I don't think it has swayed peoples opinion of the game at all, but I think it's helped to quell some rage however.GuardianE said:It's good. Just not that good. Certainly not enough to sway my opinion.
You really should not classify all of us as die-hard DMC fans only. Well, I am a die-hard DMC fan but more importantly I'm an action game fan. A chunky sub-30fps action game can go to hell for all I care no matter who is the star. The DMC fan hate comes from them screwing up the lore and killing character designs. The game hate comes from action fans who don't want to play on a garbage engine.ironcreed said:I'll give you that and never said or have even expected it to live up to the depth and feel of the originals. I am only saying that one should be open minded to the possibility that the game itself could still end up being a fun experience, despite not being as fast or complex. However, I suppose the die-hards will not accept anything less and that is of course their right. Some of us are just obviously more open to change than others, and I guess I'll leave it at that.
This as well.UrbanRats said:The problem is that i hated 2 out of 2 NT games, as far as gameplay goes, now that's a major factor.
It's the best thing to come out of this whole shitfest. And It's not even close...ZephyrFate said:Am I the only one who thinks that piece of art with Dante + the angels is actually really cool looking? Like well done, I guess.
There better be a huge ass centerfold bundled with the game of that poster.ZephyrFate said:Am I the only one who thinks that piece of art with Dante + the angels is actually really cool looking? Like well done, I guess.
ironcreed said:No, but writing a game off before it is even finished, let alone before you even get to play it sure is.
Ookami-kun said:Erm... you should be around here a lot more. There's a reason a lot of complaints exist.
ironcreed said:All I am getting at is I still think that one should be open to the possibility that the game itself still might end up being something that is enjoyable, despite not being as fast and fluid as the originals in the gameplay department. Again, I guess some of us are just more open to that possibility than others.
ironcreed said:Already covered on the last page. I said I will grant you guys complaining about the game running at 30FPS on the pop-up-fest Unreal engine. We can actually find some common ground as far as that goes. All I am getting at is I still think that one should be open to the possibility that the game itself still might end up being something that is enjoyable, despite not being as fast and fluid as the originals in the gameplay department. Again, I guess some of us are just more open to that possibility than others.
alr1ghtstart said:Imagine Uncharted 4 is being developed by Cell phone developer #12. It's pretty much guaranteed to be shit, going by their track record.
ironcreed said:It had a hell of a presentation and fantastic characters.
Honestly, I think I kind of like this Dante; the one everyone went ape-shit about when the game was revealed.Nirolak said:
It's not that we aren't open.ironcreed said:Already covered on the last page. I said I will grant you guys complaining about the game running at 30FPS on the pop-up-fest Unreal engine. We can actually find some common ground as far as that goes. All I am getting at is I think that one should be open to the possibility that the game itself still might end up being something that is enjoyable, despite not being as fast and fluid as the originals in the gameplay department. Again, I guess some of us are just more open to that possibility than others.
ironcreed said:Already covered on the last page. I said I will grant you guys complaining about the game running at 30FPS on the pop-up-fest Unreal engine. We can actually find some common ground as far as that goes. All I am getting at is I think that one should be open to the possibility that the game itself still might end up being something that is enjoyable, despite not being as fast and fluid as the originals in the gameplay department. Again, I guess some of us are just more open to that possibility than others.
alr1ghtstart said:It did, however the combat, performance, and controls were utter shit in both of them.
That's good for you, and that is good for Ninja Theory if that is what they are hoping for.ironcreed said:Enslaved felt like it played itself, and I definitely was not very fond of that. However, I did not have a problem with the combat in Heavenly Sword. No, it was not Ninja Gaiden or Devil May Cry, but that did not stop the game from being fun and an enjoyable experience.
I love action games with complex combat, but I can also can appreciate when a game is simply fun to play, if the game itself is of sufficient quality. It is obviously those who have to have 10 button combo combat that will probably be disappointed. Personally, that is not a requirement for me. To each their own.
ironcreed said:All I am getting at is I think that one should be open to the possibility that the game itself still might end up being something that is enjoyable, despite not being as fast and fluid as the originals in the gameplay department.
TruePrime said:That's good for you, and that is good for Ninja Theory if that is what they are hoping for.
It isn't however good enough excuse not to have DMC fans rip them apart for it.
It's not about being open minded. Don't take the job if you can't do it, or if you do expect to be called on it.
So far I can't get behind this one either.Zabka said:Dragon's Dogma better be one hell of a game.
60 FPS is only a part of the puzzle.Knux-Future said:So let's say this game was 60fps....would that please people?
Not trolling since I can't tell the difference ( my eyes are getting bad at the old age of 22...damn whippersnappers). I just want to know if that is the main issue most people have here. The gameplay is a toss up since we don't know how involved capcom's staff is...so I guess that is a concern.
