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NES Classic: CRT Mode and Pixel Perfect Mode.

As I implied in my last post, they put some energy in the TG16 emu, so there's always hope.

Maybe a tiny bit. But if you had a flop product that was well past the point of possible turnaround, and a new, potentially more successful product just around the corner, how much effort would you put into the former?
 
No, that would be silly. I'm definitely not expert but as I understand it just means the image doesn't get forcefully stretched to fill your screen but instead preserves the pixels accurately.

Someone with better knowledge can probably explain it properly.
Well, it probablt that it wont be like that, but that is what i read as pixel perfect. The source material is 240p, and that each pixel is show in its original form.


I read pixel perfect in the title and expected this:

hehe
This is exactly what i was thinking about as well :) That each pixel is true 1:1 on the screen based on the source material without any streching or filtering.
 
was going to get this as a stocking stuffer since i don't really "need" the thing. but maaan it's getting tempting to just get it for myself
 
For the love of God make the aspect ratio a forced 4:3 out of the box, I've seen too many horrendous pics of people playing old games in a stretched widescreen mode. People that play it this way must be either completely brainless or blind.
 
Well, it probablt that it wont be like that, but that is what i read as pixel perfect. The source material is 240p, and that each pixel is show in its original form.



This is exactly what i was thinking about as well :) That each pixel is true 1:1 on the screen based on the source material without any streching or filtering.

It doesn't need to be 1:1, 4:1 would also be pixel perfect by that definition: Just assign the color value of each original pixel to a square of 4 pixels (essentially creating larger pixels, without any loss of information due to additional stretching or filtering).

Of course that leaves additional black bars at the top and bottom of the screen if its resolution isn't a perfect match. For a 240p image on a 1080p TV that'd be 120 black lines in total, or 60 on top and bottom each.
 
Well, it probablt that it wont be like that, but that is what i read as pixel perfect. The source material is 240p, and that each pixel is show in its original form.

That's I think that painful debate the Hyper Light Drifter guys went through when they said their game was gonna be 240p or something like that as well and The Internet went nuts.
 
For the love of God make the aspect ratio a forced 4:3 out of the box, I've seen too many horrendous pics of people playing old games in a stretched widescreen mode. People that play it this way must be either completely brainless or blind.
Haters gonna hate. I love playing in stretched widescreen mode for SNES games on my homebrew 3DS. It's nice to have options.
 
For the love of God make the aspect ratio a forced 4:3 out of the box, I've seen too many horrendous pics of people playing old games in a stretched widescreen mode. People that play it this way must be either completely brainless or blind.

I assume you've never seen VC on 3DS or Wii U? This is the standard.
 
Talk is nice, but I want to see this in action.

I'd love it if they could do this for the SNES; the effect of scannlines in much more pronounced there.

EDIT: I just realized that they only have Megaman II on it. Drat! I want all six!
 
It doesn't need to be 1:1, 4:1 would also be pixel perfect by that definition: Just assign the color value of each original pixel to a square of 4 pixels (essentially creating larger pixels, without any loss of information due to additional stretching or filtering).

Of course that leaves additional black bars at the top and bottom of the screen if its resolution isn't a perfect match. For a 240p image on a 1080p TV that'd be 120 black lines in total, or 60 on top and bottom each.
Yeah, thats probably whats being done indeed.


That's I think that painful debate the Hyper Light Drifter guys went through when they said their game was gonna be 240p or something like that as well and The Internet went nuts.
I think it was 480p, but yeah, scaling pixels is probably what this is about indeed. Its just that i was thinking true pixel, as in no modification/scaling at all.
 
Search your heart and you will already know whether this will happen
Well, I am still hopeful that all games from N64 back to the NES period will eventually be able to transfer to NX. Even if I have to pay $1.00 for that kind of option it will be worth it io get rid of the darkening and blur filters present on N64 and NES games. If they won't allow such a option I will grumble a bit, suck it up and pay Nintendo full price and swear to them that I will never pay again.*




*Lies, because I am a sucker.

Btw, in the other thread about NES Mini, is it stated anywhere what kind of hardware is being used inside it? I would be interested in knowing what Nintendo are using to achieve decent emulation.
 
Too bad they cant respect their customers by fucking it up on Wii U.

