I bought Namco Museum for Switch in part because I wanted to play Pac-Man Vs. at a work party. This was a mistake.
I own four pair of Joy-Cons. Those are working great (though too many of them have been warrantied over time). So I initially figured that I'd pair up three pairgiving everyone a pair of Joy-Cons makes for a better experience than sideways Joy-Consand my coworker would bring his Switch with the free app that the Pac-Man player would use.
Once we figured out where in the menus we actually had to go to connect up the second and third players (go into options and select 1-3P, if I recall correctlyyou'll get the Switch controller config dialog), I set about to start a game on my docked Switch.
It would "search" for about one second then say there was a problem and the game would restart from the title screen. Tried multiple times. Even rebooted the Switch. Nothing.
We played Puyo Puyo Tetris for awhile instead, with four pair of Joy-Cons. Again, everything was working fine there.
After a few rounds of PPT, I wondered if maybe I needed to use sideways Joy-Cons instead, so that there were fewer wireless things going on. Surprisingly but not really, reconfiguring Pac-Man Vs. to this setup made it so that it would actually search for the other Switch! It took two tries, but we finally got it hooked up. Awesome.
But there was another problem now: the Pac-Man Switch was lagging like hell.
We tried to mitigate this by having the Pac-Man player stand literally three feet from my Switch. But while the game was running apparently smoothly on the TV, the second Switch was stuttery, sometimes freezing for 10+ seconds.
Absolutely ridiculous. This is not online play. Why is it broken like this?
TL;DR: Pac-Man Vs. with a second Switch is broken. Don't buy Namco Museum with dreams of playing it.
I own four pair of Joy-Cons. Those are working great (though too many of them have been warrantied over time). So I initially figured that I'd pair up three pairgiving everyone a pair of Joy-Cons makes for a better experience than sideways Joy-Consand my coworker would bring his Switch with the free app that the Pac-Man player would use.
Once we figured out where in the menus we actually had to go to connect up the second and third players (go into options and select 1-3P, if I recall correctlyyou'll get the Switch controller config dialog), I set about to start a game on my docked Switch.
It would "search" for about one second then say there was a problem and the game would restart from the title screen. Tried multiple times. Even rebooted the Switch. Nothing.
We played Puyo Puyo Tetris for awhile instead, with four pair of Joy-Cons. Again, everything was working fine there.
After a few rounds of PPT, I wondered if maybe I needed to use sideways Joy-Cons instead, so that there were fewer wireless things going on. Surprisingly but not really, reconfiguring Pac-Man Vs. to this setup made it so that it would actually search for the other Switch! It took two tries, but we finally got it hooked up. Awesome.
But there was another problem now: the Pac-Man Switch was lagging like hell.
We tried to mitigate this by having the Pac-Man player stand literally three feet from my Switch. But while the game was running apparently smoothly on the TV, the second Switch was stuttery, sometimes freezing for 10+ seconds.
Absolutely ridiculous. This is not online play. Why is it broken like this?
TL;DR: Pac-Man Vs. with a second Switch is broken. Don't buy Namco Museum with dreams of playing it.