The little they shown doesn't look to be that bad. Even my shit eyes can tell it's not as smooth as previous dmc games(but that could be due the game not being close to completion). I get that Ninja Theory has to prove themselves and they initial douchey my way or the highway attitude put a lot of people off but yeah just wondering.
also White Haired Dante wasn't exactly the bastion of great character design,IMO. As long as he's a cocky wise cracking douchebag that likes to have CRAAAAAAZZY parties( and doesn't have the grrr vocie the original trailer had. Rebuen or bust Capcom....or Bosch..or for fun North) then that's the character of Dante we all know and love. Sadly we will get chain smoking brooding Dante...but the art does give me hope.
pretty accurate framerate tooalr1ghtstart said:here I fixed this screen to be more realistic
http://i.imgur.com/csKn0.jpg
revolverjgw said:Enslaved was pretty good, better than Devil May Backtrack 4. Not that I think Ninja Theory is the right choice for a DMC game, but they're not a bad dev
Kayo-kun said:Umm, no.
Especially not in the gameplay and combat aspect.
Knux-Future said:So let's say this game was 60fps....would that please people?
DD gameplay just looks sloppy, which is totally out of character for Capcom in gameplay previews. Usually their games are rock solid even at early stages, and I'm still amazed they made a fantasy squad action game without co-op after shoehorning it into a bunch of their singleplayer franchises. If there's one thing that I can't stand in modern Capcom games it's babysitting their stupid AIs.TruePrime said:So far I can't get behind this one either.
The amount of people who seem to be working on it is fucking insane, not to mention the combat looks awful compared to DMC 4.
Not only that but I swear if they don't tone down the amount of times the characters repeat shit from the Comic Con build it would cause me to kick my own PS3/360 out the damn window.
Yeah I just don't know.Zabka said:DD gameplay just looks sloppy, which is totally out of character for Capcom in gameplay previews. Usually their games are rock solid even at early stages, and I'm still amazed they made a fantasy squad action game without co-op after shoehorning it into a bunch of their singleplayer franchises. If there's one thing that I can't stand in modern Capcom games it's babysitting their stupid AIs.
I think they just had a Costanza-esque "Do the opposite of everything" day at Capcom.
Knux-Future said:So let's say this game was 60fps....would that please people?
Not trolling since I can't tell the difference ( my eyes are getting bad at the old age of 22...damn whippersnappers). I just want to know if that is the main issue most people have here. The gameplay is a toss up since we don't know how involved capcom's staff is...so I guess that is a concern.
The little they shown doesn't look to be that bad. Even my shit eyes can tell it's not as smooth as previous dmc games(but that could be due the game not being close to completion). I get that Ninja Theory has to prove themselves and they initial douchey my way or the highway attitude put a lot of people off but yeah just wondering.
also White Haired Dante wasn't exactly the bastion of great character design,IMO. As long as he's a cocky wise cracking douchebag that likes to have CRAAAAAAZZY parties( and doesn't have the grrr vocie the original trailer had. Rebuen or bust Capcom....or Bosch..or for fun North) then that's the character of Dante we all know and love. Sadly we will get chain smoking brooding Dante...but the art does give me hope.
Teknoman said:If you can see the difference between a movie and the local news, you can tell the difference between framerates.
lowhighkang_LHK said:L2 = trickster dash. (in air) dash in air. Multiple presses mean back to back dashes.
L1 = dante trigger
R1= traget lock/move modifier
R2 = weapon set switch (i.e, bayonetta)
Triangle = melee
O = swordmaster
Square = press and hold, regular fire, multiple presses -> crazy cancel into gunslinger moves
X = jump
d-pad = quick item slots (or if there is further depth for weapon changing, assign it here)
Right analog = camera
L3 = royal guard??? maybe. we're running out of buttons here.
Just do yourself a favor and rent a Ninja Theory game.Knux-Future said:I guess. Maybe it just doesn't bug me that much..
ironcreed said:There you go, lol. Not everyone thought Heavenly Sword and/or Enslaved was shit. As the guy above said, I think what this really all boils down to is whether you like Ninja Theory or not. While I thought Enslaved was decent at best, Heavenly Sword was far from being shit. It had a hell of a presentation and fantastic characters. Especially for a 2007 game. It was just too damned short, if anything.
Yoshichan said:Just do yourself a favor and rent a Ninja Theory game.
Done? Ok.
Now play it.
Done? Ok.
Now download the Wipeout HD demo.
Enjoy.
Knux-Future said:I guess. Maybe it just doesn't bug me that much..
Teknoman said:Now thats actually possible, since some people really dont care about framerate that much. As long as the game plays smooth with no slowdown, they're good. Now while this might be true about alot of games, the reason why people are up in arms about it is because, every DMC game has run at 60 fps. Its kinda a step backwards.
It just makes the motions and everything look much smoother and faster in general.
Chill the fuck out. After your last post, I just thought you never noticed a difference between 30 and 60. Clearly this is not your case.Knux-Future said:Dude. I've palyed both of their games and found them to range from mediocre to solid. I got Wipeout HD and yeah it looks smooth as fuck. and?
I don't care as long as the games don't chug at points. The screen tearing was a bigger problem to me than the framerate in NT's other games and even that I got used to.
It;s the gameplay that I worry about. Heavenly Sword's combat was fun until it became repetitive.
HYDE said:Not to mention some of the worst QTE bosses ever, amongst many other things.
Yoshichan said:Chill the fuck out. After your last post, I just thought you never noticed a difference between 30 and 60. Clearly this is not your case.