• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

Modern Warfare 2 Wii? I thought not?

PS360 and PC games are developed in harmony with one another and optimized for each platform. Since the HD consoles are about as powerful as mid-range PC's, the devs can cater to that market, while at the same time cater to the hardcore PC market that want the absolute best experience with effects cranked up to 11.

The wii on the other hand, can't hope to run these games the way they are made. It would need to have resources dedicated solely to it to get a decent version of the game. Seeing as the Wii is the weakest market for CoD games, why would IW dedicate resources solely to the least selling version? Let Activision deal with that if they want a Wii version.

But no, it must be because IW hates Nintendo.
 
cr_blah_blah said:
maybe that would work if the gap between pc - 360/PS3 was nearly as big as 360/Ps3 - Wii. The fact that Wii isn't HD and can't handle anywhere near the graphics of those, whereas 360/PS3 can handle scaled-down PC ports makes your comment wrong. The whole douchey LOOK AT ME CHANGE YOUR WORDS is just annoying, especially when you're wrong. 360/PS3 can handle PC games, the Wii can't really handle scaled 360/PS3 games. Unless developers just think it's so much fun to make rail-shooters instead of it being a porting issue.
anyone remember this?

Crushed said:
I... AM ANDREW RYAN.

eajx47.jpg


And I am here to ask you a question.

1538yus.png


Is a waggler not entitled to games for his console?

14mxsvr.jpg


"No," says the man in Microsoft, "They require LIVE."

16krv61.jpg


"No!" says the man with the PlayStation, "They require True HD."

v74gvn.jpg


"No!" say the devs and publishers, "It can only have non-games for everyone!"




I... rejected those answers.

I chose something different.

I chose the impossible.


I... CHOSE... WII!

ops3q.jpg



A console where the non-gamer need not fear the hardcore, where gamers are not constrained by petty "unified online services," or "next-gen graphics," where the elderly and alpha moms are not held back by traditional games.

And by the bitter tears of GAF's eyes... Wii, can be your console as well.

2i6j9d.jpg
yeah, i thought so. you people talk about ignorance, and you really have no idea of how scalable these games are and how much processing power the AI actually takes up.

THE ENGINE IS ALREADY ON THE WII. ported by 8-12 people (don't remember), over the course of two years with minimal optimization or shader recoding. there is NO reason that a Wii version won't be made, especially not after 1million+ sales on a gimped version that suffered from a lack of manpower and funding.

the saddest part is that the above post is almost two years old, and yet, IT'S STILL TRUE.
 
velvet_nitemare said:
PS360 and PC games are developed in harmony with one another and optimized for each platform. Since the HD consoles are about as powerful as mid-range PC's, the devs can cater to that market, while at the same time cater to the hardcore PC market that want the absolute best experience with effects cranked up to 11.

The wii on the other hand, can't hope to run these games the way they are made. It would need to have resources dedicated solely to it to get a decent version of the game. Seeing as the Wii is the weakest market for CoD games, why would IW dedicate resources solely to the least selling version? Let Activision deal with that if they want a Wii version.

But no, it must be because IW hates Nintendo.
CoD weakest market was PS3 on CoD3.. But then there was no CoD4 on Wii, for some reason.
 
felipeko said:
CoD weakest market was PS3 on CoD3.. But then there was no CoD4 on Wii, for some reason.

Ignores what i said about the games being made in harmony. Takes much less work to make a PS3 port of a PC360 game than making a Wii version.

Plus, this is nulled in a post-Modern warfare world. Also, the PS3 version of WaW out sold the Wii version handily, but i'm sure it was bcos the Wii didn't have CoD4 and WaW Wii had no advertising. Well, how about the fact that the PS3 was $600 when CoD3 came out and not many people hand one yet? It goes both ways.

Edit: Really, my problem here is people labelling IW immature dicks bcos they refuse to make a Wii version of their game, or claiming it's bcos they hate Nintendo. Maybe it just doesn't make sense for them to make one?
 
doomed1 said:
anyone remember this?

yeah, i thought so. you people talk about ignorance, and you really have no idea of how scalable these games are and how much processing power the AI actually takes up.

THE ENGINE IS ALREADY ON THE WII. ported by 8-12 people (don't remember), over the course of two years with minimal optimization or shader recoding. there is NO reason that a Wii version won't be made, especially not after 1million+ sales on a gimped version that suffered from a lack of manpower and funding.

the saddest part is that the above post is almost two years old, and yet, IT'S STILL TRUE.
Yeah and look where it got Crushed now.

