know how mass media works. Go look at the Top 10 Selling Games of 2013 sometime. Call of Duty, Madden, and Battlefield are carrying the industry.

Otakus are carrying anime right now. They are the ones who spends all the money. So the industry caters to them, in much the same way the gaming industry caters to the people who buy Call of Duty every year.

and what of the cheap imitators of the successful franchises in a given industry? Saying "well, they're making money" is like saying "well, they're still breathing" about a brain dead person
 
It seems similar to the American comic book industry, to a large extent.

How so? I'm genuinely curious, as I know very little of the comic book industry.
Agreed with Miyazaki as well. His is the only anime I'll watch any more.
 
He is right on. It's like young illustrators who learn by copying others styles, which is fine as long as they eventually learn the fundamentals. But some don't and just try to build on the styles that they love and lose sight of the fact that those styles were once representations of real life. So you eventually end up with this weird insular caricature of a caricature.
 
Then you don't know how mass media works. Go look at the Top 10 Selling Games of 2013 sometime. Call of Duty, Madden, and Battlefield are carrying the industry.

Otakus are carrying anime right now. They are the ones who spends all the money. So the industry caters to them, in much the same way the gaming industry caters to the people who buy Call of Duty every year.

But-but-Miyazaki is not saying Otakus killed anime financially.

He's saying they killed it creatively.
 
This is not a recent phenomenon. It was like this even during the peak of Toonami and Japanese animation/manga in the west.

Ah, didn't get Toonami in eastern Canada growing up, basically only anime I saw was whatever was o Fox Kids and YTV. YTV was basically just the home of Dragonball Z reruns and once a month you might see a new episode.
 
Consider Japan's 'consumer audience.' Rethink that statement.

You know I don't really think a comment from 16 years ago really degrades the debatable point he made now

Alright give me examples about industry staff who are working today in the anime industry and how they exhibit similar behaviors to their audience.
 
Today, I can't talk about our business without some bitterness. Compared to several works in the 1950s which inspired me, we in the 1980s make animation as if it's an in-flight meal served on a Jumbo Jet. Mass production has changed the situation. The true emotion and feeling that should be carried through have been replaced by a bluff, neurosis, or teasing. The craft that we should put our love into has been worn down in the piecework production system. I hate the abbreviation anime because I can't help but think that the word symbolizes the desolation (of Japanese animation).

That is an amazing quote.
 
Also anime is exorbitantly priced in Japan.
Way out of the range of normal people.

Otaku are the only ones who will spend that much cash.

For example the Blu-ray box-set of Gurren Lagann is over $600.
Let that sink in for a moment.
 
I think you guys are missing the point he was making. It's not strictly about perviness or fetishism of moe characters but the fact that these artists and story writers don't spend time with other humans and their work suffers for it. They emulate each other's shows that they like and as a result, anime is becoming a dwindling set of cliches rather than anything portraying what actual humans are like.
Yeah, but this way doesn't let people dump on bad moe and perverted shows as much. No one wants to talk about problems affecting real people.

In this digital age people really can become their own islands sometimes and I think it can definitely affect the anime industry just as much as an audience with... eccentric and odd tastes.
 
I mean, he's not wrong about the fetishization of the market, and how it's affected the tone of all the terrible shit that gets churned out. It's one thing to be terrible, it's another to be morally repugnant, and we've seen a trend towards the latter as the years have passed.

The fetishization of the market is a separate argument than talking about the actual staff.
 
No but the problem with the Japanese gaming industry might be that it's also full of Otaku.

I'd say so.

Man, the creative industry in Japan is just seething with creepy otaku types. But I guess it's otaku making stuff that otaku want. Is that sustainable? Not if they want to get their birth rate back on track.
 
I don't see what the problem is with people paying money for things they want and other people providing things for them to buy. That's how it works.

Because of anime's limited appeal. Because these shows are full of cliches and stereotypes that exist within Otaku culture that limit the appeal. Because their creators don't understand human interaction because they are Otaku's themselves. Which is Miyazaki's point.

Without an understanding an emulation of human interaction and characters, anime will be stuck in the cliched rut that Miyazaki believes it is in. And, judging by most in this thread, they would agree.
 
I agree with him. It's probably the main reason I don't like many of the anime of recent years.

I really have the utmost respect for him. Such a legendary guy.
 

So basically he just doesn't like anime other than stuff done by Hayao Miyazaki.

