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New Dark Souls Screenshots [Update: More Screenshots]

I'm so excited,
And I just can't hide it,

I'm about to lose control
And I think I like it.

I'm so excited,
And I just can't hide it,

And I know, I know, I know, I know
I know I want you, want you.
 
Amazing... Jesus.
 
Seriously can't wait for this. My fall is set (Skyrim, Deus Ex and Dark Souls) damn where will I get the time for all these.
 
Good Kotaku write up. I agree with their closing line: "I think I dread Dark Souls release nearly as much as I anticipate it. "

That GT video was fun to watch/listen to. Didn't watch the whole thing (at work). But I glimpsed the area where you fight a Gargoyle on a dreary gothic rooftop. That part looks awesome, thick with mood..
 
oracrest said:
Here are the finalists/Winner for the Shield contest:

awesome shield oracrest, are these the japanese finalists? Apparently you can vote for another week on the shields (U.S. I'm assuming?)

There are some awesome designs over there. A few I'm fond of:

261491_1645582959268_1827740679_1026264_3581207_n.jpg
Shield of the Messiah

675125122_3_x147_y184.jpg
Flame of the Monumental
 
I thought there was one Japanese and one US/EU shield competition.

It was the first thing I checked when you guys posted the finalists, but I wasn't sure if the English-speaking facebook page wasn't just delayed or something.

Hopefully the winning contribution in this one will have more detail than the Japanese winner did.

EDIT: How did you get the shield of Messiah image so big JackSmithy?
 
Just finished a new game+ for ds. Lovd it. But its time i go to my back log. Consider that i havent yet played the uncharted games.

Dark souls is october for na right? I wont be able to play it until mid december. You still think there will be online activity for it?
 
I just hope DS will have alot of medieval design. What I've seen so far leans more to the fantasy/WoW artstyle which is something I am not too fond of.

Do not get me wrong, ofcourse DS is a fantasy game but I still want that dark medieval atmosphere.
 
lowhighkang_LHK said:
Just finished a new game+ for ds. Lovd it. But its time i go to my back log. Consider that i havent yet played the uncharted games.

Dark souls is october for na right? I wont be able to play it until mid december. You still think there will be online activity for it?

There's still plenty of online activity for Demon's Souls, and it's what, 18 months old in some territories?

I'm sure there will be plenty of online activity for Dark Souls, 2 months after release.
 
Giriath_89 said:
I thought there was one Japanese and one US/EU shield competition.

It was the first thing I checked when you guys posted the finalists, but I wasn't sure if the English-speaking facebook page wasn't just delayed or something.

Hopefully the winning contribution in this one will have more detail than the Japanese winner did.

EDIT: How did you get the shield of Messiah image so big JackSmithy?


I found it on another site, not sure where. I'm glad that you can still vote on the shields, there are some beautiful contributions out there that I hope make it to gold.
 
Tarin02543 said:
I just hope DS will have alot of medieval design. What I've seen so far leans more to the fantasy/WoW artstyle which is something I am not too fond of.

Do not get me wrong, ofcourse DS is a fantasy game but I still want that dark medieval atmosphere.
What? Hell no.
 
WoW art is amazing but it's definitely not what I consider "fantasy".
 
Damn.
Lately i'm thinking about cancelling my preorder, to wait and see.
I never played Demons' Souls, so it's hard for me to judge, but all the talk about it being soul crushing and frustrating and having to replay hours worth of game time, for a minor fuck up.. it's scaring me.
Maybe it would be wiser to let it come out and see a bit of gameplay videos/opinions.
Also i've never been a very good player, nor have i ever loved very hard, challenging games (with the exception of the 3d Ninja Gaidens and Super Meat Boy, that is).

On the other hand, i was playing Berserk millenium Falcon, on ps2.. and i can't fucking pass this "Berserk the unofficial game" right here. :\
But the amazing art is pointless, if i never manage to advance and see it.
 
In the Kotaku hands on they said you can hide in statues and coffins and jump out on other players that's gonna be so bad ass
 
JackSmithy said:
awesome shield oracrest, are these the japanese finalists? Apparently you can vote for another week on the shields (U.S. I'm assuming?)

