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NeoGAF's Soundtracks of the 5th Generation Voting Thread

Finally finished my list after so many edits. Decided not to opt for pictures as a consideration for folks on mobile (the page is probably big enough with all of the YT links, heh).

My Voted Picks

1. Vampire Savior
Composer: Takayuki Iwai
Platform: Multiple (I'm going off its Arcade release below)
Year: 1997
One of my favourite fighting game soundtracks ever. Composed by Takayuki Iwai, Vampire Savior is quite a meaty soundtrack for a fighting game as it is filled to the brim with character-specific victory and ending themes, something that's pretty uncommon for fighting games. While they unfortunately did not opt for specific character themes, the Stage themes are still excellent and are the real reason this game makes the list. There's a nice unique quality to each of the themes (Red Thirst, Green Scream, War Agony) that all show a variety of different aspects to the game's setting. These get framed by the consistent and otherworldly menu themes (and is completed with the final stage theme, Fetus of God) and besides really adding to the story and world of Darkstalkers, it really gives the game a unique tonal quality that's both fitting for the game's theme and keeps it distinct from other fighters.
-War Agony
-Iron Horse, Iron Terror
-Green Scream
-Red Thirst

2. Touhou 3 - Phantasmagoria of Dim. Dream
Composer: ZUN
Platform: PC-98
Year: 1997
My personal, favorite Touhou soundtrack during its PC98 era. While the game (appropriately) has more cutesy and upbeat tracks like Tabula Rasa and other character themes, there's a surprising amount of tracks themed otherwise, from the boss/later stage themes to the themes of two regular characters (like Reincarnation and Vanishing Dream). It also has my favorite credits theme in the series too, Maple Dream.
-Reincarnation
-Tabula Rasa ~ The Empty Girl
-Vanishing Dream ~ Lost Dream
-Disunified Field Theory of Magic
-Strawberry Crisis!!
-Maple Dream

3. Arc the Lad 2
Composer: Masahiro Andoh
Platform: PS1
Year: 1996, (released outside of Japan in 2002 as part of the Arc the Lad Collection)
A mostly forgotten JRPG in the West, Arc the Lad is an SRPG series begun as early as 1995 (but due to the toxic 2D PlayStation policy at the time, almost never saw a release until Working Design's localization). The second game composed by Masahiro Andoh (who would later work on the Gran Turismo series), AtL2 is quite a musical change despite the short period between games. The whole soundtrack is much slower and more intentional and this shows in both the remixed versions of certain returning themes (Chongara, Arc, Father Yoshua) and the battle themes (a change considering the lavish themes of the first). There are quite a few returning tracks from the first game, but this game still has it's own tracks that are good (and they see more use than the returning ones). Besides the returning orchestral tracks and synth riffs of the first (that are bolstered with newer additions like Elc, Romalia) some Jazz also gets added to the game's world (West Aldia, Musicman, with the latter being fairly great despite the cheesy lyrics) along with tracks with unique tonal qualities like Scrap Iron Town, Sabatico Shrine, Clenia Island and Amigue. Despite the wider musical variety, there's an air of oppressiveness that's noticeable in tracks like Cave, Doubtful Place, Battle 4 and Battle 5.

If the original was a cheesy soundtrack for a rather standard fantasy tale, then a subtle, more oppressive atmosphere is fitting with the deconstructive, darker themes handled in 2. It also works in creating a world atmosphere that only adds to the game's penultimate finale. And further contrasting the deconstructive theme, there's quite a few emotional tracks like the Ending theme, To Tomorrow, Mariel and Lieza. Personally, while I really like this soundtrack, I'm also reminded a lot more of modern, western AAA soundtracks. It's less musically satisfying at once, and a lot of tracks aren't quite as impactful without the context. At the same time, it just feels like a more complete soundtrack than AtL1's. And despite certain themes only being played once in the game (like Elc, Romalia, Anger), they made their selected moments in the game really stick out (and were instantly recognizable to pick out after finishing the game, thankfully enough)

I also have to give mention to Musicman. Unique in that it's a vocal track (with lyrics and vocals provided by Cara Jones), it's worth a mention. Despite it having the cheesiest jazz lyrics I've ever heard in a song, there's just something endearing and memorable about the track.

Though I think that you may be required to play the game first to get the impact of certain tracks, I think this is a really solid and underrated soundtrack from a similarly underrated series. (Note: I have extra notes regarding the borrowed tracks from Arc the Lad 1 down below)
-Musicman
-Iron Scrap Town
-Elc
-Anger

4. Arc the Lad 1
Composer: Masahiro Andoh
Platform: PS1
Year: 1995, (released outside of Japan in 2002 as part of the Arc the Lad Collection)
I can't talk about Arc the Lad 2's soundtrack without going into the soundtrack of 1. Arc the Lad 2 borrows quite a few themes from the first game (though in its defense, the 2 games were meant to be 1 until they got split). This isn't too big a problem though since the most important moments in 2 get punctuated with its own original music. Arc the Lad 2 only really borrows a few character, overworld and battle themes (the battle themes were probably the best thing they could have borrowed too), along with the series main theme (which doesn't show up in 2's OST, strangely enough).

Anyway, moving on to Arc the Lad 1's soundtrack, AtL1 has the same composer as its sequel, Masahiro Andoh yet despite the 1 year difference in release, there's quite a difference in tone. If AtL2, with tracks like Musicman, Anger and say Elc, has a more simple, emotive and appropriate soundtrack, then AtL1's soundtrack could be considered musically more complex but detached, and almost cheesy (a probable reason for this being that it was Andoh's first foray as a video game composer) As mentioned above, this is really clear in the battle themes. They're ridiculously stylish and a few even feel unfitting for battle music (Battle 2 in particular feels like it could be a theme song for another game). Of course not all of the music is catchy riffs and there are some like Seirya's overworld theme, Yoshua's theme and Ghost that are a bit more sombre/epic as well as the sadly underused villain theme, Four Generals (though it gets much heavier use in the sequel). But despite these, the game's soundtrack just doesn't come together unlike the sequel's. Still I think the soundtrack deserves a whirl just for the battle themes alone, they really are damn good.

(I would also like to mention now there's a surprising amount of official arrangements like AtL Original Soundtrack [which is actually an arrangement of the character themes, despite the misleading name] or the Piano Album. These don't get enough love and seeing as their mostly based on the PS1 games, I think they can be nice supplementary material]
-Theme of Arc the Lad
-Battle 1
-Battle 2
-Seirya
-Battle 6

5. Bust A Groove
Composer: ??? (Various? According to this)
Platform: PS1
Year: 1998
A game (and soundtrack) I have a lot of nostalgia for. A unique game that's a blend of fighting game and rhythm game, the game's music is unsurprisingly structured around character themes. The game does a really good job of setting character themes apart from one another. No two themes sound the same (unlike its sequel) and quite a few tracks are really solid. The game's OST has both shortened versions (for gameplay) and extended versions. Some are good shortened (I know, Flyin' to Your Soul, 2 Bad, Power), some are good extended (I Luv Hamburgers in particular) though I have to give mention to Natural Playboy. Both versions are damn great, with the slickest lyrics and compared to a certain song, it surprisingly holds up. Kitty N's japanese theme is also good for its own reasons. Moving on to the English version of the game though, the localization is also pretty good. Besides that one track that always gets mentioned (cough Blue Knife cough), it was cool they didn't do a clean, boring job of it unlike its sequel (besides the Blue Knife remix, there was going for the lisp singer on Capoeira and they also opted not to translate Frida's theme). It's a shame full versions weren't done for the translated tracks like Transform or Blue Knife, and that there's no legal way to attain the translated versions, but that's just how it is.
-Blue Knife (English version)
-Natural Playboy
-Flyin' to Your Soul
-Transform (English version)
-I Luv Hamburgers

6. Vib-Ribbon
Composer: Masaya Matsuura(?), performed by Laugh and Peace
Platform: PS1
Year: 1999/2000
I was kinda iffy at first on having yet another music/rhythm based Playstation game (also just realized that it's another NaNa-OnSha game) but after giving soundtrack a recent re-listen, I think it does deserve a proper mention. Despite having such a small soundtrack, there's just something super charming about Vib-Ribbon's soundtrack. I never thought that Broken English (oh geez, I didn't realize until later that it wasn't made up vocals a la Klonoa!) could be so uplifting. Also the song-tutorial is the best and most adorable thing ever.
-Sunny Day
-Overflowing Emotions
-Vib-Ribbon Blues

7. Umjammer Lammy
Composer: Masaya Matsuura
Platform: PS1
Year: 1999
My second NaNa-OnSha pick (and third rhythm based Playstation game).
The songs here just feel a lot more well realized compared to PaRappa the Rapper (and less repetitive as gameplay wise, Lammy uses a guitar). And as a bonus, because of the Parappa variations, there are more tracks and even more variety (you have Lammy's versions but instead of a version that's just more suited to rap, there's more lyrically to compensate). There's even a song that's completely different for both (and both versions of Taste of Teriyaki are great whilst being completely different from one another). My only problem is that Parappa's versions are way too wordy for vocals and that a few of them are lacklustre compared to Lammy's tracks. But it's still a great soundtrack overall (Fire, Fire in particular is an absurdly good song, and imo is better than anything in Parappa the Rapper)
-Fire, Fire, Lammy's version
-Power On, Power Off! Lammy's version
-Got to Move, Lammy's version

Honorable Mentions
Bust A Groove 2
I learned of this sequel only a couple of years ago. Unfortunately I don't like it. It's possible (read: very likely) that I'm biased because I played the first as a kid (and was playing it at the time of release instead of going back a generation) but I dislike the game. I dislike Shorty's costume, I dislike Gas-O being replaced with a lame zombie pirate, I dislike Robo-Z dancing differently, I disliked how flashy and busy the screen gets while playing etc. I could go on. I think what I dislike the most though is that it seems severely lacking in musical variety. They're not all the same but it's really downplayed and the songs and vocals all seem to blend together unfortunately. That said, there are tracks that were done super well and these do deserve mention.
-Enka
-The Heat Is On
-Here Comes Trouble
-Magic Tower

Red Earth
Another Capcom fighting game soundtrack, it was also composed by Takayuki Iwai (the composer for Darkstalkers). Unfortunately the soundtrack is kinda forgettable fantasy fare (though this is entirely on purpose as the game is fantasy themed). Luckily, the boss themes are more interesting, partly because it's not menu or mood music but mostly because each of the bosses are styled after different World History Mythologies and have different music styles each (just compare Hydron's theme to Kongou's theme to Gigi's theme). I'm particularly fond of False Wings (which is kinda amazing considering it's such a sombre theme for a themed fantasy epic), it really is a great track
It's not my favorite soundtrack but it definitely has some stellar tracks that are worth mentioning
-Let Us Give Respectful Praise
-Advent of the Supreme Ruler
-False Wings
-Avatar of Cruel Knowledge

PaRappa the Rapper
My third NaNa-OnSha mention. While I have a preference for the songs in this game over Lammy, I also feel they're really basic and simplistic in comparison, and the lyrics can get repetitive after a while. There's also a large wealth of smaller tracks from the game's cutscenes but they're honestly pretty generic. Still it's a great, super catchy listen and besides the obvious/iconic songs, there are some other good tracks here.
-Chop Chop Master Onion's Rap
-Instructor Mooselini's Rap
-All Master's Rap
-Parappa's Live Rap ft. MC King Kong Mushi
 
Lots of new and detailed lists popping up as of late which is great, I've got some catching up to do as I've only had time to skim them.
I'm kinda pleased that the PS1 is getting well covered here because as an N64 kid most of my choices are going to come from there loaded with nostalgia while I also know that there's tons of great PS1 soundtracks that I've missed out on that could very well have been in my own list had I played the games.
Basically we're getting some good coverage here I'm thinking.