I mean, he's not wrong about the fetishization of the market, and how it's affected the tone of all the terrible shit that gets churned out. It's one thing to be terrible, it's another to be morally repugnant, and we've seen a trend towards the latter as the years have passed.

The sister complex shit that's been getting really popular weirds me the fuck out.
 
That is an amazing quote.

You can feel the pain in his words. Like animation was this magical thing that would allow people experience strange worlds and now it's been corrupted into a purely money making machine that only caters to what Japanese Dude-bro's

No I was just joking about you having your avatar and putting down otaku. ;) S'all good.

To clarify, my avatar is of Nigga-ty, her cutie mark is two uzi's and her special talent is being an OG .... [/Humor]
Although, how would I be considered similar to Otaku? I'm more casual fan who writes the occasional fan fic and makes pony music videos... okay I'm Otaku
 
I'd say so.

Man, the creative industry in Japan is just seething with creepy otaku types. But I guess it's otaku making stuff that otaku want. Is that sustainable? Not if they want to get their birth rate back on track.

It's always off putting to me, as someone who grew up with playstation jrpg's and other japanese games when I play a japanese game now and I see terrible upskirt moments and anime tropes and shit. I usually just turn it off. Thank god for games like Ni No Kuni and Lost Odyssey.
 
I don't see what the problem is with people paying money for things they want and other people providing things for them to buy. That's how it works.

That's a reductive way of looking at it. Like you said, these otaku are carrying anime, which means more and more stuff is catered to them. You're not wrong, it's why half of the anime released this season are basically titty animes that are basically akin to porn. The merch for that stuff sells, often times way better than the shonen stuff aimed at kids that gets far more airplay and attention.

So over time, it just becomes more and more stuff like Queen's Blade or Maken-Ki or...fuck, anything that gets front paged on Sankaku Complex. People who grew up with story based anime or action based anime slowly lose interest because there's less to go around, and the industry implodes on itself because eventually, those otaku are going to get tired of that stuff, stop buying it, and that's all folks.

Yeah, this trend of showcasing the more repugnant nature of anime is killing the industry in a very similar way that the over saturation of first person shooters created by the advent of Call of Duty 4 was doing real harm to the games industry. I feel like, at the beginning of a new console cycle, we're JUST starting to break away with that as people who have purchased all of those COD games are finally starting to feel shooter fatigue.

Same, but I've run out of complaints and just stopped following it

And that's the end game. Especially for us; those not in japan who treat anime as a luxury.
 
I mean, he's not wrong about the fetishization of the market, and how it's affected the tone of all the terrible shit that gets churned out. It's one thing to be terrible, it's another to be morally repugnant, and we've seen a trend towards the latter as the years have passed.

I'm fairly new to Anime. But I pretty much agree with all of this, even if my experiences are brief with the medium. The influence is strong.
 
I think you guys are missing the point he was making. It's not strictly about perviness or fetishism of moe characters but the fact that these artists and story writers don't spend time with other humans and their work suffers for it. They emulate each other's shows that they like and as a result, anime is becoming a dwindling set of cliches rather than anything portraying what actual humans are like.
Yup, exactly. The moe stuff is a subset of that, but even anime that doesn't fall into that category has the same problem. And it doesn't just exist in anime. I think it's a problem in a lot of storytelling media when people learn about humanity by solely looking at just other stories in their genre of choice. It's learning about people second hand, and usually you won't end up with anything interesting to add of your own.

He is right on. It's like young illustrators who learn by copying others styles, which is fine as long as they eventually learn the fundamentals. But some don't and just try to build on the styles that they love and lose sight of the fact that those styles were once representations of real life. So you eventually end up with this weird insular caricature of a caricature.
This too.
 
Yep, there's a reason why a lot of people like his films in the west but couldn't care less about any other anime. His films have something most other anime is lacking, and it's not just the animation quality.
 
Then you don't know how mass media works. Go look at the Top 10 Selling Games of 2013 sometime. Call of Duty, Madden, and Battlefield are carrying the industry.

Otakus are carrying anime right now. They are the ones who spends all the money. So the industry caters to them, in much the same way the gaming industry caters to the people who buy Call of Duty every year.

That's because otaku are the only ones willing to spend $200+ on an anime collectors edition with only four episodes just to see some few second nude scene that was cut from the regular edition. Also they're the only ones willing to spend $50+ for a figure of their waifu. If they cut prices down to reasonable levels, I'm sure people would purchase anime.

