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NES Mario 1, 2, and 3 VERSUS Super NES Mario 1, 2 and 3.

I can't stand the play mechanics of SNES Mario 1.

Mario 2 and 3 SNES are fine. Though the graphics are a little too garish in places.

On the whole, i prefer the originals.
 
If you prefer these

Cat.JPG


Cat.JPG


over these

w8-1bg.png


smas-smb3_w8-2_sunpit_1.png


you know you've been biased by nostalgia lol
 
Ranger X said:
For me it's pretty simple. I have no nostalgia attached to anything (to the contrary of most people here I guess.)
Oh hey I didn't know robots were posting on GAF
 
claviertekky said:
Wasn't this just a SNES port with a zoomed in view with Mario 64 sound effects?

Yoshis Island was a port,but with 6 additional levels which are not quickly thrown in,but wonderfully desinged and the Yoshi sounds are these from newer games,which I really prefer over the old,SNES Yoshi sound.In this case,I also prefer the GBA version.
 
To Far Away Times said:
Or you feel like world 8 should retain its awesome fire theme rather than be replaced by an inferior forest theme.
Fine, biased by liking clichés

World 8 had like 4 different maps -- there is room enough for a bit of thematic expansion -- the first two were all fire, sure, but then there was a standard world map that was enshrouded by creepy darkness. A dark underground forest makes sense for this, as does a nighttime desert level.

If it were full of fire, it wouldn't be enshrouded in darkness...?
 
The colors in the NES Mario 1 are so repulsive. Somehow even the shade of blue used for the sky looks off... maybe it's the contrast with all the brown bricks and shit... not to mention Mario's sprite with that bizarre shade of puke green. The palette always bugged me. I love how it looks on SNES, too bad the physics don't feel right. The original is still the definitive, ugly as it is.

Both versions of Mario 2 and 3 work for me. Depends on my mood. Some of the backgrounds created very different atmospheres and themes, it felt like an interesting little aesthetic experiment. I loved going through the levels back in '93 and seeing some of the strange changes they made. Replacing blank voids with surprising landscapes. Some worked, some didn't, but I appreciated it.
 
Myriadis said:
Yoshis Island was a port,but with 6 additional levels which are not quickly thrown in,but wonderfully desinged and the Yoshi sounds are these from newer games,which I really prefer over the old,SNES Yoshi sound.In this case,I also prefer the GBA version.
They got rid of the trippy "touch Fuzzy" effect, though.
It looks like the GBA can't quite match the power of the SNES + Super FX2.
 
Zee-Row said:
I like the dark backgrounds because of the look , its not nostalgia.
It's not a dark background though. The dark forest is a "dark background".

It's a black screen. It's not like it's a bunch of bone-filled hills with brightness turned down to 1 to make it seem scary and dark. It's just a black screen.

You had to use your imagination to fill in the blanks (coupled with the nostalgia of being young and playing the game and the epicness of it all), and when Nintendo filled in the blanks for you, your experience was offended.

To Far Away Times said:
Sometimes more is less.
To wit, sometimes less is more.

But usually, nothing is not so good lol
 
BowieZ said:
It's not a dark background though. The dark forest is a "dark background".

It's a black screen. It's not like it's a bunch of bone-filled hills with brightness turned down to 1 to make it seem scary and dark. It's just a black screen.

You had to use your imagination to fill in the blanks (coupled with the nostalgia of being young and playing the game and the epicness of it all), and when Nintendo filled in the blanks for you, your experience was offended.

To wit, sometimes less is more.

But usually, nothing is not so good lol
Exactly. If Nintendo had the powah back then, they would have probably wanted to put in the dark clouds and lightning already.
 
DonMigs85 said:
You have poor taste.
They only went with that plain "look" because of the NES' limitations.
Not really , NES games could have fancy backgrounds if they tried. Ninja Gaiden certainly did.
 
Another example i could give is how i liked the weirdness in the backgrounds to World 9 in the Lost levels. In the NES version it had this weird color pallet that i still find fascinating , in the SNES version it looks like every other water world in the game.

http://youtu.be/6jzI_EmwSB4
 
The saddest thing about my childhood was I never got a copy of an SMB3 NES cartridge. I've played it but I only have the Super Mario All-Stars version now. I think I prefer the NES version, though.
 
I find myself going back to the NES versions since that is what I grew up with. Super Mario All-Stars was fun when it came out and is still fun to revisit every now and then.
 
I like the style of both. I really liked the new All Stars backgrounds, but the stark black backgrounds in the original had an interesting 'feel' too.

Imagine a night where the sky was perfectly black, but you could see the clouds and outdoors around you with perfect lit clarity. Creepy.
 