And I really need to get a move on with my own list.

On a similar note, I'd like to request the addition of the PC-98 as a platform, since, while yes the platform came out significantly before the fifth generation, there were many model updates up until the mid to late 90s, and a sizeable portion of games were released from 94 onward. Also if you include PC games 94 and later, I think it's only fair to include PC-98 games 94 and later, since it's basically the most widely used PC in Japan at the time. I'd also like to ask about the X68000, since, while there were not so many released in this time period as the PC-98, I have some soundtracks I really like there, and honestly if you decide to add the PC-98, I think you should also add the X68000, since there were many games on both released in this period.
Looking up on these to try and figure out just where they slot in, I'm guessing they can fall under the same criteria as the PC games with my barebones knowledge of things.
So yeah, by all means if they fit the PC duration.

Edited my list and it's not too late to contribute.

Sweet and I'll keep that in mind next time I stumble across a soundtrack I have to immediately shout about.
 
HM post, being a bit briefer and with like 3 or 4 links per. It's kinda weighted to what fought for the #10 spot towards the top but there's no cut and dry hierarchy.

x. Super Mario 64 : Kondo's second best work. Lots of the kid-friendly darkness that OoT reveled in. Inside the Castle Walls, Dire Dire Docks, Cave Dungeon, Bowser's Road

x. Shin Megami Tensei: Devil Summoner: Soul Hackers ; A huge soundtrack with the combined might of 4 of Atlus' greatest composers. Lots of warm fuzzy cyberpunk jazz synth. Tenkai Airport (Vision Quest), Picture Gallery Radder, Forum 2, Terminal

x. Street Fighter III: 2nd Impact ; The best overall version of this soundtrack in tone and selection (dat Q Sound). Bottoms Up, Tomboy (African Voice Mix), Crowded Street (D&B Mix), Escape

x. Grandia I ; Possibly Noriyuki Iwadare's magnum opus (although there's some stiff competition here). Damn fine even if not. Theme of Grandia, Leen's Love Theme, Dom Ruins, Dight

x. Xenogears ; Mitsuda going yard once again. Very empathetic pieces, constrasting the indifferent narrative like a boss. Bonds of Sea and Fire, Awakening, Flight, Shevat, The Wind is Calling

x. Saga Frontier II ; Every Hamauzu soundtrack is a delight, and while I think FF X is better as a composition, SF II remains my favorite. Rosenkranz, Trübsal, Feldschlacht I, Mißgestalt

x. JoJo's Bizarre Adventure ; Criminally overlooked Fighter OST (and the villians' themes are overall better too) Kakyoin's Theme Theme of Devo, Theme of Khan, Theme of Anubis Polnareff

x. Final Fantasy VII ; Some real great tunes even if the tone is off a bit (and that One Winged Angel sucks). Still More Fighting, You Can Hear the Cry of the Planet, Jenova Absolute

x. Persona 2 Innocent Sin & Eternal Punishment ; Maya's Theme is the best character leitmotif in gaming. Boss Battle, LET'S POSTIVE THINKING! Mu Continent, Mt. Katatsumuri

x. Valkyrie Profile 1 ; More Limiter-Off Sakuraba here. Pine with me for more. Epic Poem to Sacred Death, In the Beginning, There Was Light, Hard Chain Reaction, At the Bottom of Hell There Is Distortion

x. Rise of the Triad ; A very very serious at being very very silly soundtrack that's completely overlooked with KILLER solos. Cccool, Excalibur, Havana Smooth

x. Brandish 4 ; Jazzy peppy Soundteam_JDK goodness from Nihon Falcom to you. -The Prop-, -The Abyss-, Staff, −Black Field−

x. Breath of Fire III ; Cool and careful soundtrack that really classed up the joint. Life's a Beach, Guild, Country Living, Fight!

x. Breath of Fire IV ; Aoki was on some delightful mind-altering substances working on this OST. A Warring God, Men of War, A Raging Emperor's Banquet, Maybe I'll Even Buy A Sheep.

x. Persona 1 ; The sheer surreal dreamlike sound of this OST is a treasure. Mana Castle, Accident, Night Cry of the Forest, Deadline.

x. Unreal Tournament ; Driving, tasteful techno dare to put some reins on the high-flying action. Skyward Fire, Go Down, Foregone Destruction.

x. Legend of Mana ; Shimomura does that "effortless looping" thing here like a boss. Earth Painting, Hometown Dormina, Wanderer's Path, To The Sea.

x. Suikoden II ; A huge, expansive, empathetic soundtrack for a huge, expansive, empathetic game; Miki-Chang went out like a champ. Hidden Villiage of the Ninja, GOTHIC FUCKING NECLORD, Heart-Softening Time, Homesickness.
 
Just wondering, where would PC-98 be in regards to this list? (All I know about it is that it fits the general time period of 1994-1999)

What Platforms Count?
PC-FX, Apple Bandai Pippin, FM Towns Marty, Amiga CD32
Atari Jaguar, Sega Saturn, PlayStation, Nintendo 64
Virtual Boy, R-Zone, Game Boy 1996-2001, Game Boy Color
Neo Geo Pocket, Neo Geo Pocket Color
PC 1994-1999, Arcades 1994-1999

Also currently editing post
 
Quick Honorable Mentions:
X.Baldur's Gate - Love it for its medieval melodies, especially in bars and inns.
X. Banjo-Kazooie
X. Perfect Dark
X. Final Fantasy VIII
X. Final Fantasy Tactics
X. Final Fantasy IX
X. Unreal Tournament
X. Turok 2: Seeds of Evil
X. Diablo
X. Diablo II
X. Warcraft II: Tides of Darkness
X. Command & Conquer
 
Just wondering, where would PC-98 be in regards to this list? (All I know about it is that it fits the general time period of 1994-1999)



Also currently editing post

I asked the same question, and I got the answer that as long as it's within the same duration as the PC games, considering they are quite similar, in that the PC-98 has had many models starting from 1982.

Also the games from 94 on would most likely not even run on a very old 80s PC-98.
 
I asked the same question, and I got the answer that as long as it's within the same duration as the PC games, considering they are quite similar, in that the PC-98 has had many models starting from 1982.

Also the games from 94 on would most likely not even run on a very old 80s PC-98.

Okay then, I'm gonna go ahead and add my pick then. Thanks for answering
 
1. Castlevania: Symphony of the Night.
A close race between SotN and R4 for the top spot, Yamane's magnum opus edges it out. An incredible range of styles is on display coupled with magnificent composition and high quality audio, using a mix of real instruments and high-end synths.
Wood Carving Partita
Prologue
Wandering Ghosts

2. Ridge Racer Type 4
SotN are R4 are two of the best gaming soundtracks of all time. However, R4 is most definitely the most stylish, flat out. Features an eclectic blend of electronica, rock, funk and some acid jazz vibes. The combination results in perfect driving mix.
Pearl Blue Soul
Your Vibe
Move Me

3. Chrono Cross
Chrono Trigger's sequel might not have lived up to everybody's standards, but Mitsuda knocked it out of the muthatruckin' park. A more sensible and emotional work, CC is filled with bonafide classics. Features undoubtedly the greatest overworld themes ever to grace an RPG
Time's Scar
Leaving The Body
Voyage Another World

4. Xenogears
A Mitsuda double-whammy. Honestly, just as good as CC's soundtrack
Light of the Netherworld
The Valley Where The Wind is Born
The Treasure Which Cannot be Stolen

5. Einhander
A shoot'em up that will you get pumped the fuck up.
Dawn
Thermosphere
Shudder

6. Gran Turismo (Japanese version)
American version had a bunch of licensed music, but the Japanese version had an original jazz fusion soundtrack mostly composed by Masahiro Andoh, leader of the legendary T-Square band. The constant replacement of his music in the Western releases of this franchise is goddamn tragic. The music helped GT exude an air of class utterly missing in every other video game, let alone racing games.
Moon Over The Castle
The Drift of Air
Freedom To Win

7. Tekken 3
Betwen R4 and T3, Namco was king of style once.
Jin Kazama
Nina Williams
Bryan Fury

8. Final Fantasy VII
The quintessential RPG of the era, has many memorable themes.
Costa Del Sol
Wutai
Main Theme

9. Super Mario 64
A Kondo classic. His compositions are wonderful in their simplicity. Just magical.
Credits
Dire, Dire Docks
Wing Cap Theme

10. Tobal 2
A Japanese-only fighter, released by Squeenix back when they used to be a creativity-oriented outfit. The soundtrack is another fusion-influenced entry on my list.
Checkered Career
The Original No. 5
Amethyst

This generation was outstanding for music. Just a top 10 is not even close to enough.

Man, I can't think of anything besides Banjo-Kazooie.

I think it was kind of a weak generation for soundtracks, honestly.

The only explanation here is that you only owned an N64, because seriously wtf.

edit: man people are really sleeping on R4. :|
 
Fairly settled with most of them, but I don't really know what I should choose for the tenth entry out of the ones that have currently been shunted to Honourable Mentions.

