NippleViking
Banned
This Helmet is ugly...
Eurgh. Everything about that armour looks ugly. So damn goofy.
This Helmet is ugly...
I can sympathize, at a glance it was hard to tell the difference between a Knight I could CQC with and a Knight that could two-shot me. Then again, I might just be shit at Halo. 50/50.
Eurgh. Everything about that armour looks ugly. So damn goofy.
I think the big problem I'm having is all that exposed neck. I dunno why it puts me off so much, but it does. There were even a few chest pieces in Halo 4 that left a ton of neck exposed and it was weird for me then too.
I used to play Halo 3, 4, ODST, Reach religiously for its multiplayer with friends now...
it seems we moved on to Destiny because of its RPG mechanics and those raids.
Though I look forward to playing Halo 5's campaign, not so much for multiplayer. There's already crucible for Destiny and my armor in Destiny look already bad ass. The characters in Destiny are my own and feel attached to them as they improve light level and get better gear.
Still curious how Chiefs story will be resolved. I just hope there's friends to play with for Halo 5 but Destiny seems too addicting.
Compared to the greater design of Bungie's Halo games, I'm somewhat put off by 343's artistic direction for the Halo series. They've taken a very dull, metallic approach to both the natural and artificial environments and it just doesn't seem authentic to me, whereas passed games were dealing with a lot more multi-surfaced textures such as organic spaces and weathered ruins. I was however fond of their Forerunner stuff, particularly the "redrunner" theme of the Promethean architecture. Their design really shines in these spaces.
looks fantastic... but its odd that the environments they are showing, both the human space station (?) and the canyons, are so similar to environments in halo 4. certainly isnt helping with the (jump to) conclusions some people are making concerning the improvement, or lack there of, of the graphics tech.
I am thinking/hoping that's the case. Liking what I'm seeing but hope this isn't it....I want a WOW moment.I think they are saving it for E3.
FF is important for competitive gamemodes. It should be disabled for casual playlists thoughWhat do you guys think of friendly fire being included in multiplayer? It's definitely a trade-off, but I think it's better off if it's in. Grenade spam in Halo is a real thing (and will be an even bigger thing if they leave the grenade hit markers in), and friendly fire is one thing that's pretty good at reducing it.
I don't mind as long as they don't have that stupid betrayal/ boot option after 1 kill.What do you guys think of friendly fire being included in multiplayer? It's definitely a trade-off, but I think it's better off if it's in. Grenade spam in Halo is a real thing (and will be an even bigger thing if they leave the grenade hit markers in), and friendly fire is one thing that's pretty good at reducing it.
I think this shot accurately reflects my current hype level.
Shit, halo 5 confirmed 1440p with 4XSGSSAA?
Shit, halo 5 confirmed 1440p with 4XSGSSAA?
Forget the fingers, why does the left hand holding the BR always look terribly contorted? That can't be comfortable.
Wait. Buck is a Spartan now?
Here we go...
I notice that in Metal Gear and it bothers me all the time. I assume it's actually the proper way to hold a gun like that. EDIT: Oh wait. You're talking about the other hand.
he said left hand...not right.
I think this shot accurately reflects my current hype level.
Is this all starting to remind anyone of Republic Commando a little? Or am I just late to the party on this?
Funny you say that. They said the same thing on Podcast Unlocked and lo and behold the design lead (I think) on Republic Commando is at 343.
Is this all starting to remind anyone of Republic Commando a little? Or am I just late to the party on this?
Hoping the scale is going to be much larger than Halo 4.
Right now, as I anticipated, the graphics aren't impressing.
Looks like too similar to Halo 4. It looks much better don't get me wrong. But I guess I was expecting PBR to improve the armor, weapons, and metal structures more.
From these screens they just look like higher res Halo 4 stuff with the same general lighting.
You people really are overstating how good Halo 4 looked. I mean it looked pretty good but this is far better.Doesn't look all that much better than Halo 4.
As soon as they mentioned the squad with available commands, that's exactly what I thought. Seriously, I've wanted a Spartan squad game like that for a loooong time, but I always assumed I'd only ever see it in a spin off or something.