I cannot get over how OP Paladin is compared to Trickster Rogue.
Like I cannot see at all where the devs think they two are balanced. TR has a really tough time soloing and all its DPS is focused onto 1 target at a time for the most part, facing too many enemies and I need dodge a lot and guzzle potions, and even against big single target bosses my DPS drops a lot do to still needing dodge attacks.
Meanwhile Paladin runs around with infinite temp HP, the real HP nevers get touched by an enemy, and because it can take such a beating I get to just go nonstop damage, plus got numerous good area attack powers, so between the dodging and needing take out a lot of targets one at a time the TR ends up taking longer as a whole to kill masses of enemies than the Paladin does. I can just train through dungeons and when I cannot go any further while still in battle I stop and kill like 25 mobs that are all surrounding me.
...and I'm not even a healer paladin, I'm a tank, solo, with no healer.
Never played an MMO where a tank been so self sufficient in keeping itself alive.