1. CASTLEVANIA: SYMPHONY OF THE NIGHT | 1996 | MICHIRU YAMANE
A fantastically varied and timeless score, whose prolific number of strong compositions were enhanced by a surprisingly high level of production quality for the time. Both able to stand on its own and a perfect complement to the world it accompanies, it's probably still both Yamane's best overall soundtrack in general and the best score to grace a Castlevania game, though there's not exactly a shortage of competition in both categories.
-Moonlight Nocturne-
-Dracula's Castle-
-Requiem for the Gods-

2. VAGRANT STORY | 2000 | HITOSHI SAKIMOTO
For Vagrant Story to forgo streamed music for the most part on a console defined by the opportunities afforded by its storage medium and still come out with one of the most atmospheric orchestral scores of its era is a testament to Sakimoto's skill (as well as the nuance retained via the ingame synth programmed by Ishimoto (later known for his work on Type-0, Dissidia and The World Ends With You, though his two remixes on the Vagrant Story OST might not merit quite so favourable a mention)). The score perfectly realises the setting's oppressive but intriguing atmosphere, as well as playing host to some of the more effectively used, impactful leitmotifs in Sakimoto's work; cementing the game's already-stunning cinematography and presentation.
-Greylands Incident Climax-
-Undercity-
-Staff Roll ~ The Phantom Pain-

3. SOUKAIGI | 1998 | HIROKI KIKUTA
The soundtrack made enough of an impact outside of the context of the source for me to put it on this list without having the slightest clue as to what the game is like, so that's some form of endorsement, at least. Kikuta's compositions are strong in isolation, but it's the score's live orchestration which elevates it, especially in the case of the string writing.
-Ancient Power-
-Quake-
-Regret-

4. SILENT HILL | 1999 | AKIRA YAMAOKA, RIKA MURANAKA
The first entry of Yamaoka's work on the Silent Hill series is still a fantastic score in its own right, from the haunting main theme to the unsettling, distorted soundscapes which defined the series' characteristic ambiance. It's interesting to see how, while in some respects a lot of continuity is apparent here with his later work, some elements of his style that would become established after Silent Hill 2 were mostly absent here - notably, the melancholy, harsh, partially dissonant ending themes exist more as tonal continuations of the main game's score, rather than the shifts to more straightforward tracks found in later games. Rika Muranaka's vocal piece Esperandote is a partial exception, but it still manages to work in context despite being a complete stylistic anomaly. Speaking of which, it's a shame she didn't contribute to more games during the generation - along with Silent Hill, she wrote the ending theme for Metal Gear Solid and absolutely nothing else.
-Killing Time-
-My Heaven-
-Not Tomorrow-

5. XENOGEARS | 1998 | YASUNORI MITSUDA
With good reason, Xenogears remains one of Mitsuda's most popular works. My first exposure to Xenogears as a whole was through one of the various arrangement albums - I only ended up playing the game long after I'd listened to every arrangement album and a good portion of the fan covers. Nevertheless, the actual ingame arrangements of Mitsuda's evocative, enduring themes ended up becoming the ones I'd remember most.
-In a Prison of Peace and Regret-
-The Wind Calls to Shevat in the Blue Sky-
-lost... Broken Shards-

6. PERFECT DARK | 2000 | GRANT KIRKHOPE, GRAEME NORGATE, DAVID CLYNICK
Despite the deserved popularity of Banjo and Goldeneye's soundtracks, Perfect Dark was their only soundtrack of the era to challenge Rare's SNES output. Their expected catchy melodic phrases are blended here with moody electronic textures, sweeping choir pads and a few cinematic influences - particularly notable in the Terminator-esque Dark Combat, Phillip Glass-derived woodwind writing in Area 51: Rescue, and the Vangelis-inspired Chicago: Stealth. Some regrettably shit brass and orchestra hit samples aside, the instrumentation also manages to use the N64's somewhat limited sound capabilities to its considerable advantage, wringing much more ambiance than should be possible from 90s MIDI.
-Chicago: Stealth-
-Maian Tears-
-Skedar Ruins ~ Battle Shrine-

7. RESIDENT EVIL 2 | 1998 | MASAMI UEDA, SHUSAKU UCHIYAMA, SYUN NISHIGAKI, NAOSHI MIZUTA
The musical improvement between the Resident Evil series' debut and RE2's score is nothing short of stunning, even more so if you account for the legendarily terrible Dual Shock soundtrack, composed (in name only) by Mamoru Samorugochi. RE2's shifts between overwhelming tension, grandiose menace and hesitant release did more than surpass the music of the first, it resulted in the strongest soundtrack the series would ever see.
-Wreckage of the Mad Experiment-
-The Second Malformation of G-
-Save Room-

8. PARASITE EVE | 1998 | YOKO SHIMOMURA
Despite still harbouring a great many of the devices which characterise almost all of Shimomura's work, Parasite Eve's own unification of disparate stylistic elements provides it with a distinctive character among her scores, a perfect fit for the game's unconventional blending of genre tropes and aesthetics.
-A.Y.A.-
-Influence of the Deep-
-Somnia Memorias-

9. TETRISPHERE | 1997 | NEIL VOSS
This might be the result of nostalgia even more than anything else on this list, but the Tetrisphere soundtrack was incredibly memorable to me - I probably played it for the music more than anything else. While energetic and infectious (though not devoid of its share of 90s cheese, though that may not necessarily be to its detriment); its production is what's most notable - along with Wipeout 64, it's one of the few games to avoid sequenced music on the N64 in spite of storage limitations, which benefited it enormously.
-Prophetic-
-Azule Lux-
-Extol-

10. ...?


Honourable Mentions:
SOUL EDGE | 1996 | MASUMI ITO, BENTEN-MARU, AKI HATA, YOSHIYUKI ITO, TAKU IWASAKI
DEVIL SUMMONER: SOUL HACKERS | 1997 | SHOJI MEGURO, TOSHIKO TASAKI, TSUKASA MASUKO
FINAL FANTASY TACTICS | 1997 | HITOSHI SAKIMOTO, MASAHARU IWATA
F-ZERO X | 1998 | TARO BANDO, HAJIME WAKAI
PANZER DRAGOON SAGA | 1998 | SAORI KOBAYASHI, MARIKO NANBA
BOMBERMAN WORLD | 1998 | JUN CHIKUMA, SHINYA YANO
BOMBERMAN HERO | 1998 | JUN CHIKUMA
CHRONO CROSS | 1999 | YASUNORI MITSUDA
LEGEND OF MANA | 1999 | YOKO SHIMOMURA
SaGa FRONTIER 2 | 1999 | MASASHI HAMAUZU
PERSONA 2: INNOCENT SIN | 2000 | TOSHIKO TASAKI, KENICHI TSUCHIYA, MASAKI KUROKAWA
KIRBY 64 | 2000 | JUN ISHIKAWA, HIROKAZU ANDO
 
Decided to throw something together quickly, other than the top one, the other 9 are not really in any particular order, and hopefully I won't change it too often. :P Out of all 10 there's probably only two games most of you haven't heard of.

1. Konoyo no Hate de Koi wo Utau Shoujo: YU-NO (The Girl that Chants Love at the Edge of the World: YU-NO) | Developer: elf | Year: 1996, 1997, 2000 | Platform: PC-9801, Sega Saturn, Windows | Composer(s): Ryu Umemoto, Ryu Takami, Kazuhiro Kanae, Keishi Yonao (Saturn) - While certainly not a household name, this is one of the most amazing soundtracks I have ever heard for one of the most well made games of this generation. If you are at all a fan of classic FM synthesis, you'll definitely enjoy this soundtrack. The game itself is also really well done, note tho, if you aren't an adult you should wait before you play this game. Also, while I'm discussing the PC-98 soundtrack, the version I played is the Windows version, but that is nearly identical to the original, right down to the music. Sadly, the main composer, Umemoto, passed away in 2011.

Highlight Tracks:

Fate
Other World
Ayumi
Arabesque
Selection of Various Tracks

Soundtrack(s):
YU-NO ・A girl who chants love at the bound of this world SUPER SOUND TRACK
YU-NO ・A girl who chants love at the bound of this world.

2. Jazz Jackrabbit | Developer: Epic MegaGames | Year: 1994 | Platform: DOS | Composer(s): Robert A. Allen - This is a very big childhood favourite of mine. It has a soundtrack very reminiscent of old school Amiga games, which I'm quite fond of. It's also one of the very first games CliffyB worked on, well before Gears was even a thing.

Highlight Tracks:

There's too many good tracks, so I'll just link to a playlist with the entire soundtrack.

Soundtrack:
Jazz Jackrabbit 1 & 2 (Note: This is a soundtrack for the first and second game)

3. Dragon Knight 4 | Developer: elf, elf / Banpresto (SNES), elf / NEC Interchannel (PC-FX) | Year: 1994, 1996, 1997 | Platform: PC-9801, Sharp X68000, FM Towns, DOS, SNES, PC-FX | Composer(s): Witch - This is a fairly old game, that I recently discovered (at least within the past 2 years) the soundtrack of and fell in love with. It has a lot of hard rock themes, which is fitting considering it's an SRPG. Like my number one pick, this game is also 18+, so keep that in mind. This game is also on PC-98, with a soundtrack of comparable quality. In fact it's on a number of platforms, but I won't go any further on that. There's also a PS1 version, but it has a completely different soundtrack, so I'm not discussing it here, as well as a Windows remake in 2007, which I've never even heard the music for.

Highlight Tracks:

Lead the Van (X68000)
Raid (PC-9801)
Irruption (PC-9801)
Muddy (PC-9801)
Irresponsible (PC-9801)

Soundtrack(s):
Dragon Knight 4 complete music file

4. The Legend of Zelda: Ocarina of Time | Developer: Nintendo | Year: 1998, 2002, 2003, 2007, 2011, 2012, 2015 | Platform: Nintendo 64, Gamecube, Virtual Console, 3DS | Composer: Koji Kondo - You know why this is here. :P

Highlight Tracks:

Hyrule Field
Forest Temple
Kaepora Gaebora
Mid Boss Battle
Gerudo Valley

Soundtrack(s):
The Legend of Zelda: Ocarina of Time Original Sound Track

5. The Legend of Zelda: Majora's Mask | Developer: Nintendo | Year: 2000, 2002, 2003, 2009, 2015 | Platform: Nintendo 64, Gamecube, Virtual Console, 3DS | Composer: Koji Kondo, Toru Minegishi - Yep. It's Zelda.

Highlight Tracks:

Title Theme
Clock Town, First Day
Oath to Order
Termina Field
Majora's Wrath Battle

Soundtrack(s):
The Legend of Zelda: Majora's Mask Original Soundtrack
The Legend of Zelda: Majora's Mask Official Soundtrack

6. Banjo-Kazooie | Developer: Rare / Nintendo (Nintendo 64), Rare / Microsoft Game Studios (XBLA) | Year: 1998, 2008 | Platform: Nintendo 64, XBLA | Composer: Grant Kirkhope - Grant Kirkhope. 'Nuff said.

Highlight Tracks:

Main Title
Spiral Mountain
Treasure Trove Cove
Clanker's Cavern
Click Clock Wood (Spring)

Soundtrack(s):
Banjo-Kazooie Complete Video Game Soundtrack

7. Donkey Kong 64 | Developer: Rare / Nintendo (Nintendo 64) | Year: 1999 | Platform: Nintendo 64 | Composer: Grant Kirkhope - See above. Also, DK Rap. :P

Highlight Tracks:

DK Rap
Jungle Japes
Angry Aztec
Frantic Factory
Mine Cart Carnage

Soundtrack(s):
Donkey Kong 64 Official Soundtrack

8. Super Mario 64 | Developer: Nintendo | Year: 1996, 1997, 1998, 2003, 2006 | Platform: Nintendo 64, iQue Player, Nintendo DS, Virtual Console | Composer: Koji Kondo - Love this soundtrack, especially the ending theme.

