New Bloodborne (PS4, Miyazaki, From) details from Famitsu's preview and interview

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Jun 7, 2004
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#1
Bloodborne is the cover story of this week's Famitsu, and there's an interview with Miyazaki in it as well. Here are some details reported by a Japanese blog who got the magazine early.

- Spring 2015 release window
- They started work on this right after finishing Artorias of the Abyss, planning it for Sony's new hardware
- The world and story is completely new, and the setting takes full advantage of the PS4's capabilities
- The expected spec for the game is 30fps at 1080p
- The keywords for the game is "blood" and "beast"
- There will be melee and long range weapons (guns) this time
- Character customization is confirmed
- There will be no map display in the game
- He wants combat to not just focus on action but also the strategic element
- The combat in the game is designed to feel like a life or death struggle
- There will be online elements of some sort, and it will involve players "discovering" together


Edit: In case anyone missed it earlier, here's the official game blurb from Sony: http://www.playstation.com/en-us/games/bloodborne-ps4

Introducing Bloodborne, the latest Action RPG from renowned Japanese developer FromSoftware, exclusively for the PlayStation®4 system. Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive.

  • A Terrifying New World: Journey to a horror-filled gothic city where deranged mobs and nightmarish creatures lurk around every corner.
  • Strategic Action Combat: Armed with a unique arsenal of weaponry, including guns and saw cleavers, you'll need wits, strategy and reflexes to take down the agile and intelligent enemies that guard the city's dark secrets.
  • A New Generation of Action RPG: Stunningly detailed gothic environments, atmospheric lighting, and advanced new online experiences showcase the power and prowess of the PlayStation(R)4 system.
Edit2: Because why not...

http://www.famitsu.com/news/201406/10054828.html

Low-res official samples from Famitsu:
 
Dec 5, 2008
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#5
I'm really interested in the last point you mentioned. They revolutionized online interactions with the co-op/invasion process. Really excited to see what else they can come up with.
 
Jan 9, 2008
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#10
The online thing is interesting, I wonder if it refers to the online community aspect of the Souls games, people trading tips and things, or something more literal, like in DS2 where you have to kill certain enemies so their souls open gates. Maybe players globally working together on specific tasks to unlock things in game, that would be pretty cool. Like that stretching boy game.
 
Oct 16, 2012
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#14
It doesn't have to be exactly like a Souls game, but I would like the combat to be somewhat similar and I want very high difficulty. As long as those 2 boxes are checked, then I'll be happy.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
Sep 1, 2006
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#18
I will buy ANOTHER fucking PS4 for this.

I started off by being sceptical. The name... and the worry that you couldn't customize your gear.

Now I'm hyped like a motherfucker and this will be THE Demon's Souls of this gen!

)OISAHFSAHGFOAHGOAHGVPOIUDSHBOARSAOGFJSAGOAHDOÅGFHSAOÅGFHSAPOFHSAPOFHSAPOFHPSAOIHFSAOHFSAPOIHF
 
Dec 31, 2012
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#23
So hyped for this...

I'm really excited that they went for a new world/universe. This whole Victorian werewolf era thing just looks so cool and dark. Just awesome design all around from what we could see in the trailer.

This coupled with the souls gameplay ( which this suggests it's going to be maintained ) makes this my most hyped game for 2015 easily..
 

Dio

Banned
Apr 3, 2013
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Stefan™;115694567 said:
Sad panda. :(

Still hyped though!
All Souls games are 30fps on console and perfectly playable. I wasn't really expecting this to be any different. 60 would be nicer, sure, but it would have been a big surprise.
 
Jun 7, 2004
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#32
I'm really interested in the last point you mentioned. They revolutionized online interactions with the co-op/invasion process. Really excited to see what else they can come up with.
Yeah I hope Miyazaki comes up with a new sort of online interaction. Demon's Souls introduced bloodstains, messaging, and summons/invasions. Dark Souls had all that and added on the Covenant system. Hopefully there's something refreshing here too. The marketing says the game is about "discovery of the unknown", so it'll be interesting to see how that plays into the actual game.
 
Jul 17, 2013
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#37
- Character customization is confirmed
- There will be no map display in the game
- He wants combat to not just focus on action but also the strategic element
- The combat in the game is designed to feel like a life or death struggle
- There will be online elements of some sort, and it will involve players "discovering" together
 
Mar 12, 2013
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#39
This is seriously a dream come true...


I can't believe that a game this great has actually been worked on for a long time and ISN'T vaporware concept CG thrown around at E3.This won't be TLG or VersusXIII.

E3 completely redeemed.Thanks Sony, Miyazaki and Brohei Broshida.Its unbelievable almost.
 
Jun 27, 2013
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#44
Only targeting 30FPS at 1080p? I know that FromSoft isn't the best devs with technical expertise but that still quite a bummer. Anyway, who am I kidding? When will get another demon/beast hunter action RPG from the very director that have crafted the beautiful world of Demon's and Dark Souls?
 
Jan 17, 2013
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#45
I hate to be that guy, but: Why do From always insist on 30fps console versions? It's an action game ffs. From PLS!

Still getting it, and a PS4 to go along with it, but damn, I really expected them to go for 60fps on the new hardware
 

velociraptor

Junior Member
Aug 1, 2012
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#49
Oh man... 30FPS is a bummer. I seriously don't understand why they're targeting 30FPS. Just use the power of the console for maximum responsiveness and gameplay. I've never cared about graphics in Dark Soul games. Just give me something that looks reasonably good and I'll be happy. Ugh.

Will buy and play furiously regardless.
 
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