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New Dragon Age: Inquisition trailer

I wonder how they'll handle showing the Warden and Hawke since DAI won't be importing saves but using the Dragon Keep. Maybe that will have a character creation kit in it for them. or ask a series of questions about who they were and what not. I won't be too miffed if they don't look the same, but I know a lot of people will cry bloody murder if they don't.
I can see you picking a gender for the Warden, then have them only appear in silhouette or part of their back or something, and never actually speaking. So you basically never see the face. Possibly as part of a flashback for Morrigan?

For Hawke, you could upload faces to Bioware's site even from the console, so they may be able to get something from that.
 
I'm so sick and tired of barren cities with no npcs and a ballroom of like, 20 people. What's the use of nice looking backgrounds if the world feels barren as hell?
 
dragon age.

i was in line when origins came out and i was the only one buying it at that time when everyone in the ebgames shop was buying call of duty that day.

it was fun but i didn't finish it. performance issues was a pain in the ps3, and it just didn't click with me after a while.

this looks good but given my experience with origins and then hearing about the supposedly atrocious sequel, i can't get excited for it. hopefully playstation now launches by then so we don't have to rely to second-hand opinions and just experience the thing ourselves.
 
I can see you picking a gender for the Warden, then have them only appear in silhouette or part of their back or something, and never actually speaking. So you basically never see the face. Possibly as part of a flashback for Morrigan?

For Hawke, you could upload faces to Bioware's site even from the console, so they may be able to get something from that.

I did a little digging and looking at the article about the DA Keep on the BioWare blog it kind of sounds like they'll factor in appearance somehow for both. An actual character gen would be awesome. If you could make your Warden, Hawke and then Inquisitor as well that would be ace.



Now I doubt they care about specific skills you chose outside your basic class so I assume they mean physically modified. Didn't they start giving access to the DA Keep yesterday? I wonder if we'll get any more news about it soon. I hope I can get in on the early access to see what exactly the whole thing entails.
 
I'm so sick and tired of barren cities with no npcs and a ballroom of like, 20 people. What's the use of nice looking backgrounds if the world feels barren as hell?
I remember KoToR 1 had a lot of NPC's walking around and nearly all of them had a line or two to say. It's odd that the newer Bioware games didn't have this.
 
Now I doubt they care about specific skills you chose outside your basic class so I assume they mean physically modified. Didn't they start giving access to the DA Keep yesterday? I wonder if we'll get any more news about it soon. I hope I can get in on the early access to see what exactly the whole thing entails.
When I think about it, importing the face from DA 1 would probably be almost impossible considering how different the graphics are now. Bone structures etc. of the faces must have changed a lot
A well done character creator in DA Keep where we can rebuild our old characters is probably the best we can hope for
 
Gorgeous.

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I just hope that the dragons are fairly different from each other, not like Skyrim.

Judging by the pics, it seems that the environments will have a large role in these fights.
 
That looked really inconsistent. Some areas looked really good and photo-realistic, others looked very stylized. Also, there aren't enough NPCs.
 
I just hope that the dragons are fairly different from each other, not like Skyrim.

Judging by the pics, it seems that the environments will have a large role in these fights.

Agreed, I really want to have to hunt them and not simply hit them a lot until they die. Seeing as Cassandra is the daughter of famed dragon hunters one would hope that we'll have to use some cunning and ingenuity to trap and take down these things.

I would love for them to be long term goals, not "ohh there's a dragon, kill it" type situations. You go into a new area, see a dragon overhead and then engage in a small fight, where it retreats and then you have to ask around and learn about it from the locals and gather information about its habits and what not. And then the battles themselves being hard as shit and real tests of your skills.
 
That dragon's tail looks really bizarre. It almost looks like the underside of it is completely flat. WTF?



Pretty sure you wouldn't have said that had it been a female character in a tight outfit *eyeroll*.

He needs to eat a hamburger, but I'm betting Elves don't eat meat.

The angle makes the Dragon's tail look weird. It is flat on the bottom and it fans out towards the middle, but we can only make out the right side point at this angle since the left side is slightly pointing towards us.
 
Agreed, I really want to have to hunt them and not simply hit them a lot until they die. Seeing as Cassandra is the daughter of famed dragon hunters one would hope that we'll have to use some cunning and ingenuity to trap and take down these things.

I would love for them to be long term goals, not "ohh there's a dragon, kill it" type situations. You go into a new area, see a dragon overhead and then engage in a small fight, where it retreats and then you have to ask around and learn about it from the locals and gather information about its habits and what not. And then the battles themselves being hard as shit and real tests of your skills.
I highly suspect you're setting yourself up for disappointment. I could be wrong, but this isn't Monster Hunter and I don't think they'd integrate those systems. Maybe environmental effects (rock slides or something?), but I highly doubt complex hunts will be in the game.
 
