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Most broken or buggy Games you have Played

corkscrewblow said:
Fallout: New Vegas

What a piece of shit.
Yup. In the very final moments of the game, where you literally walk down a dirt canyon/city and do battle with a character, it crashed on me fifteen times. Thankfully the save anywhere feature let me crawl a few feet each time, otherwise I wouldn't have finished the game.

Ugh.
 
SimCopter had the tendency to crash quite a bit for all kinds of random reasons, and it only got worse with time. It was a Win95 / DirectX 1.0 game and it seems that compatibility only got worse with every OS / DX revision. As a SimCity 2000 nut, though, it was still an awesome game.

One of the random packages you could deliver in the courier missions of Streets of SimCity was a "SimCopter Bug List." Always got a chuckle out of that.
 
larvi said:
Sims 3 on the xbox 360. The game eventually gets to a point where it will hand when trying to save your progress requiring a hard reset and losing all of your progress that you were just trying to save. It got to the point where I just left my 360 on for 3 days so I didn't have to save so I could get the final few achievements. I understand the PS3 version did the same thing so it's definitely not a hardware problem that causes it.

Of course the poster child for buggy games is Battlecruiser 3000AD but since I never played that I can't really count it.
Sims 3 got the patch like last month, after everyone bitched about it.
 
Trespasser, no question:

RkCrg.jpg


it was hilarious though
 
AlphaTwo00 said:
Sims 3 got the patch like last month, after everyone bitched about it.

Didn't know that, thanks for the info even it a bit late for me. EA spent months blaming it on the 360, the hard drive, corrupt cached, etc, etc, so I honestly didn't think they would ever step up and fix it.
 
Sonic '06 for me. I never did beat that first level.
gotee12 said:
And here I was thinking I was the only person who had played that fetid tripe...
Enter the Matrix actually sold really well. It's pretty much the game I use as an example in the rare situation where I encounter someone who thinks sales = quality.
 
Fallout 3 on the PC. They should have been fined for releasing such a buggy game. It would crash my system within minutes and there was countless others experiencing the same thing.
 
Last-gen's Prince of Persia trilogy. Managed to finish Sands of Time. But I couldn't finish Warrior Within because if you take the wrong path at a certain point then you can't get back to a key area. I couldn't finish Two Thrones because there was a boss battle QTE where the button prompt didn't appear, so I had no idea when to strike. I gave up soon after.

I suppose that's why I loved Prince of Persia 2008 so much - it may have been easy, but at least it wasn't a broken piece of shit.
 
Planescape-torment-box.jpg


fantastic game, but a game-crashing bug killed it for me; thank christ a fellow gaffer had a save near where i was. still glitched, but i was able to work around it.
 
larvi said:
Didn't know that, thanks for the info even it a bit late for me. EA spent months blaming it on the 360, the hard drive, corrupt cached, etc, etc, so I honestly didn't think they would ever step up and fix it.
Yeah, it seemed like everyone and their dog was literally rioting on EA forums, they had to own up because both the 360 and PS3 were un-finishable after a certain point.
 
I guess we could add a few MMOs here..

How about..

1. Ultima Online: Wow that release was absolutely horrible. Lots of problems, from instability to UBER Magic Arrows, to Guards killing you 10000 miles away from towns... To Getting Max Notoriety then it reversing back to Max Negative notoriety.

2. Everquest: Ahh the days of patching patching and more Patching... Getting Stuck in the world and what not.

3. Horizons... LOLOLOLOLOL

4. Anarchy Online: Most unstable launch EVER.. But the game freaking rocked once it worked.
 
Add another to the Fallout 3 party. The PS3 GOTY version stands as one of the most atrociously programmed games on any console ever, to the point where I was more than happy to skip New Vegas and decide to wait for Skyrim impressions from GAF. As great as Bethesda's library is, they have virtually no QA whatsoever, and I can't spend $60 blindly on them any longer.
 
PC side of gaming has been good to me so far, except for Risen, I kept disappearing and
stalling the game everytime I tried to scale a ledge, had to open console and edit my levitation spell to finish the game

btw the end boss for Risen should be considered a bug
 
Probably vanilla Oblivion, didn't stop me enjoying a lot though.

Same with FO3, the 3-4 minute wait going into VAT bug got really grating towards the end.
 
ConradCervantes said:
Add another to the Fallout 3 party. The PS3 GOTY version stands as one of the most atrociously programmed games on any console ever, to the point where I was more than happy to skip New Vegas and decide to wait for Skyrim impressions from GAF. As great as Bethesda's library is, they have virtually no QA whatsoever, and I can't spend $60 blindly on them any longer.

Vanilla FO3 and Broken Steel is not particularly buggy. Got stuck on geometry a couple of times, the game froze like twice but that's all.

Neither is Vanilla New Vegas. Dunno about the DLC for that, though.

edit: both on PS3 btw
 
onken said:
Probably vanilla Oblivion, didn't stop me enjoying a lot though.

Same with FO3, the 3-4 minute wait going into VAT bug got really grating towards the end.

Interesting, I didn't encounter any issues with Vanilla Oblivion on the Master Race
 
Gravijah said:
Hey, glitches like that are cool.

Agreed. I love glitches like that. As long as it's not game breaking I'm down with it.

Speaking of New Vegas, it only crashed a few times for me (360 at the time), but Veronica disappeared which sucked. Not only did I like her but I was unable to recruit a new human companion because of it. It was lonely out there on the Mojave.

Fallout 3 was much, much worse for me (also 360). I got stuck in a few areas, like Rivet City, where it would crash again and again, no matter what I did. Also, there would be huge green polygons that would appear on the screen and block my view. That was like 50+ hours into a playthrough which probably made things worse.
 
I generally don't experience many bugs, for whatever reason. Didn't have any problems in Fallout 3, and Fallout: NV only got rough for me in the dam area, especially during the protect the Prez mission (where it looked like a slideshow, was probably getting 1-2 fps for a bit). Pushed through it, and it went away. Even the later quests that take place there didn't mess up for me.
 
a Master Ninja said:
I somehow got every achievement in that game, DLC included, without ever encountering anything I would consider a bug.


Same. Fallout: New Vegas on the other hand ... Tried beating that game 4 times. Freezing, lagging, objects falling through maps, glitched enemies(Inf health), I've had the ability to save disappear multiple times, and corrupted saves. Then add the DLC and welcome a whole new boat of shit. =_=
 
Sonic 2006. Also a candidate for one of the worst games ever created. Fuck that game. Everything about it is atrocious.
 
For buggy? Enter the Matrix.
It's the only console game I've ever seen core dump.
I've been in programming classes where a core dump is an instant 0.
C'mon man.

As for broken, as much as I played it
(still play it lol)
launch FFXIV was broke as hell systematically.
 
Fallout New Vegas, It's a good game but completely buggy and it really hurts the game especially since I never encountered a bug in Fallout 3 that I remember but New Vegas hardlocked my 360 many many times.
 
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