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NeoGAF's Soundtracks of the 5th Generation Voting Thread

1: Vagrant Story - What I believe to be Sakimoto's greatest work. The textures, harmonies and thematic material are all inspired and timeless. The ten minute introductory track alone is astonishing.
2: Xenogears - Mitsuda's greatest work? Maybe.
3: Saga Frontier II -There is no one else in the gaming business who can write music like this. Hamauzu trumped it later on with FFXIII but SaGa Frontier II still retains its freshness.
4: Medal of Honor - The score that put Michael Giacchino on the map. It's still brilliant. It was hard to decide between this and Underground but ultimately, it has to be the original.
5: Final Fantasy VIII - Easily my favorite of the 3 Uematsu PSX scores, VIII has all of the energy and emotion of VII and IX but cuts out most (but not all) of the filler.
6: Suikoden II - It was hard to decide between this and I. II has a lot more filler in it but its highlights are so many that I had to settle for it. And I love the game more too.
7: Legend of Mana - I can't say this is my favorite Shimomura score to listen to but it may be the one I respect the most. Great area themes in particular.
8: Castlevania: Symphony of the Night - Yamane's music for this game is wonderfully varied, intense and in surprisingly good sound quality for its time. She's wrote great stuff for the series later on but I think SotN remains her most consistent soundtrack.
9: Star Ocean II - Sakuraba's magnus opus. He's written a few things since (especially in the couple of years after) that came close to matching it but to me, this is the best blend of his ethereal town music and rockin' battle tracks.
10: The Legend of Zelda: Ocarina of Time - I'm putting this on there more for historical importance. I'm not a gigantic fan of the soundtrack but many of its pieces went on to be Zelda mainstays and in many ways, it was ahead of its time. The N64 synth really hurts it, though.

Honorable mention: Dragon Warrior/Quest VII - Sugiyama's DQ soundtracks tend to be pretty consistent (up to VIII, at least) and VII's music is wonderful, even if it's stretched incredibly thin in the 100-hour game.
 
1) The Legend of Zelda: Majora's Mask
-An emotional sountrack that can bring your spirit peace, send shivers down your spine and make your heart race faster at the impending doom, or induce melancholy hopelessness. Plus some good tracks from OoT.

2) Final Fantasy VIII
-This soundtrack always seemed the most classical. But also the most electronic. And that town song.

3) Final Fantasy VII
-I'll highlight some good area themes, Beautiful scenery. And Wintery land. And perhaps the best, a nostalgic place that experienced tragedy.

4) Final Fantasy IX
-Nobuo strike again. From beautiful Spanish inspired action music, the tragic theme of a decimated once great people, to you're not alone.

5) Wipeout
-Cold Storage is great. Messij is the most iconic.

6) StarCraft
-Just outstanding for an RTS.

7) Super Mario 64
Amazing how quickly this one became classic. Bowser's road seems appropriately daunting. They remixed a SMB classic to make it sound more mysterious. And I always like the ending.

8) NiGHTS into Dreams
-Great level music. Unique jazzy boss themes. And the most satisfying after boss music to do a flying dance to.

9) Radiant Silvergun
-From the beginning it's set up for greatness. This one always seemed so intense for a shmup OST. This one seems to match lightheartedness with intensity both.

10) Castlevania: Symphony of the Night
-Well, it's a symphony. Classical sounding. And also some atmospheric tracks.

I probably should have OoT on there, but Majora's Mask stole most from that game and added many more that I prefer.
 
10) Panzer Dragoon: This OST is filled with really great tunes that fit the feel of the games epic scale :').
9) Pokemon Red/Blue/Yellow: This game is too iconic not to put on this list XD! Catchy tunes that are ingraved in all our minds like the battle theme or the gym leader battle theme :).
8) Nights into Dreams: Filled with nistolgic tunes that really invoke the dream world the game creates :).
7) Super Mario 64: This OST is so iconic XD. Bomb Bomb Battlefields, Dire Dire Dock, Rainbow Ride, the Bower battle theme; really hits home :).
6) Spyro 2: This OST is a great one in a series of fantastic scores throughout the series :). Very catchy tunes and themes that really fit the levels throughout the games world.
5) Rayman 2: This games OST is perfect; it reflects the games darker tone in comparison to the bright and colorful original :). The games soundtrack covers a wide range of themes and music types, with its tracks being some of the series strongest next to Rayman 1, Origins and Legends :D.
4) Klonoa - Door to Phantomie: This series needs more love man, as they are really great games. The score of Klonoa is really well done, having it gradually shift in tone throughout the game, reflecting the story and levels as you progress. Really, really great score that honestly is one of the PS1's best :').
3) Legend of Zelda: Majora's Mask: This games soundtrack....oh where to begin! This score is one of my favorite Zelda OST's in the series next to Twilight Princess and Wind Waker; very dark themes that shine through across the entire game. From the shifting tones of Clock Town over the 3 days, exploring the fields of Termina having a slightly shifted version of Hyrule Field playing......to the game having some really heart breaking themes like the Song of Healing. Fantastic score and one of Nintendo's utter best :').
2) Conker's Bad Fur Day: This games score is awesome, due to it shifting styles all over the place and still sounding great :D. From the bright grass-land area, to climbing a mountain of crap, to even fighting in a war zone; the game goes all over the place and still retains its unique charm with its OST.
1) Banjo-Kazooie: This HAS to be here honestly XD! Such a score filled with heart, life and charm :'). It feels like a score in a wacky Disney or Loony Toon's cartoon, really fitting the colorful and funny tone the game has :D. Spiral Mountain's iconic theme playing, Freeze Freeze Peak having that really beautiful theme playing and more really make the game come to life and making your adventure feel grand and large (fitting, considering the game's origins as Project Dream, as Zelda-like game).
 
Banjo-Kazooie[/URL]: This HAS to be here honestly XD! Such a score filled with heart, life and charm :'). It feels like a score in a wacky Disney or Loony Toon's cartoon, really fitting the colorful and funny tone the game has :D. Spiral Mountain's iconic theme playing, Freeze Freeze Peak having that really beautiful theme playing and more really make the game come to life and making your adventure feel grand and large (fitting, considering the game's origins as Project Dream, as Zelda-like game).

This thread is really making wish that I'd played Banjo-Kazooie.
 
This thread is really making wish that I'd played Banjo-Kazooie.

If you have a 360, you could get the game on XBLA. If you own an X1, you could get the Rare Replay Collection that has Banjo Kazooie and 29 other Rare Classics :).
 
If you have a 360, you could get the game on XBLA. If you own an X1, you could get the Rare Replay Collection that has Banjo Kazooie and 29 other Rare Classics :).

I used to have a 360 but sold it because I was never using it. Don't have an X1. It's a bummer. I really want that collection. :(
 
I used to have a 360 but sold it because I was never using it. Don't have an X1. It's a bummer. I really want that collection. :(

That collection is pushing me to get an X1 latter this year XD! Just have to hear a few more Rare announcements (Banjo 3 and/or Battletoads) before I dash to get an X1 :').
 
yikes, not even gonna vote

did any of y'all not play Diddy Kong Racing or something? I only see three people with excellent taste here :x

Sorry that wasn't one of my votes :(. That vote was tied with Conker....and that score only edged out due to grand them of 'The Great Mighty Poo'; that is just to priceless XD.

