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MTV: Reggie about Hardcore-Games

sajj316 said:
Back on topic, Nintendo needs to stop commenting on the hardcore. Get Zelda out ... get Metroid M out ... get Galaxy 2 out.

It would help if the 'journalists' stopped asking them about the hardcore all the damn time. And I'm pretty sure their comments have nothing to do with those games being released.
 
This is an awful thread.

And let's keep one thing in mind. This generation is so fucked up financially its tougher than previous generations to make money.

The sweeping generalizations about games being this mythical massive financial boon to third parties outside the Wii is about as accurate as Reggie's statement.
 
Combichristoffersen said:
Nintendo fanboys like dat ass

http://i32.photobucket.com/albums/d27/Stefansawad/link_dat_ass.png[IMG][/QUOTE]
We do like to play dirty sexy greasy butt games now don't we wRATH?

[QUOTE=Threi]my core is so hardcore it makes your hardcore look casual[/QUOTE]
Well now you guys are just intentionally trying to arouse me.
 
Vinci said:
It would help if the 'journalists' stopped asking them about the hardcore all the damn time. And I'm pretty sure their comments have nothing to do with those games being released.
I fucking hate the "journalists"

Just a bunch of fucking embarrassing man babies.
 
Vizion28 said:
I'm glad Nintendo doesn't make M Rated games nor a lot of "mature" (I fail to see anything mature about realistic kill simulators.. but whatever) and Nintendo should be glad too because they are the only major publisher making a lot of "kiddy" games which means less direct competition which in their case translates to a lot of sales. It's ridiculous Mario Kart Wii sold over 21 million and still selling and NSMB Wii en route to 20+ Million.

Yeah it would be wise to stick to their forte while working or making deals with 3rd parties for mature games.
You've got it nailed, junior. Close the thread, guys.
 
I hate to the be THAT guy... but this thread is pissing me off, so:

Little King Story
Silent Hill: Shattered Memories
Final Fantasy: Crystal Bearers
Muramasa
Madworld
Deadly Creatures
Cursed Mountain
House of the Dead: Overkill
Zack and Wiki
Dead Space: Extraction
No More Heroes 1 and 2
Tats v.s Capcom
Dawn of Discovery
A Boy and his Blob
Rune Factory: Frontier
Sky Crawlers: Innocent Ages
Resident Evil: Darkside Chronicles and Umbrella Chronicles
Boom Blox 1 and 2
De Blob
Fragile
Raving Rabbids Go Home!


There you go! The first 20 or so to come off the top of my head. All are AA or AAA titles, developed by third parties for the core, exclusive for Wii (retail), out now in America, and the list covers almost every genre in the book.

Sadly, If any of these were on Xbox 360 and/or PS3 with the same controls but better graphics..all would have huge followings. But instead, the are stuck on Wii so most of Neogaf ignores them.
 
A.CHAP said:
What is a hardcore game anyway?
I believe the technical definition states that a hardcore game is one that prevents the penis from folding in upon itself and becoming a vagina during play. All non-hardcore games, therefore, undeniably lead to genital emasculation when played.

Scientists have tracked the penis inversion process during which research volunteers were forced to play hardcore games followed by non-hardcore and "casual" titles. Their findings indicate a striking transition from a motherfucking shitstorm of HD fury, where baddies be smeared on the fuckin' walls with the dopest weaponry and the tits be bouncin' up in this AAA joint (10 on the penis scale), to a family singalong party experience of colourful jaggies, on-rails yoga positions, and animals whose names are ammended to include the letter Z (10 on the vagina scale).

It is a little know fact that this research resulted in the ERSB rating system we use today. The common misconception is that the rating letter M stands for for Mature, when it in fact stands for "Masculinity-retaining," and marks all hardcore games (and only hardcore games). E actually stands for "Emasculating" and certainly has never been featured on a hardcore game.

The rating T, frequently mistaken to mean Teen, actually stands for "Tits" because playing T-rated games comes with the potential to grow a pair of B-cups.
 
Skiesofwonder said:
I hate to the be THAT guy... but this thread is pissing me off, so:

Little King Story
Silent Hill: Shattered Memories
Final Fantasy: Crystal Bearers
Muramasa
Madworld

Deadly Creatures
Cursed Mountain
House of the Dead: Overkill
Zack and Wiki
Dead Space: Extraction

No More Heroes 1 and 2
Tats v.s Capcom
Dawn of Discovery
A Boy and his Blob
Rune Factory: Frontier
Sky Crawlers: Innocent Ages
Resident Evil: Darkside Chronicles and Umbrella Chronicles
Boom Blox 1 and 2
De Blob
Fragile
Raving Rabbids Go Home
!


