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Modern Warfare 3 Versus Battlefield 3 Garbage Thread

Kinyou said:
This ALWAYS bugged me about Battlefield . People standing around waiting for that specific thing to spawn. And even better the guys that will drive a jeep into your plane because you got there first.
This is going to be even more detrimental to the team on the consoles because of the lower player count. There are much better ways to allocate hardware but longtime fans are highly resistant to change.
 
Kinyou said:
This ALWAYS bugged me about Battlefield . People standing around waiting for that specific thing to spawn. And even better the guys that will drive a jeep into your plane because you got there first.

If you know a thing is going to spawn in the next 20 - 30 seconds... waiting is fine. Probably a good idea so it doesn't sit idle or get stolen.

But retards running around shooting at eachother for 5 mins just to get a helicopter or whatever... good god they suck. Shoot a rocket at you because you got there first. Then they take off and crash immediately. (early days of BC2 lol)
 
Stallion Free said:
Dice has never been prompt about their fixes either.
Maybe not, but when has a Battlefield game ever had something as wildly broken as dual-1887s, or the Javelin glitch, or unlimited Care Packages, or the One-man Army glitch, or...
 
Izayoi said:
Maybe not, but when has a Battlefield game ever had something as wildly broken as dual-1887s, or the Javelin glitch, or unlimited Care Packages, or the One-man Army glitch, or...
M60, Carl Gustav, choppers on consoles...
 
Stallion Free said:
M60, Carl Gustav, choppers on consoles...
The first two were what some might call "unbalanced", but they were not completely and utterly game-breaking, like the stuff I listed was. Hell, MW has it's own set of (glaring) balance issues, I'm not really sure that it's fair to compare BC2 balance issues to stuff that completely broke the game in MW. I can't comment on Choppers because I never played the console version, so I'll take your word for it.
 
I really pity anybody that's on the MW3 side of this thread. While I'll admit I own 2 of the 4 current gen COD games, I would still argue that COD has been the single most harmful franchise to the videogame industry the past 5 years.
 
weekend_warrior said:
I really pity anybody that's on the MW3 side of this thread. While I'll admit I own 2 of the 4 current gen COD games, I would still argue that COD has been the single most harmful franchise to the videogame industry the past 5 years.

I think that's a problem with the creatively bankrupt publishers and developers, not the franchise.
 
Strider2K99 said:
I think that's a problem with the creatively bankrupt publishers and developers, not the franchise.

Due to its popularity... there's been a lot of bleed over into other franchises.
 
I'm not much into PC games anymore, but I have very fond memories of Battlefield 1942, Vietnam and Battlefield 2, and I'm really pulling for DICE. Now that I'm an outside observer it's not very difficult to see who deserves your money more as far as brown and bloom shooters go. Maybe Battlefield 3 will be the game that gets me back into them.
 
izFLm.png


:D
 
Evolved1 said:
Due to its popularity... there's been a lot of bleed over into other franchises.
Just like every other hugely successful FPS. When the next big thing comes along they will ape that as well.
 
Juancho9 said:
Damn Mik2121, please tell me Activision is at least paying you for this.....
I'm defending Call of Duty from the people that come by just to try and troll on the game without really knowing what they're talking about.. But I also like BF3. No, Activision isn't paying me, but I got some free time there last two weeks, so here you have me.

On the other side, tomorrow I'm flying to Singapore for 6 weeks and I don't think I'll touch the internet all that much, so you guys will have almost no one calling others out for claiming insane things about a game they probably don't know much about :P

Oh and btw, while I do like COD, I also think some stuff is shit and needs to get fixed, don't get me wrong. MW2 has some massive balance issues and I actually quit playing it after some three or four months, when they stopped releasing patches (or when they stopped trying to fix stuff on an active manner) and the game was still broken. But even then, I really enjoyed the fast-paced play and still enjoyed playing with friends all in the same team.
Same for Black Ops, the game has a nice balance and some nice updates like the customization, theater mode, etc.. too bad in this case the visuals were shit compared to MW2. Now, with MW3, Infinity Ward pretty much needs to fix the balance and add just a few extras here and there, and we'll be good to go. To be honest, out of all the games they've pumped out, only MW2 and W@W were highly flawed. One because of the balance issues and the other, because... it existed.