I will agree it is a fantastic score and one of David Wise's stronger scores (next to his work on DKC2 and DKC:TF).
 
I'm so glad this thread is here. At first I was thinking it'd be pretty close to my list for Games of the 5th Gen, but actually there are a lot of games that have excellent soundtracks while being very flawed mechanically. Chrono Cross is one, Silent Hill is another.

Anyway, here's my list:

1. Legend of Zelda: Ocarina of Time ; Kondo knocked it out of the park with this one. From the simple piano over the idyllic title screen, to the madness of the Windmill Theme, to the perfectly ominous and understated roll of the Final Battle, to the emotional medley of the Credits music and everything in between, the music is memorable. Even the little melodies used throughout echo throughout the series from this point on. A triumph, and it doesn't even have the overworld theme!

2. Silent Hill ; Utterly chilling and maddening, the game would be severely diminished without this soundtrack. It creates the perfect feelings of sadness, dread, fear, and more throughout the game.

3. Chrono Cross ; The game isn't great, but goddamn the soundtrack is.

4. Banjo-Kazooie ; I just love it. The dynamism of it and the playfulness of it always puts me in a good mood.

5. Legend of Zelda: Majora's Mask ; Somber, bittersweet, touching, hopeful. It gives you the immediate impression that things are twisted and then continues to twist them. Some truly beautiful stuff.

6. Metal Gear Solid ; It's not on my Games of the Gen list because it's been done better, and because Ghost Babel was a better game, but the soundtrack is fun, energetic, inspiring. I love the soundtracks more than the series, probably.

7. Vagrant Story ; Was tough choosing between this and Final Fantasy Tactics. I went with this.

8. Final Fantasy 7 ; Iconic and memorable. A lot of great work here.

9. Castlevania: Symphony of the Night ; You all know why.

10. Pokemon Red/Blue ; Really, really impressive work.
 
Oh, that can't be it either (these are about a 1/3 of what's fighting for the final 5 slots on my list). More than ample to fill out the final 9 slots of yours. :D

Castlevania: Symphony of the Night

Super Mario 64

LoZ:OoT

Street Fighter III: 2I

Brandish IV

Heroes of Might and Magic III

Astal

JoJo's Bizarre Adventure

Einhänder

Darkstalkers 3

The Smurf's Nightmare

Rise of the Triad

Unreal Tournament

Street Fighter EX2

Jazz Jackrabbit 2

At least you acknowledged the first one :)
Let's just see how your list do in this poll haha.
 
Cool, I always look forward to these threads.

I still have to think through my votes, but I have a feeling this isn't going to be as difficult to figure out as the 6th gen was.
 
Regarding the soundtracks, could you also include the Neo Geo CD? At least for the post-1994 games. I have a few picks from there. Or else I'll move it to honorable mentions.
Most of the NGCD versions have arranged instrumental CD music, rivaling or surpassing a lot of classic PS1, PC and Saturn games


1. The Last Blade 2
Best BGM track in any fighting game and one of the best BGM overall in video games
The Moonlight Swordsmen, Violent Emotion are just some of those soothing music pieces. When SNK used to take care of their games....

2. Samurai Shodown 2
I think SS2 despite its flaws has still the best BGM in the franchise. Every character has his/her distinct music, fitting the stage and the personality perfectly. While in other fighting games you dont mind turning off the music, in SS and LB you want to listen to it the whole day. Few fighting games that manage this. Tate Norio and Papaya were responsible for this quality. The former also worked in Last Blade, together with other composers.

3. Bad Mojo
Very eerie soundtrack. Music was composed by Xorcist Peter Stone, whose albums include from ambient to electro-techno soundtracks. His music also featured in MTV Aeon Flux.

4. Jazz Jackrabbit 1
As the name implies, a game full of acid jazz. Back then computer games were full of innovation. Robert Allen, the composer, describes the process:
http://epicgames.com/community/2012/05/epic-composer-interview-robert-allen/
From a technical perspective, working on Jazz Jackrabbit and Epic Pinball was a bit more challenging since we were moving to using sequenced digital music instead of the AdLib (FM synthesis) music that was common for the day. I’m not sure anyone had published a PC game with digital music at that point, but Epic was all about pushing the limits. Even though the sound engine was “cutting edge”, I was only allowed 4 different sounds at a time and some really stringent limits on the size of the song files. At the time, the goal was to have the complete shareware game, including the music files, fit one a single 1.44 MB floppy disc. Certainly there were musicians who were far better at creating this kind of music, but because of my limits, I focused on some kind of catchy melody or theme that matched the graphics, and a beat that would set the pace of the level.

5. Ecstatica
If you had a wavetable soundcard, music was much more horrifying than the FM version.
Psygnosis composers Mike Clarke and Jonathan Charl showed why computers were much better suited for horror game music.
As one comment describes:
This music and the ambient sounds gave the game a tremendous pace, a sense of something sinister looming everywhere and urging you to hurry up..every time you turned a corner, you just knew that werewolf was somewhere over there, ready to jump on you...ah, those games, so few technical possibilities (ellipses instead of polygons) and yet so strong in creating atmosphere..i'am afraid they will never come back...

6. Hexen II
Another high quality ambient soundtrack. One of the best I've heard in a very atmospheric game overall. Still have the CD and the very well designed manual. Kevin Schilder continues his amazing work like in Heretic and Hexen 1, back when Raven Software were at their best.


7. Tyrian
When CD music began to turn into the norm, there were games like Tyrian to prove that FM synthesis could still produce amazing results. One of the best BGM in any shmup, surpassing even Japanese games and one of my favorite shmups. From music legend Alexander Brandon

8. Vampire Savior
Capcom had other games with very good BGM (Jojo, SFIII:2I&3S, CvsSNK etc) but this game still remains my pick. Though different in tone from SNK's 2 contenders above, it fits characters, background and animation much better than any Capcom game. Anarchy Takapon and Cipher were the composers who worked in other classic Capcom games. No need to say more.

9. Creatures 2
Peter Chilvers designed the music engine that would make the music change according to the characters mood or if there is a threat. A script controls the engine, setting the panning, volume and interval between notes. Brian Eno did something similar in the game Spore, where the player choices impact the music.

10. Pro Pinball Series (Timeshock, Fantastic Journey, The Web, Big Race USA)
Music was also very good and fitting for this classic pinball simulation game. Jon Lowe,Bruce Foxton and Jake Burns composed a very good soundtrack, reminding of the classic pinball tables. Empire Interactive at their zenith.
 
1. Persona 2 Innocent Sin & Eternal Punishment (the two are basically the same OST)
Tons of variety. Character themes, specialized event music, a track for every shop, all things woefully missing from P3 & P4. The game just oozes character.
Kasugayama HS
Knights of the Holy Lance

If I have to pick between them, I'd narrowly say EP.

2. Xenogears
Runs the gamut from sad to epic to melodic, a little something for everyone.
Shattering Egg of Dreams
Shevat: The Wind is Calling
The Gentle Breeze Sings

3. Chrono Cross
Breathtaking doesn't even begin to describe it. Mitsuda was inspired by a little of everything, but his Celtic influence remains my favorite.
On The Beach of Another World
Prisoners of Fate
The Girl Who Stole The Stars

4. Final Fantasy IX
The holy trinity of Uematsu, but this one narrowly edges out the rest for Melodies of Life, Freya's Theme, and A Place to Call Home.