Highlight Tracks:

Bob-Omb Battlefield
Snow Mountain
Dire, Dire Docks
Ultimate Koopa
Staff Roll

Soundtrack(s):
Super Mario 64 Original Soundtrack

9. Final Fantasy VII | Developer: Square | Year: 1997, 1998, 2009, 2012, 2013, 2015 | Platform: PlayStation, Windows, PSN, iOS, PS4 | Composer: Nobuo Uematsu - No introduction needed here.

Highlight Tracks:

Opening Theme, Bombing Mission
Fighting
Oppressed People
Still More Fighting
One Winged Angel

Soundtrack(s):
FINAL FANTASY VII Original Sound Track
FINAL FANTASY VII Reunion Tracks

10. Castlevania: Symphony of the Night | Developer: Konami | Platform: PlayStation, Sega Saturn, XBLA, PSN | Year: 1997, 1998, 2007, 2010, 2012 | Composers: Michiru Yamane, akiropito, Rika Muranaka, Tony Haynes, Jeff Lorber, Sanoppi - Wonderful soundtrack. The music when you first start in Dracula's Castle is one of my favourite tracks.

Highlight Tracks:

Dracula's Castle
Marble Gallery
Wandering Ghosts
Lost Painting
Metamorphosis II

Soundtrack(s):
Akumajo Dracula X ~Gekka no Nocturne~ Original Game Soundtrack
Castlevania: Symphony of the Night Official Game Soundtrack

Honourable Mentions:

Note: none of these are in any particular order. Also a large portion of these are 18+, so if you don't fit that requirement please don't play any of these.

Oh! Kitsune-sama | Developer: Culotte (VisualArt's) | Year: 1996 | Platform: PC-9801, Windows | Composer(s): Arika Nishimura (VWN)

Soundtrack(s): None

Sela | Developer: Bonbee Bon Bon (VisualArt's) | Year: 1995 | Platform: PC-9801 | Composer(s): Arika Nishimura (VWN)

Soundtrack(s):
Sela Original Game Music

Tamago Ryouri | Developer: Bonbee Bon Bon (VisualArt's) | Year: 1995, 1996 | Platform: PC-9801, Windows | Composer(s): Arika Nishimura (VWN)

Soundtrack(s):
The Original Game Music Vol.1 - Bon bee bon bon!

Yuurou: Transient Sands | Developer: Harvest (VisualArt's) | Year: 1996 | Platform: PC-9801 | Composer(s): Arika Nishimura (VWN) - A wonderful action RPG soundtrack very reminiscent of Falcom soundtracks.

Soundtrack(s): None

Gao Gao! 4th Canaan ~Yakusoku no Chi~ | Developer: 4x9 (Excellents) | Year: 1997 | Platform: PC-9801 | Composer(s): Hiroaki Sano

Soundtrack(s): None

Hinadori no Saezuri (Maiden of Deliverance / Song of the Baby Bird) | Developer: Studio B-Room (Black Package) | Year: 1997, 1999 | Platform: PC-9801, Windows | Composer(s): Hiroaki Sano

Soundtrack(s):
Hinadori no Saezuri Music Record

Kara no Naka no Kotori (Maiden Diaries / Little Birds in the Shell) | Developer: Black Package / Discovery | Year: 1996, 2003 | Platform: PC-9801, Windows, DVD Player | Composer(s): Hiroaki Sano

Soundtrack(s):
Kara no Naka no Kotori Music Disc
Soyokaze no Naka de / Hiroaki Sano

Marine Rouge | Developer: Discovery | Year: 1995 | Platform: PC-9801, Windows | Composer(s): Hiroaki Sano

Soundtrack(s): None

Mime | Developer: Studio Twinkle | Year: 1995 | Platform: PC-9801 | Composer(s): Hiroaki Sano, Takahiro Nogi

Soundtrack(s):
MIME

Mirage 2 | Developer: Discovery | Year: 1994 | Platform: PC-9801, FM Towns | Composer(s): Hiroaki Sano, Keizo Tomori

Soundtrack(s): None

Miwaku no Chousho | Developer: Black Package, Black Package / Discovery (Windows) | Year: 1995, 1996 | Platform: PC-9801, Windows | Composer(s): Hiroaki Sano

Soundtrack(s): None

Possessioner | Developer: Queen Soft | Year: 1994 | Platform: PC-9801 | Composer(s): Hiroaki Sano, Masahiro Kajihara

Soundtrack(s): None

Twilight | Developer: Studio Twinkle | Year: 1994, 1995, 1996 | Platform: PC-9801, X68000, Windows | Composer(s): Hiroaki Sano, Ryu Umemoto (Arrangement)

Soundtrack(s): None

Valkyrie - The Power Beauties | Developer: Discovery | Year: 1995 | Platform: PC-9801 | Composer(s): Hiroaki Sano

Soundtrack(s): None

Animahjong X | Developer: Sogna (Silence) | Year: 1994 | Platform: PC-9801 | Composer(s): Kenichi Arakawa

Soundtrack(s): None

Exciting Milk series | Developer: Silence / Takeru | Year: 1996, 1997 | Platform: PC-9801 | Composer(s): Kenichi Arakawa

Soundtrack(s): None

Jewel Gem Hunter Lime series | Developer: Silence / Takeru, Silence / XING (PS1, Sega Saturn) | Year: 1993-1997 | Platform: PC-9801, X68000, FM Towns, PS1, Sega Saturn | Composer(s): Kenichi Arakawa

Soundtrack(s):

Jewel Bem Hunter LIME

Mahjong Elegance | Developer: C-Class (Silence) | Year: 1994 | Platform: PC-9801, FM Towns | Composer(s): Kenichi Arakawa

Soundtrack(s): None

Mahjong Sports Line | Developer: C-Class (Silence) | Year: 1996 | Platform: PC-9801 | Composer(s): Kenichi Arakawa

Soundtrack(s): None

Viper series | Developer: Sogna (Silence) | Year: 1993-1999 | Platform: PC-9801, X68000 FM Towns, Windows | Composer(s): Kenichi Arakawa

Soundtrack(s):
Magical Gambler Totocal Chomi
Viper Music Collection
Viper Music Collection I
Viper Music Collection II

Desire: Haitoku no Rasen (Desire: Spiral of Perversion) | Developer: C's Ware | Year: 1994, 1997, 1998, 1999 | Platform: PC-9801, FM Towns, Sega Saturn, Windows | Composer(s): Ryu Umemoto

Soundtrack(s):
DESIRE Original Soundtrack
DESIRE "THE ORIGIN" - RYU UMEMOTO RARE TRACKS Vol.2

EVE: Burst Error | Developer: C's Ware | Year: 1995, 1997, 1998, 1999, 2002, 2012 | Composer(s): Ryu Umemoto, Ryu Takami

Soundtrack(s):
EVE burst error "THE ORIGIN"
EVE burst error Original Soundtrack
EVE burst error "THE PERFECT" - RYU UMEMOTO RARE TRACKS Vol.4

Grounseed | Developer: Studio Twinkle / Exit | Year: 1996 | Platform: PC-9801 | Composer(s): Ryu Umemoto, Ryu Takami, Masahiro Kajihara, Daisuke Takahashi, Kenichi Arakawa, Takahiro Nogi - An absolutely wonderful FM synth soundtrack. Or rather I should say--TWO soundtracks. That's right TWO. The PC-9801 had two main sound chips, and this has an entirely different soundtrack for both.

Soundtrack(s):
GROUNSEED "THE ORIGIN" - Ryu Umemoto & Ryu Takami Rare Tracks Special

Mahou Shoujo Fancy CoCo | Developer: POW | Year: 1996 | Platform: PC-9801 | Composer(s): Ryu Umemoto, Takeaki Watanabe (NAVA)

Soundtrack(s):
Ryu Umemoto works Coco PC-9801 YM-2203 version

Xenon - Mugen no Shitai (Xenon: Fantasy Body) | Developer: C's Ware | Year: 1994, 1995, 1997 | Platform: PC-9801, FM Towns, Windows | Composer(s): Ryu Umemoto

Soundtrack(s):
XENON "THE ORIGIN" - RYU UMEMOTO RARE TRACKS Vol.3

Advanced Variable Geo | Developer: TGL | Year: 1994, 1996, 1997 | Platform: Turbo-Grafx CD, Sega Saturn, PS1 | Composer(s): Takahiro Yonemura (CHEMOOL) - Awesome fast-paced fighting game soundtrack.

Soundtrack(s): None

Advanced Variable Geo 2 | Developer: TGL | Year: 1998 | Platform: PS1 | Composer(s): Takahiro Yonemura (CHEMOOL) - Awesome fast-paced fighting game soundtrack.

Soundtrack(s):
Advanced V.G. 2 Soundtrack

Briganty - The Roots of Evil | Developer: GIGA (TGL) | Year: 1995, 1999 | Platform: PC-9801, Windows | Composer(s): Takahiro Yonemura (CHEMOOL) - Nice fast-paced soundtrack for a sidescrolling action game.

Soundtrack(s): None

Goice | Developer: Tenshindo (Amuse Craft) | Year: 1994 | Platform: PC-9801 | Composer(s): Takahiro Yonemura (Kaijin Rauch) - It may be a pretty pervy game, but it has an awesome soundtrack.

Soundtrack(s): None

Harlem Blade - The Greatest of All Time | Developer: GIGA (TGL) | Year: 1996, 1999 | Platform: PC-9801, Windows | Composer(s): Takahiro Yonemura (CHEMOOL) - Hard rock JRPG soundtrack.

Soundtrack(s): None

Jinn ~Eien no Yuushi~ (Jinn - Eternal Warrior) | Developer: Tenshindo (Amuse Craft) | Year: 1994, 1997 | Platform: PC-9801, Windows | Composer(s): Takahiro Yonemura (Kaijin Rauch), Osamu Ishikawa (amakko2) - Hard rock JRPG soundtrack.

Soundtrack(s): None

Steam-Heart's | Developer: GIGA (TGL), TGL (Turbo-Grafx CD, Sega Saturn) | Year: 1994, 1996, 1998 | Platform: PC-9801, Turbo-Grafx CD, Sega Saturn | Composer(s): Takahiro Yonemura (CHEMOOL), Tatsuya Watarai - Awesome fast-paced Shmup soundtrack.

