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Most broken or buggy Games you have Played

I don't like repeating people so I'll add Age of Conan to the lot. Might not be the most bug-ridden game ever but it had its share of them.

I guess that is true for many MMO's at launch though... :)
 
Socom Confrontation, I remember it not even coming with trophies and a few other things that were even advertised in the booklet. One huge bug that stood out the most for me was when you went to push the button to talk... you would risk freezing the game.
 
Marvel Ultimate Alliance
or
Trials HD

I can't play either game without it becoming one big montage of glitches. Marvel for cameras, clipping, screwing up AI, weird Jump glitching and general BS. Trials for rig shattering moments where if I look at an object wrong I will end up with either my bike, me or both pinned inside of it contorting endlessly for freedom.
 
antipod said:
I don't like repeating people so I'll add Age of Conan to the lot. Might not be the most bug-ridden game ever but it had its share of them.

I guess that is true for many MMO's at launch though... :)
AoC was full of bugs and other broken things. Funny thing is that during the betatest they always promised us a miraclepatch that would fix most of the things and make the graphics better before pre-launch. We never got that miracle-patch.

For PC I have to say Fallout 3 and NV
For PS3 I'd say Rock Band 3. Only game that frequently crashes my console or has gamebreaking bugs.
 
Summoner. Game kept crashing on us during the final boss battle. When we finally managed to kill the boss and he dropped the rare sword, our game crashed again!
 
You know, I played through Enter the Matrix around 6 or 7 times (Gamecube version), and save for the ludicrous ladder animation, encountered exactly zero bugs.

Not that you should envy me.
 
Jeremy McGrath's Supercross world. Trick controls were awkward, trick input was delayed way too goddamn much, and basically it amounted to a game in which the only truly fun thing to do was go out of bounds in baja mode and watch the character fly through the air. oddly, I used to play it a ton. wtf?
 
aes.jpg
 
Silver on PC

There was a point in the game where it would simply crash, no matter what you do, never could finish it because of this.

A shame really because it was really good.
 
I've encountered so many game-crashing bugs in Mass Effect 1 & 2 and Dragon Age 1 & 2 it's not even funny anymore. :(
 
I can't believe no one mentioned Driv3r yet. Seemingly high profile game, released way too early. So buggy and unfinished it wasn't even amusing anymore.
 
kinoki said:
I've encountered so many game-crashing bugs in Mass Effect 1 & 2 and Dragon Age 1 & 2 it's not even funny anymore. :(

Really? Dragon Age 2 is a horrific game plastered with horrific game-breaking bugs, but the rest of them I found okay, and that is after multiple playthroughs.

As for me, Fallout New Vegas and Fallout 3 GOTY PS3. At least with Dragon Age 2 I can still finish the game.
 
Morokh said:
Silver on PC

Hmm, I remember playing the Dreamcast demo for Silver many times. I wonder if I can find it digital anywhere.

Also, I'm surprised about Mass Effect bugs posts. The 360 ME1 port was a mess, both both games on PC performed wonderfully aside from the shitty textures.
 
Haven't played too many buggy games really. One I remember was one of the DS Bubble Bobbles. I don't think you could make it past the fourth level, and of course Namco didn't do anything about it.

What are some really fun glitchy games? I know that seems like sort of an oxymoron, but I mean games where it's not so broken it's unplayable, but has a lot of odd things like character's heads growing and crap like that.

One I really had a lot of fun with was the original Link's Awakening. I'd had the DX version growing up, but picked up the old version at a used book store. The glitch world was one of the best things ever.
 
Wipeout for the N64 had a bug which didn't allow you to continue in the fourth "combined" challenge.

Psychonauts,PAL PS2 version hanged up quite a few times there.It's called the worst version anyway.

The game that hanged up most was Mario Kart 64.I kid you not.It hanged up at least 20 times since I own it.

PigSpeakers said:
One I really had a lot of fun with was the original Link's Awakening. I'd had the DX version growing up, but picked up the old version at a used book store. The glitch world was one of the best things ever.

Entered this thread to say this as a good example.Also Ocarina of Time,I think it's even possible to finish the game without entering any dungeon.Skipping the first three is at least possible.
 
Astrosanity said:

and before this it was killzone on the PS2. It really disappointed me because you could tell that it was a game with a lot of promise. If the glitches were ironed out it would've been a fantastic shooter. Still logged many hours of multiplayer on it though.
 
I'm surprised I haven't seen those gifs yet from that buggy baseball games that had players falling through the floor and stuff.
 
I recently started playing a lot of classic pc games like Fallout 1,2 Baldurs Gate and stuff like that. Even getting this games to run is a hassle(even though it says it should run on my system RIGHT ON THE FUCKING COVER). And you shouldn't even bother starting with them until you have installed like 20 official and 10 fan patches.

Haven't had a problem with any console games so far.
 
Is Fallout 3 really that buggy? I've been playing GOTY on 360, 25 hours in and completed the main quest and only had one, which was nearly getting stuck in a radscorpion as I exited somewhere.

Halo 2's probably mine, though some of the bugs are fun.
 
