Minor annoyance, but I hate how static his clothes seem, especially the necklace. I liked the fact that Nate's necklace in Uncharted had its own physics in cutscenes for example.
It's even worse in this gif:
Seems to be the case for most of the characters outside of Marius, but the cloth physics as a whole in the game aren't as refined as they should be taking into account the resolution at which it renders.