• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New Ridge Racer 7 screens @ IGN

Whatever happened to a real Ridge Racer?

Ridge Racer PSP and 6 and 7 are the same game.

Remember when every single RR used to be way different from the last.

Not anymore, Namco is dead!
 
WhippinSean said:
Whatever happened to a real Ridge Racer?

Ridge Racer PSP and 6 and 7 are the same game.

Remember when every single RR used to be way different from the last.

Not anymore, Namco is dead!

Yeah, this is pretty lame

Although I didn't really start playing Ridge Racer until the PSP version, so it's even worse for me :|


Don't forget Ridge Racers 2 for PSP is practically the same game as Ridge Racers PSP
 
Looks great to me and well...so far I haven't seen any RR6 famous track... :)
It's true I don't own RR6 but well...

Anyways I believe that I'll continue playing RRV on my PS3 for years but just because the gameplay.
 
If its one thing i gotta admit for ps3, its the hyper realistic lighting it seems to be able to pump out so easily ... nice stuff. 360 does have some games with this level of lighting...but im just impressed to see it on pre launch ps3 games already.

I truely believe this generation of videogame graphics is gonna depend on impressive hyper realistic lighting and animation techniques, heavily.
 
Still looks pretty good, it's just that now we've seen Motorstorm and F1. But for me I'd still rather play this type of game (well maybe not over Motorstorm the more I see it)
 
So... are we going to get 1920x1080p shots of this 1920x1080p game? Because those IGN shots are 1/4 the actual resolution of the game, and I guess it could make quite a big difference.

That goes for Lair too.
 
Looks fantastic and anyone who can't see this is in denial. Lighting makes the game look practically like real life.

Still no word on DFP/G25 support, eh?

jett said:
Looks dead, dull and dated.

why is jett allowed to troll every RR thread?
 
EviLore said:
Gonna step in again and reiterate: it really *does* look exactly like RR6 in screens, to me anyway. But blim's HD cam footage really impressed me and makes it look way better, especially in the lighting.

http://www.playsyde.com/leech_3051_en.html

Indeed. Particularly liked the tunnel with the water fall, the lighting is great and it looks like there's some nice shader work making the road and cave walls look slightly damp and reflective. Nifty.

Threads go through this screenshot stuff with every game it seems. Screen shots made White Knight look average, for crying out loud.
 
isamu said:
why is jett allowed to troll every RR thread?

It's an opinion... trolling would be "it looks like shit", which it doesn't. However, the colors do look kind of washed out (like RR6 360), and it looks "dated" because it is very similar in appearance to RR6. RR isn't about the graphics anyway... it's about the controlled drifting and crazy tracks. It's bound to be a great game for RR fans.
 
jedimike said:
It's an opinion... trolling would be "it looks like shit", which it doesn't. However, the colors do look kind of washed out (like RR6 360), and it looks "dated" because it is very similar in appearance to RR6. RR isn't about the graphics anyway... it's about the controlled drifting and crazy tracks. It's bound to be a great game for RR fans.

Have you seen the videos? vs RR6? The gameplay videos looked smoother and clearer than any other game out there. It's noticably better than RR6.

What's doubly strange is how many folks are trying to convince us this isn't the fact. RR6 is the worst selling 360 title by a huge margin. It's only sold ~30k, so statistically it's impossible that more than a handful of folks here at GAF actually bought it.

I know that bias rules all and it goes both ways, but do folks believe that the scores of reports that came out of TGS praising this game are simply Sony fans who are so locked into PS2 level games that they take weak PS3 games and praise them as "OMFG" looking games? I can imagine that a few reports might be open to that, but we saw far more than that and we got blims video which is incredible. Add in 1080p and 60fps and the two are not the same game.