Snarkiness aside, we'll see if there is a Wii version or not.
 
cr_blah_blah said:
maybe that would work if the gap between pc - 360/PS3 was nearly as big as 360/Ps3 - Wii. The fact that Wii isn't HD and can't handle anywhere near the graphics of those, whereas 360/PS3 can handle scaled-down PC ports makes your comment wrong. The whole douchey LOOK AT ME CHANGE YOUR WORDS is just annoying, especially when you're wrong. 360/PS3 can handle PC games, the Wii can't really handle scaled 360/PS3 games. Unless developers just think it's so much fun to make rail-shooters instead of it being a porting issue.
uh, no.

PS360 most certainly can not handle PC games developed to take advantage of the platform's superior capabilities. Which is why most multiplatform games are developed for the consoles, then up-ported to the PC. Or the PS360 versions are developed separately (but concurrently) to the PC version.
 
Haunted said:
uh, no.

PS360 most certainly can not handle PC games developed to take advantage of the platform's superior capabilities. Which is why most multiplatform games are developed for the consoles, then up-ported to the PC. Or the PS360 versions are developed separately (but concurrently) to the PC version.

For the life of me i cant understand why people think that the pc and the hd consoles are some how comparable power wise. an 8800 graphics card is stronger than the gpu in all the consoles.
 
Haunted said:
uh, no.

PS360 most certainly can not handle PC games developed to take advantage of the platform's superior capabilities. Which is why most multiplatform games are developed for the consoles, then up-ported to the PC. Or the PS360 versions are developed separately (but concurrently) to the PC version.


yeah but there are only 1 or 2 PC games made every so often for its superior capabilities because its not a standardized platform.
 
cr_blah_blah said:
maybe that would work if the gap between pc - 360/PS3 was nearly as big as 360/Ps3 - Wii.

Fail.

The only reason we aren't seeing more Crysis-calibre PC games is because the money lies with the HD console market. But the difference between high end PCs and consoles is ridiculous, the only reason the last two gens have catered to the weak consoles is because that's where the money lies.

However, this same money-whoring philosophy has not been applied to the Wii, which is curious. I don't especially mind, but it does seem strange for the western market to pretend that it's only interested in high-end graphics and the best online capability when it ignores the platform that has both the highest quality graphics and the most connectivity.
 
Sadist said:
Yeah and look where it got Crushed now.

Snarkiness aside, we'll see if there is a Wii version or not.
it would make very little sense to me if there isn't a Wii version...
 
BRING IT. Damn, by this time last year we had kickass trailers and perk videos/trailers and shit. This year we got nothing on MP, and an ok campaign trailer. The E3 stuff was cool, but I'm hungry for mawr.

20uakv8.jpg
 
doomed1 said:
anyone remember this?


yeah, i thought so. you people talk about ignorance, and you really have no idea of how scalable these games are and how much processing power the AI actually takes up.

THE ENGINE IS ALREADY ON THE WII. ported by 8-12 people (don't remember), over the course of two years with minimal optimization or shader recoding. there is NO reason that a Wii version won't be made, especially not after 1million+ sales on a gimped version that suffered from a lack of manpower and funding.

the saddest part is that the above post is almost two years old, and yet, IT'S STILL TRUE.

That looks ugly as sin.

The depths you people will go for just to have games on your precious console.
 
pakkit said:
The only reason we aren't seeing more Crysis-calibre PC games is because the money lies with the HD console market. But the difference between high end PCs and consoles is ridiculous, the only reason the last two gens have catered to the weak consoles is because that's where the money lies.
No, there are multiple other reasons, like the non-standardized platform and massively increased QA costs (or alternatively, bug-ridden messes). Don't let that get in the way of your attempt to make doomed1's posts any less stupid, though.
 
Of All Trades said:
No, there are multiple other reasons, like the non-standardized platform and massively increased QA costs (or alternatively, bug-ridden messes). Don't let that get in the way of your attempt to make doomed1's posts any less stupid, though.
so doth the pot hail the kettle black...
 
AniHawk said:
Why is there a Mac version of Starcraft 2? I never got why Blizzard supported Macs (not that I'm complaining. I wouldn't be able to play their games otherwise).

Blizzard Entertainment has been committed to cross-platform development for years—ever since they began work on the Mac version of the original Warcraft in January 1995. Rob Barris, a lead software engineer at Blizzard explains, “It’s important to Blizzard that we reach as many gamers as possible, regardless of what type of personal computer they use. While the Windows universe is quite large, the Mac user base continues to grow, and our products have historically done well there.”

From: http://developer.apple.com/business/macmarket/blizzard.html
 
DuckRacer said:
When the pot called the kettle black, the pot wasn't wrong.
except that he's a troll, while i can be reasoned with, thus i didn't try to reason and in a more subtle way told him to shut up.
 
