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New info about The Witcher 3 (Polygamia.pl)

Well SORRY, I don't get to play many games. I'm sorry if that's the only console RPG I've been able to play and able to base an opinion on.

Stupid dick

Do you have a PC? The Witcher games are 66% off on Steam at the moment (though not so on GOG, oddly enough). Even if you won't have time to play them in the near future, they're unlikely to get much cheaper.
 
Do you have a PC? The Witcher games are 66% off on Steam at the moment (though not on GOG, oddly enough). Even if you won't have time to play them in the near future, they're unlikely to get much cheaper.

I do have a PC but there's no way I'll be able to add the credit card info to pay for the games, and I'll be unlikely to be allowed to use pre-paid vouchers or anything. TW1 and TW2 are another game I've added to my imaginary backlog of the hundreds of current gen games I missed out on. And I'll play all of them when I'm rich and independent.
 
Great video by gamermd83 @ YouTube about TW3. She talks about what she saw during the presentation and mentions few things that I think were not covered by the press yet (such as that they're hard at work to improve facial expressions).

http://www.youtube.com/watch?v=bCija78ls4I

Really glad they're doing some serious work on the facial animations, my only gripe with the second game. Based on that hidden text and link http://www.thewitcher.com/KillingMonsters in the trailer I'm guessing that the press only CG trailer she's referring to will eventually go live there, can't wait, everything is sounding awesome so far.
 
Well if it's 80 significantly different monsters, then that really is a large number of enemies.

Also that quest sounds cool but not unlike most western RPG quests these days.

Yup, seems like every quest in a western RPG you try to do the "proper" way usually ends in making shit worse. Witcher 2 it was surprising when you were successful with a quest and you DIDN'T get backstabbed.
 
Yup, seems like every quest in a western RPG you try to do the "proper" way usually ends in making shit worse. Witcher 2 it was surprising when you were successful with a quest and you DIDN'T get backstabbed.
To be fair The Witcher saga is pretty much an exception in this sense; most of the RPGs I can think of usually have a way to do the quest "right" and few options to screw it up to various degrees.

This feeling of "You are somehow losing something, no matter what" and "there are rarely very happy outcomes" is more a The Witcher's distinctive trait than the norm in the genre.
 
Screenrave.com has an interview with CDPR and there is some new info:

  • Novigrad is inspired by medieval Amsterdam
  • No Man’s Land is a swampy area inspired by the Slavic lore known from The Witcher 1. NPCs have an Irish accent.
  • Scenery is inspired by movies such as... Snow White, Robin Hood (2010), Brave Heart, Game of Thrones
  • Enemies use environment against Geralt. eg. tear out trees
  • Mounted fight probably won't be included in the game after all, apart from maybe cast-signing.
  • 100 hour claim is for a single play-through.
 
Keza McDonald from IGN said the game doesn't have quest markers right now, hopefully CDPR will keep it that way.

If they do decide to add them, I hope you can turn them off and actually be able to play the game that way (looking at you, Skyrim).
 
I think it's pretty much guaranteed that any numbers spewed out by Witcher's 3 PR at the moment are overly inflated numbers. This is the same PR saying there are 36 different endings which actually just means 36 different combinations of game states.
 
THIS JUST IN. BREAKING! The mermaid seen in the trailer wasn't actually a mermaid. Also, Vernon Roche will be back!

Source

m-bison-yes-o.gif


The broest of bros is coming back.
 
I think it's pretty much guaranteed that any numbers spewed out by Witcher's 3 PR at the moment are overly inflated numbers. This is the same PR saying there are 36 different endings which actually just means 36 different combinations of game states.

I can believe the game taking up to 100 hours to complete if you're one for secondary content (side-quests and the like); I got a good ~75 out of the original game.
 
I can believe the game taking up to 100 hours to complete if you're one for secondary content (side-quests and the like); I got a good ~75 out of the original game.

I have 57 hours played on Witcher 1 but I think I played through it twice for the 2 different factions/endings. I'm not saying that the numbers are completely false, but they're just spinning the numbers by telling the theoretical maximum and biggest numbers they can get.
 
I can believe the game taking up to 100 hours to complete if you're one for secondary content (side-quests and the like); I got a good ~75 out of the original game.

Yep, I got a similar playtime. 70 hours for my first playthrough iirc.
 
80 distinct monsters (that is, not just recolors) is HUGE.

I hope this is the case. Don't need it to be Dragon's Dogma low with like 5 kind of monsters with 5 color variations and slight tweaks. Got boring after awhile despite being the best fighting in a game of it's genre. I hope TW3's fighting is much improved as I didn't like how the fighting felt in TW2.
 
I have 57 hours played on Witcher 1 but I think I played through it twice for the 2 different factions/endings. I'm not saying that the numbers are completely false, but they're just spinning the numbers by telling the theoretical maximum and biggest numbers they can get.
Which is pretty much standard practice, anyway.

That said, I don't take an issue with it simply because those numbers mean nothing to me.
Take the world size as an example. I already posted about it in another thread so forgive the self quote:
35 times The Witcher 2 and roughly 20% bigger than Skyrim, they claim.

I honestly find that estimation/comparison about the landscape size completely uninteresting because it doesn't tell us absolutely nothing useful about the quality of the game.
I'm glad the game is going to be big, but you could easily have a map that is 10x TW2 and still destroys for amount of content, detail, quality and variety one that is 100X.

Case in point: Skyrim had a very sizable landscape and hundreds of caves and dungeons and yet it didn't feel "bigger" than games like Ocarina of Time or Twilight Princess, because even "just" with ten dungeons for each one, those games offered a lot more unique and actually enjoyable stuff.

In the end, even if they said "20% bigger than Skyrim" I'm far more interested in knowing the game will be good. If they end making a great game which is "merely" 50% *smaller* than Skyrim, completely under-delivering on the initial claim, I would pretty damn happy with it anyway.
 
I have 57 hours played on Witcher 1 but I think I played through it twice for the 2 different factions/endings. I'm not saying that the numbers are completely false, but they're just spinning the numbers by telling the theoretical maximum and biggest numbers they can get.

Well, to be fair, CDPR has been rather upfront about the 100-hour figure being split down the middle between story-related content and secondary content. I like to subtract 25% from developer-touted playtime figures to account for overstatement, but considering just how big a game the original Witcher is, in the case of TW3 I wouldn't be surprised if I did squeeze 100 hours out of it.
 
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