I highly suspect you're setting yourself up for disappointment. I could be wrong, but this isn't Monster Hunter and I don't think they'd integrate those systems. Maybe environmental effects (rock slides or something?), but I highly doubt complex hunts will be in the game.

I'm not expecting that by any means, I just wish it's what they would do.
 
Agreed, I really want to have to hunt them and not simply hit them a lot until they die. Seeing as Cassandra is the daughter of famed dragon hunters one would hope that we'll have to use some cunning and ingenuity to trap and take down these things.

I would love for them to be long term goals, not "ohh there's a dragon, kill it" type situations. You go into a new area, see a dragon overhead and then engage in a small fight, where it retreats and then you have to ask around and learn about it from the locals and gather information about its habits and what not. And then the battles themselves being hard as shit and real tests of your skills.

Well from the way they talk about it, it seems Dragons will either make themselves obvious to you (most likely easier ones) or will be difficult to find. So I assume asking villages and observing clues will at least be apart of finding the dragon.

Also I'm glad Dragons are part of the environment and ecology. A thing I liked about Skyrim was the fact that they interacted with NPCs and wildlife as well as being boss fights.
 

I imagine the opening for Inquisition will be equally dramatic and the first trailer we saw for DAI was a pretty huge assault on a large fortress with sorts siege works and chaos.

I do hope we get a small prologue before the tearing of the veil event. Some down time to kind of set the stage and our character depending on race and background, let us glean some info about events between DA2 and now, some info about the newly reformed Inquisition and then some little quest that leads to the tearing and reason behind our survival and apparent uniqueness.
 
yeah, no one and nothing will get me to buy this day one.
I'm really hopeful for the multiplayer, considered what they accomplished with ME3, but I'm very sceptic about the game having a big scope like Origins or graphics worthy of a next-gen console.
 
Just gets me interested to see what they will be doing with ME: Not no. 4. Also, it makes me wonder if the engine that will be used for the next ME will an iteration ahead of DA:I.
 
yeah, no one and nothing will get me to buy this day one.
I'm really hopeful for the multiplayer, considered what they accomplished with ME3, but I'm very sceptic about the game having a big scope like Origins or graphics worthy of a next-gen console.

> playing Dragon Age for multiplayer

wat
 
Just gets me interested to see what they will be doing with ME: Not no. 4. Also, it makes me wonder if the engine that will be used for the next ME will an iteration ahead of DA:I.

I figure it will be. Dragon Age: Inquisition will release at least 12 months before Mass Effect 4, and is cross generation. Mass Effect 4 will benefit from next-gen exclusive engine usage, as well a whatever advancements DICE/BW have made with the engine since Inquisition.
 
Dark Souls sold over 2 million and exceeded all sales expectations. How is that low sales? Compared to what? Look I'm down for waxing philosophic and lamenting how ostentatious and hyperbolic things get on the internet, but let's temper that discussion with facts. Don't insert your own bias while arguing that the bias of the masses is wrong. That's just a flaming circlejerk in the making. If you want to have a rational conversation it needs to have a solid basis in reality.

I was referring to Xenoblade when I said "low sales." I guess the sentence wasn't completely clear but the second clause was obviously exclusively referring to Xenoblade.
 
I wonder how they'll handle showing the Warden and Hawke since DAI won't be importing saves but using the Dragon Keep. Maybe that will have a character creation kit in it for them. or ask a series of questions about who they were and what not. I won't be too miffed if they don't look the same, but I know a lot of people will cry bloody murder if they don't.

Eh, personally I'd rather old Player characters like the Warden or Hawke just not show up if they don't have some good reason to show up. Especially somebody like your Warden who you'd have to recreate their face and possibly give a voice. And at that point if you're having to recreate their look and give them a spoken voice, that would kind of defeat the point of a cameo to me.

If they did something in the Dragon Age Keep like a little character creator for Hawke or The Warden, that would be cool. At least that way you'd know it was your own old player character when they made their cameo appearance.

Then again, I wish BioWare would stop with dull cameos unless they genuinely add something to the story being told. I thought DA2 was especially bad at that. Makes the whole universe feel really small, and those cameos feel pretty contrived especially when you're playing as a new player character anyway in the new game.


I'm so sick and tired of barren cities with no npcs and a ballroom of like, 20 people. What's the use of nice looking backgrounds if the world feels barren as hell?

That's one of my concerns with this game. It might look nice on a technical level but BioWare has really never been able to make any really good atmospheric cities or towns post Baldur's Gate 2. Most of the time they end up feeeling sterile and half deserted with a couple mindless NPCs zig zagging around like Pong balls and everyone else glued in place.

The more open world and dynamic aspects BioWare is promising are what have me rather skeptical as to how they'll deliver.
 