Soundtrack(s):
STEAM HEART'S Sound Tracks

Variable Geo 2: The Bout of Cabalistic Goddess | Developer: GIGA (TGL) | Year: 1994 | Platforms: PC-9801 | Composer(s): Takahiro Yonemura (CHEMOOL), Atsuyoshi Isemura, Masaya Shiranaga (M.S/Siracono), Osamu Ishikawa (amakko2), Shinya Ishikawa (Doza), Tatsuya Watarai - Awesome fast-paced fighting game soundtrack.

Soundtrack(s): None

Waver 2 ~The Seeker~ | Developer: Tenshindo (Amuse Craft) | Year: 1996, 2001, 2005 | Platform: PC-9801, Windows | Composer(s): Takahiro Yonemura (Kaijin Rauch) - Pretty perverted and dark game with a suitably dark soundtrack.

Soundtrack(s): None

Yan Yan no Gekitou Dousoukai | Developer: Tenshindo (Amuse Craft) | Year: 1995 | Platform: PC-9801, Windows | Composer(s); Takahiro Yonemura (Kaijin Rauch)

Soundtrack(s): None
 
Cool thread. I had more trouble coming up with a list for this one, so it's been interesting to see everyone else's picks. Limiting myself to one game per series.

1. Castlevania: Symphony of the Night | Michiru Yamane | 1997

I didn't actually play this one back in the day, but the sheer quality and variety of music in this OST is amazing. It's baroque and jazzy, electronic and mysterious, ominous and groovy. Easily the musical high-water mark for one of my favorite series; this soundtrack holds up exceptionally well today.

i21IFGa.png
Rainbow Cemetery
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Wood Carving Partita
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Lost Painting
i21IFGa.png
Wandering Ghosts

2. Heroes of Might and Magic III | Paul Romero, Rob King, and Steve Baca | 1999

An old favorite of mine. There's not that much music, comparatively speaking, but what's there is sublime. The various town themes are the real standouts here, selling the game's weirdly dissonant factions--from elf havens to the gates of hell. It's easy to linger for a few minutes on any one of them, even after all these years.

i21IFGa.png
Dungeon
i21IFGa.png
Rampart
i21IFGa.png
Necropolis

3. Majora's Mask | Koji Kondo and Toru Minegishi | 2000

Completely different from any other Zelda or Nintendo game. Moody and melancholic, the music is what makes this game's weird concept and world actually work. I'm not aware of any other game that relies on its soundtrack so heavily, and to such great effect. I could listen to the end of this world for hours.

i21IFGa.png
Final Hours
i21IFGa.png
Stone Tower Temple
i21IFGa.png
Calling the Four Giants
i21IFGa.png
(bonus) Oath to Order / Calling the Four Giants

4. Final Fantasy IX | Nobuo Uematsu | 2000

Full of memorable themes. I don't have much more to say about this one; it's just quality.

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Freya's Theme
i21IFGa.png
Crossing Those Hills
i21IFGa.png
You're Not Alone

5. StarCraft | Derek Duke, Jason Hayes, Glenn Stafford, and Tracy W. Bush | 1998

Possibly the soundtrack I've listened to the most out of this entire list, thanks for the magic of Use Map Settings. The three factions owed a lot of their distinct feel to this game's excellent music. I'm partial to the Terran tracks, but all three sets are memorable and excellent.

i21IFGa.png
Terran 3
i21IFGa.png
Protoss 3
i21IFGa.png
Zerg 4

6. F-Zero X | Taro Bando and Hajime Wakai | 1998

Crazy synths and inhuman guitar riffs. What's not to like?

i21IFGa.png
Dream Chaser
i21IFGa.png
The Long Distance of Murder

7. The Curse of Monkey Island | Michael Land | 1997

An old favorite of mine, but somehow easy to forget. There's a lot of good-to-great ambient tracks, with some groovy gems here and there. There's also the singing pirate thing, which, well... you've been warned.
I thought it was hilarious when I was a kid.

i21IFGa.png
Do Not Mock the Voodoo Priestess
i21IFGa.png
Blood Island Cemetery
i21IFGa.png
Rollercoaster of Death
i21IFGa.png
(bonus) A Pirate I Was Meant To Be

8. Super Mario 64 | Koji Kondo | 1996

The first game I played from this generation, and easily one of the most memorable. Like many Kondo soundtracks, this one is simple but effective. Some of these themes have become Mario series staples alongside the 8- and 16-bit classics.

i21IFGa.png
Dire, Dire Docks
i21IFGa.png
Slider
i21IFGa.png
Snow Mountain
i21IFGa.png
(bonus) Throwback Galaxy
 
8. PARASITE EVE | 1998 | YOKO SHIMOMURA
Despite still harbouring a great many of the devices which characterise almost all of Shimomura's work, Parasite Eve's own unification of disparate stylistic elements provides it with a distinctive character among her scores, a perfect fit for the game's unconventional blending of genre tropes and aesthetics.
-A.Y.A.-
-Influence of the Deep-
-Somnia Memorias-

Yo, I didn't know Yoko worked on Parasite Eve. It's been added to my list of games to play now. Not clicking on any of those notable mentions other than Aya's theme. I want to hear that shit in game for my first time.

Big props to the post above me for repping Final Fantasy IX.
 
Man! I'm late! Only half a month left to gather my thoughts and make a list :(

By the way, I want to thank Dark Schala, and everyone else involved, for the incredible work on the previous thread: NeoGAF’s Official Game Soundtracks of the 6th Generation: Results and Archive. I had a blast making a 6th Generation list, I'm sure this one will be fun to make as well. While my life has been busier in the last few months, I'm hoping to create an articulated list of soundtracks I loved from the 5th Gen. It's definitely gonna be skewed towards PlayStation and Nintendo 64 games.
 
7) Perfect Dark
6) Goldeneye 007
5) Banjo-Tooie
4) Banjo-Kazooie
3) Super Mario 64
2) F-Zero X
1) Diddy Kong Racing

I only played the N64. Bare with me. And only two games on the GB/GBC: Pokemon RBY and Pokemon GSC. *whistle*
 
I wanted to make a single link for future reference, so here's the love-in I wrote for the music of Revelations: Persona, which even P2 fans in this thread seem to be ignoring. Just cuz you don't like the game itself don't mean you can front on this soundtrack.

Revelations: Persona has the best OST in the franchise, probably the best soundtrack ever made. In raw quantitative terms it's ridiculous, 113 songs and 3 hours of music without being looped, and all without doing Persona 2's trick of repeated (but still awesome!) remixes. Two majorly sweet leitmotifs for the two major quests, employed creatively and thoughtfully, four fantastic composers on four discs, cohesive and thematically coherent when by all rights it should feel disjointed as fuck, this is a generous OST!

This is where Shoji Meguro got his start, mostly he composed cool interstitial cutscene music (and also three of the endings!) but you can already see the first funky signs of the guy we all love. He deserves a special shout out for the Velvet Room theme, appearing here for the first time. I loved it before hundreds of hours of fusion led me to merely like it.

But the main purpose of this post is to highlight two unsung composers on the soundtrack who are both geniuses, and finish things up with the secret best composer Atlus has got.

Hidehito Aoki composed the dungeon music, which is exquisite. Lengthy songs that are moody, elegant, just plain beautiful and get you PUMPED!

The iconic Deva Yuga
Monochrome: School Revisited Dream-like, synthy, catchy, beautiful, quintessential Persona sound.
Pandora's Den (Deepmost Area): The climax at 1:12!
Ice Castle/Black Snow The twists and turns in this one, so effing good.
Sebek Music, Karma Palace 90's music is the best!!!

Misaki Okibe's range is ridiculous, she composed some of the most memorable, interesting tracks in the whole game.

Reverse Dream World: You think you have this song figured out in the first few seconds, but stick around to see where it suddenly veers off to around :30, hilarious and awesome.
Theme of Nemurin's Love: The intro! The power of a simple lovely melody, a little Uematsu-esque.
Augustia's Wood: The save music, so memorable, I love the grumbling.
City 2 Accident: Do you remember wandering the streets in the town, disoriented, listening to this gorgeousness, thinking about how Lunarvale suddenly seemed so scary, like an unsettling dream?
Bar Attacked by Harem Queen: A bit of jazzy beauty.

And most important of all of course, Misaki Okibe is the composer of the Pharmacy Music, featuring vocals by one Hidehito Aoki of all people.

Satomi Tadashi Drugstore Song In our heads forever, teaching us about item use since 1996.

And now lets get into the real meat of things with Kenichi Tsuchiya, my favorite and the heart of the game's OST. He composed the two major leitmotifs for the two major quests (Kandori and Snow Queen) and a heap of other central music. Also he's the king of slap bass.

The sign of a good character theme is when you can extrapolate from instrument choice and melody to personality. Here Tsuchiya is the man, no one does it better this side of Uematsu. I hear these songs and I've got a perfect picture in my mind of each cast member. It's what I think of when I think of "videogame music" ha, here are my personal favorites, I could listen to these endlessly.

Mary/Maki: Cheerful, just a hint of melancholy in the notes, love that slap bass.
Yuki: Starts a bit slow, but soon we learn that Yuki's cool but determined.
Alana: The song tells me she's brassy, energetic, fun.
Chris/Reiji: Dangerous, exciting, a bad-ass delinquent.
Elly/Ellen: Classy, elegant, confident.

Then we've got the incredible battle music.

Battle: YEAH! A battle theme that never gets old. I love how the concluding drums always seem to hit JUST right no matter when the battle ends.
Midboss Battle: Awakening Legend: Even better, this is what people who love to call music EPIC are talking about right? Serious "some shit is about to go down" music.
Boss Theme: This is prog-rock right? I don't listen to prog-rock so I am just guessing. Whatever, I love this.

And some miscellaneous awesomeness:

Snow Queen Ending: Why is this song not up??? I guess I have to link to the credits then. Timestamped right before that sweet bass starts, and then the "chorus" hits at 4:30 and I start swooning. I still can't believe North Americans were deprived of this!
City 2, City 1 Post Disaster, Both of these songs sounded very "Shin Megami Tensei" to me before I ever even played SMT1&2. A grim, very 90s sort of cyberpunk sound for traversal, it's fantastic.

There you go, everyone better recognize!
 
Also I tried and failed miserably to make a for real vote, but was happy to see many of my favorites already represented, particularly glad to see shouts for Battle Garegga, Parappa the Rapper, and Wipeout 3.
 
