http://www.gamesetwatch.com/2010/05/the_void_developer_to_deliver.php#more
Title: Cargo!
Publisher: BitComposer
NA title: Cargo: The Quest for Gravity
NA publisher: Viva Media
WORLDWIDE RELEASE Q1 2011
GET HYPE FUCKERS!!!!
Title: Cargo!
Publisher: BitComposer
NA title: Cargo: The Quest for Gravity
NA publisher: Viva Media
gamesetwatch said:Ice-Pick Lodge and publisher Lace Mamba Global characterize Cargo! as an absurd comedy with "musical numbers and dancing in the atmosphere of a mad carnival", promising a distinctive visual style and a plot with a false bottom. I'll let Ice-Pick Lodge set up the strange premise:
"Our world is beginning to drift apart in all directions, like balloons. People, buildings, mountains, trees and entire islands rise into the sky. Items with weight become the most valuable on the planet. But there is hope! "FUN", the magical extract of concentrated happiness, returns weight to items.
The source of FUN is suddenly discovered on a mysterious archipelago. Two reckless smugglers head there with a cargo of priceless machine parts that by miracle retained their weight, to trade them for FUN.
The Archipelago was created as a base for a new world after the Gods decided that the human race should be replaced after the human egoism led the planet to collapse. The Gods main task now is to inject more happiness into the world!
Since then however, the gods' skills have become out dated, their calculations were misguided and their goals have became unclear. They wanted the world to be held together with happiness but forgot about FUN!
The gods were confused and frustrated, but haven't lost hope. Now they want to fix their mistakes and start again and turn Archipelago into the world they had dreamed of, with the help of a hero."
To help the hero, or heroine according to the provided artwork, you need to complete engineering tasks given to you by other characters, and invent and build contraptions from parts you find at junk yards. As you progress through the story, you'll learn more about the Gods, how everything lost its weight, and why all the fun comes from these mystery islands.
Expect Cargo! to ship in the fourth quarter of 2010; hopefully, we'll receive a lot more media than these bits of artwork soon!
TheLXR (ice pick employee) @ Something awful said:Think Psychonauts * Vangers * GTA on steroids.
+ a storyline, that's not as simple as it may seem.
bitcomposer said:KEY FEATURES
# Unique and innovative game principle
# 8 hours of story gameplay, plus unlimited sandbox gameplay
# 10 different islands, a large underwater area, flying islands and numerous interior locations
# Different seasons affect the gameplay and the handling of the vehicles
# Car races over frozen seas, motor boat races, daring flight maneuvers and deep-sea excursions
# Over 20 different building components that can be assembled to create crazy yet functional vehicles
# The player's music can be used in the game
# The physics-driven gameplay allows the player to find his own solution to each puzzle
# Intuitive and easily accessible controls
# Suitable for the whole family
WORLDWIDE RELEASE Q1 2011
GET HYPE FUCKERS!!!!