IMO.
 
sonycowboy said:
The gameplay videos looked smoother and clearer than any other game out there.

would you say...tangibly smoother and clearer? and would you answer to the name...SHANE? actually that would explain a lot :/
 
sonycowboy said:
Have you seen the videos? vs RR6? The gameplay videos looked smoother and clearer than any other game out there. It's noticably better than RR6.

What's doubly strange is how many folks are trying to convince us this isn't the fact. RR6 is the worst selling 360 title by a huge margin. It's only sold ~30k, so statistically it's impossible that more than a handful of folks here at GAF actually bought it.

I know that bias rules all and it goes both ways, but do folks believe that the scores of reports that came out of TGS praising this game are simply Sony fans who are so locked into PS2 level games that they take weak PS3 games and praise them as "OMFG" looking games? I can imagine that a few reports might be open to that, but we saw far more than that and we got blims video which is incredible. Add in 1080p and 60fps and the two are not the same game.

IMO.

I've seen the vids... 1080P looks great. I'm very happy for the handful of people that can play it as such. I also bought RR6 at launch. It was a good racer that got overshadowed by PGR3 and NFS:MW. You can look at my gamertag if you need to verify.

There's nothing I see in RR7 that seperates itself from RR6. I think it's a good racer that's getting an extra heaving of hype from the Sony group because it's simply the only racer for PS3 at launch. The same Sony fans that dissed RR6 are now singing praise for RR7... having played RR6 and seen RR7, I see the same game with a different coat of paint.
 
the worst thing about ridge racer going multiplatform is that it's become such a subject for fanboy pissing matches.

well, the worst thing about ridge racer going multiplatform is that philistine xbots bought about three copies of the excellent rr6.

but the fanboy pissing matches are definitely the second worst thing.
 
RR7 won best visuals? Wow I missed that piece of info... can't say I agree with that at all... it's like... still life.

after playing RR7 i can absolutely say that it was the best looking game at TGS (IMO)

Stills don't do the game justice - it was just insanely details and lush. 1080p/60fps was just fantastic.

i took some bad shots , but here - just look at how well done the glistening tarmac is - i swear, the demo booth boys were mopping up my mess for a good 40 minutes after i was done....

249853659_42ebe1ce72_b.jpg
 
I generally think "BUT WATE FOR IT IN MAOSHON" is bordering on a cop-out, but in this case I think it's applicable. Screens don't do this one justice at all, and I can completely understand the "been there, done that in RR6" attitude if you've only seen these screens.
 
DCharlie said:
after playing RR7 i can absolutely say that it was the best looking game at TGS (IMO)

Stills don't do the game justice - it was just insanely details and lush. 1080p/60fps was just fantastic.

i took some bad shots , but here - just look at how well done the glistening tarmac is - i swear, the demo booth boys were mopping up my mess for a good 40 minutes after i was done....

249853659_42ebe1ce72_b.jpg

That's a nice shot. Thanks DC. How the smurf did they manage 1080p prettiness AND 60fps? ~_~
 
DCharlie said:
after playing RR7 i can absolutely say that it was the best looking game at TGS (IMO)

Stills don't do the game justice - it was just insanely details and lush. 1080p/60fps was just fantastic.

i took some bad shots , but here - just look at how well done the glistening tarmac is - i swear, the demo booth boys were mopping up my mess for a good 40 minutes after i was done....

249853659_42ebe1ce72_b.jpg

But again, that's not different than RR6, other than the increased resolution.

Heh, glad to see that I'm not the only one still playing RRV from time to time. :)
 
But again, that's not different than RR6, other than the increased resolution.

Heh, glad to see that I'm not the only one still playing RRV from time to time.

it is though -

resolution increase : Check
vastly increased lighting : Check
HDR lighting : Check
Better texture work : check

the things that make this game better than the X360 version are not visible in still shots.
when you see that nice sheen on the track as the water fall to the left gushes down the open tunnel, with the lights from the warnings up above reflected... then you break out into day light and a rustic village whizzes by... it's just pretty clear which is the "daddy" version of RR now.