But as I said before, I'm also purchasing BF3 and I hope enough of my PS3 friends get it so I can play with them. The only games I play on PC are strategy/building stuff (Sim City games, Roller Coaster Tycoon, etc..), Quake 3, CS1.6, UT99 and Diablo 2 (dying for Diablo 3!). That's why I don't have many friends to play BF3 with on PC :(
 
I cant believe people are really able to compare these 2 games. The actual combat on foot is totally different. I would say CoD feels like the better game just for the running and gunning aspect.

That said Battlefield 3 is going to be pretty damn epic, and while I might not enjoy the gunplay as much I can control a harrier jet!??

Screw it, im buying both.
 
bobs99 ... said:
I cant believe people are really able to compare these 2 games. The actual combat on foot is totally different. I would say CoD feels like the better game just for the running and gunning aspect.

That said Battlefield 3 is going to be pretty damn epic, and while I might not enjoy the gunplay as much I can control a harrier jet!??

Screw it, im buying both.
But can't you just admit to yourself that one game is for when you are feeling dumb and the other is for when you are feeling super-intelligent?
 
Stallion Free said:
I love how these videos always use an unofficial upload for COD. Who is Ali-A? Why not use Activision's actual upload?
when an unofficial upload has more views than one that came straight from EA

xD indeed.
 
Stallion Free said:
But can't you just admit to yourself that one game is for when you are feeling dumb and the other is for when you are feeling super-intelligent?
Battlefield isn't smart. You pile in a vehicle and shoot stuff, usually near an objective. It's not a fucking MilSim.
 
vidal said:
It really isn't when I've already dumped hours into its predecessor. To add, we're not even looking at an era leap like we did from Battlefield 1942 into BF2. So really, Battlefield 3 is revisiting what we're already familiar with but now with more destruction, better graphics and made especially for modern computers. I'll agree that destruction is the huge draw for Battlefield 3 but it's not entirely new to the franchise anymore.

Just highlighted a few quick points.

BF3 isn't a big draw because you have dumped hours into it's predecessor. Really. By that logic no game sequel would be a big draw if it featured any of the things that made the first one popular, then. Certainly then, this would also be a detractor to the next COD game?

Not an era leap? Have you seen MW3? Quake 3 engine baby. What a leap!

More destruction and better graphics. Ok, better physics, dynamic game play, and awesome new graphics powered by frostbite 2.0. Aren't those, in fact, strong selling points for BF3?

Or am I totally missing a point somewhere? (I just woke up, coffee is brewing).
 
PaNaMa said:
Just highlighted a few quick points.

BF3 isn't a big draw because you have dumped hours into it's predecessor. Really. By that logic no game sequel would be a big draw if it featured any of the things that made the first one popular, then. Certainly then, amogst every other sequel of all time, this would also be a detractor to the next COD game?

Not an era leap? Have you seen MW3? Quake 3 engine baby. What a leap!

More destruction and better graphics. Ok, better physics, dynamic game play, and awesome new graphics powered by frostbite 2.0. Aren't those, in fact, strong selling points for BF3?
See... this is what I meant about people talking about shit they don't know about, or just not being fair to something, like that video comparison posted above.

MW3 is as much "Quake 3 engine" as Gears of Wars 3 is "UT99 engine".
 
Mik2121 said:
See... this is what I meant about people talking about shit they don't know about, or just not being fair to something, like that video comparison posted above.

MW3 is as much "Quake 3 engine" as Gears of Wars 3 is "UT99 engine".

