Paper Mario Color Splash: A genuinely good game with great writing and level design. The combat isn't great, but at the very least it's improved over Sticker Star and you spend a lot less time in combat then you do just running around plus it's pretty easy to avoid a lot of the encounters in the game to begin with.
Shin Megami Tensei IV: Apocalypse: I was apprehensive about the story becoming even more "anime" after the original SMT IV, but for the most part the characters are handled acceptably. The gameplay systems were all greatly improved over the original SMT IV to the point where it's some of the best design that Atlus has ever put out. I was expecting this to be a pretty good but not great game like SMT IV was, instead I ended up playing an amazing hardcore JRPG.