Seriously - this is me... i'm pimping this game up BIG time. That surely speaks volumes (?)

This track demoed (regardless of whether due solely to technical differences, design or what ever) is just phwoargasmic.

i wish it would look as good as PRG3
depends on your point of view - i thought RR6 was more pleasing on the eye than PGR, but then again, i doubt many would agree. RR7 is the best looking racer to date, IMO (well, i guess i should temper that by saying this is the best looking track in a racer
 
DCharlie said:
it is though -

resolution increase : Check
vastly increased lighting : Check
HDR lighting : Check
Better texture work : check

the things that make this game better than the X360 version are not visible in still shots.
when you see that nice sheen on the track as the water fall to the left gushes down the open tunnel, with the lights from the warnings up above reflected... then you break out into day light and a rustic village whizzes by... it's just pretty clear which is the "daddy" version of RR now.

Is it the same sheen shown (say that 5 times fast) when you are awarded a new car in RR6? Because I'm just guessing that all the tech is the same, but these new levels just make better use of it.

And the lighting in the vids and pics look exactly the same to me...but then again I didn't play it. What did they improve exactly?

Seriously - this is me... i'm pimping this game up BIG time. That surely speaks volumes (?)

This track demoed (regardless of whether due solely to technical differences, design or what ever) is just phwoargasmic.

I'm just putting it down to track design. The detail of the lightmaps look the exact same, the same vertex lighting going on, same faked shadows...nothing looks different other than the new tracks (which in some cases do look better). Again, the sheen was done in the 360 version, just not used in a track...
 
f_elz said:
We need a new Rage Racer.
That was the one I played the most. A few of us all fell in love with the game, and we used to compete over record speeds for drifting around corners. I haven't cared much for the series since then because Gran Turismo took over, and I just didn't enjoy RR4. (GTed out and I got serious into online PC gaming around then.) However, I'd love to return to the series, and the new online modes and the premise of The Ridge Racer makes it very tempting.
 
KDL46XBR3 (black finish FTW), PS3 and Ridge Racer 7 will be mine!!!!!

Only 2 month to get my 2 last achivement at RR6
 
Mr.Potato Head said:
If its one thing i gotta admit for ps3, its the hyper realistic lighting it seems to be able to pump out so easily ... nice stuff.

Lightmaps ftw

seriously, do cars even cast real-time shadows, let alone have self-shadowing? doesn't seem so
 
sonycowboy said:
What's doubly strange is how many folks are trying to convince us this isn't the fact. RR6 is the worst selling 360 title by a huge margin. It's only sold ~30k, so statistically it's impossible that more than a handful of folks here at GAF actually bought it.
there was a demo on XBL, you know...
 
Is it the same sheen shown (say that 5 times fast) when you are awarded a new car in RR6? Because I'm just guessing that all the tech is the same, but these new levels just make better use of it.

no - as good as this looks, this looks just so much better.

And the lighting in the vids and pics look exactly the same to me...but then again I didn't play it. What did they improve exactly?

it's not - the lighting is infinitely more dynamic on this track than in the X360 version , the back lights on the models are reflected on the body work, there is HDR lighting coming out of tunnels (again, this is done very subtley) , reflections into wet tarmac, etc...

the one thing i didn't care for is the new nitro effect - it's a bit too 'sharp' - you'll see what i mean when you see it.

Anyways, It's time to just accept it - RR6 is great, but it's pretty obvious that more effort has been put into the Ps3 version.

i'm not disputing that the vast majority of gains are probably down to track design - it might even be running on a modified RR6 engine and the next RR on X360 might well look as good, but as this stands - RR7 (technically) looks superior. And noticably so IMO.

Obviously watching videos of something meant for 1080p / 60fps glory is going to take the edge of the game, and the screens also degrade the graphics in the same way that the X360 shots looked bad.

Seriously , wait until you see it - you will require kleenex.
 