False
 
PaNaMa said:
True. Modern Warfare 3 actually uses the IW Engine BASED ON the id Tech 3, whereas Gears of War 3 uses the Unreal Engine 3, which is the same (heavily upgraded though) engine used in UT99.

Which means, you were incredibly wrong on your first comment. Which means I was correct, you were talking about stuff you know absolutely nothing about.
 
It's just disrepectful of the work that goes into making the tech behind the game. Black Ops looked really impressive especially for a 60fps console game, but a ton of people won't acknowledge it only because of it's name.
 
Killstreaks will never EVER be balanced. They were tolerable in 4 and just got shit as the series went on. Hey lets give the best player on the team his own chopper gunner! He's so good already we might as well make him better!

And the engine thing is a dumb way to approach this. Yes frostbite 2 is far more advanced but the big thing is i see almost NO difference in CoD game engines ever since CoD4. They all look more or less the same, where as BF3 is a HUGE step up from BF2 and BC2. Its also going for a more realistic approach, much more so than BF2/BC2.

It looks like a new game and not a rehash. But unfortunately that's all CoD fans want.
 
Mik2121 said:
True. Modern Warfare 3 actually uses the IW Engine BASED ON the id Tech 3, whereas Gears of War 3 uses the Unreal Engine 3, which is the same (heavily upgraded though) engine used in UT99.

Which means, you were incredibly wrong on your first comment. Which means I was correct, you were talking about stuff you know absolutely nothing about.

You know, she'll say yes eventually. The other guy will move on, you just have to be patient and when the time comes be brave enough to step up. Remember, she's has enough friends as it is - don't try moving in with that strategy. I've seen fellas try it and fail most every time, cause while you're trying to break the ice by going out for coffee or something, some other dude is just gonna swoop in. You'll have to make the first move, bro. Best of luck.
 
Mik2121 said:
True. Modern Warfare 3 actually uses the IW Engine BASED ON the id Tech 3, whereas Gears of War 3 uses the Unreal Engine 3, which is the same (heavily upgraded though) engine used in UT99.

Which means, you were incredibly wrong on your first comment. Which means I was correct, you were talking about stuff you know absolutely nothing about.

Huh?

UT99 = UE1.0 not 3.0 Just because they're named the same doesn't mean it's the same engine.

The engine was redone from scratch for UE2.0 and I'm pretty sure the same happened for UE3.0
 
Metalmurphy said:
Huh?

UT99 = UE1.0 not 3.0 Just because they're named the same doesn't mean it's the same engine.

The engine was redone from scratch for UE2.0 and I'm pretty sure the same happened for UE3.0

It's ok, go easy on him. I deduced that anyone who's posts have that much rage/angst is likely teenaged and going through the troubles those years bring. His blind adoration for all things COD betrays his demographic. We've all been there. Keep your head up. She'll come around.
 
A27 Tawpgun said:
Killstreaks will never EVER be balanced. They were tolerable in 4 and just got shit as the series went on. Hey lets give the best player on the team his own chopper gunner! He's so good already we might as well make him better!

And the engine thing is a dumb way to approach this. Yes frostbite 2 is far more advanced but the big thing is i see almost NO difference in CoD game engines ever since CoD4. They all look more or less the same, where as BF3 is a HUGE step up from BF2 and BC2. Its also going for a more realistic approach, much more so than BF2/BC2.

It looks like a new game and not a rehash. But unfortunately that's all CoD fans want.

Killstreaks were balanced fine in MW1, W@W and Black Ops. They only become a problem if they are too powerful or if the manner in which you obtain them is flawed. See: MW2, Medal of Honor.

Where is the huge step up in BF3? Of course it looks much better than BF2, that game launched in 2005. Furthermore they have shown the game almost entirely on PC's. When they have shown console footage it has looked very much like BC2 and even CoD. Meanwhile MW3 has been shown on 360. I don't see how anyone who has any experience with BF can say BF is something new. It's returned, yes, after years of console oriented games, but it's not new. It's Battlefield. It looks as new as MW3 or Gears 3 or Uncharted 3.
 
