turnbuckle
Member
that's fucking terrifying.
It's a really simple problem though. Stop spending money IN games. Buy all the fucking games you want, but stop spending extra money in them. They do this shit because people will pay.
Yup.
From the article - although the F2P Super Mario Bros. 3 is just a joke, the model used by the game developer in the article was shown. It's basic and it's all it needs to be to work. He said that although his primary job is game development, he spends about 20% of his time as a "game monetization consultant".
The loops and emotions are easy enough to identify in most games. Any game where part of the hook is unlocking things, the loop is the implicit grind to do this. The existence of a grind isn't necessarily the problem - that's something many games have had, even if only to be an artificial way to increase the time it takes to complete the game. The problem, as everyone is saying, is that this formula is being manipulated in a way to encourage players to spend money.
Generic example would be making it take 100 experience points to level up in a game. Then, without changing anything else to the mechanics, making future games require 200 experience points to gain that same level while offering a "double XP pack".
Telling gamers to simply not pay is getting closer and closer to telling them to not bother playing. It's harder and harder to find games that don't have these elements contained within.
Awesome phrasing. I was trying to think of why the exp and money dlc ruined Shin Megami Tensei IV for me to the point that I never finished. And what you wrote was why. Once that was brought into the game, something was ruined for me. ymmv yadda.
Yup. Same with Fire Emblem. Bought both games thinking I'd be cool with not having access to the DLC; it was merely optional. Well, yeah, it is optional, but then so is almost everything in a game. After awhile, the mere existence of those optional things I wasn't taking advantage of soured me on the experience. Like the game was artificially harder or more limited unless you decided to pay. I never finished either game and wouldn't have purchased them in the first place if I realized just how much paid stuff there was.
I love the advance wars series, but afraid that if they make a new one it'll have staples of the series like the War Room behind a pay gate.