go_straight
Banned
I played metal slug 3 for the first time (at least in 15 years) yesterday and with my big surprise I'm not particularly feeling it. I much prefer X and the first one.
Which is better, KoF 94 or 98?
Are they good ports/worth buying?
I can't speak for Neo Turf Masters, but this is simply not true for the rest of the games. You have to manually adjust controller options via the Switch home menu though, otherwise it defaults to whatever you used when you turned on the console. If only Bombcast had corrections like the Beastcast.
It's kind of nuts how fast they're pumping these NEO GEO ports to the Switch. They really aren't playing.
I wish more companies were like this.
So the metal slug slowdowns are intentional to make it arcade perfect? Never been fan of that concept, street fighter 2 ports do the same...
Alpha Mission II, a vertical space shmup and sequel to Alpha Mission on the NES (and arcade).
As someone who never played SamShodown before. Is IV a good entry point? Always been curious about the series but I don't want to download some ROMs
Does it support screen rotating?
As someone who never played SamShodown before. Is IV a good entry point? Always been curious about the series but I don't want to download some ROMs
The Neo Geo used an horizontal screen. No Neo Geo game support Tate and the shmups are all designed around yoko screen.
I want Super Monkey Ball 1 on Switch. Kthanx
The Neo Geo used an horizontal screen. No Neo Geo game support Tate and the shmups are all designed around yoko screen.
The Arcade Archive releases offer a Tate screen mode so you can play the game that way if you want, but it won't natively support it.
When I got my MVS copy of Metal Slug 1 I thought maybe my motherboard was going because of all the slowdown lol. I just didnt remember it being that bad back in my arcade days, but it is.So the metal slug slowdowns are intentional to make it arcade perfect? Never been fan of that concept, street fighter 2 ports do the same...
I want Super Monkey Ball 1 on Switch. Kthanx
Has there been any confirmation of Samurai Shodown IV for US e-Shop? And when is it coming out?
I know there were graphical problems initially with these. Has that changed?
That game is good.
Here's a powerup system guide someone on shmups made:
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Oh man, I was about to post exactly this.
Is Magical Drop possible? Or are there issues with licensing? Having Tetris, Puyo, and MD on the same portable device would be a dream come true.
G-mode saw a potential in mobile gaming and managed to obtain the rights to Tetris in Japan in 2001, and currently use this license to remain a major player in the mobile entertainment industry in Japan.[7] In 2004, G-mode acquired the back catalogue of Data East Corporation.[8] In 2005, GungHo Online Entertainment invested in the company.[9] They currently license out these Data East titles on the Wii Virtual Console, Gametap, and Mobile Platform. G-mode released an official Data East website in December 2007.[10] In 2010 is revealed that the company will publish several Data East titles on the Zeebo console in Brazil and Mexico.[11] On March 1, 2012, after several years of Wii Virtual Console support, G-Mode delisted all of its games from the service.
Get that golf gameSo I brought ASOII.
Damn this is pretty good. I love shmups and this seems right up my ally.
I added 2000yen to my cart, so I should probably buy something else. Undecided on either Metal Slug 3 or the golf one with the name that has just completely gone out of my head.
Now I really hope they'll release Metal Slug 2, X, and kof 01-02.
Any chance for Metal Slug 4 to 6?
Hamster would need to get a license but it shouldn't be difficult. They just need to get the license from G-mode who owns the magical drop games.
https://en.m.wikipedia.org/wiki/G-Mode
If they start porting Atomiswave games I'll harass them for some Hokuto no Ken.
Many games are balanced around slowdown. Removing it can make some games literally impossible for a human to 1CC, or MUCH harder. You may not care about that but it is pretty important among arcade enthusiasts. I do think it is neat when the option to turn it off is available, but all it really does is demonstrate the above, not an actually enjoyable way to play.
Who is everyones go to golfer on Neo Turf Masters? Been swapping between the USA, GB and Japan guy and all of them have weaknesses that tend to pop up over 18 holes for me
Being able to recover and putting seem way more important than driving, unless you're stupidly good at it of course
So are we only going to get Neo Geo games from Hamster on the Switch?
If you are precise on the drive, the German guy is the best for me. Has asesome putting.
I bought a couple after being informed that the colors were fixed.
It's kind of nuts how fast they're pumping these NEO GEO ports to the Switch. They really aren't playing.
I wish more companies were like this.
If only Nintendo could be as quick and efficient with the VC, Hamster is totally showing them up right now.
Capcom are way better at getting their stuff on VC than Nintendo as well
Super weird that none of the NG games have TATE but TATE is built into the emulator.
Is it a MAME emulator or something? Really weird.
And Konami too, surprisingly. Just yesterday they released two more TG-16 games on Wii U VC, Super Star Soldier and World Sports Competition.
It's funny...
I used to think it was lazy devs or some other shit. I made a bit of a fuss about Mega Man X on N3DS having the same slowdown the console game had. But overtime, after playing more games with the "problem" and reading posts like yours, I've come to appreciate it. Emulation accuracy!
Waku Waku 7? But it's more like a tank with a police dog.I saw a screenshot of a fighting game that was ported that had a giant (metal?) ball as one of the characters. Was I hallucinating or is it real?