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MotioninJoy USB/BlueTooth Sixaxis/DS3 Drivers now Certified & Signed!

Acxie said:
Have got the Microsoft Code Signing certification

I finally got the Microsoft Code Signing certification from verisign today cost around USD$500-600/year.

For signing the MotioninJoy driver.If you Bluetooth dongle is compatible with MotioninJoy, please post your bluetooth dongle hardware ID(VID and PID) to our forums as third-partry USB function drivers must not install throught a compatible ID match(so we con't use one compatible ID to match all Bluetooth Dongle).

I will add the hardware ID for signing the MotioninJoy driver.
http://www.motioninjoy.com/blog/have-got-microsoft-code-signing-certification

now 99% trouble free in x64! party time!

brain_stew said:
You should add that the Motionjoy Drivers integrate a 360 controller emulator to the op. Means that any PS3 controller is pretty much plug and play in 90%+ of modern PC games that include controller support.

Yes, and that includes auto configuration in games as well thanks to the 360 controller emulation.
how sweet is that?
 
Huzzah! If this emulates a 360 controller and provides the rumble and buttom prompt support that goes along with it than that's great news. For starters, a D-pad that isn't absolute shite is nice to have!
 
captmcblack said:
Does this mean it's easy to install now that it's official?

Like "install the driver, then plug into your PC and play" easy?
yeah, pretty much if you're using it via usb. if you want to use it via bluetooth, then you have some additional steps and issues.

Relix said:
Every time I unplugged the DS3 it made my whole PC blue screen. is that fixed?
try it and tell us? every setup is different... and if it still happens, post it on their forum
 
Wow this is awesome! Glad to see he was able to get certification for it.
 
Relix said:
Every time I unplugged the DS3 it made my whole PC blue screen. is that fixed?

Happened on Windows Vista and Windows 7 on two different computers for me, so I'm hoping this fixes that...
 
Cool. I'll be switching to x64 for the first time tomorrow, so it'll be nice to not have to deal with the stuff I'd been reading about.
 
You should add that the Motionjoy Drivers integrate a 360 controller emulator to the op. Means that any PS3 controller is pretty much plug and play in 90%+ of modern PC gamesthat include controller support.


captmcblack said:
Does this mean it's easy to install now that it's official?

Like "install the driver, then plug into your PC and play" easy?

Yes, and that includes auto configuration in games as well thanks to the 360 controller emulation.
 
MoFuzz said:
Huzzah! If this emulates a 360 controller and provides the rumble and buttom prompt support that goes along with it than that's great news. For starters, a D-pad that isn't absolute shite is nice to have!

Indeed it does. Obviously the onscreen icons will be 360 button prompts but that should be easy enough to adapt to.
 
beast786 said:
Sorry for being a nOOB.

would this work with official 360 wireless controllers?

Huh? Why would you need third part drivers for the 360 controller. They're integrated into the OS as of Vista and available from Microsoft (and on a disc with the controller/adaptor) for XP.
 
I'm a big fan of the 360 pad but might give this a go. Certainly would be good for emulators.
 
brain_stew said:
Huh? Why would you need third part drivers for the 360 controller. They're integrated into the OS as of Vista and available from Microsoft (and on a disc with the controller/adaptor) for XP.

My Bad ;P

I thought this was updated drivers for better integration.
 
brain_stew said:
Indeed it does. Obviously the onscreen icons will be 360 button prompts but that should be easy enough to adapt to.
Actually, there are quite a few games where people have replaced the 360 icons with DS3 icons :lol It was one of the first things I installed when I started playing GTA IV with my DS3.
 
Great news, although my W7 is already running in permanent test mode.



Has he added Move support yet? I noticed the new Beta version already had some options in the GUI for it.


Relix said:
Every time I unplugged the DS3 it made my whole PC blue screen. is that fixed?

There's a disconnect button now. If you use it before you unplug you'll never get a bluescreen. That being said, I never do it and I've haven't had a BS in ages.
 
brain_stew said:
Huh? Why would you need third part drivers for the 360 controller. They're integrated into the OS as of Vista and available from Microsoft (and on a disc with the controller/adaptor) for XP.