Stylo said:
I like the NES versions of SMB1 and 3. I liked the SNES version of SMB2.
The general consensus is that All Stars is inferior because the physics are from Super Mario World so it destroys some of the impact of the gameplay of the first and third game. I guess that's why I liked the SNES version of SMB2; it was a floaty game anyways.

A lot of people from what I hear prefer the original NES versions of the games for nostalgic reasons and I can completely understand why. Those original games hold a special place in my heart as well. Between the NES and Super NES it's very very hard to definitely say which one holds more of a place in my heart since I was fortunate enough to be able to fully enjoy both systems' libraries of games. It's a choice I doubt I could make because there are so many memories associated with both systems. I will say we're never ever likely to see another machine like the NES ever again. The pure amount of creativity and imagination that box produced was astounding and it had a lot to do with how they had to work within very tight technical limits.

As for the Super NES versions of Mario 1, 2 and 3 in terms of presentation there's no question they blow their younger NES siblings out of the water. The graphics and sound are way better, that version of Mario 2 was very special since it sure seemed like they really wanted it to be something memorable. I just wished they could have added more content to that version of the game. But the one thing missing is that certain something that came only from the original NES games that's hard to describe in words. That one thing is the only thing the Super NES versions lacked. I personally loved All-Stars and when I think of it now it's a rather large kick in the stomach in a way since it makes me think what Mario All Stars Wii COULD have been if they'd spent a few years on it instead of straight porting it. I got it and experienced it on my Wii though just cause it's Mario and I had to :D
 
BowieZ said:
It's not a dark background though. The dark forest is a "dark background".

It's a black screen. It's not like it's a bunch of bone-filled hills with brightness turned down to 1 to make it seem scary and dark. It's just a black screen.

You had to use your imagination to fill in the blanks (coupled with the nostalgia of being young and playing the game and the epicness of it all), and when Nintendo filled in the blanks for you, your experience was offended.


To wit, sometimes less is more.

But usually, nothing is not so good lol
I wasn't even born when these games were released and I prefer the NES versions.

Nostalgia? lol
 
The colors in the NES Mario 1 are so repulsive. Somehow even the shade of blue used for the sky looks off... maybe it's the contrast with all the brown bricks and shit... not to mention Mario's sprite with that bizarre shade of puke green. The palette always bugged me.

The palette should bug you, because it doesn't look like that. Mario is brown and red. Either your memory or your TV is faulty.

I prefer NES SMB to the All-Stars version, because I liked the minimalist graphics and the Mario sprite better. However, I prefer the All-Stars SMB 2, because I always thought the Mario sprite looked a little off in the NES version. The NES version also had a black bar on the left side of the screen that bothered me, whereas the whole screen is used on the SNES. As for SMB3, I like both about equally.
 
While some NES games look decent, many just look like you're running them on an old PC limited to 16-color graphics. The HUD in All-Stars SMB3 alone is far superior to the old one.
 
I prefer the NES games for the control reasons mentioned earlier. I still love Super Mario World, though. It's subtly different than SMB1-3 but it still feels natural and I can play All-Stars without complaint.

However I can't stand New Super Mario Brothers. The "weight" just seems way off. It's terrible. I really want to like it but it just feels so foreign that it's frustrating.
 
I was under the impression that the complaints were about how SMB. 3 SNES version lost some of its stage prop aesthetic that helped make the NES version more unique, but instead it's "black background -> dark detailed background" now?

The black backgrounds do give a more unfamiliar atmosphere, though.

Overall I think I prefer the SNES versions, but mostly due to it being more accessible to me at a moment's notice.
 
kodt said:
The SNES versions always felt floaty to me. I like the NES versions better.

I think the difference between the physics in NES SMB and SNES SMB is plainly obvious, but I never really noticed with the other games. Is there a detailed analysis somewhere?
 
Random question that isn't worth making a new thread over: Should I pick up Mario Advance 3? I've never played Mario World 2, and it doesn't look like it's going to be released on the Virtual Console any time soon. Is the port good?

Everyone says this shit is the best platformer ever.
 
Anth0ny said:
Random question that isn't worth making a new thread over: Should I pick up Mario Advance 3? I've never played Mario World 2, and it doesn't look like it's going to be released on the Virtual Console any time soon. Is the port good?

Everyone says this shit is the best platformer ever.

the port has extra levels you can unlock that aren't in the snes original. not sure what other changes there are.

but yeah, it's fantastic.
 
Anth0ny said:
Random question that isn't worth making a new thread over: Should I pick up Mario Advance 3? I've never played Mario World 2, and it doesn't look like it's going to be released on the Virtual Console any time soon. Is the port good?

Everyone says this shit is the best platformer ever.

All the Super Mario Advance games are great and the only one vastly different from its SNES counterpart is Super Mario Bros. 2.
 
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