There are some awesome designs over there. A few I'm fond of:

http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/261491_1645582959268_1827740679_1026264_3581207_n.jpg
Shield of the Messiah

http://darksouls.fb-apps.namcobandaigames.eu/medias/675125122/thumbnails/675125122_3_x147_y184.jpg
Flame of the Monumental

The first is cool.

These are my shield designs.

Wrath of the Medusa


Adamantem (The Unbreakable)


The God Hand
 
elfinke said:
There's still plenty of online activity for Demon's Souls, and it's what, 18 months old in some territories?

I'm sure there will be plenty of online activity for Dark Souls, 2 months after release.

Yeah, its almost at the two year mark. Wasn able to play demons souls online, but its good to hear people are still online with it. I guess that bodes well for dark souls. 2 months isnt so bad i guess.
 
I can't explain how much I want to play this game, to feel the atmosphere, yet I know I'm going to be scared as fuck, just like while playing Demon's Souls. The strongest feeling I had after finishing Demon's was that of relief, it's finally over. And yet I know that I will expose myself to that nameless, creeping fear again. Only a handful of games has had that strong impact on me and I can already tell that Dark Souls will be something unique and overwhelming.
 
UrbanRats said:
Damn.
Lately i'm thinking about cancelling my preorder, to wait and see.
I never played Demons' Souls, so it's hard for me to judge, but all the talk about it being soul crushing and frustrating and having to replay hours worth of game time, for a minor fuck up.. it's scaring me.
Maybe it would be wiser to let it come out and see a bit of gameplay videos/opinions.
Also i've never been a very good player, nor have i ever loved very hard, challenging games (with the exception of the 3d Ninja Gaidens and Super Meat Boy, that is).

On the other hand, i was playing Berserk millenium Falcon, on ps2.. and i can't fucking pass this "Berserk the unofficial game" right here. :\
But the amazing art is pointless, if i never manage to advance and see it.
Demon's Souls, and the King's Field series before it, are not particularly hard. Your reflexes won't be strained, and you generally won't face unreasonable challenges. You are, however, expected to be extremely patient and observant, because learning how enemies move and attack can often mean the difference between life and death. You're punished pretty harshly for making serious mistakes, but in a way that makes you want to try again and improve, rather than give up or break your controller. The games have a special way of making you laugh at your own death when you realize how easily it could have been prevented.
As someone who spent two (extremely good) weeks with Demon's Souls and is currently playing through King's Field, I can tell you that all of these games are experiences that shouldn't be missed.
 
ashley678 said:
In the Kotaku hands on they said you can hide in statues and coffins and jump out on other players that's gonna be so bad ass

Noticed that too. Pretty sick. And they said they are working on more suprises like this too. Nice Machinehead av btw..
 
Wallachia said:
So the game is set to launch in less than 3 months. Any news on the demo going up on PSN?

Demon's Souls never had a demo on PSN, even with all the people who were on the fence about the game (and from what I gather, there were quite a few). I really can't imagine that it would be any different for this game.

I would be happy to be proven wrong, however!
 
Tarin02543 said:
I just hope DS will have alot of medieval design. What I've seen so far leans more to the fantasy/WoW artstyle which is something I am not too fond of.

Do not get me wrong, ofcourse DS is a fantasy game but I still want that dark medieval atmosphere.

Have you been looking at the right game?


20100824234705_135.jpg




dark-souls-knight.png


???
 
At this point in the discussion, we continue to laugh at the person who thinks DS' art design is in any way similar to WoW's.
 
Zeliard said:
At this point in the discussion, we continue to laugh at the person who thinks DS' art design is in any way similar to WoW's.
Laugh and point. I can't even believe such bullshit.

If anything DkS lends itself to Arthurian styles and legit medieval throwback. NC Wyeth eat your heart out (love him)
 
Unconditional said:
The atmosphere in this game is gonna be amazing, especially with other players hiding around.
This reminds me, I forgot to ask this before.

Is there a way to possibly invade a player's world without him getting a "YOU ARE BEING INVADED" message? Otherwise, whenever I'm invaded I'll just focus on every vase and destructible object until I find the black phantom. The element of surprise will be partially ruined :(
 
Tarin02543 said:
I just hope DS will have alot of medieval design. What I've seen so far leans more to the fantasy/WoW artstyle which is something I am not too fond of.

Do not get me wrong, ofcourse DS is a fantasy game but I still want that dark medieval atmosphere.

