Dash Kappei
Not actually that important
Oh boy Switch release basically confirmed? I'm glad 'cause given the choice I'd buy it there instead that on my PS4/X1 (if really good I'd double dip later on PC).
Oh boy Switch release basically confirmed? I'm glad 'cause given the choice I'd buy it there instead that on my PS4/X1 (if really good I'd double dip later on PC).
Oh boy Switch release basically confirmed? I'm glad 'cause given the choice I'd buy it there instead that on my PS4/X1 (if really good I'd double dip later on PC).
It's not basically confirmed. It's full-on confirmed. It's happening, baby!
I want as many games like this on Switch as possible. Sonic Mania next, please.
Now there's a game that definitely needs to be confirmed for the Switch. Sonic does well on Nintendo platforms - it has to be there for the Switch launch.
I hope the Dragon's Trap remake also makes it Switch. Is that confirmed for anything yet or is it still just "PC and consoles"?
Q: What will the game be released on?
A: So far we are announcing a vague “Consoles/PC” as our target platforms. Truth is, we are still figuring out the best ways to reach most of you. Whenever we have more information we will let you know.
Can't imagine sonic mania would be a hard port, taxman's previous games all run on arm already. I assume it's an iteration of the same underlying retro engine.
Ghost_Messiah on Saturday, November 26. 2016:
Thank you for the fast and very graceful insightful reply Thomas! Monster Boy has been on my radar ever since the announcement and remains my most anticipated game right now. Wonderboy was my childhood and this game looks set to be an amazing continuation of the original games. It's just looking so fantastic so far. I'm a little disheartened that the game is missing January but if the reasons are quality related and targeting another platform then that's understandable - this game needs to shift as many units as possible to hopefully ensure a sequel! Looking forward to your release date post. Thanks again.
FDG, Thomas on Sunday, November 27. 2016:
Thank you for your understanding, GM! Our main reason is not only the business side - we also use our time to polish the game as much as possible. Monster Boy is a very special project for us and we don't want to fail on fans of the Monster World series. In our playtests we identified various issues we need to fix to make the best and most enjoyable game possible here.
Matthew Barrett on Saturday, November 26. 2016:
Hi Thomas you said the game won't release in Q1 due to quality [concerns]. Quality control what is that? And is the launch platform the Nintendo Switch? Well I'm certain [the game will release] between April and late May so can you [post] a release [date] blog the minute you know thanks.
FDG, Thomas on Sunday, November 27. 2016:
Quality Control is a stage every game enters when it's close to be finished. Various detailed playtests are done and if needed the game gets more polishing. We don't release games that are not fun for the full length of the game - that's a pretty high standard but absolutely necessary in our books ^^
A ridiculous amount of new gameplay footage was posted here. Looks like Monster Boy was featured in a French show with the developers present. 45 minutes of new footage!
A ridiculous amount of new gameplay footage was posted here. Looks like Monster Boy was featured in a French show with the developers present. 45 minutes of new footage!
Yeah it was actually longer than that, the second part is here.
Nice! Hopefully it will be available before this summer.Here's another blog post.
Announcing :
- 21:9 support
- simultaneous release on Switch, PS4 and Xbox One
- Main character human form redesign :
Here's another blog post.
Announcing :
- 21:9 support
- simultaneous release on Switch, PS4 and Xbox One
- Main character human form redesign :
- simultaneous release on Switch, PS4 and Xbox One
Where is pc?
FDG, Thomas on Thursday, January 19. 2017:
Thanks for checking in! We just posted a new blog update minutes ago, please have a look. We are considering a launch on GOG, too but PC version is coming with a delay, after console release. We just can't handle more than 3 platforms at launch.
Delayed it seems.
Seems like a strange choice given a sizeable portion of their potential userbase will be playing this via Steam/PC. Guess because they're a super small studio console versions have to be prioritised. Hopefully the delay isn't too severe as personally I'll be playing this on my gaming laptop.
Delayed it seems.