Kibbles said:
BRING IT. Damn, by this time last year we had kickass trailers and perk videos/trailers and shit. This year we got nothing on MP, and an ok campaign trailer. The E3 stuff was cool, but I'm hungry for mawr.

20uakv8.jpg

I hope that's similar to the final box art cover. I really like that pic.
 
velvet_nitemare said:
I must have missed where IW said they hated Nintendo. You've alluded to it several times, so i'm guessing you have links to quotes?

I haven't read anything like that recently, but on this forum and others as well as people I know always talk like there is no way in hell Infinity Ward would ever make a Nintendo game. My guess is someone made some comment back in the Gamecube days as it seems to be some unwritten rule that we should never expect them to do it. I've always wondered why people think that and was told there was some history with Nintendo. Whether this is true or not, but based on reading threads in this and others about this topic, the general idea is that Infinity Ward would never work on the Wii and Modern Warfare 2 would have to be done by someone else.

CaVaYeRo said:
that's not entirely correct.

Oh? In what way?
 
EDarkness said:
I haven't read anything like that recently, but on this forum and others as well as people I know always talk like there is no way in hell Infinity Ward would ever make a Nintendo game. My guess is someone made some comment back in the Gamecube days as it seems to be some unwritten rule that we should never expect them to do it. I've always wondered why people think that and was told there was some history with Nintendo. Whether this is true or not, but based on reading threads in this and others about this topic, the general idea is that Infinity Ward would never work on the Wii and Modern Warfare 2 would have to be done by someone else.

If the Wii's hardware was similar to that of the 360 and PS3's and have online at least up to par with PS3's we would have seen some Infinity Ward games long ago.
 
EDarkness said:
I haven't read anything like that recently, but on this forum and others as well as people I know always talk like there is no way in hell Infinity Ward would ever make a Nintendo game. My guess is someone made some comment back in the Gamecube days as it seems to be some unwritten rule that we should never expect them to do it. I've always wondered why people think that and was told there was some history with Nintendo. Whether this is true or not, but based on reading threads in this and others about this topic, the general idea is that Infinity Ward would never work on the Wii and Modern Warfare 2 would have to be done by someone else.

Maybe you should not be so quick to jump on them for hating Nintendo then. Nothing you said proves some irrational hate.
 
Haunted said:
uh, no.

PS360 most certainly can not handle PC games developed to take advantage of the platform's superior capabilities.

And how many of these games are there? Tech wise there is Crysis, and there are other games that have multiplayer counts that Xbox Live would choke on. I'd like it if PC developers gave me more of a reason to upgrade but they are already using Xbox 360 as the footprint, and most of the PC games that sell particularly well are pretty simple in terms of graphics complexity. Netbooks aren't going to reduce the trend either.

There will always be MODs, mouse/kb being better suited to certain games, etc. but not a lot of people are going to target the high end GPU purchasers that pirate all of their PC games to make up for what they spent on hardware. When Carmack is building an engine around portability and making sure it works on consoles, you know the jig is up. Likewise, I'd wager Epic has made considerably more money from UE3 being used in console games than in PC games.

Let the developers decide what they want to work on and then they can see if they are happy with the results. Crytek evidently has shifted course somewhat, and IW will do what works for them. If they had no sway within Activision I seriously doubt they would have been able to drop "Call of Duty" from the game's title.
 
Dabookerman said:
That looks ugly as sin.

The depths you people will go for just to have games on your precious console.
Those pictures aren't running on Wii, you fool. :lol

Of All Trades said:
No, there are multiple other reasons, like the non-standardized platform and massively increased QA costs (or alternatively, bug-ridden messes). Don't let that get in the way of your attempt to make doomed1's posts any less stupid, though.
Of course there are other reasons, I was touching on the main one. Nice counter, though.
 
pakkit said:
Those pictures aren't running on Wii, you fool. :lol
-_-

I know that, what do you take me for ;p

All I meant was, people are willing to have games looking like that just so they could play it on their console. It's completely ruining one of the main appeals of the game.
 
doomed1 said:
it would make very little sense to me if there isn't a Wii version...

I doubt there will be a Wii version, personally. And if there is, and it ships the same day as the others, I seriously doubt its quality. World at War was completely blown out for Wii at E3 2008, yet we've heard nothing about Modern Warfare 2.

I think this will be exactly like the Brutal Legend situation. Because of the possible cash monies on the table, the publisher wanted a Wii version even though the original devs were only developing for the HD consoles. However, tech issues kept delaying the game's reveal until it was too late and the publisher had to cancel it.

