I can see you picking a gender for the Warden, then have them only appear in silhouette or part of their back or something, and never actually speaking. So you basically never see the face. Possibly as part of a flashback for Morrigan?I wonder how they'll handle showing the Warden and Hawke since DAI won't be importing saves but using the Dragon Keep. Maybe that will have a character creation kit in it for them. or ask a series of questions about who they were and what not. I won't be too miffed if they don't look the same, but I know a lot of people will cry bloody murder if they don't.
I can see you picking a gender for the Warden, then have them only appear in silhouette or part of their back or something, and never actually speaking. So you basically never see the face. Possibly as part of a flashback for Morrigan?
For Hawke, you could upload faces to Bioware's site even from the console, so they may be able to get something from that.
Within the Keep, you'll be able to customize a Dragon Age historical world state to your exact specifications. How did you modify your Warden and Hawke? Who were your companions? Who did you choose to romance? Who rose to power, and who fell in defeat? What legacy did you leave?
I remember KoToR 1 had a lot of NPC's walking around and nearly all of them had a line or two to say. It's odd that the newer Bioware games didn't have this.I'm so sick and tired of barren cities with no npcs and a ballroom of like, 20 people. What's the use of nice looking backgrounds if the world feels barren as hell?
Looking fiiiine. Why so tiny though? :\ I hate it when devs/publishers do this.Ton of news screens besides that one with the Giant, including the new companion Solas in a bunch.
When I think about it, importing the face from DA 1 would probably be almost impossible considering how different the graphics are now. Bone structures etc. of the faces must have changed a lotNow I doubt they care about specific skills you chose outside your basic class so I assume they mean physically modified. Didn't they start giving access to the DA Keep yesterday? I wonder if we'll get any more news about it soon. I hope I can get in on the early access to see what exactly the whole thing entails.
Ton of news screens besides that one with the Giant, including the new companion Solas in a bunch.
Those look like magazine scans.
Or they will, and the idea scares me even more.Judging by his unfortunate pants, no one is going to be cosplaying as Solas anytime soon.
Or they will, and the idea scares me even more.
I just hope that the dragons are fairly different from each other, not like Skyrim.
Judging by the pics, it seems that the environments will have a large role in these fights.
Or they will, and the idea scares me even more.
That dragon's tail looks really bizarre. It almost looks like the underside of it is completely flat. WTF?
Pretty sure you wouldn't have said that had it been a female character in a tight outfit *eyeroll*.
I highly suspect you're setting yourself up for disappointment. I could be wrong, but this isn't Monster Hunter and I don't think they'd integrate those systems. Maybe environmental effects (rock slides or something?), but I highly doubt complex hunts will be in the game.Agreed, I really want to have to hunt them and not simply hit them a lot until they die. Seeing as Cassandra is the daughter of famed dragon hunters one would hope that we'll have to use some cunning and ingenuity to trap and take down these things.
I would love for them to be long term goals, not "ohh there's a dragon, kill it" type situations. You go into a new area, see a dragon overhead and then engage in a small fight, where it retreats and then you have to ask around and learn about it from the locals and gather information about its habits and what not. And then the battles themselves being hard as shit and real tests of your skills.
I highly suspect you're setting yourself up for disappointment. I could be wrong, but this isn't Monster Hunter and I don't think they'd integrate those systems. Maybe environmental effects (rock slides or something?), but I highly doubt complex hunts will be in the game.
Agreed, I really want to have to hunt them and not simply hit them a lot until they die. Seeing as Cassandra is the daughter of famed dragon hunters one would hope that we'll have to use some cunning and ingenuity to trap and take down these things.
I would love for them to be long term goals, not "ohh there's a dragon, kill it" type situations. You go into a new area, see a dragon overhead and then engage in a small fight, where it retreats and then you have to ask around and learn about it from the locals and gather information about its habits and what not. And then the battles themselves being hard as shit and real tests of your skills.
Sorry for the double post, but here's the new info from the Gamestar preview:
So, we have 7 out of 9 companions already confirmed:
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yeah, no one and nothing will get me to buy this day one.
I'm really hopeful for the multiplayer, considered what they accomplished with ME3, but I'm very sceptic about the game having a big scope like Origins or graphics worthy of a next-gen console.
Just gets me interested to see what they will be doing with ME: Not no. 4. Also, it makes me wonder if the engine that will be used for the next ME will an iteration ahead of DA:I.
Who's the dude below Varric?
Dark Souls sold over 2 million and exceeded all sales expectations. How is that low sales? Compared to what? Look I'm down for waxing philosophic and lamenting how ostentatious and hyperbolic things get on the internet, but let's temper that discussion with facts. Don't insert your own bias while arguing that the bias of the masses is wrong. That's just a flaming circlejerk in the making. If you want to have a rational conversation it needs to have a solid basis in reality.
I wonder how they'll handle showing the Warden and Hawke since DAI won't be importing saves but using the Dragon Keep. Maybe that will have a character creation kit in it for them. or ask a series of questions about who they were and what not. I won't be too miffed if they don't look the same, but I know a lot of people will cry bloody murder if they don't.
I'm so sick and tired of barren cities with no npcs and a ballroom of like, 20 people. What's the use of nice looking backgrounds if the world feels barren as hell?
Eh, personally I'd rather old Player characters like the Warden or Hawke just not show up if they don't have some good reason to show up. Especially somebody like your Warden who you'd have to recreate their face and possibly give a voice. And at that point if you're having to recreate their look and give them a spoken voice, that would kind of defeat the point of a cameo to me.
If they did something in the Dragon Age Keep like a little character creator for Hawke or The Warden, that would be cool. At least that way you'd know it was your own old player character when they made their cameo appearance.
Then again, I wish BioWare would stop with dull cameos unless they genuinely add something to the story being told. I thought DA2 was especially bad at that. Makes the whole universe feel really small, and those cameos feel pretty contrived especially when you're playing as a new player character anyway in the new game.
That's one of my concerns with this game. It might look nice on a technical level but BioWare has really never been able to make any really good atmospheric cities or towns post Baldur's Gate 2. Most of the time they end up feeeling sterile and half deserted with a couple mindless NPCs zig zagging around like Pong balls and everyone else glued in place.
The more open world and dynamic aspects BioWare is promising are what have me rather skeptical as to how they'll deliver.
Who's the dude below Varric?
DECEIVERS said:
Likely they just have a limited amount of official screens. I wouldn't read too much into what screens are with what text just yet.Wait a minute, Morrigan isn't a companion? They show her picture on the official site behind the "Lead a party" blurb of the game overview.
"Lead a party chosen from nine unique, fully-realized characters each of whom react to your actions and choices differently, forming complex relationships both with you and with each other."
I don't believe they've said, but I'd be shocked if they do origins again in the same way as DA:O.And this is probably a case of me being horribly blind, but has there been any word on who the player character is and how they become involved? (i.e., are there origins or is it set in stone like DA2?)
Wait a minute, Morrigan isn't a companion? They show her picture on the official site behind the "Lead a party" blurb of the game overview.
"Lead a party chosen from nine unique, fully-realized characters – each of whom react to your actions and choices differently, forming complex relationships both with you and with each other."
And this is probably a case of me being horribly blind, but has there been any word on who the player character is and how they become involved? (i.e., are there origins or is it set in stone like DA2?)
I started perusing the BioWare forums today and read a bunch of posts from David Gaider
You are making the first mistake assuming I like revealing cosplay outfits in general.Pretty sure you wouldn't have said that had it been a female character in a tight outfit *eyeroll*.