Eh, personally I'd rather old Player characters like the Warden or Hawke just not show up if they don't have some good reason to show up. Especially somebody like your Warden who you'd have to recreate their face and possibly give a voice. And at that point if you're having to recreate their look and give them a spoken voice, that would kind of defeat the point of a cameo to me.

If they did something in the Dragon Age Keep like a little character creator for Hawke or The Warden, that would be cool. At least that way you'd know it was your own old player character when they made their cameo appearance.

Then again, I wish BioWare would stop with dull cameos unless they genuinely add something to the story being told. I thought DA2 was especially bad at that. Makes the whole universe feel really small, and those cameos feel pretty contrived especially when you're playing as a new player character anyway in the new game.




That's one of my concerns with this game. It might look nice on a technical level but BioWare has really never been able to make any really good atmospheric cities or towns post Baldur's Gate 2. Most of the time they end up feeeling sterile and half deserted with a couple mindless NPCs zig zagging around like Pong balls and everyone else glued in place.

The more open world and dynamic aspects BioWare is promising are what have me rather skeptical as to how they'll deliver.

I started perusing the BioWare forums today and read a bunch of posts from David Gaider specifically saying they weren't just going to have the Warden and Hawke pop up for cameos but that their inclusion, and that of Morrigan and the Old God Baby from the Dark Ritual, would be utilized in a meaningful way, or not at all. It wouldn't be dramatically game altering since that's just not feasible but it would have to be of some import or else it would just leave those people who are experiencing it unhappy so why bother.

So again one would assume if they plan to include our past characters in a meaningful way they will also ensure that those characters actually reflect and look like the ones we played as.

I'm also not so concerned about NPC density right now. Once they start to show proper demos and previews or areas I'll start to take interest. I assume PS3/360 will mostly just have the important ones, and I hope that PC and PS4/XB1 will have more people for added effect since they should be able to handle the extra load.
 
Wait a minute, Morrigan isn't a companion? They show her picture on the official site behind the "Lead a party" blurb of the game overview.

"Lead a party chosen from nine unique, fully-realized characters – each of whom react to your actions and choices differently, forming complex relationships both with you and with each other."
DECEIVERS said:

And this is probably a case of me being horribly blind, but has there been any word on who the player character is and how they become involved? (i.e., are there origins or is it set in stone like DA2?)
 
Wait a minute, Morrigan isn't a companion? They show her picture on the official site behind the "Lead a party" blurb of the game overview.

"Lead a party chosen from nine unique, fully-realized characters – each of whom react to your actions and choices differently, forming complex relationships both with you and with each other."
Likely they just have a limited amount of official screens. I wouldn't read too much into what screens are with what text just yet.

And this is probably a case of me being horribly blind, but has there been any word on who the player character is and how they become involved? (i.e., are there origins or is it set in stone like DA2?)
I don't believe they've said, but I'd be shocked if they do origins again in the same way as DA:O.
 
Wait a minute, Morrigan isn't a companion? They show her picture on the official site behind the "Lead a party" blurb of the game overview.

"Lead a party chosen from nine unique, fully-realized characters – each of whom react to your actions and choices differently, forming complex relationships both with you and with each other."


And this is probably a case of me being horribly blind, but has there been any word on who the player character is and how they become involved? (i.e., are there origins or is it set in stone like DA2?)

There won't be any origins like intros for each race. Though I hope there is prologue of some kind, as for how or why we are involved in the Inquisition we don't know yet. As well your Race+class will likely alter your background a bit, at the very least for mages since that's a bigger deal. Each race so far has a last name already set, Elves are Dalish no matter what and Qunari are Kal-Vashoth, so not actually Qunari. Also Dwarves are Cadash clan which means they're descendants of Shale's people so that's cool.

I'm curious to see who the last two companions will be. Right now from the survey leaks and art we have there are three likely options in Ser Cullen the Templar, Cole from DA Asunder and some Don Quixote looking guy who may or may not be Dorian a trouble making Magister from Tevinter. So that's a Warrior, Mage and another possible Mage or Rogue. Cullen or Cole could be used as DLC characters for preorder/CEs. Or we may be getting a completely unheard of character along with one of them.

Right now we have 2 warriors, 2 mages, 2 rogues and 1 unknown with Iron Bull, but odds are he'll be a Warrior.
 
Well, at least they'll have unique names (though they'll still probably just call the player-character "Inquisitor" or something).

hanks for the replies!

I forgot to mention that two voices per gender is a nice addition! (info from the other thread)
 
Pretty sure you wouldn't have said that had it been a female character in a tight outfit *eyeroll*.
You are making the first mistake assuming I like revealing cosplay outfits in general.

But fine, let's say you are right. Yeah, of course, there are clothes that fit women nicely and look absolutely ridiculous on men (and even if it's a more rare circumstance the opposite can be true as well).
Call it "being brainwashed by society", "bowing to gender impositions" or whatever you want, if that floats your boat, but still...
 
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