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New Dark Souls Screenshots [Update: More Screenshots]

Tarin02543 said:
I just hope DS will have alot of medieval design. What I've seen so far leans more to the fantasy/WoW artstyle which is something I am not too fond of.

Do not get me wrong, ofcourse DS is a fantasy game but I still want that dark medieval atmosphere.

Can I have a go on this tooooo? :)

Obviously this is either a joke post or something far more sinister like education(or lack there of), but most of Demon's Souls and Dark Souls inspiration is from real life.

I have a few shots I took at the MET Museum in New York in May. I believe most of these are German in design, but regardless they are european in nature and you can see where the team got their inspiration for armor.


I3sqR.jpg

Xinbw.jpg
GBE6h.jpg
 
A.L said:
Just a heads up for people who want to pre-order dark siders from the UK.

Tesco Entertainment are selling dark souls limited edition for £23.89

Use the following codes at checkout:

20JULY15-1
5WYS20-1
DARK15

http://tinyurl.com/68rbusr

Couldn't resist at that price!

phwwoooaarrrr. Thank you, fellow junior!
 
I've been laughed at for almost one page by now as someone who has beat and almost maxed demon's souls

I think it is safe to say that all the latest screenshots have proven me totally wrong and I totally welcome our darksouls overlord.
 
KAL2006 said:
Please explain, I was hoping for some regular old co-op play
in Demon's Souls you still could do co-op, as long as you are within the level range and once person in body and other in Souls form.
 
Orayn said:
Demon's Souls, and the King's Field series before it, are not particularly hard. Your reflexes won't be strained, and you generally won't face unreasonable challenges. You are, however, expected to be extremely patient and observant, because learning how enemies move and attack can often mean the difference between life and death. You're punished pretty harshly for making serious mistakes, but in a way that makes you want to try again and improve, rather than give up or break your controller. The games have a special way of making you laugh at your own death when you realize how easily it could have been prevented.
As someone who spent two (extremely good) weeks with Demon's Souls and is currently playing through King's Field, I can tell you that all of these games are experiences that shouldn't be missed.
thanks.
Yeah i'm rethinking my decision.
I'll keep the preorder for now.
 
jonhuz said:
Anyone have any information on the Dark Souls - Special Edition £65.97? (Different from the Collectors)

mm i saw that when ordering. Nothing announced as far as I can say. Maybe they'll try and gip me out of all the extra stuff, but just getting my game of the year for £23 at launch is worth it alone!!
 
Orayn said:
Story+Stuff: You are already dead. Well, undead at least. Your character has become an outcast from society, banished to a pretty horrible place for bearing a curse that continually revives him or her, but takes away a bit of humanity each time. The story is presumably about your character dealing with this exile while attempting to improve their situation in some way.
The whole game will positively EXUDE atmosphere, with lots of beautiful and/or haunting scenery, excellent sound effects and ambience, and a minimalist soundtrack.

Gameplay. An open-world dungeon crawler of sorts. The world is made up of interconnected themed levels, each with a few bosses, lots of smaller enemies, a few storyline/merchant NPCs, various hidden items, and a sprinkling of campfires that act as respawn points and refill your stock of healing items. On any given level, you'll be exploring twisting passages, making inroads into more difficult areas, and devising a plan on how to hunt down the boss.
Combat is pretty intuitive, with two shoulder buttons assigned to the item held in each hand, in addition to spells and consumable items. There's a lock-on system akin to Zelda, but manually adjusting the camera works just as well. The fights themselves are a little on the slow side, but there's a lot of emphasis on timing, and exploiting enemies' weaknesses while minimizing your own. It's not about trial and error per se, but you do need to be attentive and actively working to figure out all the little subtleties of the mechanics and levels so you can use them to your advantage.

Multiplayer: In a sense, it's a massively multiplayer offline RPG. You can leave notes in the levels to warn other players of traps, make silly comments about the level or enemies, or for no reason at all. Whenever someone approves of a message you left, the game rewards you. Places where players have died show up as bloodstains, and touching them let's you watch a brief replay of what happened to them. This is also quite helpful.
On the "live" end of things, other players can enter your game as phantoms, either to help you, or kill you for their own benefit. How exactly this is done has not been mentioned, but it will most likely bring in random players, rather than letting you grab people from your friend list. (Also, there's no in-game voice chat because the developers think that would spoil the mood.) Whether players are hostile or friendly to you will depend on the storyline decisions you make, such as aligning with a particular faction. In addition, you'll be able to affect other players' games by leaving signs in their game worlds that have positive or negative effects, and may serve as a back door to those players jumping into your game as well.

