Nocturnowl
Member
Pretty pumped for this, Awakening had its issues but it was still good fun and i'm rather optimistic that some of those flaws will be handled better in this sequel seeing that Awakening itself could be viewed as an entry that could ease newcomers in with its more simple map design and basic plot, while I'm not expecting Radiant Dawn levels of those elements I do think that now they've got more people on board the map design and plot will return to being a bit more involved.
And while not every design is a winner I think Kozaki does great art with a nice distinct style to it so I'm looking forward to seeing more of the cast down the line.
Unfortunately I doubt my gripes with the open map structure and more grindy elements will be taken care of, at this stage I just accept that the series is seen as more welcoming under this structure.
And while not every design is a winner I think Kozaki does great art with a nice distinct style to it so I'm looking forward to seeing more of the cast down the line.
Unfortunately I doubt my gripes with the open map structure and more grindy elements will be taken care of, at this stage I just accept that the series is seen as more welcoming under this structure.