Salazar said:
I've been remarkably lucky, really. In part, due to barely playing any PC games for most of my life.

That said:

ArmA 2, and Operation Arrowhead.

There's been some bullshit with those. Events just won't trigger. Contact NPCs don't exist.

Arma 2 couldn't be completed at launch for me. The "Manhattan" mission always bugged out and it took months to sort it out.

Saying that, BI's post game support is really good, and if you aren't prepared to wear some early pain, then you should know by now to wait a few months.
 
Gaspode_T said:
You guys don't know how lucky you have it these days, I destroyed whole computers trying to get Ultima 7 to run without blue screens

Ultima VII had that evil EMS (?) memory requirement that made playing it a massive pain in the arse. You're right - people don't know how good they have it.
 
DeathIsTheEnd said:
Is Fallout 3 really that buggy? I've been playing GOTY on 360, 25 hours in and completed the main quest and only had one, which was nearly getting stuck in a radscorpion as I exited somewhere.

I found that the standard game on the GOTY version was pretty good but the DLC was just full of shit. It must have frozen on me 8 or 9 times during those sections.
 
Nothing compares to Gothic 3 (pre-Community Patches), noooooothiiiiiiiiing! Balance-wise, it was utterly broken; you could kill entire cities with orcs, but one single boar would rape you to Hell. And let's not talk about the actual bugs, good lord.
 
gotee12 said:
And here I was thinking I was the only person who had played that fetid tripe...

I have to admit I loved that game. Literally, you press a button and something awesome happens. There were so many bizarre bugs that at one point I thought Shiny were getting all meta on us.
 
I played through the PC version of Fallout 3 GOTY with all the expansions.

If you are using Windows 7, you have to install the expansions under Windows Safe Mode, then return to the normal environment to install the actual game disc. Then you still have to download the latest patch (and update Games for Windows Live).

After all this, I did just about everything in that game that was doable and had only one crash. So the game finally arrived at a ready-to-ship state one year after it shipped.

Morokh said:
Silver on PC

There was a point in the game where it would simply crash, no matter what you do, never could finish it because of this.

A shame really because it was really good.

Silver PC was perfect on Windows 95, but known to have issues with Windows 98, which released after the game. There was a patch, but I believe it was only for the American version of the game. For that reason I never could complete it, despite being on the final FINAL boss.
 
wpid-halo-2-logo-1.jpg

And it was so good too. The glitches actually made it REALLY fun. <3 Halo 2.

Shadowrun_wallpaper%2002_800x600.jpg

This game was incredibly unpolished... but it was also one of the best shooters I have EVER played.
 
- TES IV:Oblivion.

The first time i've played, I left the jail, and crossed the river... and without saving, I was attacked and killed by a invisible wolf (or something that I didn't see). FUUUCK!
 
DmZPC.jpg


Frame rate drops everywhere, lots of bugs everywhere, the online was... ehm... Not even sure how to describe it, the worst online I have ever tried and it of course had konami ID on top of it.
 
Saint's Row 2. Vehicles popping in and out and the last two days I have played it I ended up stuck inside a building not able to get out and with no explosives to kill myself. Still a great game but it is really frustrating when you have to replay the previous mission.
 
Fallout 3 GotY for Playstation 3 is the most broken and ridiculous console release I have ever played. What's the point of QA if you release an expansion pack that runs at 5-10 FPS most of the time?
 
Tomb Raider Underworld and The Force Unleashed

not really any major bugs, but the procedural animation stuff can result in some superb looking cluster fucks. TR:U was quite infuriatingly unpredictable in some ways, but very good.
 
I have never traded a game in due to complete untamed rage at bugs. FO:NV did this to me. I went into vats to shoot someone, game locked up. Reset, AIMED DOWN MY CROSSHAIRS, GAME LOCKS UP. Ok, that sucks. Reloaded, left, and got jumped, went into vats, and this guy FUCKING shoves his bare fist down my throat repeatedly while I do nothing. Apparently there is some vats bug where you do nothing!

Game was immediatley uninstalled and i took it into the store the next day. These werent the first bugs I encountered, merely three in the span of 15 minutes.

Also, played the hell out of FO3 goty, and endured the bugs. NEVER AGAIN!
 
Morokh said:
Silver on PC

There was a point in the game where it would simply crash, no matter what you do, never could finish it because of this.

A shame really because it was really good.

I played it on PC when it was released and never found any problem or game-breaking bug at all. Maybe it was a problem in your hardware or something like that.

Edit: oh, yeah, I used Win95, may be the main cause.
 
Fable II at launch.

First playthrough, ~20 hours played: the game glitched during an exposition scene (where you can still walk around). The scene ended without returning my char to a normal state, so I couldn't leave the area, run, use attacks, etc. I had to abandon that gamesave, it was fucked.

Second playthrough, ~15 hours played: the game glitched while I was targeting an npc. The game wouldn't unlock from that npc, and I couldn't get out of it by leaving the area. Another gamesave corrupted.

If it used a decent save system, it wouldn't have been such a problem.
 
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