5. Final Fantasy VII
Uematsu hit the ground running in the PS1 era, and while some of the tracks work best as in-game background, there's still enough iconic melodies to make it a keeper.

6. Final Fantasy VIII
Not as memorable as 7 & 9's, but with amazing choir work like in Liberi Fatali and Fithos Lusec Wecos Vinosec, it's still unforgettable.

7. Street Fighter Alpha 2
The highlight of any SF OST. Iconic themes, great arrangements, and a melancholic atmosphere permeating the whole game.

8. Castlevania: Symphony of the Night
A masterwork that always deserves mention. I wish the tracks were longer, but the classics can't be denied.

9. Rhapsody: A Musical Adventure
Name another PS1 game, if not game period, that gives you lyrics to sing along with for nearly every track. A special snowflake we'll probably never see the likes of again.
Evil Queen

10. Dragon Force
My favorite tracks are Mikhal's Theme, Junon's Theme, and the assorted battle themes, but the highlight is the original guitar-shredding track contributed by Working Designs to the end credits.
Ending Theme

Honorable Mention: Parasite Eve

Eh, I forgot about FFT. Oh well, I'm sure it'll get enough votes. I'd have put it above FF8 and moved the rest down a notch.
 
Regarding the soundtracks, could you also include the Neo Geo CD? At least for the post-1994 games. I have a few picks from there. Or else I'll move it to honorable mentions.
Most of the NGCD versions have arranged instrumental CD music, rivaling or surpassing a lot of classic PS1, PC and Saturn games.
You know I'm not sure, it's classified as fourth gen if I'm not mistaken but then again a number of releases come much later on than 94 and can count as arcade as well.
Last Blade 2 for instance is 98 arcade and 99 for NG CD so I think I'd allow titles like that.

I'm open for anyone else throwing their two cents in on this.
 
I've been listening to the Diddy Kong Racing soundtrack for the last half hour so now the post above hurts me so, if anything I'm finding more gems in this soundtrack.
 
1) Myth 2 Soulblighter - This is still Martin O'Donnell's best work in my opinion.
2) Castlevania Symphony of the Night - I don't think much needs to be said here, just an amazing OST.
3) Final Fantasy Tactics - This was probably the first non-Uematsu Squaresoft OST I enjoyed.
4) Descent 2 - I loved the mix of electronic and metal music in this game, and I loved the game as well.
5) Legend of Mana - The beautiful music is a perfect match for both the fairytale world and watercolor graphics.
6) Sakura Taisen - Very good OST in general, but the intro song is wonderful enough on its own.
7) Waku Waku 7 - A nice variety of musical styles that combined to make a very memorable soundtrack.
9) Street Fighter 3 Third Strike - I didn't think I would have liked these styles of music as much as I did; my tastes certainly expanded thanks to this OST.
10) Rhapsody: A Musical Adventure - the game itself was so-so, but the music was quite nice.
 
I've been listening to the Diddy Kong Racing soundtrack for the last half hour so now the post above hurts me so, if anything I'm finding more gems in this soundtrack.

Well I didn't recognize Ryu's theme when I played Street Fighter IV the first time. I am pretty sure that was because I had not played a Street Fighter game since Alpha 2. SF went on the low in the following generations.

It's the same case with Diddy Kong Racing. I don't think I've played it since 2000, but I have recently looked it up and YouTube and the nostalgia came rushing back with the Lobby Theme and Hot Top Voclano. I can still change my list right? I put a couple of those on my list because I couldn't think of anything else.
 
Well I didn't recognize Ryu's theme when I played Street Fighter IV the first time. I am pretty sure that was because I had not played a Street Fighter game since Alpha 2. SF went on the low in the following generations.

It's the same case with Diddy Kong Racing. I don't think I've played it since 2000, but I have recently looked it up and YouTube and the nostalgia came rushing back with the Lobby Theme and Hot Top Voclano. I can still change my list right? I put a couple of those on my list because I couldn't think of anything else.

Yep, you can edit your list up until the deadline.

Never spied that thread of yours popping up before, I'd have contributed otherwise.
 
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This is the generation during which I got into gaming. It is also, however, the one in which I have the least musical exposure. And I have to add that, in all honesty, though there are a lot of legendary soundtracks from this time period in gaming, there are really only a handful of them that I personally feel strongly enough about to nominate.

4. Kirby 64: The Crystal Shards

(I tried to nominate this one for the 2000-2005 gen thread because I can't read and/or follow simple directions. Now I can copy-paste my blurb from that thread! Hurray!)

This has always been a favorite of mine – the most consistent Kirby soundtrack for sure – a peppy, joyful soundtrack with some of the Kirby series’ best melodies. It is also the most atmospheric Kirby soundtrack in my opinion: listen to the echoing chimes and bells in ”Quiet Forest,” or the rhythmic whirring and clanking of ”Factory Inspection.” Almost every level sports an infectious rhythm and melody, from the sunny, busily-backed ”Aqua Star” to the impossibly groovy upright bass in ”Ripple Star”. Seriously. I could listen to “Ripple Star” all day. I don’t think there’s a single track in this whole soundtrack that I actively dislike – they all make for some real ear candy.

3. Chrono Cross

This is a soundtrack that I have only recently become acquainted with in full. I have listened to "Scars of Time" for a long time. It is one of my favorite songs in gaming, but only recently have I actually played Chrono Cross and explored the rest of the soundtrack. What is particularly striking to me, as a current-gen gamer who has only recently exposed himself to the game, is how strong and fresh the original PS1 compositions sound. How can a game like Twilight Princess already sound dated, with its blaring MIDI sound font, while Chrono Cross stands tall on inferior technology? I actually like the Twilight Princess soundtrack a lot, but when I want to listen to it, I usually prefer to do so through the renditions provided by ZREO's Twilight Symphony project, or through the Twilight Princess medley from the Symphony of the Goddess concert. Not so with Chrono Cross. Though there is a wealth of excellent remixes, covers, and reimagining of the material, the sound of the original is rather timeless. Funnily enough, I think I would say the same about Mitsuda’s other oft-cited work, a little game known as Chrono Trigger.

Though he is a legend, Yasunori Mitsuda is not a name that I jump up at hearing. Why that is, I couldn't tell you, particularly because I adore much of the Chrono Trigger soundtrack. "Secret of the Forest" probably lands my top ten or twenty favorite game songs of all time. Maybe it's because I didn't grow up with Trigger or Cross -- I didn't play Trigger until the DS version came out in ‘08 -- and so I lack the nostalgic tie with either title that I do with the two games that I have selected below this one. After Chrono Cross, though, I will most certainly sit up and pay attention the next time I hear Mitsuda’s name.

I don't want to do a walkthrough of this game's soundtrack so much as I want to reflect upon it. Leigh Alexander wrote an article about Chrono Cross a couple years back that I feel really touched upon the unique spell that this game casts. In particular, she says of the soundtrack:

The reason I love the game's music so much is that it so often captures the sound of being adrift, of feeling lost, of beautiful grief.