1. Rayman 2 - all Rayman games have wonderful soundtracks and very underrated I think. That's why it's my 1st pick. Another great tracks: Overworld, Sanctuary of Water and Ice. Check out this too Tonic Trouble
2. Half-Life - This is very interesting use of music in game. In very few key moments it appears but when it does... creates the mood like no other. Other great tracks: Alien Shock, Jungle Drums
3. Unreal - It was hard choice between Unreal and UT but the original gets the edge here. People behind Unreal and Deus Ex soundtracks are geniuses. Other great tracks: Shared Dig, Isotoxin, Twilight Horizon
4. Legent of Zelda Ocarina of Time - I don't think anything should be said regarding this choice. Truly iconic tunes. Great track: Lon Lon Ranch, Kakariko Village, Goron City. Whole soundtrack is awesome...
5. Quake 2 - This music lets you blood pumping like no other. And it fits the game perfectly. Don't drive listening to this soundtrack! Other great tracks: Kill Ratio, Quad Machine, Operation Overlord
6. Neverhood - Oh man so quirky. Rock 'n Roll Dixie, Klements Theme, Jose Feliciano, Homina Homina, Dum Da Dum Doi Doi
7. Fallout - BIG part of this game was soundtracks. Together with bleak graphics it sets the mood of post apocalyptic world perfectly. Subtle and creepy. Great tracks: City of lost Angels, Acolytes of a new God, Khans of New California
8. Sheep Raider - a game that nobody talks about. This thing has amazing soundtrack. Other: Track 4, Track 8, Track 12
9. Final Fantasy IX - Vivi's theme is enough to warrant this ost in the top 10. Rest is also good...
10. Red Alert - oh boy Hell March...
 
Still catching up on numerous lists here and about halfway through my own.

I have to say this Neverhood soundtrack purdobol just listed is pretty great.
 
Damn this list is getting tricky in its second half.
There's like a ton of N64 soundtracks I like but don't quite love yet most of them have at least one or two tracks I really dig in particular. Same goes for the few PC games that have come to mind.
So actually narrowing down the ones to list is getting tough.
I could just go the easy way out and allow myself sequels but that seems kinda boring when there's so much choice.
I really should've played more PS1 games, I get the feeling from the examples in here that would help solve the problem quite handily.

Taking Mario's many exploits alone it's like do I prefer the classic ost for 64? maybe Kart for that credits theme? Sakuraba's pleasant Golfing tunes? go with Paper? maybe even Party? (nah)
Fun fact: Yasunori Mitsuda did the Mario Party 1 soundtrack, well it ain't quite up there with what he did for Chrono Cross I've gotta admit.

I see I'm the only one to mention Buck Bumble. For shame.
Shame is right, but not for us!

Random edit: It's a shame Yoshi's Story reuses the same melody so frequently, I'm thinking that it's one of the better N64 choices but it's also like the same two or three tracks in a million different forms.
 
Least to greatest.

10. Super Mario 64
9. Persona 2: Innocent Sin
8. Diddy Kong Racing
7. Final Fantasy 9
6. Castlevania Symphony of the Night
5. Pokemon Red/Blue
4. Ocarina of Time
3. Chrono Cross
2. Xenogears
1. Majora's Mask - This is a soundtrack with some intense atmosphere and emotion. It takes a lot to do what Majora's Mask did with its soundtrack.
 
Gen 5 is the time I started to get into gaming, especially JRPGs, so my list is pretty much made up of JRPGs

#1 Chrono Cross

#2 Final Fantasy IX

#3 Dragon Quest VII

#4 Castlevania: Symphony of the Night

#5 Star Ocean 2

#6 Valkyrie Profile

#7 Suikoden 2

#8 Final Fantasy VIII

#9 Resident Evil 2

#10 The Legend of Zelda: Ocarina of Time
 
1. Konoyo no Hate de Koi wo Utau Shoujo: YU-NO (The Girl that Chants Love at the Edge of the World: YU-NO) | Developer: elf | Year: 1996, 1997, 2000 | Platform: PC-9801, Sega Saturn,

Soundtrack(s):

YU-NO ・A girl who chants love at the bound of this world SUPER SOUND TRACK

YU-NO ・A girl who chants love at the bound of this world.


So great to see YU-NO on here! Played it and loved the soundtrack. I hope the upcoming remake improves on the original.
 
I linked to my favorite song from each.

1. Xenogears - Shevat https://www.youtube.com/watch?v=4BQ6PeyzxDk
2. Castlevania: SOTN - Lost Painting https://www.youtube.com/watch?v=NjAYc7NShR8
3. Final Fantasy Tactics - Decisive Battle https://www.youtube.com/watch?v=MAerlH_sozg
4. Resident Evil 2 - Escape from Laboratory https://www.youtube.com/watch?v=7-GVumdOtFI
5. Conker's Bad Fur Day - Rock Solid https://www.youtube.com/watch?v=kL0wco0l-Tg
6. Zelda: Ocarina Of Time- Ending https://www.youtube.com/watch?v=1JyO-EjI6W0
7. Final Fantasy 9 - Terra https://www.youtube.com/watch?v=b2VNDrz7Sas
8. Final Fantasy 7 - Overworld https://www.youtube.com/watch?v=b2VNDrz7Sas
9. Silent Hill - Opening Theme https://www.youtube.com/watch?v=W2ksIfv8QCg
10. Chrono Cross - Dreams of the Shore - https://www.youtube.com/watch?v=MV-FvxoR1PQ

What the hell? I can't even fit in the original Resident Evil, Dragon Quest 7, Suikoden 2, Banjo Kazooie.
 
1. Castlevania: Symphony of the Night
2. Silent Hill
3. Resident Evil 2
4. Super Mario 64
5. Metal Gear Solid
6. The Legend of Zelda: Ocarina of Time
7. Super Smash Bros.
8. Dino Crisis
9. Mega Man 8
10. Loaded
 
I only had an N64 during that gen, but played some of these on the PS2 / listened to the soundtracks at work. Here are my picks

1.Legend of Mana
Pain the Universe
The Darkness Nova
City of Flickering Destruction

and the rest in no particular order

2. Breath of Fire IV
Truth and Dreams
A Warring God
The Bastard Sword

3. Final Fantasy VIII
Liberi Fatali
Find Your Way
Force Your Way

4. Final Fantasy VII
Cosmo Canyon
The Forested Temple
One Winged Angel

5. Final Fantasy Tactics
Desert Land
St. Ajora's Theme
Run Past Through the Plain

6. Vagrant Story
Dullahan
Snowfly Forest
Temple of Kiltia

7. Chrono Cross
Dream of the Shore Bordering Another World
Star Stealing Girl
Dragon God

8. SaGa Frontier 2
Untergrund
Elfenkönigin
Mißgestalt

9. Valkyrie Profile
All is Twilight
Sky Gate
Hard Chain Reaction

10. Xenogears
The Blue Traveler
Aveh Ancient Dance
Tams, The Man of the Sea

Honorable Mentions:
- both Zelda games: love them but individual songs are too short
- Silent Hill / Resident Evil : great ambiance, not so much standalone
- Guilty Gear: It's tough going back after Xrd
- so many others
 
Wow, didn't see this thread and still need to post in the regular game voting thread. Glad there's still some time, will post the list in a new post when it's done!
 
After much musing here's my list of soundtracks from an N64 kid, headlined by a PS1 classic because there's just no denying it.

1. Castlevania: Symphony of the Night

The masterwork of Michiru Yamane, in a series already renowned for its music she stepped up here and delivered a soundtrack dripping with atmosphere, delving into genre variety and yet always managing to fit the tone.

And who'd have thought Dracula’s Castle could be home to such a selection of musical styles? Sure a whole creature compendium in there is a given in his abominable abode but choral hymns and baroque pieces alongside some wailing guitars and whatever the heck is going on with Rainbow Cemetery is the variety one may not have expected but boy do I love it..
It's almost the perfect example in its generation of why PS1 discs would handily trump N64 carts for sound any day, except for that they went one step too far with "I am the wind" vocal track so double edged swords and all that. It's okay Yamane, one dud among a ton of classics is forgivable.

This is truly a case where I find the music elevates each area of the castle with how well it fits and therefore the game as a whole. In fact I may have enjoyed the inverted castle a bit more if there was more music variety, even so Finale Toccata gets a bit of a bad rap from some, shame it never really gets to get going.

Dracula’s Castle: A dramatic leap across the closing castle drawbridge, you land at Dracula's doorstep and the wind howls, the music picks up and then you slash a warg so hard in the face he combusts with fiery bombast and all the time you're nodding your head along to this pumping tune.

Wood Carving Partita: This harpsichord makes me feel like the fancy fellow, though it’s hard to settle down and read in this library when half the books are trying to kill you.

Crystal Teardrops: A gloomy cavern theme with a great slow burn heading to that glorious finishing combo of choir and organ.


2. Banjo-Kazooie
I can tell you right now, this soundtrack has Banjos and Kazoos so expectations are well and truly met, even the game’s opening scene is this lovely little musical number so it’s off to a great start on the music front.
Joy explodes from every angle of Banjo’s OST, it revels in its jauntiness and the playful cartoony style, I mean really there’s not enough xylophones and trombones making the rounds in my game soundtracks or at least that’s how I feel having grown up with the Grant Kirkhope style.
This was also one of the first games I found to really take advantage of dynamic music tracks that would shift in style depending on your location, sure I had some run ins with this in Super Mario 64 but well if SM64 was doing something then I’m pretty sure Rare’s aim here was for Banjo to do it better which it certainly did in this department.

BK at times makes use of environmental sound effects to accompany the music which as a man who loves his DKC2 OST a little too much I like a lot, of course this is banjo so this goes from the addition of Bee buzzing to the growling of a mechanical sharks stomach.
This is a game where you’ve even got a story for some sound effects like how Grant going “ooh my knackers” led to Mumbo’s “omanaka” voice clip, I like to think that says it all.

Freezeezy Peak: The most Christmassy thing to ever Christmas on the N64 and that’s even facing stiff crimbo competition from Diddy Kong Racing. A huge part of why this world was a festive favourite for myself as a kid.

Mr Vile’s Game: I love when you replay a game and take notice of a track you didn’t before, so what I’m saying is it wasn’t until this year I realized that the Mr Vile Minigame has a catchy tune, also increases in tempo towards the end of the time limit for that extra level of frantic scrambling.

Inside Clanker: Belching, tummy rumbling and a Theremin among other things including catchy rhythmic clicking, delightfully mad is how I’d describe it.


3. The Legend of Zelda: Ocarina of Time

The game that made Ocarinas kinda cool to many kids who hadn’t even heard of one beforehand, alas we we’re all disappointed that ours couldn’t summon storms and repair busted signposts, I should never have destroyed that post…

Okay so I never had an Ocarina but this game made me want one, before you even get to the bulk of the OST there’s the smaller tracks that you play with the Ocarina itself that stand as some of the most enduring brief tracks in gaming. Of course some of these like Saria’s Song and Epona’s Song have fuller versions used in the game but the unsung heroes to me will always be the tracks Sheik teaches the player and I they’re pretty much committed to memory, give me some C buttons and I can still warp away (though I may have to play by ear for a bit, 3DS controls switching things up).