There you go! The first 20 or so to come off the top of my head. All are AA or AAA titles, developed by third parties for the core, exclusive for Wii (retail), out now in America, and the list covers almost every genre in the book.

Sadly, If any of these were on Xbox 360 and/or PS3 with the same controls but better graphics..all would have HUGE followings. But instead, the are stuck on Wii so most of Neogaf ignores them.

:lol
youse Haloz and Dutiez be warned!!
 
Willy105 said:
I can't possibly believe the stereotype of all 360 fanboy gamers to only play M-rated FPS. There is no way.

Right?

Let's take this out first: I own more than 6 of the games he listed, and I loved at least 4 of them: I know those games first-hand.

What he's saying is that niche/appealing-to-enthusiasts titles, with the same (non-existent) marketing budget behind them and in a much more competitive environment where those games would fight for the same money targeted by much more appealing titles, would suddenly become HUGE hits on the HD platforms because of a more receptive audience.
That's freaking ridiculous.

There's nothing there that has the potential to "beat" its AAA HD opponent, and for those where there's no opponent we're still talking litle niche games.

Rabbids' previous outings, to take one game from the list that doesn't have pretty much anything to fight against on 360, were ported and guess what? They've sold like crap, making Ubisoft rethink about giving the franchise Nintendo exclusivity again.
So his point is moot.
 
Dash Kappei said:
Let's take this out first: I own more than 6 of the games he listed, and I loved at least 4 of them: I know those games first-hand.

What he's saying is that niche/appealing-to-enthusiasts titles, with the same (non-existent) marketing budget behind them and in a much more competitive environment where those games would fight for the same money targeted by much more appealing titles, would suddenly become HUGE hits on the HD platforms because of a more receptive audience.
That's freaking ridiculous.

There's nothing there that has the potential to "beat" its AAA HD opponent, and for those where there's no opponent we're still talking litle niche games.

Rabbids' previous outings, to take one game from the list that doesn't have pretty much anything to fight against on 360, were ported and guess what? They've sold like crap, making Ubisoft rethink about giving the franchise Nintendo exclusivity again.
So his point is moot.

I said huge FOLLOWING buddy. Nothing to do with sales. Way to miss-quote.

They would be more popular on Neogaf if they were for the HD twins, but most (if not all) would of sold just as bad or worse.

Please learn to read.
 
Skiesofwonder said:
I said huge FOLLOWING buddy. Nothing to do with sales. Way to miss-quote. They would be more popular on Neogaf if they were for the HD twins, but most (if not all) would of sold just as bad or worse.Please learn to read.

So, let me understand, this topic is about Reggie saying that nobody buys Wii's hardcore games.
You go on to post a huge list "because you're pissed" and imply that the HD twin's audience, differently than what Nintendo's peasants have been doing, would get interested en masse on those games making them hugely popular.

But, after my reply, you add that I must be an idiot who can't read and instead what you really meant was that, despite the HUUUGE following those games would get going HD, in the end nobody would actually buy any copies of those games... ZILCH, NIET! They don't actually buy those games they're intertested in(WHY?) of course! In fact they would actually sell worse because we all know that:
more people interested = less sales,
man was I stupid! Besides the fact that all of this would mean we're back to "those games don't sell shit/great/good because of the games themselves and not because of the platform" and then you're reply was totally moot in the first place, I wanna take an interest and ask:

What the fuck did you smoke? That's some good shit man, share it with the pueblo!

AniHawk said:
eeeeeeeugh

you're reading it wrong
 
Skiesofwonder said:
Sadly, If any of these were on Xbox 360 and/or PS3 with the same controls but better graphics..all would have huge followings.
Having played about 3/4ths of the list I have to disagree. Most of those games would be pretty low-key/forgettable no matter the platform.
 
samusx said:
This guy is a fuckin cunt.

EVERY SINGLE interview he does, he is asked about mature games and he always says, we have lots of mature games for older gamers. But he has been using Resident Evil 4 as an example for 3 years now.

What a joke. Can't he just admit that the Wii is not the playground for more adult gamer. How can he say that crap with a straight face?
He did say that.

He said they aren't experts at it [making Mature games], and that their developers don't really enjoy making it and would rather make games they want to make. How's that beating around the bush? Not only did he say that Nintendo has a problem but offered specific reasons why. These reasons are things Nintendo aren't prepared to deal with and when they do, that they will take a lot of time to resolve.