Many game composers are recognizable through instrumentation – take Motoi Sakuraba’s electric organ, or Yoko Shimomura’s piano melodies. To me, there are some that are expert at invoking certain abstract or emotive sensations. Masashi Hamauzu, for example, can easily conjure up elegance or whimsy. His instruments are usually surrounded by a lot of reverb, giving a sense of ambient space and the passage of time. Mitsuda, meanwhile, is a master at creating an atmosphere of wistfulness, what Alexander locates as “beautiful grief” – the musical equivalent of a sad smile. The much-revered selections from Chrono Trigger are that way – songs like “Secret of the Forest,” “Yearnings of the Wind,” “Corridors of Time” -- and Chrono Cross, even more so. There is a kind of sublime poignance to tracks like ”Dead Sea,” already cited several times throughout this thread, or ”Arni Village [Another World],” or ”Shadow Forest.” Mitsuda draws a lot out of relatively simple melodies, but I never catch myself thinking about the musical math going on behind the compositions like I do with other composers – oh, it’s going to resolve to this key, or go for this kind of bridge. However pretentious this may sound, I feel like the musical developments that happen in specific tracks in Chrono Cross feel like emotional conclusions, rather than logical ones.

Mitsuda seems to have a real love in his heart for the textured instrumentation of world music. His compositions sound highly linked to our world, innately storied and human even as they provide soundscapes for fantastical worlds. The result is a soundtrack full of sincere yearning, and a familiar sadness that is both sweet and boundless.

2. The Legend of Zelda: Ocarina of Time

I really, really love this soundtrack. It captured my imagination as a child, and continues to do so as an adult. Whereas I can do a lot of reflection with Chrono Cross, given that I am less emotionally bound to it, I can’t even begin to talk objectively about Ocarina of Time. I can’t even bring myself to criticize its dated sound font, which I adore. Nearly every Zelda game has given me a slew of new favorite songs, but Ocarina of Time has the largest collection of my favorites in the entire series by far.

Beyond “Zelda’s Lullaby,” beyond ”Hyrule Field,” beyond ”Lost Woods” and ”Forest Temple” and ”Gerudo Valley” and ”Lon Lon Ranch” and etc, etc, etc… I would like to highlight the ”Title Theme,” a song I don’t see talked about very often. Not that I have any means of explaining why I love this intro so much. I just do. Excuse me for this marvelous lesson in eloquence.

1. Alundra

Alundra is the first video game I ever played. That, combined with the fact that it’s my first place pick and, well… it’s clear to see that there’s a certain rose-tintedness potentially clouding my vision.

And yet, while I haven’t played it properly in years, this is a game – and a soundtrack – that is never far from my mind. Though admittedly a reductive pattern of thought given the breadth of many of these composers, if I associate Hamauzu with elegance and Mitsuda with wistfulness, then I associate Kohei Tanaka with mystique. Mystique is an unconventional and rather fascinating characteristic for music to have. What I mean is that Tanaka’s music often seems to hint at an unseen depth of emotion, an unseen danger, or an unseen history, all in one. The key lies in the idea that there is the potential for all three. It is very difficult for me to describe, so let me give some examples.

”The House of Taran,” with its ethereal, tide-like vocal and string background, creates an atmosphere of beautiful foreboding. It is the music of a forbidden place. The plucked strings and xylophone add a more immediate, foregrounded sound – lighter, but indicative of suspicion. And the bridge, brought on by the toll of a bell and punctuated by long silence, hints not only of danger, but also of a locked-away secret hidden at the bottom of this musical well. This relatively short loop, which is the format of much of Alundra’s tracks, has mesmerized me for years with its sheer potentiality, the danger and the treasure lurking within it.

It is likely that these emotions are drenched in the sappy morass of childhood fondness. Such is life, but let me continue. ”The Village of Inoa,” probably my favorite village theme of all time, is rather unique – characteristically upbeat, yes, but also with very aurally interesting and involved chord progression. The very beginning of the song doesn’t even quite show its hand as far as being a song of friendliness or warning until about ten seconds in. And then there’s the emphatic “unghs!,” that nice, thick bassline, and a rather varied collection of percussive instruments. As lively as it is, I wouldn’t quite call it a “happy” song – but it is charming, warm, and fascinating. And it continues to be a fitting theme for the titular Village of Inoa, which, as the game goes on, faces a slew of increasingly dark and twisted events.

I need to add that, like Mitsuda’s soundtrack is to Chrono Cross, Tanaka’s soundtrack is an excellent fit for Alundra. Alundra is a game with an offbeat sense of charm, an epic adventure in the tradition of Zelda, with an intriguing story that only grows more and more insidious as the game continues. In Alundra, you enter people’s dreams in order to fight off their nightmares and save their lives – and their survival is not always guaranteed. ”Nightmare,” the aptly-named theme of these abyssal, Lovecraftian dungeons, is a weird, unsettling song that, with its scream bits and strange, anachronistic synth, at times borders on spoof. For me, it never quite crosses that line, remaining a song that is not frightening, but is nonetheless eeriness that teeters perpetually on edge.

There are numerous gems on this soundtrack that sit at a crossroads between strangeness, beauty, and peril, such as ”Kline’s Dream” and ”The Use of Meia,” both of which play during the dreams of certain characters and hint at the tragic stories that underlie both. ”Requiem” could not be more aptly named. And ”Shrine of the Lake,” the theme of the game’s final dungeon and one of my favorites on the entire soundtrack, immaculately captures the “mystique” of Alundra in a quiet, bewitching melody that comes to surge with emotion.

Alundra’s soundtrack is perhaps best known (however much that means) by the wonderfully named ”The Wind That Shook The Earth,” a magnificent adventure theme that encapsulates all the moments of adventure – not just heroism, but wonderment, and discovery, and quietude. It and several of the aforementioned themes appear in the closing medley, ”Tears.” This medley does nothing but make me yearn deeply for more orchestrated Alundra tunes, which I am 99% sure I will never see in my lifetime. Ugh.

This soundtrack means a lot to me. I can understand why it’s not a classic in the way that Chrono Cross or Ocarina of Time are, but I find it to be a powerfully alluring soundtrack all the same, one with a strange and wonderful spirit. I’d love to hear more people talk about it, and Tanaka in general. I really liked his soundtrack for Gravity Rush, and found it very intriguing that his music, once again, so fit the world of that game – charming and familiar, but hovering on the precipice of an immense darkness.
 
This was difficult. Lots of Rare games here, but honestly Rare's music department in that era was unbeatable. The hyperlink goes to my favourite song from each game.

1. Radiant Silvergun - Like Ikaruga soundtrack only better. I love every song on this album, its even more of a joy to listen to than it is to play. I actually linked to the a playthrough of the whole game, its a phonic wonder.

3169r51nYNL.jpg


2. Mystical Ninja starring Goemon - Some of the most catchy tunes you'll ever hear. Very cheery, and often funny.

latest


3. Banjo-Kazooie - Redefined game audio in many ways with the context sensitive arrangements throughout each world.

23105-3.jpg


4. Diablo - Probably the most evil music composed for a video game ever, the sequels don't even come close.

7490.jpg


5. Goldeneye 007 - Great reimagining of the movie score, the best Bond soundtrack to date! Had to use a screen of the movie as there was no soundtrack release of this... boo!

250px-007GEsoundtrack.jpg


6. Diddy Kong Racing - Take the Donkey Kong style music and add it to a racing game for the most blissful racing soundtrack possible! Best Christmas music ever?

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7. Final Fantasy VII - Full of iconic songs and for good reason.

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8. Perfect Dark - Haunting and adrenaline pumping sci-tunes galore!

