• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New Metroid: Other M Gameplay Trailer

The commercials are pretty good especially the Japanese one. Show the controls, how easy they are, and what the game looks like (most important). Hopefully those that like how the game looks won't be scared away now with thoughts that it would be to complicated. Just one remote, direction buttons to move and two other ones to shoot and jump. Very simple.

Now only if 3rd parties would actually follow this model for their rare commercials.
 
Penguin said:
Those ads are bad, I think I would have preferred a live-action commercial.

Well at least we'll still be getting a live action commercial whenever they decide to start showing ads in the US.
 
etiolate said:
You are just spewing bullshit now. I don't care how far up Nintendo's arsehole you are, you're spewing bullshit.
Are you incidentally also from New Jersey or something?

First Yoshio Sakamoto gets bashed endlessly, and now Shikamaru Ninja gets bashed as well. And all by so called Metroid fans. What a sad sad thread. <=(
 
I just want to know why we're stuck in the early 90's with those ads.

And the cringe he makes at the beginning with Samus' mini monologue... priceless!
 
Datschge said:
Are you incidentally also from New Jersey or something?

First Yoshio Sakamoto gets bashed endlessly, and now Shikamaru Ninja gets bashed as well. And all by so called Metroid fans. What a sad sad thread. <=(
Well it turns out that...

Shikamaru Ninja = Yoshio Sakamoto

BAM BOOM WTFUUEEEEAARRGH
 
Datschge said:
First Yoshio Sakamoto gets bashed endlessly, and now Shikamaru Ninja gets bashed as well. And all by so called Metroid fans. What a sad sad thread. <=(

Guess it's a good thing I haven't followed this thread, then. :lol

Love the controls, Iwata Asks (so awesome), gameplay, and Japanese commercials. Stoked for the game coming out in two weeks. :)
 
Shikamaru Ninja said:
And Metroid is not defined by "being alone". That sounds more like Silent Hill. A game where your solitary confinement ultimately builds the horror. Metroid is more importantly about running 100 miles per hour through a stage while doing electro charged flips and and shooting missiles while landing on small tight platforms. THAT'S METROID. More than anything else in my opinion. That is the essence of gameplay. The core mechanic.

He's right. I would take it even further and say that the core root gameplay of Metroid games is exploration.
 
Hopefully the North American commercials aren't so terrible, Nintendo gave Europe the business with those.

Actually, they should just avoid running the one with the dude in it at all cost. The straight gameplay isn't too bad, at least it focuses solely on the experience.
 
You know, replaying Metroid Prime, why the hell are Metroids the "ultimate hunter" again? They don't even notice me if I'm more then twenty feet away, they just circle around in one area, and they take a good 7-8 seconds to rear back and strike. Seriously, in the wild they couldn't hunt shit.
 
The_Technomancer said:
You know, replaying Metroid Prime, why the hell are Metroids the "ultimate hunter" again? They don't even notice me if I'm more then twenty feet away, they just circle around in one area, and they take a good 7-8 seconds to rear back and strike. Seriously, in the wild they couldn't hunt shit.


In the wild, most things don't have freezing super missiles or Wave Beams.
They're near indestructible, so they don't have to be fast.

Also, was the UK Commercial not posted?

http://www.youtube.com/watch?v=QHx_cckS4_U
 
The_Technomancer said:
You know, replaying Metroid Prime, why the hell are Metroids the "ultimate hunter" again? They don't even notice me if I'm more then twenty feet away, they just circle around in one area, and they take a good 7-8 seconds to rear back and strike. Seriously, in the wild they couldn't hunt shit.
You ever play Metroid II ?
 
The_Technomancer said:
You know, replaying Metroid Prime, why the hell are Metroids the "ultimate hunter" again? They don't even notice me if I'm more then twenty feet away, they just circle around in one area, and they take a good 7-8 seconds to rear back and strike. Seriously, in the wild they couldn't hunt shit.

Boney said:
You ever play Metroid II ?

This does make me wonder. The metroids are presented as such a huge threat and an ongoing presence in every game, yet we've had exactly one game in the entire series that let us deal with and fight anything more than metroid larvas.
Well okay, Fusion had the Omega Metroid as its final boss but still.
 
jman2050 said:
This does make me wonder. The metroids are presented as such a huge threat and an ongoing presence in every game, yet we've had exactly one game in the entire series that let us deal with and fight anything more than metroid larvas.

You're forgetting about Metroid Prime. As in, the creature and final boss.
 
richisawesome said:
You're forgetting about Metroid Prime. As in, the creature and final boss.

Ah that's true, though that thing seems to work under different circumstances.

Point being, we really haven't seen a lot of actual evolved metroids in this series thus far.
 
The_Technomancer said:
You know, replaying Metroid Prime, why the hell are Metroids the "ultimate hunter" again? They don't even notice me if I'm more then twenty feet away, they just circle around in one area, and they take a good 7-8 seconds to rear back and strike. Seriously, in the wild they couldn't hunt shit.
Also they take an ice beam shot and five missiles to kill.

richisawesome said:
You're forgetting about Metroid Prime. As in, the creature and final boss.

I'm still not sure if Metroid Prime even was a Metroid. The Pirates seemed to just name it that because it was similar to one.
 
jman2050 said:
This does make me wonder. The metroids are presented as such a huge threat and an ongoing presence in every game, yet we've had exactly one game in the entire series that let us deal with and fight anything more than metroid larvas.
Well okay, Fusion had the Omega Metroid as its final boss but still.