I believe we'll be hearing rumors of its cancellation soon, and Activision's official response will be, "We never announced a Wii version."
 
Andrex said:
Because of the possible cash monies on the table, the publisher wanted a Wii version even though the original devs were only developing for the HD consoles. However, tech issues kept delaying the game's reveal until it was too late and the publisher had to cancel it.

If there is no MW2 on Wii it won't be because of "tech issues" with Infinity Ward, it will be because Activision opted not to have another team port it. If I'm not mistaken, IW went from making the original COD for the PC to making COD2 for the 360/PC, then COD4 for 360/PC/PS3. I think Spark or some other company handled the PS2/Xbox/GC games. In other words, IW has pretty much only worked on PC and those two consoles. They are not going to have "tech issues" with a hardware footprint they have never targeted since they were established.
 
You do not have to hate something to be uninterested in it.

It's not exactly a stretch to say a lot of designers would rather not spend time scaling back their own game. It's not exactly a stretch to say that a lot of high end development houses would rather have the technology and online services to push their game rather than motion control input.

Especially to developers who come from PC roots.

I really doubt that anyone really minds or cares if Treyarch or someone ported the game around, but I don't think it's surprising that you might get fans upset who would be missing map packs or addons while the original developer watered down the game for the Wii.

I also do not think that porting this over is as easy as taking the PC version and putting all the settings to "lol". On that same note from the other side, basically no one develops PC games exclusively for high end rigs. You can even scale down Crysis extremely well. It's about that middleground sweet spot that you can doll around on all of the HD platforms.

Anyhow, situations like this is why people who aren't explicitly interested in one style of gaming are very well off picking a second console/PC this time around.

Also, Geist was a complete trainwreck of a game. If Geist is your standard for quality, I really doubt you'd notice the difference bewteen an IW or a Treyarch version of Call of Duty.
 
Mooreberg said:
If there is no MW2 on Wii it won't be because of "tech issues" with Infinity Ward, it will be because Activision opted not to have another team port it. If I'm not mistaken, IW went from making the original COD for the PC to making COD2 for the 360/PC, then COD4 for 360/PC/PS3. I think Spark or some other company handled the PS2/Xbox/GC games. In other words, IW has pretty much only worked on PC and those two consoles. They are not going to have "tech issues" with a hardware footprint they have never targeted since they were established.

I never said Infinity Ward would be doing the Wii version. Some rinky-dink studio (or Treyarch) would probably get the buck passed to them, and they'd be the ones having issues.
 
velvet_nitemare said:
Maybe you should not be so quick to jump on them for hating Nintendo then. Nothing you said proves some irrational hate.

<shrug> I think there was a thread on this forum a couple years ago about this (I tried searching, but I don't want to slog through a bunch of old threads). Until then, I had never even heard of Infinity Ward.
 
EDarkness said:
<shrug> I think there was a thread on this forum a couple years ago about this (I tried searching, but I don't want to slog through a bunch of old threads). Until then, I had never even heard of Infinity Ward.

IW are the guys that make the Call of Duty games.
 
EDarkness said:
<shrug> I think there was a thread on this forum a couple years ago about this (I tried searching, but I don't want to slog through a bunch of old threads). Until then, I had never even heard of Infinity Ward.

Next time, before you slag off a dev, try to be sure of what you're talking about. Otherwise you sound like a fanboy. Same goes for anyone slagging them off for not making a Wii version of their game.
 
velvet_nitemare said:
Next time, before you slag off a dev, try to be sure of what you're talking about. Otherwise you sound like a fanboy. Same goes for anyone slagging them off for not making a Wii version of their game.

What the hell does "fanboy" have to do with it? I hate how that gets thrown around. Sheesh.
 
EDarkness said:
What the hell does "fanboy" have to do with it? I hate how that gets thrown around. To make comments like that doesn't mean the person is some "fanboy". Sheesh.
Yes it does.

Kojima is a cunt because he won't make MGS4 for 360
 
To the OP, I might ask at work Wednesday night man.

I work part-time at JB, but I wouldn't be too certain. I asked my guys about Punch Out!! and they hadn't heard of it, let alone know when it's coming.

I'll try find out though.
 
Dabookerman said:
Yes it does.

Kojima is a cunt because he won't make MGS4 for 360

I see what you mean, but I didn't say anything like that. The general idea I've always heard about Infinity Ward is that they have some kind of grudge against Nintendo. Wrong or not that's my knowledge on the subject. I don't care about them one way or another and have said as much before. I'm willing to admit that I have have misunderstood the general perception of the company, but that's not the same thing as what you've just posted.