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9. Castlevania: Symphony of the Night - Beautiful harmony of gothic, mournful epics. Symphony of the Night indeed.

Castlevania_Symphony_of_the_Night_Original_Game_Soundtrack.jpg


10. Age of Empires 2 - Tranquil medieval melodies to unwind to whilst building your empire on a Sunday afternoon.

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The ten finalists are here; just have to decide which of two excellent composers' magnum opuses lands in 8th and which is 9th.

Axel, that Alundra write-up...I definitely have nothing to say now. Good shit.

Some of the most perfect uses of the right adjectives and adverbs, too.
 
Also here for the Axel love in, never played Alundra, heck never heard anything from it until now either but that post did it justice for my unaware ears.
 
1. Castlevania: Symphony of the Night (PS1) ; Michiru Yamane

IMO the greatest video game soundtrack of all-time. Contains a great variety of tracks, from poppy hooks to blazing metal to somber baroque to eerie ambient, all whilst still retaining that "Castlevania feel". Michiru Yamane is a goddess. <3

Dracula's Castle
Festival of Servants
Wood Carving Partita
Abandoned Pit
Dance of Pearls

2. Final Fantasy Tactics (PS1) ; Masaharu Iwata & Hitoshi Sakimoto

I rented this game and heard "Backborn Story" (one of the intro movies after idle title screen), and I was immediately sold on the game. Glorious and epic from beginning to end.

Trisection
Battle on the Bridge
Unavoidable Battle
Desert Land

3. Panzer Dragoon (Saturn) ; Yoshitaka Azuma (RIP)

My first exposure to the 5th gen was through this game. My jaw dropped when I heard the title screen music. I had never heard fully orchestral music with real instruments in a game before, so this was quite the leap. The whole OST is a mix of real orchestral, "fake" (synth) orchestral (still sounds great!), and electronica. My random Googling of the composer just now revealed that he passed away in 2012. :( I had no idea, very sad to hear.

Main Title
Opening Theme
The Imperial District Goes Up in Flame
Staff Roll

4. Blood Omen: Legacy of Kain (PS1) ; Steve Henifin

My second PS1 game, my brother and I rented it and immediately got hooked despite having no memory card to save (bought it + a memory card a few weeks later). The soundtrack just oozed atmosphere. Some tracks are pretty much like melodic/atmospheric black metal without the metal, haha. Too bad there's no CD of it that I know of, 'cause I'd buy that in a heartbeat.

On the Road to Vengeance
Nupraptor's Theme
Avernus Cathedral
Awakening to the World

5. Wild ARMs (PS1) ; Michiko Naruke

Classic JRPG music but with an Ennio Morricone-style western tinge! So good. One track is actually pretty much a direct cover of Ecstasy of Gold, but why would anyone have a problem with that? Also, the intro theme is legendary for a reason.
Note: the original OST CD is garbage, with less than half of the game's total music. If you ever want to buy the CD version make sure you get the later re-release titled "Complete Tracks".

To the End of the Wilderness (dat Anime intro!)
Migrant Bird of the Wilderness (Ecstasy of Gold!)
Warrior's Whistle (Boomerang's theme)
Oops... (aka "Wh-What?", or Zed's Theme)
After the Chaos and Destruction

6. Soul Blade (PS1) ; Takayuki Aihara

Epic and glorious, yes. I always picked the "arranged" version in the options, since they sound so much nicer.

The Winds and the Clouds (Mitsurugi)
The Gears of Madness (Voldo)
Kkaduri (Seung Mina)
Future Dancin' (Taki)
Bravely Folk Song (Cervantes, also my favourite)

7. Xenogears (PS1) ; Yasunori Mitsuda

Mitsuda's best work IMO, surpassing even Chrono Trigger.
Fun fact: Dazil's theme sounds very, very similar to the Loreena McKennitt song Marco Polo. Pure coincidence as the Loreena McKennitt album came out the same year as Xenogears did in Japan.

Light from the Netherworld (FMV intro)
Dazil, City of Burning Sands
Awakening
The One Who Is Torn Apart (my favourite)

7. Panzer Dragoon Saga (Saturn) ; Saori Kobayashi, Mariko Nanba

For Saga and Orta, this duo just slayed it. I'm just gonna re-write what I wrote for the Orta soundtrack in the 6th gen voting thread since it also applies to the Saga OST:
So epic, unique and fresh. It really fits the vaguely apocalyptic sci-fi/fantasy setting the games are known for, with a lovely Eastern folk tinge mixed with a more "futuristic" electronic sound. The credits song, with the vocals sung in the invented Panzer language, is absolutely stunning (first link above).

Sona Mi Areru Ec Sancitu
The Black Fleet
Pure Blood Seed (battle theme)
Rest (firecamp theme.... most soothing music ever? I can feel its warmth!)

9. Suikoden (PS1) ; Miki Higashino, TAPPY

Suikoden II's soundtrack is probably more well-known, but I always felt that the original game had even better music. Hard to pick though, they're both so good.

Forgotten Days
Distant Mountain
Black Forest (only heard in the very first dungeon and never again... criminal!)
Theme of the Advancing Army

10. Astal (Saturn) ; Tatsuyuki Maeda, Tatsuya Kousaki

This is like prog rock, except actually good. xD Very epic and atmospheric for a platformer, with an occasional touch of Pink Floyd influence that I really like.

The Adventure Begins
Into the Darkness
Sea of Clouds
The Evil Eye

----------------------

Honourable mentions (so many of them! some of them were heartbreaking to leave off the top 10...):


x. Legacy of Kain: Soul Reaver (PS1) ; Kurt Harland

Not quite as amazing as Blood Omen, and the electronic darkwave style is an odd choice for a dark fantasy game, but it works surprisingly well. Plus, another legendary intro! And I like how the music evolved on the fly whenever there was combat and resumed its more normal pacing after you killed the enemies, without any odd or jarring transition. The music also changed slightly whenever you entered the spectral realm, with more weird reverb and bass to make it sound more... spectral, I guess.
Fun fact: Ozar Midrashim was actually a 1993 composition that appeared on Information Society (Kurt Harland's former synth pop (later darkwave industrial) band!)'s album, "Don't Be Afraid".

Ozar Midrashim (aka FMV intro)
Drowned Abbey, (danger), (combat)
The Citadel (combat)
Credits

x. Panzer Dragoon Zwei (Saturn) ; Yayoi Wachi, Junko Shiratsu, Tomonori Sawada, Teruhiko Nakagawa

It's really as deserving as the original game and Saga, but I just had to make hard choices. :(

Prologue (Omen)
Intro (Legend of Light)
Episode 2 (The Empire), Part B Route 1
Episode 3 Boss (Hanuman)

x. Final Fantasy VII (PS1) ; Nobuo Uematsu

Don't think I need to say anything about this one...

Opening Theme - Bombing Mission
Mako Reactor
Still More Fighting
J-E-N-O-V-A

x. Alundra (PS1) ; K&#333;hei Tanaka

Axelstream already wrote about it above, so I'll just add a couple of great tracks he didn't mention:

Ra's Underground Hideout
The Child's Dream (probably my favourite along with The House of Taran)
The Black Angel Comes Forth

x. NiGHTS into Dreams... (Saturn) ; Naofumi Hataya, Tomoko Sasaki, Fumie Kumatani

Impossibly fun and memorable. Normally I don't care for jazzy proggy stuff but somehow they make it all work.

