JoeFenix said:So I recently bought a PS3, went through Resistance and up to Very Hard on Sigma.
I have nothing else to play on this thing and I was looking at picking up some PS2 rpgs on the cheap. What would you guys recommend?
llTll said:very easy. FFX
oh didnt knew you were from Europe.Tailzo said:How many of the great RPG mentioned have been released in Europe? And how many of them will work on my PAL PS3? I've heard Persona 3 will be released in Europe by Koei, but I still do not know if it'll be bc with the ps3. Also, I could not find any EU release date for tales of the abyss. Is it US only?
Tenbatsu said:Nocturne is my favourite RPG of all time. I own the Jap special version which comes with an urn for burnin incense.
Powerslave said:Good PS2 Rpg's? There aren't any.
don't tell me, this is considered offensive in america. :lolakachan ningen said:![]()
Ban Powerslave too while you're at it.
Darji said:oh didnt knew you were from Europe.
Then i will say Dragon quest VIII, Suikoden 5 and were Tales of legendia released in pal regions?^^
jj984jj said:
Powerslave said:Good PS2 Rpg's? There aren't any.
The ban begger got put down, that's even better.Reilly said:Best. Ban. Ever.
Reilly said:Isn't Shadow Hearts: Covenant kinda hard to find now?
Yoboman said:Do I need to have played previous Shadow Hearts games for Covenant?
Yoboman said:Do I need to have played previous Shadow Hearts games for Covenant?
Farore said:I thought Powerslave was only joking...![]()
You do not need to, but it's a plus, since the sequel has the same hero, and it is a direct sequel in the same world.Linkzg said:I will add another question, what type of combat system does the game have? I checked the general ratings for the game and they are prety high.
Common gameplay elements
All three Shadow Hearts games are turn-based RPGs. There are two unique elements to the Shadow Hearts games.
Judgment Ring
For nearly every combat action and for some mini-games, the player is presented with a "Judgment Ring". This is shown as a circular field that has a radar-like line that sweeps through the circle a single time. There are several colored areas on this field. To successfully complete an action, the player must hit a button as the line passes through the area. For direct attacks, there are one or more of these areas, and as long as each area is hit properly, the player can attempt to make multiple attacks within the same turn. For most offensive and some defense spells, there are areas that must be hit before a last larger area to successfully complete the spell. Most other actions have just one single area to be hit. For attacks, offensive and healing spells, there is also a narrow red area at the end of some sections; if this area is hit, then the attack or spell or item benefit is slightly increased; however, it is possible to miss these areas easily and fail the movement.
There are generally a number of ways the ring can be altered willing and unwilling in the games. Special items or persons can widen the size of the marked areas to decrease the chance of missing the mark, or even add a new zone for an additional attack. Equipable items may alter how the Ring behaves, trading off with another statistic; for example, one may be able to increase a character's speed in battle (attacking more often) at the cost of having the Ring sweep faster. Monsters may inflict Ring status changes, such as increasing the sweep speed or reducing the visible size of the ring, which can be cured through spells, items, or restored after battle is completed.
Some gamers complained about the Judgment Ring after the first game, claiming it made the game too hard. To appease them, the second and third games have the option to turn the ring off completely. As a trade-off, doing this prevents the player from performing critical hits, strikes, and other special effects, essentially creating a large handicap in exchange for the reduced difficulty.
Sanity Points
In addition to the usual Hit Points and Mana Points for each character, there are also Sanity Points (SP), which decrease every turn the character is in battle (as a representation of the character's exposure to the horrific and maddening creatures) or can also be drained by enemies. When a character reaches zero Sanity Points, that character becomes "Berserk"; the character will perform random actions on random battle participants (including the player's party) with increased bonuses until either some Sanity Points are restored, or the battle ends. As with Hit Points and Mana Points, there are ways to restore Sanity Points in battle.
Darunia said:Yes I'd also like to know this. I read that it's better to have played the first one to get to know the characters/world, since they follow eachother directly. I'm looking for the first one and Covenant now but they don't come cheap.
btw I've completely lost track of how many times Powerslave has been banned, such a troll
I will add another question, what type of combat system does the game have? I checked the general ratings for the game and they are prety high.
Not really,but it would be better if you did. You can play Shadow Hearts From the new world without having to play the first 2 since it features a completely new cast and it's story is not connected to any previous Shadow Hearts. However Covenant is the best in the series.Yoboman said:Do I need to have played previous Shadow Hearts games for Covenant?
Darunia said:wow I can buy all 3 Shadow Hearts games in one package now, awesome
JoeFenix said:So I recently bought a PS3, went through Resistance and up to Very Hard on Sigma.
I have nothing else to play on this thing and I was looking at picking up some PS2 rpgs on the cheap. What would you guys recommend?