So making music was a fun and integral part of the game and one that would stick around in the series to varying degrees of success (screechy wolf howling and dodgy harps don’t quite scratch the same itch) but how about the soundtrack itself? Zelda is a series often praised for its memorable music, I even went to the Master Quest symphony where my ears took more of a hammering from the roars of a crowd that were waaaaay too happy to hear Dragon Roost Island but I digress. The thing about Ocarina of Time’s OST to me is that it kinda spoilt me in regards to future entries in the series, Ocarina had so many tracks that just burrowed their way into my mind and while future games certainly had their moments they never felt as well rounded in the music department as this entry.
I find this especially notable with dungeon themes which became something of a weak spot in the future of the series, here in OoT though you’ve got stuff like the mystical ambience of the Deku Tree interior and the unnerving and memorably bizarre Forest Temple.
It’s no surprise to me that Ocarina delivered a host of recurring tracks to the series like A Link to the Past before it (probably what I’d consider the best in the series), they didn’t even need to bring in the series main theme as backup!

Onto my picks, all quick loops these ones…

Potion Shop: Always made me feel like I was in a shadier shop than the normal, granted that may also be because the three places its plays involve two rather grotesque old folks and some ghoul chap selling ghosts so that may have tainted my perspective.

Sheik’s Theme: I’ve always thought it a theme that reflects the character of Sheik as opposed to his/her appearance, which makes it actually a bit jarring the first time you hear it.

Kaepora Gaebora’s Theme: See the rest of the world just can’t wait for this Owl to close its beak but I must’ve been the one guy who would leave him lingering so I could listen to his little theme, why yes I would like to hear that again!


4. Diddy Kong Racing
Something, something David Wise.
Okay there’s more to this than that, from the man himself…

“In all honesty, for Diddy Kong Racing, I was unashamedly paying tribute and showing respect to some of the great Nintendo compositions from Super Mario Kart and Mario Kart 64. I was trying to keep them even more in the desired genre, with every cliché I could lay reference to, with a bit of added Diddy Kong icing on top.”

Which helps explain why this Kong based venture just goes full into happy land for the most part.
Ah I still remember putting “Jukebox” into the cheat screen so I could listen to these tunes, though I had no idea what a jukebox was at that point.

Title Theme: I really dig how each character is represented with their own instrument which plays into both this opening and the character select screen where the theme changes to match the character focus, considering that most of the roster are a bunch of one off characters never to be seen again it helps add just a little more character to their mostly flavourless selves.

Pirate Lagoon: The standout track of DKR in my mind, it’s like a fabulous tropical holiday commercial got out of control in the best possible (and cheesy) way.

Boss Challenge 2: Man I’m not sure how to describe this, it starts like a sorta playful boss track that then goes almost surfer esque when that guitar kicks in, really it’s just one big catchy hodgepodge.

So I’m listening to Darkmoon caverns right now (or at the time of typing) and it’s like a space disco. There’s also quite a few more tracks lurking in the DS port but honestly nothing too special unless you really want more DK Island Swing remixes and the inferior replacement for Pirate Lagoon (why Wise? Why?).


5. Pokemon: Red/Blue versions (and Yellow and Green as well I suppose)
Nothing quite like the cacophony of a coach full of schoolkids playing Pokemon, the battle theme burned into the minds of so many of us echoing through many GB speakers all at once and probably causing the adults to go slowly insane, it’s not even In sync!

Ah but what a classic soundtrack it is, nostalgia to the max most certainly but that’s not to take away from it, mainline Pokemon games are a pretty consistent bunch with their music and this is the one that set the tone, all the trainer battle themes across the generations still carry a distinct style that originated here.

Route 4: Manages to sound grand and adventurous even through with Game Boy limitations, it’s also got a glorious orchestrated take in the anime.

Vs Gym Leader: somehow after so many years I swear I’ve never heard a remix of this theme that matches the originals 8 bit intensity. don’t get me started on Fire Red which starts promising and then devolves into something that makes me a bit sad.
Never really got why the OST version just throws random attack noises and pokemon growls into the second loop but yeah.

Really though I just want to plug the anime OST again for delivering some definitive versions of this game’s soundtrack, if only my Magmar encounters sounded like this on the GB.


6. Donkey Kong 64
You’d probably figure as a big fan of Kirkhope and the DK series this soundtrack had no problem getting onto this list but in all honesty I spent years being underwhelmed by it and it wasn’t until I went back this year I accepted it for what it was and realized that I liked it a lot.
I suppose a bit of background wouldn’t go amiss here, there’s no mistaking that DK64 feels and sounds oh so similar to Banjo Kazooie and in turn it loses that uncanny yet classic earthy vibe the DKC trilogy had, in short the game and its soundtrack never felt quite right to me being like the Kong based reskin of Banjo.
I do wonder how the music would’ve turned out had it been handled by Eveline Fisher (mostly noted for doing the vast majority of DKC3’s atmosphere heavy soundtrack) as originally planned but for whatever reason Grant “the workhorse” Kirkhope had to step in here.
It’s subtle but I do find there’s a hint of the old series spirit alive within the soundtrack even if it can be hard to notice among the Banjo influence. I suppose you could say that DK64’s soundtrack is like a bit more of a reeled in version of that musical style, it’s more likely to be a touch more reserved or even for lack of a better phrase mischievous sounding as opposed to full on jaunt.
Really though DK64’s soundtrack is always worth trumpeting for it cementing the Kirkhope boss theme style where you take a worlds main theme and just make it full of bombast, I’m pretty sure “DK64 boss style” was a term back on that old video game music site with the midi remakes, you know in the days before Youtube took off?....man I feel old.

Gloomy Galleon: An example of something that leans more DKC than Banjo, mainly because it’s suitably gloomy, with a stage name like that you kind of have to be.

Mad Jack: The boss version of Frantic Factory’s theme, complete with maniacal laughter because that goes well with sinister jack in the boxes. Slightly related, the windup and music box effect of the intro to the standard stage theme for the factory is pretty slick.

DK Isle: A favourite hub world theme of mine, like a few things from DK64 it’s actually a Banjo-Kazooie leftover which may also explain why it's my favourite track here.

And after all of this its enduring musical legacy…is the DK rap, well bugger.

7. F-Zero X

So many electric guitars wailing away and a lineup of just plain bizarre song titles, that basically sums up the F-Zero X OST for me.
You know I think that usually this wouldn’t be the kind of OST to be that much of a hit with me but maybe it’s that more retro style to F-Zero’s shredding that hits this sweet spot and man it just fits the game perfectly.

Climb Up and Get the Last Chance: the reason I look forward to White Land tracks more than the rest

Crazy Call at Cry: The random English name generator working its magic here.

Title Theme: Just “title”? not something more zany like “the ecstasy of momentum” or “Turbo through the Terror of Dark”? well okay then.


8. Heroes of Might and Magic 3
Don’t adjust your screens, this is indeed a PC game sneaking onto my list, all those hot seat multiplayer sessions left their musical impact after all. Home to a bunch of fantasy themes with that pseudo orchestra touch, I’m happy to see it mentioned a few times already in this thread.

Fortress: My friend almost always took the swampy Fortress so it was rarely my home base theme, yes I’m totally bitter, their monster selection is tops.
Anyway I like the rather mischievous vibe this track starts with as it swells up to something really quite grand and sweeping.

Stronghold: You could say it has a strong hold on me, and this is why I shouldn’t type things up at 1AM.

Combat 4: Not exactly the most inspired of track names but oh my that percussion of WAR, really makes you feel like a dramatic ruck is about to go down.


9. Banjo-Tooie
Hey remember Banjo Kazooie and DK64 already mentioned above?
Yeah it’s pretty much more of that, now with more stage theme variance than ever before.
I could've gone with Perfect Dark for varieties sake but I guess I'm just a sucker for this style.

Racin’ With Mary: Banjoing Banjos
Also Canary Mary might just be the strangest looking NPC in these games.

Weldar- visually impaired welding torch: Because they can slap a pair of eyes on anything, even for a boss battle. Also it's the return of DK64 Banjo Tooie style boss theme.

Cloud Cuckoo land: I’ve slowly grown to love how fittingly loony this tune sounds, especially the various instruments taking turns hitting the sequence of ascending notes a bit before the loop.


10. Final Fantasy IX
I’ve still yet to actually play this game, as such I’d usually just not list it but my flimsy loophole here is in playing both Final Fantasy Theatrhythm games this entry had my favourite selection of tracks behind FFVI which I went on to play afterwards and was rewarded with a killer soundtrack.
So maybe I’m just gonna give number 9 the benefit of the doubt here, unfortunately this leaves me with little to say about it seeing as I’ve got no context.
Well I need more PS1 in here anyway so as for why I went with 9 over say 7 or 8, well 7 has this odd soundfont that sometimes sounds a bit ear splitting despite strong melodies, 8 is an improvement on that front and often touted highly by fans if I’m not mistaken yet 9 has that extra level of fun and playful to it from what I’ve heard so it gets my nod.

I can at least say that I’ve tapped my stylus a fair amount to Something to Protect, Crossing Those Hills and You are Not Alone in particular
I’m almost positive all three have been mentioned before in this thread so I’m sure those fine folks have better summaries than I could give.


Ahhhh, what a lukewarm way to finish up, for now at least, I mean I might throw out random tracks I dug this gen under the guise of honourable mentions but this post at least has enough music in it already...
Screw it, I need to give Ultimate Koopa its props right now.

I'll do better with the 16 bit gen I can promise you that.
 
you keep mentioning PSX but what your list is really missing is anything at all from Sega Saturn, which is completely stacked with classics.

seriously folks, it only takes 32 minutes of your day to listen and fall in love with the entirety of Sonic R, I've never even played it but this ish sure did instantly find its way into my heart~
 
1. Final Fantasy VIII
2. Xenogears
3. Zelda Ocarina of Time
4. Final Fantasy IX
5. Silent Hill
6. Chrono Cross
7. Super Mario 64.
8. Castlevania: SOTN
9. F-Zero X
10. Zelda: Majora's Mask
 
you keep mentioning PSX but what your list is really missing is anything at all from Sega Saturn, which is completely stacked with classics.

seriously folks, it only takes 32 minutes of your day to listen and fall in love with the entirety of Sonic R, I've never even played it but this ish sure did instantly find its way into my heart~

Despite finding the Sonic franchise a bounty of great soundtracks Sonic R has never really grabbed me, I suppose I could give it another shake but maybe its brand of cheesy 90's anthems just isn't my jam.

All in all the Saturn is indeed pretty absent from this thread, if it makes you feel any better my number 1 can double as a Saturn title.
With extra music tracks in fact!
 
Decided to make a playlist based off my ten votes and honorable mention and arranged them in a way to tell a story of a game.