The Dragon Gave a Loud Scream
She Had Long Ears
Suburban Museum
NiGHTS and Reala (metal!)

x. Skullmonkeys (PS1) ; Terry Taylor

Funniest OST ever? Funniest OST ever.

Be bop bo! (Main Theme)
Science Center II
Lil Bonus Room (try not to laugh... I dare you)

x. Metal Gear Solid (PS1) ; TAPPY, Rika Muranaka, et al.

Worthy a mention if only for the amazing credits song, The Best is Yet to Come. Reminds me of Loreena McKennit quite a bit, which is a good thing.

x. Shining Force III (Saturn) ; Motoi Sakuraba

Motoi Sakuraba can do no wrong, I think.

The Legend Begins
Flying Dragon on the Battlefield
Flowing River, Light of the Moon

x. Genso Suikogaiden vol. 1 and vol. 2 (PS1, import only) ; Miki Higashino, Keiko Fukami

I actually imported both volumes of the soundtracks despite having never played the games. They are remixed and remastered versions of select Suikoden II tracks, and they sound absolutely divine. So I list these instead of Suikoden II because they just sound better than the original game...

Withered Earth (opening), orchestral version (both are glorious!)
The Chase
Gothic Neclord
Children Playing in the Field

x. Shadow Madness (PS1) ; Brad Spear

While it got a mediocre reception I thought it was actually a decent game, it just had kind of shitty art direction for the character design. I never finished it, though I own it. It had really cool music (and a whole bunch of different battle themes, which was rare at the time):

Battle Theme 1
Battle Theme 2
World Map - Homelands
Battle 3 - Homalands
Karillion - Oldetown parts I, II and III
Karillion - Middletown I & II

x. Guardian Heroes (Saturn): Katsuhiko Suzuki Norio Hanzawa

Fun rocking soundtrack for a fun rocking beat-em-up.

The Sword
Rough and Ready
Fighters of Pain

x. Night Warriors: Darkstalkers' Revenge (Saturn) ; Takayuki Iwai, Hideki Okugawa

Catchy Capcom fighting game music. Lord Raptor! \m/

Lord Raptor
Anakaris
Demitri

x. Legend of Oasis ; Not quite as memorable as Beyond Oasis, weirdly enough, but still a solid effort from Yuzo Koshiro.

Samples are sadly impossible to find on Youtube, apparently. O_o

x. Earthworm Jim 2 (PS1 and Saturn) ; Tommy Tallarico

Second funniest OST ever? Probably.

Anything but Tangerines!
Granny Chair Bonus
Puppy Love (ok, cheating since this a classical song but... xD)
Udderly Abducted

x. Rayman (PS1 and Saturn and Jaguar) ; Rémi Gazel

Not quite as awesome as the later Origins/Legends games, but still, beautiful atmospheric stuff.

Deep Forest
Flight of the Mosquito + Hold On Tight!
Moskito's Rage
Fear of Heights + Blazing Brass
 
1. Final Fantasy VII
2. Chrono Cross
3. Final Fantasy IX
4. Castlevania: Symphony of the Night
5. Metal Gear Solid
6. Pokemon Red/Blue
7. Super Mario 64
8. F-Zero X
 
1, Metal Gear Solid

Discovery has a great build up
https://www.youtube.com/watch?v=IdQUbYPGNo4

2. StarCraft BroodWar

-"Are you prepared to go all the way with this, Alexei?"
-"Yes, yes I am prepared to go all the way"
https://www.youtube.com/watch?v=OEUQ7Xkdz9g

3. Medal Of Honor.

Great OST. Similar to Saving Private Ryan.
https://www.youtube.com/watch?v=_st3o1Wiq_8

4. Half Life

https://www.youtube.com/watch?v=taFEj_R_b48&index=1&list=PLB61A980FC7A2E45A

5. Rayman 2

https://www.youtube.com/watch?v=p7-QZ2O-Bz0

6. The Longest Journey

https://www.youtube.com/watch?v=K1qQMdBtkfs&list=PL3D5F44370A599A8C
 
Looks like I'm just about ready to put my votes in. The hard part now is choosing what gets the bonus point and what has to be pushed to the 11th spot.
 
Most of my favorite music that gen was on the PS1, since that's the system I played more than any other. I love electronic dance music (especially from the 90's!) and RPGs so my list is pretty biased towards both.

Wip3out - music curated by none other than Sasha, who also contributed a few tracks to it. That late 90's, early 2000's progressive house era has gotta be my favorite.

Sasha - Xpander
Paul Van Dyk - Avenue
Orbital - Know Where To Run

iS Internal Section - an underrated tube-shooter with a pulsing 90's breakbeat/big beat/techno/trance soundtrack.

Stage 3
Stage 4 Boss

Einhander - see a theme here? I LOVE this kinda stuff. More pulse-pounding techno, rave, breaks and trance. The 90's were the best decade for electronic music.

Badlands
Thermosphere
Shudder

Wild Arms - I love this series, the western-meets-sci-fi setting and of course the great, western influenced soundtrack plays a big part.

Town Theme
Into The Star Ocean (makes me want a Star Ocean/Wild Arms crossover :O )
Battle Zeik!

Final Fantasy 8 - mechanically and story-wise, one of my least favorite entries in the series. But damn is that music great!

Liberi Fatali
The Man With The Machine Gun
The Salt Flats
The Extreme

Castlevania: Symphony of the Night - the CV series is known for its great music, and this one is no exception.

Wandering Ghosts
Dracula's Castle
Crystal Teardrop

Radiant Silvergun - take a majestic and soaring symphonic soundtrack and pair it with one of the most blockbuster shooters of its time. BE ATTITUDE FOR GAINS

Penta
Debris

Valkyrie Profile - my favorite Sakuraba soundtrack ever. Back when he still re-verbed the hell out of everything.

Hard Chain Reaction
Sky Gate
Condemned Thoughts

Tetrisphere - this is a new one... I never really cared much for the N64 as a console, and I think the tinny MIDI music in a lot of the games is one of the reasons for it. But then my friend brought this game over a few weeks ago, and, while I wasn't too nuts about the game, the (90's electronic music with plenty of acieeeeed!) soundtrack stood out. Sounds like something you'd hear more of on the PS1. I feel like I need to throw the N64 a bone in this thread, so here goes.

Perpetuate 303
Learn

Arc the Lad 1/2 - both games share a lot of the same songs so I grouped them together. The battle songs are super catchy with a certain swagger...

Battle 3
Scrap Iron Town
Shu's Theme
 
Generation 5 was a time of some upheaval, and this was felt in the soundtrack front as well. The new scope of CD techonology had emerged from the earlier experiments on the optical storage of Generation 4s early 1x/2x speed drives, opening up new areas for greater fidelity and even live compositions. Within this time of plenty, there was produced an embarassment of riches (especially in the white-hot realm of JRPGs). 8 of these following Top 10 are these artists' greatest achievements. Man, what a generation.


#1 Chrono Cross ; (Yasunori Mitsuda)

This is it: Not just Mitsuda's masterpiece, CC is The Masterpiece of Masterpieces. A wonderous journey thru celtic, caribeean, okinawan music within an often downtempo filter leading to a constant prescense of aching meloncholy (thanks upthread for that word). Mitsuda worked himself entirely too hard on this, even going as far as recreating the sound of fingers sliding down strings in entirely electronical songs.