I personally have no problem with what's out there currently as there are always going to be decent shows like KlK, Gintama, JoJo, Psycho Pass, Shin Sekai Yori, and so on even if the industry is flooded with fanservicey stuff.
 
He's bang on. It's no coincidence that Ghibli is held up as the best example of anime, and it does it by being as dissimilar from other anime as it's possible to be.
 
does anyone know if the average budget of an anime episode over the last 15 or so years rose or fell?

I don't have the insight to judge whether animators really got worse or if the budget of shows is simply way lower than it used to be.
 
I think you guys are missing the point he was making. It's not strictly about perviness or fetishism of moe characters but the fact that these artists and story writers don't spend time with other humans and their work suffers for it. They emulate each other's shows that they like and as a result, anime is becoming a dwindling set of cliches rather than anything portraying what actual humans are like.

I think they're one in the same. Why bother making stories that relate to humans when you can just copy the last moderately successful anime/manga/comic/game released and do nearly as well?

does anyone know if the average budget of an anime episode over the last 15 or so years rose or fell?

I don't have the insight to judge whether animators really got worse or if the budget of shows is simply way lower than it used to be.

Rose. The real question is, is that an excuse for the rest of the bad habits of the industry. I don't think it is.
 
Most of anime are advertisements for this or that LN/Manga. Companies like Kadokawa pay anime studios to pump out shows to advertise franchises like Attack on Titan. The staff rarely gets a say with what they're putting out except in cases of anime original works, which are few and between nowadays. Also many of these studios are out to make money and when people demand moe, then why not supply it to them? There is a demand on the consumer side for certain types of shows and so the industry supplies them with it. There are certainly fujoshi and otaku in the industry but to generalize it to such a large extent seems bullshit.
 
Wrong. There's shoujo, shonen, fujoshi, moe, and we can go from there. The top selling shows are even't moe. They're stuff like Gundam, Monogatari, Madoka, Free, with the occasional K-ON once in a blue moon.

Monogatari as in Bakemonogatari? How is that and Madoka not moe??? Besides, I think it's less about that and more what Divvy wrote

I think you guys are missing the point he was making. It's not strictly about perviness or fetishism of moe characters but the fact that these artists and story writers don't spend time with other humans and their work suffers for it. They emulate each other's shows that they like and as a result, anime is becoming a dwindling set of cliches rather than anything portraying what actual humans are like.
 
For those who haven't read his book 'Starting Point', I highly recommend it. It's a collection of letters and essays he wrote between 1979 and 1996, discussing everything from the animation industry to life in general. He's definitely a very opinionated guy.
 
Monogatari as in Bakemonogatari? How is that and Madoka not moe??? Besides, I think it's less about that and more what Divvy wrote

Come on, Monogatari is not moe. Not even close.

I don't mind the argument about story writers spending more time with humans. That's a perfectly reasonable argument to make, but saying that the industry is filled with people who have no social skills is a separate one.
 
Most of anime are advertisements for this or that LN/Manga. Companies like Kadokawa pay anime studios to pump out shows to advertise franchises like Attack on Titan. The staff rarely gets a say with what they're putting out except in cases of anime original works, which are few and between nowadays. Also many of these studios are out to make money and when people demand moe, then why not supply it to them? There is a demand on the consumer side for certain types of shows and so the industry supplies them with it. There are certainly fujoshi and otaku in the industry but to generalize it to such a large extent seems bullshit.

Because that's how you kneecap the industry.

Hell, you can argue that it's that kind of thinking that caused the games crash in the 80's.

Come on, Monogatari is not moe. Not even close.

Eh...Season 2 of Bakemonogatari and the Cat girl OAV were pretty fuckin' Moe.

It was a shame too, Season 1 was such a clever way of commentating on sexuality. But they threw it all out the window for an incest plotline.
 
In this thread: people who notice how shitty moe/cute girls/ecchi anime is and has always been think that there's been a sudden degradation since the late 90's/early 00's because we're now getting exposed to EVERYTHING that Japan releases and we no longer have the gatekeepers of taste in publishers and fansubs to deflect the absolute shit from us.

It's always been there, we just see it in full force nowadays. Rose tinted glasses for the past hide the crap that was produced back before everyone started complaining about the stuff they've finally become aware of.
 
Wow...I um.....I have to rethink my anti-social nature in regards to my artistry. Miyazaki's words are filled with some real wisdom on this matter.
 
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