Comparing Dark/Demon's Souls to other games is hard. They're most closely related to the King's Field series, which also had a rather unique niche.

Thanks, sound good

Though I was still hoping for some normal co-op, my friend hyped me to get the game, and I was hoping I could do a bit of co-op with him.
 
KAL2006 said:
Thanks, sound good

Though I was still hoping for some normal co-op, my friend hyped me to get the game, and I was hoping I could do a bit of co-op with him.
Even if the players are random, there are usually ways to work out a connection with a friend, even if it takes a little work. Might take a little patience, but it will be doable.
 
A.L said:
Just a heads up for people who want to pre-order dark siders from the UK.

Tesco Entertainment are selling dark souls limited edition for £23.89

Use the following codes at checkout:

20JULY15-1
5WYS20-1
DARK15

http://tinyurl.com/68rbusr

Couldn't resist at that price!

Couldn't use the first code this morning (since it's not the 15th anymore) but £28.99 is still an insanely good price. Ordered, thanks!
 
Ghost_Protocol said:
Anyone think we'll see whips or flails in Dark Souls?

If they add whips, it becomes the best Castlevania game ever.

Would love to see something like Ivy's Snake Sword.
 
Rygar 8 Bit said:
hoping they change the way co-op works for dark souls i really want to co-op through the game with friends this time

You can co-op with friends in Demon's Souls. Just place the summoner mark in an odd location where your friend(s) know it will be.

There are spells that send the players you summon back to their own game, too.
 
Went ahead and put my pre-order in yesterday. The limited edition upgrade for the same price as a standard version is how it's done. Great deal on a very attractive package.
 
Giriath_89 said:
You can co-op with friends in Demon's Souls. Just place the summoner mark in an odd location where your friend(s) know it will be.

There are spells that send the players you summon back to their own game, too.
Apparently the gravelord spell kind of works this way as well: You leave the mark somewhere in your own game, and it pops up in one other player's world, spawning baddies. If the other player finds the mark, they can use it to invade you. Apparently this is how it's worked all along, and people had been relying on bad translations. It's like slapping someone with a monster-glove to challenge them to a duel!
 
Orayn said:
Apparently the gravelord spell kind of works this way as well: You leave the mark somewhere in your own game, and it pops up in one other player's world, spawning baddies. If the other player finds the mark, they can use it to invade you. Apparently this is how it's worked all along, and people had been relying on bad translations. It's like slapping someone with a monster-glove to challenge them to a duel!

Woah, where'd you hear that? If it's true, pyromancer class just got a whole lot cooler.
 
Nix said:
Woah, where'd you hear that? If it's true, pyromancer class just got a whole lot cooler.
Apparently one of the From/Bamco lackeys explained it to people for the E3 gameplay demo, but it wasn't on a YouTube video so Slowtaku and a bunch of other articles missed that crucial detail.
 
Orayn said:
Apparently one of the From/Bamco lackeys explained it to people for the E3 gameplay demo, but it wasn't on a YouTube video so Slowtaku and a bunch of other articles missed that crucial detail.

I've seen that explanation in a video of the E3 demo, and even seen all the enemies it spawns in the demo section of the game.

Then these articles claiming the gravelord item spawns a single enemy started surfacing. I guess From either decided to change how the item works, or the articles are wrong.
 
Despera said:
Can't watch the video at the moment, but WHY in the Nine Hells would anyone compare the two? It's like... Apples and oranges. No... Apple pie vs. triple sec. They are both RPGs with Western fantasy aesthetics and character customization, but you run out of meaningful similarities pretty damn quickly after that. I am not looking forward to seeing idiots arguing over which is better when they're not really that similar to begin with...
 
Orayn said:
Can't watch the video at the moment, but WHY in the Nine Hells would anyone compare the two? It's like... Apples and oranges.

They make the same comparison, but Dark Soul's wins, 2 out of 3.
 
