Thanks, more of a skill than talent - 3D art is all about technical stuff, whilst 2D needs talent.
lol
hey! 3d animation takes talent! modeling (and organic modeling more-so), takes talent too.
but i concur, the TD side of things is just checking on and off a bunch of attributes. its really just about having the know-how and waiting for renders XD.
I will say that all the technical stuff is getting easier and easier to make things looking good so achieving quality levels isn't as difficult as it used to be. where as animation tools have kinda plateaued.
like its become easier to sculpt/paint textures/normals/etc in the last 10 years, but im still animating with tools like nothings changed.
the fact that modeling/texturing are getting a little less complicated is making it more feasible for the user/more users to impart their artistic visions though.