Every single track is not just solid, each is exemplary. At least two dozen of these tracks would be the best track on most other soundtracks; it is unreal just how much melodic, tonal, and temporal magnificence is in this work. The exuberant strings of Scars of Time, the heart-rending beauty of the title screen's Garden of God, the exuberant anticipation of the attract mode's The Dream that Time Dreams...the pensive duty of Dragon Knight, the playful distraction of Dilemma paint scenes with such grace. It has the finest set of overworld thems in Fields of Time, On the Beach of Dreams, Voyage (Another World), Voyage (Home World), accompanying the wonderous level tunes of the haunting Shadow Forest, the spirited-then-pensive Drowned Valley, the raucus Gaea's Navel.

I also felt that Mitsuda truly excelled at something he's mentioned in the past as not being fond of writing: battle themes. Between Life and Death, FATE, Dragon God, and the oft misunderstood Gale are some of the most creatively used uptempo and abrupt time signatures that categorize battle tracks in the industry.

The crown jewel of the soundtrack is the unnervingly sublime Frozen Flame. Equally soothing and alien, each time signature acts as a sentence describing the artifact in question as the dangerous Macguffin that it is.

This is divine craft from mortal hands!


#2 Vagrant Story ; (Hitoshi Sakimoto)

It may have been forgotten at the end of the previous generation that "cinematic" in video games used to not be a four-letter word that signified a watery, narrow soundtracks with stereotypically submissive violas sawing on whole notes and random trumpet blares hammering home simple, one-dimensional emotion cues. No, in the 90s, before ballooning development costs and the self-defeating desperation of video games being as "respectable as film", and that meant this was the era of developers exploring types of gameplay, narrative forms, and music that hadn't before been possible and the advancement on all three fronts walked, no bolted forth arm-in-arm at rocket speed. Behold, Hitoshi Sakimoto's masterpiece Vagrant Story.

The opening cutscene track of Climax of the Greylands Incident, is what all the talk about music needing to follow the action fail repeatedly to rise to the level of time and time again 15 years out; that transition from Sydney's unearthly "leitmotif" to the wyvern battle is one of the absolute highlights of the entire history of video game music composition. You get similar from each of the cutscene compositions, like The Hare Lays Out Snares or A Meeting, in fact.

There is so much this game's soundtrack takes on this chaotic, sinister-sounding form of Sakimoto's famed drums of war with unnerving time signatures like Kali, the echoey descent into the very bowels of the earth in Abandoned Mine First Level, Limestone Cave, and especially Abandoned Mine Second Level, the aggressive build of Tieger and Neesa, or the savage, beastial polyrhythm of Golem. Oh, don't worry, you still get his more hinged orchestral battle tracks with uplifting Ifrit and the glorious climbs of Wyvern.

Haunting tracks abound in this adding weight to the tale, like the pensive Factory, the melodic wonder that is Staff Roll, or Joshua with its emphasis on arpeggios falling like the tears that no longer come from that young boy's eyes.


#3 Castlevania: Symphony of the Night ; (Michiru Yaname)

When I got my PSX, (after selling my Saturn), I was greeted by three ladies' wonderful masterpieces which got me to really really appreciate music on a deeper scale than I had even when enjoying YM2412 goodness on the Genesis. And those three are here and comprise the next three entries. First up, Yamane's masterpiece Castlevania: Symphony of the Night.

From the openning salvo of the Dracula's Castle remix Yamane takes you on a Redbook trip to remember, dancing thru baroque, metal, and ambient masterpieces. Dances of Gold, Pearls, and Illusions paint the deadly decadence of Akumajou Dracula in sumptuous audial finery. Tragic Prince brings the hard rock thunder, Marble Corridor howls, Rainbow Cemetery's driving piano arppeggio, and the snazzy jazzy Wandering Ghosts are all too, too good. Want some downtempo? We got that in Crystal Teardrops! Man, this album is electric hot fire.


#4 Suikoden 1 ; (Miki "Miki-Chang" Hagashino)

There was a strong love wave for Celtic music sweeping certain segments of Japanese musicians around 20 years ago, something that really spoke to my heritage listening in America playing Japanese video games. And nowhere did that tartan flower bloom stronger than Miki Hagashino's magnum opus Suikoden I.

Having lots of room left on the CD to fill after the overgrown SFC game was put in, Miki-Chang went yard with beautiful arresting composition after beautiful, arresting composition. Climb distant peaks with this marching in your head, or bonding scenes thruout the series with Theme of a Moonlit Night, grow uncomfortable in the ominous decadence of Passacaria, span leagues of the earth with Tiny Characters in a Huge World.

Suikoden 1 may have the greatest collection of town themes in VGM history. Old Irish Song, Glorious Island Fortress (that flute!), A Gathering of Warriors (that bodhrán!), Forgotten Days (that guitar!), and Peaceful People (that...wow what a mashup).

It wasn't all gaelic wonders, sometimes she'd dive into Prokofiev-ian waters with Black Forest or Chinese with Into the Silence for extra spice.

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#5 Wild Arms 1 ; (Michiko Naruke)

Naruke tells the tale from time to time of her schooling where a music teacher had a deep fascination with Ennio Morricone and how it affected her composition (which very fortuitously involved a western-themed JRPG!). The thing is, this parallels the fanbase of this soundtrack's fascination with the opening cinema's track, but unfortuitously causes the rest of the album to be ignored.

She shows her mastery of great theming of killer melodies with Adlehyde Castle, The Prologue Begins From Here, and Morning of the Journey. Can do peaceful as well with tracks like Villiage of the Elw, or action-packed like the inticing Knights' Quarters.

Some really great unsettling themes in this as well like Demon Tower that Pierces the Heavens, Holy Mother of Darkness, After the Chaos and Destruction, and especially Castle in Flames.

I love this game's short battle themes with some great tension like with M-Boss, Battle with Zeik, Demon Battle, and Power Battle.

Pretty good for an OST that gets pigeonholed as all Spaghetti Western fare like Rudy's Companions, Wh-What?!?, Town, Marsh Where the Migrant Birds Gather, huh?


#6 Final Fantasy Tactics ; (Masaharu Iwata & Hitoshi Sakimoto)

Steeped in the works of storied composers Holst, Prokofiev, Wagner, and Mussogorsky, Sakimoto and his colleague and cohort Iwata have scored each of Matsuno's deep, involved, mature titles with the depth, involvement, and maturity of composition they need to succeed. One of the most famous, and the one that stands truest and tallest in the most minds from riding in on a wave of fascination after FF7: Final Fantasy Tactics.

Elegant, morose and brooding, with the rare cheerful tweets of flutes and strings feeling like naivety unaware of the grinding gears of fate and nations plowing under those around them, going from the jubilant Tutorial and Character Introductions to the harsh bitter Prologue Movie, Delita's Theme, and (it doesn't help every cutscene this is in is fucked up beyond belief) Ovelia's Worries Showing you just how far this game is going.

The battle themes are more numerous and of a higher quality than most every other game ever made. One after another after another running from icy melancholy to atonal menace to soaring bombast and all in between. Magnificent.

Under the Stars
Trisection
Tension 1
Run Past Thru the Plains
Battle on the Bridge
Night Attack

...and many, many more.

