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Mortal Kombat 1 GamePlay Revealed | Summer Game Fest

I don't see what is so special about this game other than the more realistic looking environments and it being the first post reboot trilogy game. Looks like MK11 2.0 gameplay wise with tacked on assist moves.
 
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So Fire Kang didn't resolve one thing and only made himself weaker so he can replace Raiden. It's just Mk1 for the 3rd time?

The attack animations look like they are missing frames and seem similar to what you would find in SF or Tekken.
 
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Sonya has two outfits I noticed
8yOLqrg.png
iJLVLF6.png
 
Wake me when this company hires some animators.
That jank is right there - plain as day - front and center - same as its always been.
Jesus christ their shit has been trash tier for years.
 
I don't see how these animations are bad in any way. The animations themselves are great I'm this and mk11. Are you sure you're not conflating the style of the game with poor animation? Because it's definitely a different style than most Japanese fighters and that probably relates to the way they handle the way moves link together. The animations themselves have a lot of detail though, right?
The movement is unnatural and lacks any sort of momentum. The individual animations for normals and specials have really weak silhouettes and often lack any impact.

I don't buy that "this is the MK" style. It was just as bad with Injustice. Every other fighter is better with their animation — whether they are an anime fighter, or something more realistic like a virtua fighter, tekken, soul calibur, or DOA.
 
No one should expect better animations from NRS. If you go into each game from them knowing their animations can't compete with games, such as, Street Fighter than maybe one day they will surprise you. Basically go in with very low expectations. 👍🏻
 
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the game is beautiful, and people are confused because this game is more conservative, less focused on mystical things, particles and GORE!!!
do you agree with me?
Not sure I like the cartoony look it has going, and it's a shame they kept the mid-game bone break moves, otherwise I'm good with it.
 
Are the sexy women back? Blood and gore on problem, sexy women.
Nope call the police right now.
Hard to say for sure but it looks more promising on that front than 11 did in its early showings. It looks like a good middle ground between MK9's pornstars and the ugly mess that was 11.
 
Not sure I like the cartoony look it has going, and it's a shame they kept the mid-game bone break moves, otherwise I'm good with it.
i hope to see some old skins, more mystical skins you know? I'm totally afraid of buying this game at PRE ORDER, but i'm curious about Van Damme skin
 
i hope to see some old skins, more mystical skins you know? I'm totally afraid of buying this game at PRE ORDER, but i'm curious about Van Damme skin
All of their preorder characters/skins are eventually either offered for sale, free, or included in the "ultimate" version
 
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Honestly wish it was more darker and gritty like the original trilogy.
Anyone remember that Remake someone was making.


TpMn2KH.jpg
 
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Looks good but I was expecting some next gen realistic blood and graphics this leans towards more cartoon and game like, especially the blood
 
I love MK , but this really did not do anything for me. I feel let down, I really wanted an MK1 which the old school temple stage.. with updated music.. ugh oh well.
 
i dont see any issue with the animation, looks like it improve alot.
I mean they are basically "real" people fighting each other and not the cartoonish type like SF and Tekken
 
Wow the animations are smooth and the sound effects are exquisite. Stages are also beautifully crafted.

Really looking forward to this.
 
I am completely underwhelmed. Graphically looks like almost zero jump compared to MK11. Others either havent played enough or played MK11 long ago to forget just how good it looks. MK1 doesnt have more detailed faces, nor stages...the gameplay presentation is copy/paste from MK11 from 30fps fatality and cutscene scenes to X-ray. Sure its gonna be new move set and new fatalities and so on but this looks like MK11 + , the jump from MKX to MK11 was a solid leap.

Speaking of retro characters, people forget we already had em in MK11 (very centric to the story) and you had all of their outfits from every MK to date so the only thing new I see is this tag that even Boon didnt explain that well how the character swap works.

For anyone saying MK1 is next gen, yall must of forgot what MK11 in 4k looks like:

FnsDzhk.jpg


96wF91a.jpg


u7U5rfw.jpg
 
Mixed feelings, and im a hardcore lvl max mk franchise fan.

-Too cartonish, models looks toooo simple.
-Gameplay looks good. Air combos, assists, long combos etc.
-Stages looks beautiful.
 
This should be much much much darker in tone
Every stage they show is more bright and colourful than the last one , they look good but it's not mk.
 
Mixed feelings, and im a hardcore lvl max mk franchise fan.

-Too cartonish, models looks toooo simple.
-Gameplay looks good. Air combos, assists, long combos etc.
-Stages looks beautiful.
Ehhh I disagree about the bold part. I personally like the art-style, I think majority of the detail went into particle effects and the stages themselves. The stages are 100% are setting the standard for visual fidelity in a fighting game.
 
Ehhh I disagree about the bold part. I personally like the art-style, I think majority of the detail went into particle effects and the stages themselves. The stages are 100% are setting the standard for visual fidelity in a fighting game.
Particle ? Show me one on Raiden moves or on the victims affected by his lighting moves.

It's even weird to say, because MK always delivered top tier graphics. Bittersweet feeling. I will buy it, but this don't have the looking.
 
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I don't see how these animations are bad in any way. The animations themselves are great I'm this and mk11. Are you sure you're not conflating the style of the game with poor animation? Because it's definitely a different style than most Japanese fighters and that probably relates to the way they handle the way moves link together. The animations themselves have a lot of detail though, right?
Hot take: MK games had the smoothest animations during the PS2 Trilogy of 3D MK, but it also slowed down the gameplay to the point where they felt like entirely different games.
 
Wake me when this company hires some animators.
That jank is right there - plain as day - front and center - same as its always been.
Jesus christ their shit has been trash tier for years.
That's some take you have, the animations look sick. It just might not be your cup of tea.
 
I am completely underwhelmed. Graphically looks like almost zero jump compared to MK11. Others either havent played enough or played MK11 long ago to forget just how good it looks. MK1 doesnt have more detailed faces, nor stages...the gameplay presentation is copy/paste from MK11 from 30fps fatality and cutscene scenes to X-ray. Sure its gonna be new move set and new fatalities and so on but this looks like MK11 + , the jump from MKX to MK11 was a solid leap.

Speaking of retro characters, people forget we already had em in MK11 (very centric to the story) and you had all of their outfits from every MK to date so the only thing new I see is this tag that even Boon didnt explain that well how the character swap works.

For anyone saying MK1 is next gen, yall must of forgot what MK11 in 4k looks like:

FnsDzhk.jpg


96wF91a.jpg


u7U5rfw.jpg
MK11 is the best looking fighting game there right now but MK1 is on another level. There's no way you put them side by side and not tell which one is the newer. The over all presentation of MK1 is just so superior from what little we could see. This is coming from a guy who got in to games because of Mortal Kombat. I live and breath Kombat.
 
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