BP's Games of Gen 5 Playlist

1. The player starts off on his adventure. Their looks to be danger and pain in store for us.
2. We start in our small peaceful town until...
3. An explosion hits a block away from your house killing a friend. Someone spots the suspect and you chase him into the depths of a
4. Cursed tree
5. He isn't there, but now you're faced with a hideous monster
6. You to kill the monster and live.
7. You head off in search of clues
8. You arrive at a bustling town
9. The journey here was tiresome so you stop to get some rest
10. Clues from the town tell you to head towards the beach
11. You arrive at a beach
12. A stranger told you a suspicious man was heading to an island and so you swim to it.
13. You arrive on the island and move on to
14. the center of the volcano on the island.
15. A volcanic eruption has you hurled through the sky and land onto a frozen precipice. You made it out of the frying pan and into the freezer.
16. A Yeti blocks your path
17. You defeat him and head into
18. A forest where the temperature is mildly warm
19. You arrive in a large city
20. You find a space station and someone told you about a suspect stealing a spaceship and blasting off towards the moon.
21. You pay an engineer for a spacecraft and follower after the suspect in space.
22. You land on the moon and wander about when you find
23. A city on the moon's surface
24. A stranger tells you that the suspect you're looking for can be found in a cave northeast of the city
25. You arrive in the cave
26. You finally catch up to the suspect and engage in battle.
27. You beat him, but actually no, he has another form
28. You finally kill the suspect and avenge your hometown and your friend.
29. And after that
30. The credits roll
 
Some really good discoveries thanks to this thread!
Will post more detailed explanations and maybe more honorable mentions later, but here's the top 10 with select tracks :)

#1 - The Legend of Zelda: Ocarina of Time | 1998 (N64) | Koji Kondo

If we skip over the influence this game had over this whole industry (like #2), this OST basically established every modern Zelda soundtrack. Be it shops, dungeons, exploration, etc... It sadly feels a bit too classical now that its "sequels" built over those foundations, but it's still an excellent OST obviously, and it's also still Kondo at the top of his game. The strong nostalgia for this game is there for numerous reasons, and the music is one of them.

Kakariko Village, Lost Woods, Gerudo Valley, Staff Roll

#2 - Super Mario 64 | 1996 (N64) | Koji Kondo

One of the rare soundtracks that makes me feel so many different emotions. Like many 64 games, it doesn't technically sound as good as many other games of the same generation, but every track is very powerful, both evoking the old 2D Mario games and the revolution that this game was. Timeless.

Slider, Dire Dire Docks, Piranha Plant's Lullaby (Piano), Staff Roll

#3 - LSD Dream Emulator | 1998 (PS1) | Osamu Sato

I absolutely love this kind of soundtrack: psychedelic, trance, almost drone, and succeeding at well, putting in you in a trance. Tempos vary, instruments tell you a story, and all of this is perfect even without playing the game. One of those OSTs that could make you feel synaesthesia.

Funky Solution, Oriental Grill, Fried Banana

#4 - Dead or Alive 2 | 1999 (Arcade) | Makoto Hosoi

There's a reason many DOA5 players actually switch the soundtrack to this one. Every character is really well defined through their theme and you can feel the stages perfectly described just through music alone. The composition is pretty diverse, with traditional instruments, guitars, and more technological sounds in some tracks, making it a really good experience on its own.

Tehu Tehu, Blazed Up Melpomene, Vigaku

#5 - Sakura Taisen 2 | 1998 (Saturn) | Kouhei Tanaka

Chose the second one as I think it fixes some composition "problems" the first game had, and their soundtracks aren't as different as with some other episodes. I miss this franchise. Made something new with a lot of old references, like the culmination of an era of older games. Sadly didn't evolve fast enough to stay relevant in a new market, a bit like the Saturn itself. This OST exactly feels like that, a remnant of a past Sega wanted to pursue. This is really great, and feels older than it should.

Declaration! Imperial Floral Assault Group, The Wings of Icarus, All Right for Love to Depart!

#6 - Blade Runner | 1997 (PC) [ Frank Keplacki

It's a distinct take on the Blade Runner universe, and is definitely impressive for a non-Vangelis OST. This feels different yet familiar, and could fit a lot more than just the point and click genre. Worth more than just a listen, and again, don't just expect Blade Runner: the movie: the game.

The Eyes Follow, Blues, Bounce

#7 - F-Zero X | 1998 (N64) | Taro Bando

Like many already said, this soundtrack is crazy. Maybe a bit too crazy to be higher on this top 10. Would always recommend the official Guitar Arrange Album, but this one is already excellent with its crazy guitar riffs and old school flair. It just doesn't feel that good on its own.

Dream Chaser, Climb Up and Get the Last Chance, All Need is 30 Deaths

#8 - Garou: Mark of the Wolves | 1999 (Arcade) | SNK Shinsekai Gakkyoku Zatsugidan

Some may think I'm cheating a bit, but SNK games were unusual: fourth gen console, released on arcade first, and still released after 2000. This one is special, as the apogee of the fighting games of its time, it focused on a smaller scope for a greater result. The soundtrack is short, but really rich and diverse for each theme, you can feel old SNK themes having an influence over those tracks as well. Once again for this one, I prefer the arranged version, hence the lower spot.

Too Honest, Bad Girl, Destruction Maniac

#9 - Outlaws | 1997 (PC) | Clint Bajakian

An excellent western-style OST, that may seem a bit too classical, but is more than just taking inspiration from those classic movies. Underappreciated for sure.

Anna's Theme, The Ballad of Dr. Death, The Last Gunfight

#10 - The Neverhood | 1996 (PC) | Terry Scott Taylor

Excellent, and seemingly years ahead of its time, but sadly a bit too repetitive, and filled with filler as well.

Skat Radio, Klaymen's Theme, Jose Feliciano


HM (more details later)

x. Pepsiman
x. Donkey Kong 94
x. Mario Artist
x. Mario Tennis GBC
x. Persona 2
x. iS
x. Doom 64

Was harder than I thought in the end, despite not being a fan of this gen in terms of OSTs (I find it really weaker than 4 and 6).
 
Oh man, what a hard era to pick a top 10 for...

Castlevania: Symphony Of The Night (1996, PS1) - The whole soundtrack is pretty much incredible. One of my favorites on the PS1.
Command and Conquer: Red Alert (1996, PC) Frank Klepacki.dominates with this soundtrack. Hell March, Radio, Crush, Mud, Twin Cannon. It's mostly techno/ samples, but incredible at the same time. Part of my love for Red Alert came from the soundtrack. The expansions have a lot of great tracks too, like retaliation.
Unreal Tournament (1999, PC) - Incredible mix of ambient, '90's techno, medieval and synthesized orchestrated. The music fit the game like a glove.
Daytona USA (1995, Sega Saturn) Because Blue Blue Skies, Bluuuuee Bluuueee skies, I seeeee! - This is one of the most kitchiest soundtracks of the '90's, yet I think it is one of the most memorable.
NiGHTS into Dreams (1996, Saturn) Yeah, this soundtrack is pretty diverse. Lot of fun stuff here too.
Panzer Dragoon (1995, Saturn) - Pretty epic score that captures the feeling of flight.
Perfect Dark (2000, N64) It's so hard for me to choose between Goldeneye and Perfect Dark, but I have to give the slight edge to Perfect Dark. This soundtrack goes one step further and adds story narrative to the music.
Duke Nukem 3D (1996, PC) Rocking the MIDI in 1996. Duke Nukem 3D has a great selection of tracks that range from spooky, to ambient, to metal and military. It still is one of my favorites from the DOS era. Bobby Prince and Lee Jackson did a great job.
R4 Ridge Racer Type 4 (1998, PS1) A lot of J-pop techno stuff with some nice funk and soft grooves, It is a great soundtrack.
MDK (1997, PC) Tommy Tallarico's mix of Rock, Adventure, electronic and movie score like soundtrack. The soundtrack is all over the place in a good way.

Honorable Mentions:
Metal Gear Solid (1998, PS1) Perfect stealth music that captures the cold atmosphere of Alaska.
Quake (1996, PC) Trent Reznor's moody industrial inspired soundtrack. It is also quite minimalistic, but it added a lot to the game. I really have to give this an honorable mention, because there aren't many (if any) soundtracks like this. I'm debating knocking one of my top ten off for this.
Half-Life (1998, PC) Kelly Bailey.does a nice mix of ambient and electronic music. There really aren't that many tracks, but I have to add it as a honorable mention.
Zelda: Ocarina of Time (1998, N64) One of the more definitive Zelda soundtracks.
The Neverhood (1996, PC) Wacky and offbeat, Terry Scott Taylor' adds to the weirdness.
Grand Theft Auto 2 (1999, PS1) There's actually a lot of variety here and it is all original too. No licensed music. The commercials are juvenile and stupid though, yet funny.
Goldeneye 007 (1997, N64) Captures the feeling of James Bond perfectly on the N64. A nice mix of low key stealth and high paced action. Also Facility.
WipEout® (1995, PS1) It was a bit hard for me to include this one, because I was avoiding soundtracks with licensed music. But there is a lot of original stuff from composer CoLD SToRAGE, and it does kick ass.
Virtua Cop (1994, 1995, Arcade/ Saturn) Not one I would include in my top 10, but I love it for its 70's funk soundtrack.
AMOK (1996, Saturn, PC) Might not be everyone's cup of tea, but if you love Jesper Kyd's Sega Genesis soundtracks, this is more of the same only pumped up on better sound hardware. There are also a few remixes from Red Zone.


Can you tell what platforms I played the most during generation 5? I will probably update this list more. There are too many games to sift through.
 
1) Final Fantasy VIII OST; It's brilliant, IMO. Special shoutout to the Fisherman's Horizon track. It's so beautiful! :'). I don't think there's a song on this soundtrack that I don't like. The soundtrack is a perfect fit for the general moods of the game.

2) The Legend of Zelda: Ocarina of Time OST; Pure nostalgia. I love it so much, particularly the Temple of Time, Forest Temple, and Lon Lon Ranch themes.

3) Paper Mario 64; A super cute soundtrack that puts me in a good mood. I sort of selfishly put this one in here.

4) Pokemon Gold/Silver; I picked this one over Red/Blue because you get a big chunk of that soundtrack as well in this game when you visit Kanto.

5) Final Fantasy IX OST

6) Silent Hill OST

7) Super Mario 64

8) The Legend of Zelda: Majora's Mask

9) Parasite Eve

10) Final Fantasy Tactics
 
Mitsuda worked himself entirely too hard on this, even going as far as recreating the sound of fingers sliding down strings in entirely electronical songs.

Wow! I had no idea this was the case -- I was wondering how live instrumentation could be possible with the PS1's sound capabilities. Looks like I got completely fooled. Amazing.

I'm very much enjoying reading all the writeups, and I'd love to read more! It's fascinating reading about what tracks leave an impression on people.
 
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