manueldelalas said:First, I'm glad you saw my point.
Second, it would only partially fix it (for me) because I still like moving my whole army in the same turn and choosing who to move first, and I still think it's an unnecessary complication.
I'm not saying SF games are bad, I like them, I like them more than most of the other SRPG series, I like FE better, but the series is good.
I still don't understand why are you people getting excited about a new Shining game, if you know that it isn't going to be made by the company that made the old games, it's probably not going to be a SRPG, and it's probably going to suck. Even if Sega attempted to make SF4, if it isn't made by Camelot, it would not be the same.
As I said, the only thing that could excite me about this series is SF4 by Camelot or a rerelease of SF3.
Only that.
Someone should release a mod of SF I and II and hack that shit out of the games =P.
I edited my post to be a little less combative but you got to it first.
OK, so it's how the turn orders are mixed in based on the speed stat and not separated in phases. I'm not sure I agree that it is a complicated game because of that as much as just a little bit different. Chess alternates player control a move at a time instead of using either phases or some speed stat and people don't seem to think that mechanic alone makes chess complicated.
As for the rest, I don't disagree with you. I've been painfully annoying on these boards for years about how Camelot makes a Shining game, not the branding. Golden Sun is much Shinier than the recent Shining games.