Well I must say I was already looking forward to the game, but your impressions(DCharlie) have made me even more excited about it. It's just too bad I won't be able to experience it on a 1080p set like you have. But still, the game itself it souding pretty good. I guess choosing my first racer won't be as easy of a choice as I thought it'd be.
 
DCharlie care to comment on the static ass RR7 backgrounds huh?!?!?! HUH?!?!??! ;)
 
DCharlie said:
it is though -

resolution increase : Check
vastly increased lighting : Check
HDR lighting : Check
Better texture work : check

the things that make this game better than the X360 version are not visible in still shots.
when you see that nice sheen on the track as the water fall to the left gushes down the open tunnel, with the lights from the warnings up above reflected... then you break out into day light and a rustic village whizzes by... it's just pretty clear which is the "daddy" version of RR now.

Seriously - this is me... i'm pimping this game up BIG time. That surely speaks volumes (?)

This track demoed (regardless of whether due solely to technical differences, design or what ever) is just phwoargasmic.


depends on your point of view - i thought RR6 was more pleasing on the eye than PGR, but then again, i doubt many would agree. RR7 is the best looking racer to date, IMO (well, i guess i should temper that by saying this is the best looking track in a racer


you ROCK[/b/] DCharlie!!! That's what I'm talking about!!!!! Thanks for the impressions mate! It's SOOOOOOOOOOOOOOOOOOOOO on like Donkey Kong this november!!!!!!!!!!!

Tell me DC.....did you get to play any of the night tracks? Also what are the possibilities of NeGcon support via an adaptor?
 
ChrisAllenFiz said:
The game is RR6 with a years tweaking. They scarificed decent lighting for 1080P

:lol :lol :lol :lol

Have you watched the videos?

The lighting is OBVIOUSLY better than RR6
 
DCharlie care to comment on the static ass RR7 backgrounds huh?!?!?! HUH?!?!??! ;)

... oh , the one with those static waterfalls and airplanes and stuff? really off putting! ;)

it wasn't like the battle of Helms Deep in the background, but there is stuff going on :)

The game is RR6 with a years tweaking. They scarificed decent lighting for 1080P

RR7 has the best lighting seen in a ridge game AND 1080P!



Tell me DC.....did you get to play any of the night tracks? Also what are the possibilities of NeGcon support via an adaptor?

no - only track available was the 'asian rustic village with waterfalls' track.

will ask about Negcon support and steering wheel support at the next opportunity.
 
DCharlie said:
will ask about Negcon support and steering wheel support at the next opportunity.

Don't forget to man! You know you and Sho Nuff are my dawgs! You know how much it means to me! Don't forget poor ole isamu :(
 
Backgrounds :
when some of you come over that hill for the first time and see that waterfall and the drop to the left down the hillside, you're going to have to hope you have windscreen wipers attached to your Bravias....
 
Yeah I mean this only has more than 2X the pixel resolution of RR6 *AND* it retains the 60FPS framerate with added HDR lighting.....no big deal ;)
 
Kleegamefan said:
Yeah I mean this only has more than 2X the pixel resolution of RR6 *AND* it retains the 60FPS framerate with added HDR lighting.....no big deal ;)
But at the same token, you don't know how much overhead the 360 version has when it shipped. And I'm pretty sure there's some amount of HDR in RR6.
 
A 720p frame is 921,600 pixels (1280*720=921,600 pixels)

Whereas a 1080p frame is just over 2M pixels(1920*1080=2,073,600)


That is what I was talking about, no biggie :)


EDIT ON YOUR EDIT: Yeah, there are *some* HDR effects on RR6 but RR7 has much more over the top HDR, and more frequent use of it, judging by Blims videos...


Of course this could be a function of an art decision on RR7 or time restraints on RR6 or some combo of both, we just dont know.....

Bottom line is, RR7 isn't a stinker in my book, but we all know I am a Ridge Racer whore :D
 
Top Bottom