ThLunarian: Looking forward to seeing you play this character. Ive already got a way to weave the question of whether or not he really is the embodiment of a forgotten god into the mythos, so I think thats going to tie everything together when we get the next campaign up and running.
Mully: You got a lot of mileage out of the metaphor and looked to have taken it every which way I can possibly think of to take it. As something broken up and spread through a larger work, I think it could be effective. Taken in isolation and comprising the entirety of the submission, however, it got a bit tiresome to read. Like not too much was actually happening, but the depth and breadth of the metaphorical description dragged everything out and slowed the pace to a crawl.
Axelhortsemchi: Well look who else has crossed the tracks from PbP GAF : P Ill tell you straight up, comedy is damned hard to write, in large part because so much humor depends on visual components, inflection, delivery, etc. Converting that to the written form is a tall order. The absurdism worked in fits and spurts (the part about the priest leading children to make risky investments was great), but not every gag was a direct hit. It needs some polish on the voice and delivery, particularly the bits that would be a sight gag in any sort of visual adaptation. Imagery like bars slamming shut over the windows would be delivered in a fraction of the time it would take to read a sentence describing the action, so it understandably impacts the pacing and flow of the jokes. Lunarians had me look over stuff hes written before, Im always there to bounce stuff off of.
MilkBeard: I think the build up to what ultimately proved to be the conflict of this one went on for too long, since it essentially consisted of the characters just getting together at a coffeeshop without anything revelatory or poignant about the characters to make it worth the wait. When the guessing game stuff began in earnest, it mostly just painted the whole lot of them as petty assholes who I found to be intensely unlikeable and impossible to sympathize with.
Sethista: This line at the end really stood out for me:
OK BITCH, YOU LIED TO ME FOR THE LAST TIME. You make me do these things, that I dont want to do. I love you, and you dont deserve it. You do NOTHING TO DESERVE IT! YOU BITCH!
An abuser telling their victim that they dont deserve it is something that kind of flies in the face of the conventional understanding of the psychology of such scenarios. Not that it couldnt ever happen, but--and I
really fucking hate myself that Im about to invoke this, because this is not something I worry about--it lacks emotional truth to me. The mantra that she doesnt deserve it, that she does nothing to deserve it, has for so long been the lines that come out of the supportive friend who is trying to convince the victim to leave/get help that it rings false to come out of the mouth of the one doing the abusing. Again, not that it couldnt ever happen, but having to go up against the readers expectations is always going to be difficult. Also, the story didnt end so much as stop. Theres no resolution, it just cut to black at the climax : P
Crunched: Overall, this was a well done example of showing instead of telling, though not without a few hiccups. For me, beans coming in a jar was a strange thing. A quick Google search showed that yes, beans can come in jars, but I wonder if its a regional thing. I certainly have never seen them, and didnt find them when I was at the grocery store yesterday and thinking about it. Stanza/item/whatever we should label these #14 mentions the tire flipping up like a tombstone. Again, strange imagery, because Im not really familiar of any situation in which tombstones do much or any flipping. Those two (really one, since I will concede the beans thing was my own lack of knowledge) things aside, I think the other minor problem you had was the consistency in the characters voice. #20, in particular, stood out to me as being notably less sophisticated than the other parts, and none of them struck me as coming from the kind of person who would use the word embolism.
dangerbyrnes: Unfinished and unedited arent necessarily the same thing : ) The story at work here was serviceable enough, and I wish it had seen its way through to the conclusion. But even for an unedited draft, the number of errors was through the roof. It didnt render it unreadable, but it certainly took me out of the experience to keep tripping over it.
mu cephi: I get the impression that we were supposed to consider Beck the villain of this story (the bit about her sleeping with a sixteen year old kind of bends my thinking in that direction), or at least put her and her sister on relatively equal moral standing as both being imperfect people. But Moll, in the end, was unequivocally in the wrong, and Beck was right. Moll got sloppy, left her teammate behind to get captured and tortured, and now as a result their entire colony is going to be wiped out. Whether or not the settlement should remain in isolation and hiding or not is a legitimate debate to be had, but it wasnt Molls call to make, and now people are going to die.
FlowersisBritish: Modern world where magic is common hijinks, smartass remarks, morally dubious protagonist, it really had a lot going for it. At the core of this is a story that hits all the right buttons for me, but it needs some polish to really bring out the lustre. Grammar and punctuation errors aside, some of the dialogue could have been tightened up, and some of the descriptions were pretty boring and straightforward. Give it a go without worrying about the wordcount and see what it yields.
Mike M: Its not the greatest story ever written, but it turned out more or less exactly as I had intended. The notion of a prince on a journey with a princess after accidentally slaying a harmless dragon was something Id had in mind since
challenge #112, but I always got jammed up on the interaction between the prince and the princess resulting in anything but them just standing around screaming at one another. Then I had the idea for a stupid owl, and everything else came together for me. I like these three enough that I may revisit them down the line in some other pisstake on fairy tales and fantasy quests. Sidenote: I am entirely too amused at the notion of a vocal sword that just keeps shouting, Hey!
Tangent: Not sure if Plane is a typo, or if theres some sort of reference to the fact that shes a duck and she flies in there. A cute enough story, I actually weirdly really appreciated the epilogue at the end that shows that the good-looking ducks were full of shit and their lives were shit because they are shit. But they look
gorgeous doing it.
Tim the Wiz: This was too disproportionately weighted toward the first aspect of the story regarding the grandfather for me to fully appreciate. The human smuggling portion is the part that has the action and conflict, but it almost seems a footnote that could have been expanded. The key thing tying the two stories together was the needing to believe your lies, which seems like it could have probably been conveyed with nothing more but the final paragraph and lines of dialogue from the first part.
Ashes: Why, there are no astronauts in this story at all! Also, Im immensely confused as to who the narrator was supposed to be. Other than that, I thought it did an admirable job of jumping from people and time willy nilly to weave them all together into a coherent story at the end regardless. I dont usually go for such things, but I really liked this one.
Cyan: Full of decent world building and descriptions, all the same I couldnt help but feel underwhelmed at the end. Everyone but the protagonist was interesting enough, but he seemed to have the charisma of a bowl of oatmeal with no particularly clear morals or principles that we should be shocked to see him violate by seeking the necromancers buried works.
Ward: Everything seems rather obvious from the start. There are only so many scenarios in which case people are going to buying a bunch of stuff for disposing of a body, limited almost entirely to disposing of a body. The final line stating that it was the first truthful thing Clyde had said that day seemed odd and out of place as a narrative aside in a screenplay. Ive never read a screenplay to completion, so I dont know how common an occurrence that is, but it seemed at odds (and in a different verb tense) than everything else that came before which was strictly simplistic descriptions.
Nezumi: If only we had Azih this week, wed have had almost all of PbP GAF in attendance this week : ) The idea that insects who look like other things by way of camouflage would be upset for being mistaken for the things they look like seems a bit out of sorts, since thats like the entire point of them looking like other things. Loved the payoff, though.
Votes:
1.) Ashes
2.) Crunched
3.) Cyan