Mik2121 said:
True. Modern Warfare 3 actually uses the IW Engine BASED ON the id Tech 3, whereas Gears of War 3 uses the Unreal Engine 3, which is the same (heavily upgraded though) engine used in UT99.

Which means, you were incredibly wrong on your first comment. Which means I was correct, you were talking about stuff you know absolutely nothing about.
hahaha, this is the most ignorant thing I've ever read in my life. I believe you should follow your own advice and stop talking about things you don't know anything about.
 
A27 Tawpgun said:
Killstreaks will never EVER be balanced. They were tolerable in 4 and just got shit as the series went on. Hey lets give the best player on the team his own chopper gunner! He's so good already we might as well make him better!
killstreaks are balanced beacose there is a 2 round, lock on AA laucher plus a perk that makes you compleatly immune to any air support (hell it even makes you invisible to turrents) that isn't controlled and very hard to see for the 2 that are since it removes the red markings, against a half decend team, or hell if there is just one player with some brains on the map, you get some 3-5 kills out of that chopper gunner

sure, you can fuck up a team where not a single member bothers to switch to an AA class, but that's not a balance issue, CoD gives you all the tools you need to counter killstreaks (apart from the air strikes, but they are a 5 kill streak and usualy get 1-3 kills, not realy gamebreaking)
 
Enosh said:
killstreaks are balanced beacose there is a 2 round, lock on AA laucher plus a perk that makes you compleatly immune to any air support (hell it even makes you invisible to turrents) that isn't controlled and very hard to see for the 2 that are since it removes the red markings, against a half decend team, or hell if there is just one player with some brains on the map, you get some 3-5 kills out of that chopper gunner

sure, you can fuck up a team where not a single member bothers to switch to an AA class, but that's not a balance issue, CoD gives you all the tools you need to counter killstreaks (apart from the air strikes, but they are a 5 kill streak and usualy get 1-3 kills, not realy gamebreaking)
Yeah, it's hilarious to see someone actually get a Chopper Gunner on PC in Blops (doesn't happen often in Hardcore) and then it gets shot down before they even get a single kill because two people on your team had anti-air. All that careful play wasted because people build their classes intelligently.
 
Metalmurphy said:
Huh?

UT99 = UE1.0 not 3.0 Just because they're named the same doesn't mean it's the same engine.

The engine was redone from scratch for UE2.0 and I'm pretty sure the same happened for UE3.0
I got it wrong with the UE1.0 but 3.0 definitely is an upgrade (heavily modified and with many things rewritten, for sure) from 2.0. Either way, he said MW used the Quake Engine, and I'd guess the difference between the original and the IW engine is the same or bigger than UE 2.0 and 3.0.

But it seems like that guy can't discuss without trying to be witty, so whatever... not worth it.

PaNaMa said:
It's ok, go easy on him. I deduced that anyone who's posts have that much rage/angst is likely teenaged and going through the troubles those years bring. His blind adoration for all things COD betrays his demographic. We've all been there. Keep your head up. She'll come around.
Uhm? Where's the rage/angst? I admit I was wrong on what I said first, but it doesn't mean you were wrong on what you were trying to state. Also, most of the time I've been posting in this thread I've been as respectful as possible and already said I also like BF3 and I know there are lots of things wrong with COD, so I'm not exactly the kind of COD fan you think.
 
Bumblebeetuna said:
Killstreaks were balanced fine in MW1, W@W and Black Ops. They only become a problem if they are too powerful or if the manner in which you obtain them is flawed. See: MW2, Medal of Honor.

