Hey,
excuse any spelling fuckups. Not my native language, but should get the point across
.
So, I'm becoming really frustrated about videogames. I'm the kind of person that plays (solo)games for a challenge. Playing with friends online is another story, but let's focus on singleplayer games for now.
I honestly believe the games are getting worse and worse, atleast gameplaywise. I do understand that publisher are no charity organization and want to appeal a broad publicum ... but yeah, that doesn't make the games any better.
Let's start with RPGs.
I hope that I'm not forgetting a game, but the games I really enjoyed this gen: Fire Emblem, Xenoblade, Dragon Age 1, Blue Dragon, Dark/Demon Souls, Eternal Sonata, Tales of Vesperia, Atelier Meruru, Disgaea 3. Folklore, Lost Odyssey, Super Paper Mario.
That's basically all I can remember for the last seven years. All of those games have a likeable cast(at least to me) , a deep combat system, a good and meaningfull story and stuff like sidequests/content after finishing the game.
Then again, there are games like Star Ocean 4. For one, the story writer had to be on crack when he wrote those characters. I'm not saying that I didn't enjoy them till some point ... but yeah ... pervert little child sex hints weren't funny anymore after the 10th time.
Then there are the sidequests. I remember stuff like get x from y where you walked across a huge fucking boring map for 10 minutes. Reward was something like 5 potions. Great. Well, atleast they tried. But nowhere near the older Star Ocean games.
Which leads me to FF XIII and XIII-2. Finished XIII and was hugely dissapointed with the sidequest material.
I mean come on, in the end all they gave us was one huge area where you had to kill monsters over and over again. Oh, and grinding Monsters, yeah. While the main game had nothing. Nothing. No crafting, no minigames, no collecting or anything. A joke compared to any prior game.
I never finished XIII-2. Played about 20 hours and stopped because the game was soooo easy. Not because you could overgrind or something. Simply too easy.
That's something I so loved about Tales of Vesperia. It had 3(?) very fair difficulty levels you could change on the fly. Easy, Normal and Hard. I actually remember a early Boss(lvl ~14?) which I simply could not beat on Hard. Had to grind 2 or 3 levels in the area before him.
Sure, I got pissed after dieing 5 times in a row. But then I beat him and was like "FUCK YOUUU!!!".
A prime example of how to not overtune your highest diff setting are The Witcher 2 and Dragon Age2. Played Witcher for like 1 hour. There was this dragon setting a bridge on fire. One wrong move and you got oneshotted. Same goes for DA2 in the late game. Either you got lucky on your first playthrough and made good chars or you are going to get consistently one shooted. Ya.
Anyway, next stop: Adventure games and platformers. Thinking of it there actually were alot of great games. If you never heard of it I highly recommend to check out 3D Dot Heroes. It's basically a Zelda clone at it's finest. Also great games in my opinion are Zack and Wiki, Little King Story, Borderlands.
What I absolutly disliked were almost all first party games. Prime example: The latest Donkey Kong. No innovation. No jokes. No cool story. Just level after level after level with allmost the same monster types.
Well, I could go on and on. But I'll rant about just one more game: X-Com.
The Game is great, but has nearly no replay value. Just follow 2 steps: Build Satelites and when fighting move 2 tiles, set everyone on Overwatch and try to trigger a spawn. Hence, repeat.
Sim City is coming soon ... hope it will turn out good, but having serious doubts so far.
Anyway, how do you feel about it? Anyone in the same boat?
excuse any spelling fuckups. Not my native language, but should get the point across
So, I'm becoming really frustrated about videogames. I'm the kind of person that plays (solo)games for a challenge. Playing with friends online is another story, but let's focus on singleplayer games for now.
I honestly believe the games are getting worse and worse, atleast gameplaywise. I do understand that publisher are no charity organization and want to appeal a broad publicum ... but yeah, that doesn't make the games any better.
Let's start with RPGs.
I hope that I'm not forgetting a game, but the games I really enjoyed this gen: Fire Emblem, Xenoblade, Dragon Age 1, Blue Dragon, Dark/Demon Souls, Eternal Sonata, Tales of Vesperia, Atelier Meruru, Disgaea 3. Folklore, Lost Odyssey, Super Paper Mario.
That's basically all I can remember for the last seven years. All of those games have a likeable cast(at least to me) , a deep combat system, a good and meaningfull story and stuff like sidequests/content after finishing the game.
Then again, there are games like Star Ocean 4. For one, the story writer had to be on crack when he wrote those characters. I'm not saying that I didn't enjoy them till some point ... but yeah ... pervert little child sex hints weren't funny anymore after the 10th time.
Then there are the sidequests. I remember stuff like get x from y where you walked across a huge fucking boring map for 10 minutes. Reward was something like 5 potions. Great. Well, atleast they tried. But nowhere near the older Star Ocean games.
Which leads me to FF XIII and XIII-2. Finished XIII and was hugely dissapointed with the sidequest material.
I mean come on, in the end all they gave us was one huge area where you had to kill monsters over and over again. Oh, and grinding Monsters, yeah. While the main game had nothing. Nothing. No crafting, no minigames, no collecting or anything. A joke compared to any prior game.
I never finished XIII-2. Played about 20 hours and stopped because the game was soooo easy. Not because you could overgrind or something. Simply too easy.
That's something I so loved about Tales of Vesperia. It had 3(?) very fair difficulty levels you could change on the fly. Easy, Normal and Hard. I actually remember a early Boss(lvl ~14?) which I simply could not beat on Hard. Had to grind 2 or 3 levels in the area before him.
Sure, I got pissed after dieing 5 times in a row. But then I beat him and was like "FUCK YOUUU!!!".
A prime example of how to not overtune your highest diff setting are The Witcher 2 and Dragon Age2. Played Witcher for like 1 hour. There was this dragon setting a bridge on fire. One wrong move and you got oneshotted. Same goes for DA2 in the late game. Either you got lucky on your first playthrough and made good chars or you are going to get consistently one shooted. Ya.
Anyway, next stop: Adventure games and platformers. Thinking of it there actually were alot of great games. If you never heard of it I highly recommend to check out 3D Dot Heroes. It's basically a Zelda clone at it's finest. Also great games in my opinion are Zack and Wiki, Little King Story, Borderlands.
What I absolutly disliked were almost all first party games. Prime example: The latest Donkey Kong. No innovation. No jokes. No cool story. Just level after level after level with allmost the same monster types.
Well, I could go on and on. But I'll rant about just one more game: X-Com.
The Game is great, but has nearly no replay value. Just follow 2 steps: Build Satelites and when fighting move 2 tiles, set everyone on Overwatch and try to trigger a spawn. Hence, repeat.
Sim City is coming soon ... hope it will turn out good, but having serious doubts so far.
Anyway, how do you feel about it? Anyone in the same boat?