There is no excuse why the Virtual Console cannot do everything Nintendo is promising with NES Classic. It is showing lack of respect for their Wii U customers and is also treating Nintendo fans like idiots withholding a software enhancement.

Sure, for people who do not have a Wii U this means a cheap way to get good emulation of NES games, but it does not make Wii and Wii U owners feel any better :P. Also, you just know that if they make an SNES classic they will not support NES titles on it, even though it is all software emulation and that console would be surely powerful enough to run both.
 
Pretty sure they're finished with expending any major energy on Wii U projects, and justifiably so. That song has been sung.

Justifiably? I am not that happy as a Wii U owner that they called it quits early with active support and OS features/fixes and used the money saved to prepare new products to sell me. Instead of fixing NES emulation on Wii U they plan to offer me a £50+ console... instead of speeding the Wii U OS up and adding more games and features they plan to offer me a £199-249+ console.

Especially with regards to the Virtual Console, they charged people to transfer the games over and instead of improving the VC emulators (software fixes that have no reason to. E impractical to deploy on Wii U but are so easy to release with a device like the NES Classic) they ask money for a whole new device?
 
It would make sense, given how many people have been complaining about the look of NES games (I vividly remember Kamiya complaining loudly about it on twitter^^). How it ended up this bad in the first place will remain a mystery, since it was never a problem on Wii VC or 3DS VC. But they improve every other VC platform with new features so I'm hopeful.

I am not sure they will have much incentive to do that. If they sell a lot of the classic consoles they have all the incentive not to even include VC at launch as they will sell the NX on newer titles rather than BC.

Look at it from Nintendo's point of view. They brought VC to Wii U and asked additional money to make the games you already bought compatible with the new emulator. People complained about Nintendo drip feeding games allowed to run on the new emulator. Nintendo did not react, sales trajectory of the console and VC sales did not change. People complained about the software emulator issues, Nintendo does not comment and prepares the release of a new HW with improved software emulator... people lose their mind / Nintendo expects good pre orders.
 
Maybe a tiny bit. But if you had a flop product that was well past the point of possible turnaround, and a new, potentially more successful product just around the corner, how much effort would you put into the former?

A bit to make sure consumers would not feel like I won't care about them anymore once they buy a product of mine until I have something new to sell them. Wii U did damage to the brand in terms of customer retention program as Nintendo gave up on the console too early in its lifetime and let it coast until they are ready to sell you something new. Between the launch window software droughts, the way they handled VC and eShop on its first year or so... it did feel like Nintendo lost confidence in Wii U in its first year on the market and the games that eventually came out had been already way too far in development for them to cancel or move them all to the next system.
 
Well, I am still hopeful that all games from N64 back to the NES period will eventually be able to transfer to NX. Even if I have to pay $1.00 for that kind of option it will be worth it io get rid of the darkening and blur filters present on N64 and NES games. If they won't allow such a option I will grumble a bit, suck it up and pay Nintendo full price and swear to them that I will never pay again.*
*Lies, because I am a sucker.

Don't expect to get rid of the darkened image. That is a very deliberate choice for seizure protection. Best you can hope for is a toggle to turn it off.
 
Don't expect to get rid of the darkened image. That is a very deliberate choice for seizure protection. Best you can hope for is a toggle to turn it off.
That makes no sense considering 3DS or this Mini don't have that issue.
Edit: also what the heck is up with pre-orders in US?
 
I don't understand pixel pefect mode. It's like, it runs at the original resolution of what?

Pretty much understood this when I listened to the interview for Nintendo Everything:
- CRT TV simulation mode
- 4:3 aspect ratio scaled to HD
- Original resolution scaled to HD
 
That makes no sense considering 3DS or this Mini don't have that issue.
Edit: also what the heck is up with pre-orders in US?

Nobody has seen what the games actually look like on this machine. They might very well be darkened a bit again.
 
For the love of God make the aspect ratio a forced 4:3 out of the box, I've seen too many horrendous pics of people playing old games in a stretched widescreen mode. People that play it this way must be either completely brainless or blind.

I dont like the black bars on the sides of my widescreen tv so i play games stretched. Sue me.
 
Please tell me the CRT filter will look like any of these. That would be amazing. They're CRT shaders for RetroArch.

REtX9dv
 
Please tell me the CRT filter will look like any of these. That would be amazing. They're CRT shaders for RetroArch.

