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New Assassin's Creed Web Blog Video on Gamespot

Zapages said:
Now this time try to keep it on topic instead of finding pictures of Jade online. :lol

Enjoy
Zapages

how about some interface mockups (from ubisoft)?

ac1iw1.jpg

ac2me7.jpg
 
A and B


360 version confirmed. looks awesome


NPCs have 10,000 animation motions
Assassins Character has 5,000 animation motions alone
 
ac1iw1.jpg


blurry textures on horse's ass. fission mailed.

but seriously, looks good. can someone youtube the video please?
 
I haven't been keeping up on this game but it's sounding really fascinating with the control scheme and the procedural crowds. I'm really curious about the procedural animation, whether they take one walk cycle and procedurally randomize it, or if the entire walk animation is coded. Curious. And, I'd recently read about the head, hands, and feet controls, and was surprised to see the control scheme on the mockup not say as much. But then I realized that head is vision, feet is crouch, and with one hand you can intimidate, and with the other you can calm. Really cool stuff. I'm excited to see how they pull it off. And does mockup mean, the layout is not final, but the look is in this case? The look of the HUD and pause menu seems very Metal Gear which I like, but almost seems out of place in a game like this. But who knows, maybe there's a hidden tech aspect I haven't read about. Overall, I'm excited. :)

On a side note: OMG, Jade is absolutely yummy! :D Ok, I'm done now.

Bad_Boy said:
Why you looking at the horse's ass?
Just sayin.. :lol

Heh...maybe you missed the thread where they talked about zebra balls in the Afrika thread. :lol
 
No detailed rendering of the horses's anus? This game fails.

No seriously it looks as good as always. It's funny how it has gone from a PS3 pseudoexclusive to the first mock-up gameplay shots using the 360's buttons. :P

...and I'm guessing that whoever did those mock-ups either failed English class or English isn't his/her first language. :P
 
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