All I was getting at is if it was true that they didn't like Nintendo, then that's an immature way to look at business. This goes for any company out there. For example if Sega said they hated Sony and refused to make game for any Sony platform. They're supposed to be professionals and that's just not professional behavior.
 
EDarkness said:
What the hell does "fanboy" have to do with it? I hate how that gets thrown around. Sheesh.

It's classic fanboy behavior to hate on a dev for not showing love to your precious console. Especially worse if your claims are circumstancial or unsubstantiated.
 
velvet_nitemare said:
It's classic fanboy behavior to hate on a dev for not showing love to your precious console. Especially worse if your claims are circumstancial or unsubstantiated.

Now I think you're making claims that are not correct.
 
EDarkness said:
I see what you mean, but I didn't say anything like that. The general idea I've always heard about Infinity Ward is that they have some kind of grudge against Nintendo. Wrong or not that's my knowledge on the subject. I don't care about them one way or another and have said as much before. I'm willing to admit that I have have misunderstood the general perception of the company, but that's not the same thing as what you've just posted.

Their first game came out in 2003. They have never worked on PS2/Xbox/GC or Wii. Once MW2 comes out, 75% of their entire development history will be from this hardware cycle. Where, when, and under what circumstances did they have the time or the inclination to develop some type of grudge with Nintendo? They're in an entirely separate sphere of the industry, as are most of the formerly "PC centric" developers that started making 360 games.

Where do people come up with this stuff?
 
EDarkness said:
Now I think you're making claims that are not correct.

You don't think it's a little immature that they simply refuse to work on Nintendo hardware? Comes across as they either have some kind of grudge or they're stuck on some idea that Nintendo is the enemy. <shrug> I was always under the impression that developers go where the money is, and are okay with pretty much anything if it brings in the bacon.

Not saying that they should work on the Wii (doesn't matter to me), but their stance on it is a bit over the top in my opinion.

What's their stance on Nintendo?
 
Dabookerman said:
What's their stance on Nintendo?

I've said it already....

I haven't read anything like that recently, but on this forum and others as well as people I know always talk like there is no way in hell Infinity Ward would ever make a Nintendo game. My guess is someone made some comment back in the Gamecube days as it seems to be some unwritten rule that we should never expect them to do it. I've always wondered why people think that and was told there was some history with Nintendo. Whether this is true or not, but based on reading threads in this and others about this topic, the general idea is that Infinity Ward would never work on the Wii and Modern Warfare 2 would have to be done by someone else.

I'll admit having a misunderstanding about them. I had always heard that they weren't Nintendo fans. If you guys won't acknowledge the mistake then I can't do anything about that. And my statement was about the hating in general, which you seemed to have missed that point. I think ANY company not doing a game because of some grudge against another console maker is just not a professional way to think about things. It's not limited to Infinity Ward and Nintendo, it goes for any company out there. If a programmer is good the hardware shouldn't matter.
 
EDarkness said:
I've said it already....



I'll admit having a misunderstanding about them. I had always heard that they weren't Nintendo fans. If you guys won't acknowledge the mistake then I can't do anything about that. And my statement was about the hating in general, which you seemed to have missed that point. I think ANY company not doing a game because of some grudge against another console maker is just not a professional way to think about things. It's not limited to Infinity Ward and Nintendo, it goes for any company out there. If a programmer is good the hardware shouldn't matter.

So basically, from what I gather, based on what some users on this or any forum has said, about how Infinity Ward are unlikely to make a game on the Wii or whatever it was, you somehow misunderstood that to IW having a grudge against the Wii. Right?

Also, you are pointing out something most of us already know, but the reality is, no one is going to not make games on a particular console because they have some "grudge". Of course it's unprofessional and it's why no one ever does it...
 
Dabookerman said:
So basically, from what I gather, based on what some users on this or any forum has said, about how Infinity Ward are unlikely to make a game on the Wii or whatever it was, you somehow misunderstood that to IW having a grudge against the Wii. Right?

No, there was a thread about this a couple years ago. I had never even heard of them, but one of the accusations thrown around in that thread was about how Infinity Ward had a "dislike" of Nintendo. I've heard it from friends, on other forums, etc. <shrug> I should have amended my first response with "if it is true that..." I don't know for a fact one way or another. There's enough crazy emotional stuff in this business that I wouldn't be surprised if it was true. I'm working on a game right now and it's amazing some of the crap you hear...true or not.
 
any developer worth his or her salt should have a professional dislike of the wii. you don't ask an aspiring f1 pit crew to work on your hyundai sonata, after all.
 
Top Bottom