REtX9dv

God, these are amazing. I would hope that we have something similar to at least one of the colour ones on the NES Classic, if not a configurable option.

Good to hear that they care about this stuff. I really hope that the NX VC is like this thing.
 
Sounds fantastic, I really need this thing. The only flaw is a few duds like Galaga, Donkey Kong Jr., Simon's Quest, bad port of Pac-Man...replace a few of the weaker games with stuff like Blaster Master, Mega Man 3, Guardian Legend, Shatterhand, Metal Storm...this would be a GOAT purchase and value.
 
Don't get your hopes up too high. The way he speaks about it sounds like it's one aspect of CRT screen, so it's probably just going to be scanlines.
 
That's good news and I'm actually a little bit surprised by their effort.

I really want to get one just for the shell to put my Raspberry Pi into it and mod it port wise. Would be a fun project for a day.
 
Maybe a tiny bit. But if you had a flop product that was well past the point of possible turnaround, and a new, potentially more successful product just around the corner, how much effort would you put into the former?

Adding an aspect ratio setting is more of a "care" thing than "effort", really. CRT filter I agree it might take an effort to add.

But that's been out in Japan since forever.

Well, that's true :P.
 
Maybe a tiny bit. But if you had a flop product that was well past the point of possible turnaround, and a new, potentially more successful product just around the corner, how much effort would you put into the former?

VC emulation on Wii U has always been very questionable. Wii emulation was a lot better, but you still had the darkened images issue. Not to mention a lack of native screen size (always stretched), save states and controller mapping. Now "maybe" NX's VC will have these new features on them as well AND fix the darkened images and input lag brought on by Wii U emulation. I wouldn't bet on it, personally, but it'd be nice.
 
Oh man, decent emulation from Ninty for once. I was already going to get this but now I can see myself using it regularly.

Makes me have more hopes in the NX VC too. Great news.
 
Justifiably? I am not that happy as a Wii U owners that they called it quits early with active support and OS features/fixes and used the money saved to prepare new products to sell me. Instead of fixing NES emulation on Wii U they plan to offer me a £50+ console... instead of speeding the Wii U OS up and adding more games and features they plan to offer me a £199-249+ console.

Especially with regards to the Virtual Console, they barged people to transfer the games over andiatesd of improving the emulator (software fix that has no practical reason for it not to happen) they ask money for a whole new device?

I can understand being upset about it as a Wii U owner of course, but there are only 10 million of us. They can't really afford to mortgage their future to assuage the few of us who bought into the past. Look at it from their side and try to understand why they might cut their losses on Wii U when every cent of that sweat equity could go into making the NX a better console. The NX still has a chance of being successful; the Wii U does not.
 
I can understand being upset about it as a Wii U owner of course, but there are only 10 million of us. They can't really afford to mortgage their future to assuage the few of us who bought into the past. Look at it from their side and try to understand why they might cut their losses on Wii U when every cent of that sweat equity could go into making the NX a better console. The NX still has a chance of being successful; the Wii U does not.

A company with this many billions in the bank that gave up on the console quite quickly? I should be happy that instead of investing in 10+ Million customers a tiny bit more they save that money in order to... sell us a new device or two new devices and laugh all the way to the bank? We cannot on one hand defend their choices with an "oh well they have so many billions in cash they can withstand 10 Wii U failures in a row" and then also defend every time they save money by shorthanging their own loyal customers... unless we do not see the irony of them achieving the former also by doing the latter in a way...

Maybe showing more care for their current owners would not cause their home consoles user base to shrink with each generation save for the odd lighting in a bottle consoles like the Wii.

Seriously, selling us software/fixing VC emulation and giving us more titles would not mortgage the company and I am not happy at all with this defeatist attitude that sees a company with no debt and tons of money in the bank treated the same way you would treat an indie built console product.

I am not happy with their solution to Wii U woes over the years is essentially selling me two new pieces of HW. What if NX is not a success either? Would we happily move back to welcoming draughts and titles moved to NX2 and understanding Nintendo for not saving NX as a lost cause beyond saving?

Also quick question... when they release SNES classic... is it ok to be pissed if they do not also include NES emulation support or do we surrender already to Nintendo releasing their new emulators only attached to a likely high profit margins reusable piece of HW (internal SoC)?
 
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