Improved functionality. I don't think the triggers work right on emulators and stuff with the regular drivers, but XBCD fixes that stuff.
 
So you have to be using a Bluetooth dongle? Is there a signed driver for using the controller through USB?
 
Max said:
That rules that I won't have to disable that driver check thing every time on startup now

You only had to do it the first time you installed it. I've been rebooting my system for months now and haven't had any troubles. Only disabled driver signed when I first installed the software package. Had to uninstall AVG to get it to work though :S
 
I've been messing with this all day and its been working great.

I've thrown NES, SNES and N64 emulators at it and its been working great. Even the Sonic Fan Remix demo ran great with it.

So glad they got them signed.
 
Shambles said:
You only had to do it the first time you installed it. I've been rebooting my system for months now and haven't had any troubles. Only disabled driver signed when I first installed the software package. Had to uninstall AVG to get it to work though :S
Whenever I didn't manually disable it on start-up the lights on the controller wouldn't show and just wouldn't work, so idk
 
Max said:
Whenever I didn't manually disable it on start-up the lights on the controller wouldn't show and just wouldn't work, so idk

Yeah MiJ is a strange beast. I can't explain it either. I'm still installing the signed drivers just because but i haven't had any problems with it in 64-bit windows. I wonder if it might also be anti-virus interference.

Got it installed fine. Wasn't detecting the MAC address of my bluetooth adapter at first, unplugged it, plugged it back in and it came up fine. Is paired again and working perfectly over bluetooth.
 
A few questions.

I've had the old version of this for a while. Do you still have to sacrifice one of your usb ports to make the wired solution work? And is there any way to support multiple wired controllers now? (Project64 natively upscaled to HD, output to 52" flatscreen, glorious nostalgia-fueled 4-player mario kart 64 battle mode *drools*)
 
Nice, but if it's $500-600 a year, I can't see this staying like this for more than a year.
 
Said it installed, but nothing works. Not even the Windows 7 hardware test detects anything. Only thing I have going is the fact that the controller seems to be on (light is lit)... Not to mention it seems like none of my settings are sticking (click on 360 controller emulation and it ends back as the first option next time I'm at that screen).
 
$500-$600 a year? I looked at MS's list of Certificate Authorities that are allowed to issue certificates for 64-bit kernel mode software (aka: drivers), and this one offers $99 a year certs for individual developers.
 
M3d10n said:
$500-$600 a year? I looked at MS's list of Certificate Authorities that are allowed to issue certificates for 64-bit kernel mode software (aka: drivers), and this one offers $99 a year certs for individual developers.
better send him an email. :lol
 
CrunchyFrog said:
I've had the old version of this for a while. Do you still have to sacrifice one of your usb ports to make the wired solution work? And is there any way to support multiple wired controllers now? (Project64 natively upscaled to HD, output to 52" flatscreen, glorious nostalgia-fueled 4-player mario kart 64 battle mode *drools*)

Motioninjoy has supported multiple controllers for a while now, and I can't even remember a time when you had to sacrifice a usb controller to make it work.

What a bummer coincidence they pay for signed drivers as soon as one of the leaked PS3 SDKs had signed DS3 x64 drivers already (even though those are not so legal).
 
I installed the thing and plugged in my PS3 controller, but it's still not working. Help?


EDIT: Do I really have to restart my laptop and hold F8 every time I want to use this? That's...not very convenient at all.
 
pirata said:
I installed the thing and plugged in my PS3 controller, but it's still not working. Help?


EDIT: Do I really have to restart my laptop and hold F8 every time I want to use this? That's...not very convenient at all.
The F8 thing is only for unsigned drivers. You shouldn't have to do that for the new drivers since their signed.
 
so if I downloaded this...will it automatically work if I wanted to use it for OnLive?

will OnLive just see it as a 360 controller and go from there?
 
pirata said:
EDIT: Do I really have to restart my laptop and hold F8 every time I want to use this? That's...not very convenient at all.

No, that was only the case originally. Now that they're signed, the point is that they're installed like regular drivers.
 
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