Well, it's a combination of the average joe/creature not really having access to the metroid's fatal weakness (ice), and the fact that they're exceptionally deadly in reasonable sized packs since they can sap your energy in seconds (essentially killing you). In fact, there's a segment in Zero Mission where you could potentially fall into a trap that would be Samus vs. like 6 Metroid Larvas and then you'll realize how deadly/irritating they can be.

The Space Pirates, on the other hand, like using metroids as energy generators. That works well too.

EmCeeGramr said:
I'm still not sure if Metroid Prime even was a Metroid. The Pirates seemed to just name it that because it was similar to one.

When considering that Metroid Prime can give birth to legitimate metroids in the final battle, I think that it was a metroid, just corrupted to high hell due to centuries of prolonged phazon exposure.
 
EmCeeGramr said:
I'm still not sure if Metroid Prime even was a Metroid. The Pirates seemed to just name it that because it was similar to one.

Given its apparent ability to spew Metroid larvas out of nowhere there's probably some sort of direct connection there.

EDIT - Damnit, beaten.
 
I guess what really got me was just the behavior of the larvae. If I don't get right up in their face then they just fly around aimlessly.
 
MechaX said:
When considering that Metroid Prime can birth legitimate metroids in the final battle, I think that it was a metroid, just corrupted to high hell due to centuries of prolonged phazon exposure.
But where did it come from? Metroids were being first created while Samus was a girl.

bynvq.gif
 
The_Technomancer said:
I guess what really got me was just the behavior of the larvae. If I don't get right up in their face then they just fly around aimlessly.


Maybe Samus' suit can suppress her energy output a bit so they can't sense her until she's really close.
 
On the topic of Metroid Prime, you also had evolved Metroids later on in the game, like the Hunter Metroids and the Phazon Metroids. Nothing like the ones in Metroid II though.
 
richisawesome said:
On the topic of Metroid Prime, you also had evolved Metroids later on in the game, like the Hunter Metroids and the Phazon Metroids. Nothing like the ones in Metroid II though.
you had metroid prime
 
EmCeeGramr said:
But where did it come from? Metroids were being first created while Samus was a girl.

bynvq.gif

Either Prime 1 retconned something, Zero Mission Manga retconned something, or it's just a plothole. In some support of the latter, I think one of the logs in Prime did imply that the Chozo at least dabbled in the creation of the metroids several centuries prior.

Either that, or Metroid Prime wasn't always Metroid Prime and it doesn't take too long for a metroid to mutate after a decade of exposure. Or maybe the source of phazon was some random super creature, a metroid tried to latch itself onto said creature, and the results were less than satisfactory. Bam, Metroid Prime.

(I don't think we're supposed to be thinking this hard about Metroid story, despite what Sakamoto or someone may imply)
 
Well, given that Metroids can obviously evolve really quickly, maybe the Primes were just a caused by Pirate experiments with Phazon injection to make them output more power.
Seems simple.
 
AceBandage said:
Well, given that Metroids can obviously evolve really quickly, maybe the Primes were just a caused by Pirate experiments with Phazon injection to make them output more power.
Seems simple.
The Pirates never got into the crater because they didn't find all the Chozo artifiacts, so they couldn't have encountered Metroid Prime or the main vein of Phazon.

For the PAL, Player's Choice, and Trilogy versions, Retro actually changed the logs about the Pirates finding Metroid Prime and experimenting on it to logs about "well, we have energy readings about SOMETHING down there!" because they realized it contradicted the entire reason for the game's fetch quest.

MechaX said:
Either Prime 1 retconned something, Zero Mission Manga retconned something, or it's just a plothole. In some support of the latter, I think one of the logs in Prime did imply that the Chozo at least dabbled in the creation of the metroids several centuries prior.

Either that, or Metroid Prime wasn't always Metroid Prime and it doesn't take too long for a metroid to mutate after a decade of exposure. Or maybe the source of phazon was some random super creature, a metroid tried to latch itself onto said creature, and the results were less than satisfactory. Bam, Metroid Prime.

(I don't think we're supposed to be thinking this hard about Metroid story, despite what Sakamoto or someone may imply)


I WILL THINK AS HARD AS HUMANLY POSSIBLE AND YOU CAN'T STOP ME
 
AceBandage said:
Well, given that Metroids can obviously evolve really quickly, maybe the Primes were just a caused by Pirate experiments with Phazon injection to make them output more power.
Seems simple.

Then you create the problem of how Metroid Prime managed to make it into a sealed Chozo area to begin with, especially since the PAL/Trilogy version kinda cut out the log about the Pirates ever having access to Metroid Prime which implies Prime was sealed much before Pirate presence.
 
AceBandage said:
Maybe Samus' suit can suppress her energy output a bit so they can't sense her until she's really close.

I think I remember it being implied somewhere that the the metroids in MP were different physiologically in some way, which is why they mutate in completely separate ways than usual, among other things.
 
AceBandage said:
Haha, it is getting as bad as Zelda Timeline.

Eh.. I don't think it's quite that bad just yet.

And it still has a ways to go before we hit Mario and Final Fantasy Timeline levels of hilarity.
 
Top Bottom