8ZEJjEF.jpg


#7 Star Ocean 2 ; (Motoi Sakuraba)

My word what an intellectual and emotional tour-de-force by such a wrongfully detracted composer. This is easily Sakuraba's greatest soundtrack, using this wonderful reverb to give every track this warm, full depth that alot of tracks of later eras lack. It engauges tasteful baroque of Ceremight, Shower of Blossoms, Feel Refreshed to the ominous minor key of Heraldic Emblem, Pyroxene, Intangible Body, to the heartfelt agony of Theme of Rena to the raucous energy of KA.MI.KA.ZE, Endlessly, and Moderate to the longform magnificence of Field of Nede, Field of Expel, and We Form in Crystals there is this constant sophisticated mastery all over this soundtrack.

Also brutal, hardcore prog metal battle themes of JUSTICE! Dynamite, Shiver, Tangency, Bird of Prey, Mighty Blow, and Incarnation of the Devil

GOD to have him back at Limiter-Off level again.


#8 Soukaigi ; (Hiroki Kikuta)

Kikuta's masterwork, the absolute greatest manifestation of his famous attention to detail, lively (and now LIVE) creations, and staccato-filled composing, and just a complete beauty of a soundtrack. Like with Hagashino and Yamane in the Kukeiha Club above, Kikuta set out to put this newish to consoles medium thru its paces with mostly live recordings from him and colleagues giving it every recording that famed Kikuta depth.

Just start here and listen to the whole damn thing. You have masterclass efforts in tone, tempo, polyrhythm, cadence, and countermelodies. The biggest gems in this crown are Energy, Absolute Lady, Quake, and especially the radiantly resplendant Fire Wire.


#9 Final Fantasy VIII ; (Nobuo Uematsu)

Uematsu has a much stronger grasp on the new Sony soundchip in VIII than he did in VII, and the strong tone of his samples mirror the strong tone he sets with in this composition. It feels much more like a complete saga or a concept album than any soundtrack he's ever done, and is incredibly strong for it.

It veers from playful to touching to rockin' to unsettling to awe-inspiring without ever overindulging to reach those limits. It's almost in love with returning again and again to waltzes (ostensiably to mirror Squall and Rinoa's brief moments of relationship-building affection), to the tasteful baroque of The Castle or Fithos Lusec Wecos Vinose to the militaristic forcefullness of The Landing, The Mission, or The Stage is Set, Uematsu aces one landing after another.

The battle themes are some of his best, going from Force Your Way, Never Look Back, Man With the Machine Gun, and The Extreme making for a great counterpoint to the calming Balamb Garden or Find Your Way before veering into unnerving territory with Under Her Control, The Spy, and the extra ominous Lunatic Pandora

5TrHbNx.jpg


#10 The Legend of Zelda: Ocarina of Time ; (Koji Kondo)

We haven't had much of Kondo's work in anywhere near this scale lately; similar to Miyamoto, he seems to be trusting more and more of duties that he and he himself alone burdened onto younger shoulders and overseeing the classic Nintendo sound. That's good! But what's better? His masterpiece, Ocarina of Time.

You have tasteful Mickey Mousing in Shop, ominous Minimalism for dungeons in Forest Temple, Inside the Deku Tree, Shadow Temple, Spirit Temple, and the ocarina restriction imparts this fugue effect leading to unforgettable simple melodies that grab hold and never let go in Zelda's Lullaby, Kokiri Forest, Lost Woods, Temple of Time, and Windmill Hut.

He touches base with inspiring work on instant classic zone themes like Hyrule Field, Zora's Domain, and fan favorite Gerudo Valley.
 
1. Castlevania: Symphony of the Night Among the best soundtracks in all of gaming.
2. Final Fantasy VII Too many memorable tracks to keep track of.
3. Pokemon Red and Blue Can still recall most of these songs even today.
4. Super Mario 64 Great reimaginings of old stuff along with also great new stuff.
5. Silent Hill Yamaoka kills it here. Perfectly moody and atmospheric. Scary or comforting when it needs to be.
6. Legend of Zelda: Ocarina of Time Another great Koji Kondo soundtrack.
7. Banjo-Kazooie Kirkhope made some super catchy and joyful stuff here,
8. Resident Evil 2 Really tense and haunting stuff throughout the whole game.
9. Goldeneye Damn good soundtrack to a fantastic game.
10. Mischief Makers Really weird at times, but totally fitting for the game it's attached to.
 
1. Final Fantasy VII (1997) (PS1) (Nobuo Uematsu) - My favorite soundtrack of all time. Also my favorite game of all time.

FFVII - Main Theme, One Winged Angel


2. The Smurfs' Nightmare (1999) (GBC) (Alberto Jose Gonzalez) - If we're counting GameBoy music than I've got news for ya: Smurfs Nightmare, Alberto Jose Gonzalez, if it weren't for FFVII, this would be my number one by a mile.

Smurfs Nightmare - Mysterious Planet, Aqua

3. Diablo (1996) (PC) (Matt Uelman) - This soundtrack fits the atmosphere of the game so god damn well. It still sends chills up my spine when I hear the opening guitar chords of the town music.

Diablo - Town, Catacombs

4. Metal Gear Solid (1998) (PS1) (KCE Sound Team Japan) - Another one that captures the atmosphere of the game perfectly. A combination of classical and electronic with a cold, dark mood about it.

Metal Gear Solid - Cavern, Encounter

5. Pokemon Red/Blue (1998) (GB) (Junichi Masuda) - A classic, and since I'm personally only going to list 5 games this one had to be here. Among the best of the 8-bit soundtracks, Pokemon stands out with it's unique and catchy melodies, which the series is still known for today.

Pokemon Red/Blue - Celadon City, Pokemon Center
 
And finished (saved in a bajillion places as inspiration struck but without the links).

Thanks for all the kind words. Hopefully it doesn't come off as a link storm but has something to say, as this era has a place deep in my heart, my mind, and the history of the medium.

Now for the HM post...
 
I finally have something I'm happy with. Might as well post it before I forget.
----

1. Last Blade 2 -

2. Battle Garegga -

3. Devil Summoner: Soul Hackers -

4. Panzer Dragoon -

5. Final Fantasy VIII -

6. Chrono Cross -

7. Heroes of Might and Magic III -

8. Raiden Fighters 2 -

9. Ace Combat 2 -

10. The Legend of Zelda: Ocarina of Time -

----
Samples and write-ups coming soon!
 
Alright finally found some other soundtracks worth listening to, I think my top ten is straight now. Thanks to the person who mentioned Diddy Kong Racing. All I have to do now is post the notable tracks for the others and do write ups.
 
You know I'm not sure, it's classified as fourth gen if I'm not mistaken but then again a number of releases come much later on than 94 and can count as arcade as well.
Last Blade 2 for instance is 98 arcade and 99 for NG CD so I think I'd allow titles like that.

I'm open for anyone else throwing their two cents in on this.

On a similar note, I'd like to request the addition of the PC-98 as a platform, since, while yes the platform came out significantly before the fifth generation, there were many model updates up until the mid to late 90s, and a sizeable portion of games were released from 94 onward. Also if you include PC games 94 and later, I think it's only fair to include PC-98 games 94 and later, since it's basically the most widely used PC in Japan at the time. I'd also like to ask about the X68000, since, while there were not so many released in this time period as the PC-98, I have some soundtracks I really like there, and honestly if you decide to add the PC-98, I think you should also add the X68000, since there were many games on both released in this period.
 
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