If anybody wants to add some visual flair to their posts, I've started a compilation of soundtrack cover art on Minus. As with the archive, more will be added to this over time.
The Academy Awards are for Best Original Score and Best Original Song. This is clearly "soundtrack" Perhaps a more apt comparison would be to compare Hotline Miami as the gaming equivalent of movies with soundtracks like Good Morning Vietnam, Trainspotting or Forrest Gump. An excerpt from a random "greatest soundtracks" list, on Trainspotting:Picking Hotline, is like picking Madden. There's no difference. If that was the case, the Oscars(using it as a example)would vote for comps as well.
Essential to the film's success was an audaciously scattershot jukebox soundtrack which perfectly embodied the film's anarchic charms. Listening to the CD is like watching the entire movie in your head, from Iggy Pop's frenetic 'Lust For Life' (the opening high-street chase sequence), through the ironic melancholy of Lou Reed's 'Perfect Day' (Renton's heroin overdose), to the blood-pumping climax of Underworld's chanting heartbeat 'Born Slippy' (our anti-hero's gleeful escape).
I don't think you need to play a game to listen to the soundtrack and make a vote if you want to though!
C'mon people, CRIMSON SHROUD!!!!
http://www.youtube.com/watch?v=9RqdEjNikDA
Cool, thanks. I was thinking of doing the same thing I do with my GotY/voting posts and just making small banners, but at least this... uh, better disguises the walls of text I tend to write.If anybody wants to add some visual flair to their posts, I've started a compilation of soundtrack cover art on Minus. As with the archive, more will be added to this over time.
Excellent post. I haven't played Hotline Miami myself yet because I've been crazy busy, but having listened to the soundtrack and having seen a bit of the game footage from Quick Looks / Let's Plays or walkthroughs, I can see why people are genuinely enamoured with it. It's similar to how some of the orchestrated works in some games don't seem like they would fit in a game, but when you actually go play the game, it works so well in context. It isn't like... I dunno... THPS or Crazy Taxi where the soundtracks are licensed and you just select a few tracks to board/drive around with. The music is properly used in context, and I think because of that, it can still be considered a contender for SotY. I don't see the problem with it.The Academy Awards are for Best Original Score and Best Original Song. This is clearly "soundtrack" Perhaps a more apt comparison would be to compare Hotline Miami as the gaming equivalent of movies with soundtracks like Good Morning Vietnam, Trainspotting or Forrest Gump. An excerpt from a random "greatest soundtracks" list, on Trainspotting:
I would love to compare the difference between the thought and effort between selecting songs for a game like Madden and a game like Hotline Miami, but it sounds like you didn't actually appreciate Hotline Miami itself (if indeed you've played it at all). I think from an outsider's point of view (or from someone whom HM didn't really resonate) it's quite easy to see how it's just a bunch of songs. But if you've played it and are able to acknowledge how the music is used to draw the player in, how it affects the theme of the game and the emotion of it's audience... it couldn't possibly be discounted because it works that damn well.
By the looks of things, though, it's an outsider's view that you're taking... if the fact that you've not posted in the Hotline Miami |OT| at all is anything to go by. I'm not going to say that you should go and play the game because of how how highly I (and many others) think of it, but I am saying that if you haven't played it at all (just looked up it's music on YouTube or downloaded it) then you cannot really comment on it's validity in this thread. It'd be like saying the Rez soundtrack shouldn't be considered a "soundtrack" because it doesn't contain any specifically-composed songs. I'm sure there are far more people who have played that (than HM) who would share the same argument.
Yay!1. Dustforce
Mists of pandaria (first wow soundtrack that's good)
I don't think you need to play a game to listen to the soundtrack and make a vote if you want to though!
C'mon people, CRIMSON SHROUD!!!!
http://www.youtube.com/watch?v=9RqdEjNikDA
I'm going to take a break from updating the image compilation so I can get back to the archive. A surprising number of these games don't seem to have a proper soundtrack release, so I had to improvise a bit.
Favourite track: Ascension
Honestly, it may or may not be your thing. Part of the reason I love it is because I love that era of music, for both the music as it's own thing and as a part of a lot of movie soundtracks (see: pretty much everything John Carpenter did, along with Harold Faltermeyer and Giorgio Moroder). It's that, and the way it's able to evoke such a specific time, place, setting and emotive experience with a (relatively) simple control scheme and low-fidelity of output (both visually and sonically).Listening to all of the Hotline Miami music makes me want to get the game, actually... I don't know anything about it but it does sound really unique. Or maybe oldnique?
See, I still think Lumines should rate a mention as well, even though it's not as intrinsically tied to what's happening on the screen as Miami. Playing through all the levels in one session shows the intention of a "journey" the music is takes and the experience it's intended to impart, but it's clear that the game itself is more a vessel for the music and less something that ties in with it.Excellent post. I haven't played Hotline Miami myself yet because I've been crazy busy, but having listened to the soundtrack and having seen a bit of the game footage from Quick Looks / Let's Plays or walkthroughs, I can see why people are genuinely enamoured with it. It's similar to how some of the orchestrated works in some games don't seem like they would fit in a game, but when you actually go play the game, it works so well in context. It isn't like... I dunno... THPS or Crazy Taxi where the soundtracks are licensed and you just select a few tracks to board/drive around with. The music is properly used in context, and I think because of that, it can still be considered a contender for SotY. I don't see the problem with it.
I mean, depending on how things go, I might drop it out of my Top 3 and put it in the honourable mentions at least (I did the same thing with Sonic Generations last year because of the fact that that entire soundtrack consisted of remixes), but when I play the game during my vacation, I could very well become enamoured with the soundtrack and give it a top spot due to how it immerses the player in the game's environment. As long as the soundtrack embodies everything there is to the game, I don't see an issue here.
It's just like how some people could take issue with the likes of Sound Shapes or Lumines (or perhaps DJMAX Technika Tune--but that one's kind of toeing the line because of the stuff like KARA). Those soundtracks are the ones I'd truly feel kind of iffy about.
1.-Kid Icarus: Uprising (oh look its Mitsuda)