-Everything in Diablo III
KZ2 and KZ3 sound effect when you kill another player in multiplayer.
First thing that I thought of.
But almost all shotgun sounds as well. They just sound awesome.
The recruitment jingle in Suikoden.
Cerebral Bore.
http://www.youtube.com/watch?v=8CaiXVbFZXI
Runners up, everything else from Turok 2
http://www.youtube.com/watch?v=RWgwBBNWpZU
Man the music in Turok 2 was so good.
The critical hit sound in Dragon Quest games and the "SMAAAASH!!" sound in Earthbound.
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Indeed. Best chime ever!In Killzone 2 multiplayer you would hear a beep every time you got a kill, it was pretty damn satisfying.
.Entire sound library for Diablo games.
I'm in the middle of playing the Game Boy Donkey Kong game right now, and I forgot how much classic Donkey Kong's sound design added to it. The little effect the game adds whenever you jump over an enemy or obstacle almost by itself makes the whole game worth playing.
The same goes for that feel when you headshot a boomer in Gears with the boomshot and get both the headshot noise and the "cha-ching" noise, or when you hit something with a shell in pretty much any Mario game.
The FF fanfare, I guess SE didn't think it was appropriate for XIII and XIII-2, for some reason.