Most games nowadays are far too easy for an experienced gamer on normal.
I'm confused as to why the game all of a sudden takes place in the 50s.
He put his hip into that one.Oh yeah
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Well, it looks like Hitman and I like the sound of purist mode. The only issues I have is that the game appears to be built around using Instinct, can't shake that feeling. I need to see a purist mode playthrough to put those concerns to rest, but apart from that...
Consider me slightly more hyped.
Yeah, visibly armed - no shit sherlock.
Graphics look stunning. Hmm should I preorder, it's only a few weeks after AC3... decisions, decisions...
Oh yeah
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A guy with a screwdriver is walking toward you and you don't shoot?
C'mon.
What did Derrick get banned for?
Watching now..this better be good.
I kind of like that feature. There were times in Blood Money where you would question whether an NPC would see a weapon like the detonator or the fiber wire and go apeshit. Even in the very gif above my post, it's unclear whether picking up that screwdriver will be cause for the cop to start shooting (pretty sure a cop would panic IRL if he saw you approach him and pick up a screwdriver). For new players, that's one of the annoying barriers to entry.
But it shouldn't be there on the hard difficulties.
The mark and execute stuff will never be needed, just look on the score screen:
"Non-target penalty", just like always. Hitman at the highest level doesn't allow you to kill anyone but the target itself to get Silent Assassin, and it obviously wouldn't force you to take a penalty in any game tracking it in the score. You probably can still do it via accident like Blood Money without penalty, but that doesn't involve shooting 6 people at once.
On the subject, I find the concept of score to be sort of disappointing. The money system in Blood Money worked well I thought. I think it was poorly balanced because it never really forced the player into making critical decisions on upgrades with money because you were always swimming in it and never needed to upgrade stuff other than this pistol and utility gear. But I still liked it. Having it just be this nebulous "score" instead of contextualizing it as money seems like a step backwards.
But then, we haven't really seen all the backend mechanics of the game. It does say he can earn some technique on that screenshot, so maybe there are some progression mechanics in the game still.
Not sure about that point shooting feature.
I don't get the vibe that it's built around it at all. In Blood Money on the easier difficulties, you can open up your map and it marks every NPC, guard and target in real time for you. Instinct is basically a streamlined version of that for finding where people are and what they're doing (and with a limit on how much you can use it). I'll be playing it on the PC so I have no interest in using it to let the game shoot for me (I can do it well enough with a mouse). What I see in that video is myself playing it without using the wallhack or mark and execute, and sussing out the nuances of each area that allow me to get in and kill targets without being seen. It will take that trial and error gameplay people talk about from previous Hitman games, but I like that.
It's a huge improvement over getting shot on sight when doing something wrong.
Oh gosh yes. In Blood Money you could make those Ballers baller. Hope it still has that customization aspect. Those points have to be used for something.Yeah I dont give a shit about my "score". I'd rather get money to upgrade Hitman and his stuff.
It's like Mark and Execute but even more stupid.
Whaaaat. It looks fucking amazing.The graphics look awful because of the lighting, why is it so bright? Inside it looks better, but outside, eurgh. It seems to get better at certain points in the video, but then it suddenly goes all yellow again.
point shooting![]()
but from the video it doesn't look like you can abuse it, that's why it gets pass from me.
No, it does not look "fucking amazing." It looks damn good, maybe even great on highest PC settings. Will play for sure.Whaaaat. It looks fucking amazing.
This was ridiculous.
At least we'll always have Blood Money.
How so? He kills 7 guys at once and it takes zero fucking challenge. Seems abusive enough to me.
We just have different levels of "great" and "amazing"No, it does not look "fucking amazing." It looks damn good, maybe even great on highest PC settings. Will play for sure.
That looks fantastic. They are clearly spending a lot of time trying to create interesting NPC AI reactions. There is a bit of realism present but it is still very much geared towards fun.
It seems like a much higher fidelity take on Hitman (not just in terms of visuals either).
Agreed. I can't believe people were hating on the game initially. But that Batman x ray vision looks stupid, I will try to play without it. But otherwise this is shaping to be the best Hitman game yet.