I take it some people didn't watch the video or even read the linked quote properly. It's okay guys; admit you were distracted by the Kick-Ass trailer.

a Master Ninja said:
Having played about 3/4ths of the list I have to disagree. Most of those games would be pretty low-key/forgettable no matter the platform.
I have to agree. As wonderful as they are they don't really define a tangible demographic to market too. M-rated games that aren't popular for particular types of gameplay (vs. something like GTA/MGS/Modern Warfare) are already bound to sell to a limited audience.
 
Dash Kappei said:
:lol
youse Haloz and Dutiez be warned!!

ugh

It wouldnt surpass those games in sales but i'm sure there would be alot more interest in many of those titles if they ran in fucking HD on one of the kewl systems.
Its not rocket science to figure out the mindset of your run-of-the-mill forum dweller.

And as a multi console owner, LKS takes a steamy shit on Halo and Dutiez from a tall tall mountain
ShockingAlberto said:
Eh, I'll go ahead and say it.

The only reason Heavy Rain got praised as art and Shattered Memories didn't was resolution.


This. Its retarded but its true.
 
I dunno. Wii is better off without 90% of the HARDCORE games people play on HD machines. Sure I think Wii doesn't have enough classics, but what console doesn't this generation?

Oh and I don't own a Wii and all of my best friends are white.
 
MYE said:
This. Its retarded but its true.

I don't think so. You know, VIDEOgames are still a visual experience too. And maybe the quality of the visual experience adds to the overall experience of a VIDEOgame. Maybe in a special case like Heavy Rain even more, because it's more about atmosphere and movie like experience than gameplay? Maybe there is a reason why all those years developers tried to go for better graphics and the consumers liked that.
 
My guess is that the Wii is just not the console that devs want to develop for. They want either high power to make things that were impossible last gen, or online abilities. With the Wii you have nothing of that, and even worst, with the super simplistic controllers you have to simplify games to death. That said, it's those specificities that made this console so popular in the first place, the shitty hardware allowed some super aggressive price tags, and the simplified controls managed to grab a new audience. I can understand Nintendo doing things its own way, after all, the Gamecube was perfectly capable of handling PS2-Xbox games, but it still failed
 
Dra-Q said:
iy0h9x.jpg
This is the most incredible photo I have seen in my life. The track pants, the tucked in pokemon shirt, the police officer, the stance and the facial expression and the kid fucking looks like Reggie. That picture is an absolute perfect moment in history, bravo to the genius who snapped that.
 
Thrakier said:
I don't think so. You know, VIDEOgames are still a visual experience too. And maybe the quality of the visual experience adds to the overall experience of a VIDEOgame. Maybe in a special case like Heavy Rain even more, because it's more about atmosphere and movie like experience than gameplay? Maybe there is a reason why all those years developers tried to go for better graphics and the consumers liked that.


If that was true, then old 2D games wouldn't get so much praise here, and people wouldn't constantly be clamoring for things like 2D platformers.

RockmanWhore said:
My guess is that the Wii is just not the console that devs want to develop for. They want either high power to make things that were impossible last gen, or online abilities. With the Wii you have nothing of that, and even worst, with the super simplistic controllers you have to simplify games to death. That said, it's those specificities that made this console so popular in the first place, the shitty hardware allowed some super aggressive price tags, and the simplified controls managed to grab a new audience. I can understand Nintendo doing things its own way, after all, the Gamecube was perfectly capable of handling PS2-Xbox games, but it still failed


The problem with this is that:

1. I haven't seen a single game on any console that couldn't have been done last generation but in a lower resolution.

2. Developers don't have to simplify anything on the Wii because of the controller, but rather, they choose to and end up doing it poorly.
 
AceBandage said:
1. I haven't seen a single game on any console that couldn't have been done last generation but in a lower resolution.

But that's the thing he was reffering to - they don't want it in lower resolution. They want to make spectacular spell effects, pores on the skin, realistic character models, etc. All of which is not possible on PS2, Wii, etc.
 
Castor Krieg said:
But that's the thing he was reffering to - they don't want it in lower resolution. They want to make spectacular spell effects, pores on the skin, realistic character models, etc. All of which is not possible on PS2, Wii, etc.


And all of which really hasn't added anything to games, other than the initial "Ooh" effect that wears off quickly.
And even then, so many games that have been selling well this generation are barely doing this to begin with.
Developers are adding all these little resource hogging effects to games that you barely notice, rather than making them run smoothly at a good framerate.
It's baffling.
 
Skiesofwonder said:
Sadly, If any of these were on Xbox 360 and/or PS3 with the same controls but better graphics..all would have huge followings. But instead, the are stuck on Wii so most of Neogaf ignores them.
very true.
 