Seriously? Fantastic. This is the kind of news I would have hoped to hear eventually, but it's happening already. The Dark Souls hype train must have a lot more inertia than I thought.
 
when does Dark Souls release in Japan? I might have to import it just in case I die in some freak accident before the NA release.
 
YoungHav said:
when does Dark Souls release in Japan? I might have to import it just in case I die in some freak accident before the NA release.
September 15th from what I've read. I'm still debating if I should import since it's only a 2 and a half week window between that and the NA release.
 
EasyMode said:
September 15th from what I've read. I'm still debating if I should import since it's only a 2 and a half week window between that and the NA release.

If you two import it, I have mine already ordered through play Asia, mainly for the sweet cover art. We could get some early co-op going on...
 
I imported Demon's Souls in April of 2009 after the word of mouth found me, as there was no word on a NA release. I think I can wait a couple of weeks for Dark Souls. Got my limited edition pre-ordered.
 
oracrest said:
If you two import it, I have mine already ordered through play Asia, mainly for the sweet cover art. We could get some early co-op going on...
Hmmm... you're selling me on the idea. When you played at E3, did you notice if the menus have the same layout? I don't read or speak Japanese, so I would be relying on intuition or translated screenshots to understand the menus.
 
I will be getting the normal UK version but I am in Tokyo for 1 month in October, so I might try and find a copy while I am out there too. :D
 
ironcreed said:
I imported Demon's Souls in April of 2009 after the word of mouth found me, as there was no word on a NA release. I think I can wait a couple of weeks for Dark Souls. Got my limited edition pre-ordered.
Importers like you are part of the reason we got an official translation, whose success lead to Dark Souls. I salute you, my friend! If only Nintendo would follow From's example in the midst of this Xenoblade/TLS debacle...
 
Orayn said:
Importers like you are part of the reason we got an official translation, whose success lead to Dark Souls. I salute you, my friend! If only Nintendo would follow From's example in the midst of this Xenoblade/TLS debacle...
Indeed.

*holds down X button, selects bow emote*
 
oracrest said:
If you two import it, I have mine already ordered through play Asia, mainly for the sweet cover art. We could get some early co-op going on...

I've got the Japanese edition pre-ordered through PLAY-ASIA as well. It won't have any English text, right?

I'm still getting the EU limited edition too, even if it does, but I may stick to playing with the Japanese edition for a long time if it has English text.

Trying to guess item and spell effects will be a bitch if it doesn't have English, though. :(

macuser1of5 said:
The servers will be region free, right? That's my only concern wrt importing.

It will be region free yes. I've heard it said it won't be using servers, instead some P2P system that pools user connections together.
 
Giriath_89 said:
I've got the Japanese edition pre-ordered through PLAY-ASIA as well. It won't have any English text, right?
Didn't most of the Demon's Souls importers get a version with a passable English translation by From Software themselves? Not sure if it was the Japanese version or pan-Asian release, but at least one of them was like that...
 
Orayn said:
Didn't most of the Demon's Souls importers get a version with a passable English translation by From Software themselves? Not sure if it was the Japanese version or pan-Asian release, but at least one of them was like that...

It was the Asian version, and the English subs are just fine in that edition.
 
I still remember the wait for my original demons souls copy to ship. There was a shortage due to publisher not shipping enough so the orders were dispersed gradually. Luckily I got mine a week after original release. I will be importing again without a doubt.
 
INDIGO_CYCLOPS said:
I still remember the wait for my original demons souls copy to ship. There was a shortage due to publisher not shipping enough so the orders were dispersed gradually. Luckily I got mine a week after original release. I will be importing again without a doubt.
There were enough people importing to cause shortages? Wow. I remember seeing a handful of Demon's Souls threads on /v/ when it was discovered that the Asian release had a full-ish translation, but I had no idea the title managed to generate that much overseas hype. I guess From Software had a very good reason to work toward publishing it in the West, because that is just phenomenal.

On an unrelated topic, does anyone else think that the relative success of Demon's Souls and the likely success of Dark Souls might lead to a regular series powered by good old From Software punctuality? I certainly wouldn't mind a new * Souls game every 2-3 years like Armored Core. Hell, the West might be a big enough of a cash cow that we could see this becoming one of their key franchises. Maybe it could even bring about a new King's Field game at some point!
 
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