"You don't know what you're talking about, do you."

no-country-for-old-men.jpg
 
Really hope we don't get a shield design like Japan's. Man, almost all of the other choices were leagues better, don't see why they picked that holier' than thou picture.

Heres hoping that someone paints a shield of Jormungand or the snake god Degei. That would be crazy.
 
Can someone tell me if Dark Souls has online play, and how does it work. The reason I ask is because I found a crazy cheap preorder deal on this game that I went for, but have no idea what this game is about at all.
 
KAL2006 said:
Can someone tell me if Dark Souls has online play, and how does it work. The reason I ask is because I found a crazy cheap preorder deal on this game that I went for, but have no idea what this game is about at all.
Care to share this crazy cheap pre-order deal?

Yes it has online play but not in the traditional sense that most people think of.
 
Just a heads up for people who want to pre-order dark siders from the UK.

Tesco Entertainment are selling dark souls limited edition for £23.89

Use the following codes at checkout:

20JULY15-1
5WYS20-1
DARK15

http://tinyurl.com/68rbusr

Couldn't resist at that price!
 
johntown said:
Care to share this crazy cheap pre-order deal?

Yes it has online play but not in the traditional sense that most people think of.

Please explain, I was hoping for some regular old co-op play
 
KAL2006 said:
Please explain, I was hoping for some regular old co-op play

Based upon Demon's Souls, I don't think it will be a simple "Lobby for your friends, jump into game."

I am sure they have refined it, since the Demon's Souls way of "Die first, then summon into game" was a bit backwards.
 
KAL2006 said:
Can someone tell me if Dark Souls has online play, and how does it work. The reason I ask is because I found a crazy cheap preorder deal on this game that I went for, but have no idea what this game is about at all.
Story+Stuff: You are already dead. Well, undead at least. Your character has become an outcast from society, banished to a pretty horrible place for bearing a curse that continually revives him or her, but takes away a bit of humanity each time. The story is presumably about your character dealing with this exile while attempting to improve their situation in some way.
The whole game will positively EXUDE atmosphere, with lots of beautiful and/or haunting scenery, excellent sound effects and ambience, and a minimalist soundtrack.

Gameplay. An open-world dungeon crawler of sorts. The world is made up of interconnected themed levels, each with a few bosses, lots of smaller enemies, a few storyline/merchant NPCs, various hidden items, and a sprinkling of campfires that act as respawn points and refill your stock of healing items. On any given level, you'll be exploring twisting passages, making inroads into more difficult areas, and devising a plan on how to hunt down the boss.
Combat is pretty intuitive, with two shoulder buttons assigned to the item held in each hand, in addition to spells and consumable items. There's a lock-on system akin to Zelda, but manually adjusting the camera works just as well. The fights themselves are a little on the slow side, but there's a lot of emphasis on timing, and exploiting enemies' weaknesses while minimizing your own. It's not about trial and error per se, but you do need to be attentive and actively working to figure out all the little subtleties of the mechanics and levels so you can use them to your advantage.

Multiplayer: In a sense, it's a massively multiplayer offline RPG. You can leave notes in the levels to warn other players of traps, make silly comments about the level or enemies, or for no reason at all. Whenever someone approves of a message you left, the game rewards you. Places where players have died show up as bloodstains, and touching them lets you watch a brief replay of what happened to them. This is also quite helpful.
On the "live" end of things, other players can enter your game as phantoms, either to help you, or kill you for their own benefit. How exactly this is done has not been mentioned, but it will most likely bring in random players, rather than letting you grab people from your friend list. (Also, there's no in-game voice chat because the developers think that would spoil the mood.) Whether players are hostile or friendly to you will depend on the storyline decisions you make, such as aligning with a particular faction. In addition, you'll be able to affect other players' games by leaving signs in their game worlds that have positive or negative effects, and may serve as a back door to those players jumping into your game as well.

Comparing Dark/Demon's Souls to other games is hard. They're most closely related to the King's Field series, which also had a rather unique niche.
 
KAL2006 said:
Please explain, I was hoping for some regular old co-op play
There will be co-op but you won't be able to choose who helps you. You can invade other people's worlds and try to kill them or you can summon people to come help you in your world......but you cannot choose who.

Care to share the link for the crazy cheap deal???
 
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