Seems like a strange choice given a sizeable portion of their potential userbase will be playing this via Steam/PC. Guess because they're a super small studio console versions have to be prioritised. Hopefully the delay isn't too severe as personally I'll be playing this on my gaming laptop.
Hmm.. I don't remember if we had a platform choice for the free copy.
If not I guess I'll buy it for PS4 and give away my PC version.
Kickstarter backers were promised a free copy when the Kickstarter was cancelled (because they were picked up by a publisher).... free copy?
True but I never heard back from them, even after emailing them, now that I think of it...Kickstarter backers were promised a free copy when the Kickstarter was cancelled (because they were picked up by a publisher).
Kickstarter backers were promised a free copy when the Kickstarter was cancelled (because they were picked up by a publisher).
Here's another blog post.
Announcing :
- 21:9 support
- simultaneous release on Switch, PS4 and Xbox One
- Main character human form redesign :
The situation was a little odd, if I remember. The Kickstarter was clearly not going to make it, then a published said "this looks awesome, we will fund it," so the Kickstarter was cancelled; backers were promised a copy of the game as goodwill for supporting the game early on....?
Why would anyone honor an offer for a free copy of a game for a kickstarter that was cancelled?
The situation was a little odd, if I remember. The Kickstarter was clearly not going to make it, then a published said "this looks awesome, we will fund it," so the Kickstarter was cancelled; backers were promised a copy of the game as goodwill for supporting the game early on.
Here's another blog post.
Announcing :
- 21:9 support
- simultaneous release on Switch, PS4 and Xbox One
- Main character human form redesign :
Here's the blog post about that free copy. It probably doesn't concern a lot of people since there was 967 backers and I don't think many of them bothered to do what was asked in order to get the free copy.
I didn't bother to do it.
Here's another blog post.
Announcing :
- 21:9 support
- simultaneous release on Switch, PS4 and Xbox One
- Main character human form redesign :
I figure they'll worry about it when the game is actually releasing, that was three years ago so..I did it back when they published that post, but they never sent any message about it, so I have no idea if it will actually happen.
They are teasing 21:9 aspect ratio. What platform will support this at launch?
Probably only the PC.
Announcing :
- 21:9 support
- simultaneous release on Switch, PS4 and Xbox One
- Main character human form redesign
Same. Guess we'll see...I did it back when they published that post, but they never sent any message about it, so I have no idea if it will actually happen.
Same. Guess we'll see...
I'd be incredibly surprised if their publisher will allow such a deal to be honored.
I did it, but I got no reply.Here's the blog post about that free copy. It probably doesn't concern a lot of people since there was 967 backers and I don't think many of them bothered to do what was asked in order to get the free copy.
I didn't bother to do it.
FDG, Thomas on Thursday, January 19. 2017:
Releasing a game on PC is easy if you don't care about multiple configurations and proper testing. However - done right requires to consider many configurations so we prefer not to make a quickie release here and work on PC with the proper attention. We're too small to do all that at once with console releases too.
FDG, Thomas on Thursday, January 19. 2017:
We appreciate your support no matter if you buy it on Steam sale or not. However we care too much about the product to just drop it on the market and forget about it. PC build needs the proper QA treatment and peripheral support. We have to prioritize as a small team. Cheers!
A little more insight from Thomas at FDG about the PC delay.
Well.. It's good to know which games to not support in the future..
I have a lot of nostalgia for Wonder Boy in Monsterland. Great experience back in time when I played it in the arcades, put a lot of money into it..
Announcing :
- 21:9 support
Platforms are still up in the air at the moment though Xbox One, PS4, Steam and Switch are all confirmed according to FDG's Twitter. They're seriously considering a Vita release after being bombarded with requests though nothing's confirmed just yet.
Personally I'll be playing on PC. Hope my quite ancient laptop can run it. Might get a new machine for this and the new Shantae.
Vita makes alot of sense even if the sales numbers arnt quite there
if i do get it il probbly get it on steam maybe even PS4 ...
It's not about if it makes sense saleswise but if the Vita can handle it.
Vita makes alot of sense even if the sales numbers arnt quite there
if i do get it il probbly get it on steam maybe even PS4 ...