This operation better be a good operation that we can operate operationally.
But how are we supposed to operate it?
This operation better be a good operation that we can operate operationally.
All of this was kind of believable until it said region free lol.Who does he even think he's fooling?
BWAHAHAHAHAHAHAHAHA
All of this was kind of believable until it said region free lol.
I wonder if they could be useful in a racing game?
Finally Miyamoto has the controller necessary to make F-Zero!
Also, maybe SR (scroll Right trigger) can shoot and you can scroll with the SL to zoom in?I could honestly see those triggers being pretty useful. Switch between main and sub weapons without having to reach the d pad. Use the L wheel to scroll through grenades, mines, C-4, etc while the R wheel scrolls through different kinds of guns.
You can probably of ise to platformers too. I imagine it would be satisfying to use it to rev up (sonic?) or do a spin attack.
Maybe that's the new mechanic the next Mario game will use?
Tomorrow's headline:
NINTENDO NX CONTROLLER HAS ONLY TWO FACE BUTTONS AND WILL SHIP IN WHITE FIRST; FLOATING HANDS INCLUDED IN PRO PACK
But we did XDSuch a simple yet innovative idea that I wonder why no one thought of this sooner
refreshment.01 said:A scroll wheel could prove useful and controllers today have enough space to put one around. Maybe it could be integrated as a bumper scroll wheel hybrid.
Nah, the rotary bumpers alone can't achieve what the Steam controller is doing.I can see Metroid Prime 4 making a revolutionary change for FPS games with a controller like this for NX if it pans out. Kinda reminds me of what Valve is trying to do with the Steam controllers only this thing makes way more sense and seems like it would give more accurate control for an FPS or Adventure game with so many more ways to move the camera and the perspective.
Ok so digging a little deeper, and using this patent application's inventor as my lead, I found another interesting patent application.
The assignee/applicant is not Nintendo but Kazutoshi Obana, which Linkedin says he's a Nintendo "Group Chief".
I first thought it could just be a coincidence, but later after checking all the inventors listed it got pretty clear they work for Nintendo.
I think it's just impossible for different teams at different companies to have so many engineers with the same names. (but please correct me if you find some evidence suggesting otherwise)
There is actually United States Patent Application 20150263685 and European Patent Application EP2902879, which look exactly the same.
They both show a tablet-like device (again designs could be just placeholders) with dual vibration sections and interestingly, the European patent application is named "Haptic based information processing apparatus, information processing program, information processing system, and information processing method".
The whole point of the applications seem to be the controllable vibration but I could be wrong.
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Didn't want to create a new thread as this one is still moving along rather nicely, and it wouldn't hurt if the sources got cross-checked/confirmed.
From the NX discussion thread:
Also, maybe SR (scroll Right trigger) can shoot and you can scroll with the SL to zoom in?
Anyone else got some cool ideas for it ?
Or any other details about the scrollable triggers? I heard some people say it can move on its own and has haptic feedback but I'm not sure if that's true
Cmon, you aren't even tryingNintendo patented a GBA with dual analogue sticks?
Yes but more advanced.
Let me explain (from what i've read)
Its configurable when the scrolling needs to stop : webbrowser if you scroll all done, the scroll will be locked. So you can only scroll up from that moment.
Forcefeedback : shooting an arrow in zelda for example. The more you scroll the harder you need to pull the scrolling wheel. If you let go, it will return to his original position.
Automaticly scrolling without touching : when you move a ball with the scrolling wheel and let go, it will keep rotating until the ball is been stopped by his own.(Also it can rotate automaticly a side to where a secret can be found)
At last clicking the scrolling wheel could also have forcefeedback.
Not enough reading comprehension either...
OT: interesting development,could serve many a purpose for quick access
Cmon, you aren't even trying
Übermatik;179123042 said:Scroll through menus
Lean left and right from cover
Cycle through weapons/combat modes
Give unit orders
Pan the screen etch-a-sketch style
Increase/decrease speed
Control 'intensity' etc etc.
If they make them click shoulder buttons too, this could bring a whole new opportunity for control.
But we did XD
http://m.neogaf.com/showpost.php?p=38268861
Nah, the rotary bumpers alone can't achieve what the Steam controller is doing.
People are selling this short by thinking alone the line of a mouse scroll wheel. This is more like a one axis trackball in functionality.
An interesting use is camera control. An specific case not mentioned yet is complementing motion aiming with the gyro, think Splatton. Tilt is a very easy ann natural to do with a 2 handed controller, however lateral motion in the X axis is a more demanding. So you could use the wheel to control X axis and Tilt to control Y.
i would prefer a track pad for index finger use instead. The advance of haptics and the increase in precision have made trackpads too useful not to have. i do understand you can use the touch screen as a trackpad but i would like a more focused position for one.
Originally Posted by Taker666
Going deeper into the patent brings up some interesting things-
So they could use wheels, trackballs or touch panels for shoulder buttons in this patent.
It's likely not going have just two buttons. The patent is just an exampleNah, I'm not. But only having two face buttons does look kind of silly. I get that Nintendo's R&D team is trying to reinvent the should button once again, and they may use a screen with haptic feedback. Which may bring up some interesting new ideas to play with. But on the practical level, I hope the controller is not this minimalistic. I think they should stick too something a little more generic that would please third party publishers.
In the 90's I had a Sony mobile with scrolling wheel, worked remarkably well as an extra interface input device. This was like 10-12 years before touch screens were the norm, but it worked really well to navigate through menu's. I actually really loved that phone before it's "talkstick" broke. I'm curious how it would work/feel, but i'm optimistic.
Sorry if it's off-topic, but it's the first thing I thought about when seeing the patent.
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Scrollable shoulder buttons ala mouse wheel? That's... That's actually fairly brilliant. I will be most disappoint if this isn't implemented.
Clickable shoulder wheels is a genius idea, why hasn't anyone thought of it before?
Once again, Nintendo take an existing technology and turn it on its head. God I fucking love those guys.
Nah, I'm not. But only having two face buttons does look kind of silly. I get that Nintendo's R&D team is trying to reinvent the should button once again, and they may use a screen with haptic feedback. Which may bring up some interesting new ideas to play with. But on the practical level, I hope the controller is not this minimalistic. I think they should stick too something a little more generic that would please third party publishers.
Same here.I want a Wonderful 101 sequel using this tech that just lets me flick the wheel to scroll through various unite forms.