RockmanWhore said:
My guess is that the Wii is just not the console that devs want to develop for. They want either high power to make things that were impossible last gen, or online abilities. With the Wii you have nothing of that, and even worst, with the super simplistic controllers you have to simplify games to death. That said, it's those specificities that made this console so popular in the first place, the shitty hardware allowed some super aggressive price tags, and the simplified controls managed to grab a new audience. I can understand Nintendo doing things its own way, after all, the Gamecube was perfectly capable of handling PS2-Xbox games, but it still failed

Wrong. It's just that devs fear the really unpredictable sales on Wii. There's a myriad of devs who want to make 2D games or just those who don't have enough dough to cough up the dev costs of AA shooters. But like I said the sales on your games on Wii are near to impossible to estimate.

So to Iphone they go.
 
AceBandage said:
Developers are adding all these little resource hogging effects to games that you barely notice, rather than making them run smoothly at a good framerate.

Insomniac Games commented a few months back how A Crack in Time will be the last game in which they put emphasis on framerate. They said high framerate is not reflected in sales, as opposed to high graphics.
 
Castor Krieg said:
Insomniac Games commented a few months back how A Crack in Time will be the last game in which they put emphasis on framerate. They said high framerate is not reflected in sales, as opposed to high graphics.


Which is depressing as a gamer to hear.
I'm sorry, I appreciate a good looking game, but I don't play it to stare at the tiniest details of some bush that I won't notice because I'm gunning down 100 enemies at a time.
 
Huh? He said the content is there if people want it, which is true.

Though they aren't the best type of games - and why would devs bother making something like a 'bioshock' on the Wii when they're guaranteed success on other platforms?

You want M rated games, get a PS3 or a 360.
 
zoukka said:
Wrong. It's just that devs fear the really unpredictable sales on Wii. There's a myriad of devs who want to make 2D games or just those who don't have enough dough to cough up the dev costs of AA shooters. But like I said the sales on your games on Wii are near to impossible to estimate.

So to Iphone they go.

I simply refuse to believe that Nintendo is the only company capable of creating blockbusters on the Wii.

Unless of course you want to tell me Nintendo is a 100 times more talented than all game devs out there.
 
This thread is one of the most insanely idiotic things I have ever read. At no point in this rambling, incoherent dialogue has it been even close to anything that could be considered a rational thought. Everyone in this board is now dumber for having read it. I award it no points, and may God have mercy on our souls.
 
D.Lo said:
This thread is one of the most insanely idiotic things I have ever read. At no point in this rambling, incoherent dialogue has it been even close to anything that could be considered a rational thought. Everyone in this board is now dumber for having read it. I award it no points, and may God have mercy on our souls.
or just post the youtube link
 
AceBandage said:
If that was true, then old 2D games wouldn't get so much praise here, and people wouldn't constantly be clamoring for things like 2D platformers.

WTF, are you serios? What does this have to do with what I said? Did I say "games with old/ugly graphics by TODAYS standard are not enjoyable"? Or did I talk about ONE specific game in ONE very specific genre? What does with have to do with retro-gaming and nice childhood-memories?

Graphics ARE important. It's what you see. It's one major point of videogames. Without graphics, we wouldn't play videogames at all.
 
jett said:
Reggie is a marketing stooge. Nothing more and nothing less.

I'm not surprised so many Wii gamers look up to him though, brilliant move on Nintendos part creating a daddy figure for them. "You'll play these games and like them!"
 
Thrakier said:
WTF, are you serios? What does this have to do with what I said? Did I say "games with old/ugly graphics by TODAYS standard are not enjoyable"? Or did I talk about ONE specific game in ONE very specific genre? What does with have to do with retro-gaming and nice childhood-memories?

Graphics ARE important. It's what you see. It's one major point of videogames. Without graphics, we wouldn't play videogames at all.


And I never said they weren't important.
But you were making it sound like the advancement in graphics was all that matters.

BlueTsunami said:
I'm not surprised so many Wii gamers look up to him though, brilliant move on Nintendos part creating a daddy figure for them. "You'll play these games and like them!"

Sony tried the same thing with Ken "You will work more hours!" Kutaragi.
 
AceBandage said:
Sony tried the same thing with Ken "You will work more hours!" Kutaragi.

No doubt and he's now probably working at some small Japanese electronics place repairing toasters
 
AceBandage said:
1. I haven't seen a single game on any console that couldn't have been done last generation but in a lower resolution.
Not one? Really? I agree with what you're saying in principle, but this is an exaggeration.
 
AceBandage said:
And I never said they weren't important.
But you were making it sound like the advancement in graphics was all that matters.

I didn't say that. I said it's important as well. And it's obviously very important for a game like Heavy Rain compared to some ulgy wii adventure.
 
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