Where is the huge step up in BF3? Of course it looks much better than BF2, that game launched in 2005. Furthermore they have shown the game almost entirely on PC's. When they have shown console footage it has looked very much like BC2 and even CoD. Meanwhile MW3 has been shown on 360. I don't see how anyone who has any experience with BF can say BF is something new. It's returned, yes, after years of console oriented games, but it's not new. It's Battlefield. It looks as new as MW3 or Gears 3 or Uncharted 3.
I just don't like the design that gives the best/camping players super powerful shit. Or any kind of advantage.

Also are you shitting me? They showed coop on the PS3 and it looked amazing. But the point I was making is in terms of gameplay. BF3 plays much different from BC2 and BF2.
 
Mik2121 said:
I got it wrong with the UE1.0 but 3.0 definitely is an upgrade (heavily modified and with many things rewritten, for sure) from 2.0. Either way, he said MW used the Quake Engine, and I'd guess the difference between the original and the IW engine is the same or bigger than UE 2.0 and 3.0.

But it seems like that guy can't discuss without trying to be witty, so whatever... not worth it.
Your source to this?

And the second bold is nonsense.
 
Enosh said:
killstreaks are balanced beacose there is a 2 round, lock on AA laucher plus a perk that makes you compleatly immune to any air support (hell it even makes you invisible to turrents) that isn't controlled and very hard to see for the 2 that are since it removes the red markings, against a half decend team, or hell if there is just one player with some brains on the map, you get some 3-5 kills out of that chopper gunner

sure, you can fuck up a team where not a single member bothers to switch to an AA class, but that's not a balance issue, CoD gives you all the tools you need to counter killstreaks (apart from the air strikes, but they are a 5 kill streak and usualy get 1-3 kills, not realy gamebreaking)
Yup, exactly. For all the people who cry about MW2 being unbalanced I've never understood it. There's a weapon/perk to counter EVERYTHING that an enemy can throw at you.
 
Enosh said:
killstreaks are balanced beacose there is a 2 round, lock on AA laucher plus a perk that makes you compleatly immune to any air support (hell it even makes you invisible to turrents) that isn't controlled and very hard to see for the 2 that are since it removes the red markings, against a half decend team, or hell if there is just one player with some brains on the map, you get some 3-5 kills out of that chopper gunner

sure, you can fuck up a team where not a single member bothers to switch to an AA class, but that's not a balance issue, CoD gives you all the tools you need to counter killstreaks (apart from the air strikes, but they are a 5 kill streak and usualy get 1-3 kills, not realy gamebreaking)
<3 my Strela ^^

This is something I really hated in BF2 and a reason I'm not that interested in BF3: jets and the lack of counter against them. In BF2 ground forces only had some ground to air missile spots that were totally inefficient and quickly destroyed. Jets were a fucking annoyance in that game. I really hope there's an equivalent to a personal stinger launcher in BF3 to defend against jets. Also, I would appreciate if jets/bombers had to land and stop some seconds on the airfield in order to resupply. Damn jets... >:(
 
PaNaMa said:
Just highlighted a few quick points.

BF3 isn't a big draw because you have dumped hours into it's predecessor. Really. By that logic no game sequel would be a big draw if it featured any of the things that made the first one popular, then. Certainly then, this would also be a detractor to the next COD game?

Not an era leap? Have you seen MW3? Quake 3 engine baby. What a leap!

More destruction and better graphics. Ok, better physics, dynamic game play, and awesome new graphics powered by frostbite 2.0. Aren't those, in fact, strong selling points for BF3?

Or am I totally missing a point somewhere? (I just woke up, coffee is brewing).

If im not mistaken they made a new engine for it.
Still different design plans.

Mw3 is 60 fps(target fps) and bf3 is 30 fps i think that should tell the difference in graphics just fine. And seeing the coop bf 3 ps3 presentation it also has performance issues massive amount of tearing and unstable fps. Texture stuff and other effect the video had to much compression to really judge it. This is mostly for the console on pc bf3 will annihilate everything in sight.

But probably not wise to judge pre beta footage.
 
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