XiaNaphryz
LATIN, MATRIPEDICABUS, DO YOU SPEAK IT
Next on the classic game remade to FPS list:
Populous
Lemmings
SimCity
Theme Park
The Adventures of Willy Beamish
Populous
Lemmings
SimCity
Theme Park
The Adventures of Willy Beamish
Some replies to that particular comment:shuyin_ said::lol at all the people that already labeled it as a PoS. Apparently being offensed by the use of an IP is better than waiting to see if a good game might come from it.
markot said:It could be a great game for all I care. But it wont be a Syndicate game. Its like Fiat labelling all their cars 'Ferrari' from now.
And now the reply you quoted me with:water_wendi said:Maybe one day youll understand. Maybe one day Uncharted/Halo/Call of Duty/Mario will come back after years of absence to be a hidden object game or a memory match game. Maybe some Mahjong Effect 3?
-----------shuyin_ said:I don't really care abpout Halo and Mario, tbh. I grew up playing Maniac Mansion and Loom and Indiana Jones and the Fate of Atlantis. There is nothing to understand; you simple aren't mature enough to be happy with what you get. Not trying to make a statement here, but all of you with this attitude are children.
If Loom came as a fantasy first person game (say a la Dark Messiah and M&M), i would definitely be glad to take another step into that beloved world. If it'd also be a good game, than all the better.
Nirolak said:While cyberpunk GTA sounded far more interesting to me, this is fairly unsurprising.
What does your mind understand by "all of you with this attitude"? Isn't it clear from the above posts i was talking about people like markot that said they won't play the game even if it's good? If it's good, why not play it? Just because it's a FPS?
Princess Skittles said:Great, just what we needed (cause you know it's coming), an Ultima FPS. </3
EA is best.
shuyin_ said:If Be happy that you're getting a Syndicate game at all, kids. is what you got, then im sorry, but youre just interpreting my posts.
That reply came after some people said that they wont play it anyway (regardless of whether or not itd be a good game) because its not Syndicate.
Youre throwing out-of context quotes at me, trying to give a different meaning to what I said and yet you ignore me when i say (in my previous post): "people had a childish attitude: they said they won't play the game even if it turns out to be a good game.".
That's what i meant when i said childish and it's not hard to understand. Are you having cognitive problems? If not, please understand what i'm saying.
With the latter part of your post, i agree and disagree. I agree that would be the best way to revive an old IP. However, you're being idealistic (i think that's the word).
You really see EA (or ANY big publisher) greenlighting a game based on an old IP and keeping it in the same genre but adjusting the budget in order to make some profits and not lose money due to the game sticking with a niche genre?
You seriously think a publisher would bother with that? I think publishers want 'the big money'And so far, the big money = shooters, whether you and i like it or not.
erragal said:Someone else brought up the the switch of SWAT to a FPS game, and I have to point out that is an excellent example of how to change perspective but keep the SPIRIT of the game alive. Even though the perspective is first person it was still a tactical squad management game. This syndicate game is clearly not, it has a story about how the 'main character' was abducted as a child and turned into a faceless killer. I don't want a story from this particular game, I want to form a team of corporate killers and tactically eliminate strategic targets in an interesting open world environment.
shuyin_ said:@Zeliard: WTF.. are you mentally ill?
You only quote what you want, without following the whole conversation. Just to check your cognitive capacities, what do you understand from this:
---------------
Part of my first post
Some replies to that particular comment:
And now the reply you quoted me with:
-----------
What does your mind understand by "all of you with this attitude"? Isn't it clear from the above posts i was talking about people like markot that said they won't play the game even if it's good? If it's good, why not play it? Just because it's a FPS?
Once again, for the mentally challenge: "you simple aren't mature enough to be happy with what you get" was in the context of what you get being good. If you make me state that one more time, you're on ignore for being too stupid to understand. In fact, i think im more stupid than you are, for trying to explain this to you on a forum (especially since you willingly ingored my 1st topic and the context of that reply - which was people ignoring the game because it's a FPS even if it'll be a good game).
Yes, it is childish. No, i didn't insult anybody. That's my view on the matter; i also explained it to StarEye in my previous post. It's my opinion.
I'm sorry if i sound aggresive, but you're one of those people that would argue and argue and argue, and wouldn't bother to listen to the other side. If you think i insulted someone, fine. I stand by my comments. If you continue with this off-topic madness, i will ignore you, just so you know.
zootle said:As a coder on the original Syndicate I'm horrified, disgusted and appalled. Syndicate isn't a fucking FPS game, it's closer to RTS. That's the roots of the game. Even the shitty sequel didn't entirely lose sight of that. Sure, you can still carry some of the elements through but you'll totally lose its spirit.
I quit developing games 5 years ago, and news like this makes me think of quitting playing them and keeping up with industry news as well XD.
You may be right but to tell you the truth, the thing that amazed me most about the first Syndicate, wasn't its setting, nor its gameplay. It was the VGA graphics that looked AMAZING. Other than that i remember liking the 'persuasion' mechanic... i used to love 'brainwashing' people into following me.erragal said:What none of your posts will acknowledge is that Syndicate as an IP isn't about the world. The games weren't loved because of the plot or backstory. They were enjoyed because the combination between setting and gameplay mechanics. Similar to why the Genesis Shadowrun game was so much better than the FPS one (Even though the FPS Shadowrun game was very well made, fans of that IP are PNP RPG fans first and foremost).
shuyin_ said:@Zeliard: no, english isn't my 1st language. Yes, i understand i could've worded everything better and that was in response to waterwendi, but i was talking generally, especially on the background of all the other replies that said they wouldn't play the game even if it'll be good, because it's a different genre than the original Syndicate.
By good i mean if it will be critically praised as a good game.. you know, a good game well worth your time, not just another average FPS.
I really don't remember hearing a lot of buzz about R6 Vegas, nor it being critically acclaimed.Zeliard said:So how about Rainbow Six, then? The first Vegas game was critically-acclaimed and I think sold pretty well, but it miffed the old school Rainbow Six fans. Are they childish for not appreciating the direction it went in, or did they simply want something more like the classic R6 games? How about Ghost Recon?
We've already discussed this, but that's how it is. They see an opportunity to make money by making it a FPS, because FPS sells.Zeliard said:The point is, ultimately, devs shouldn't be digging up classic franchises and rebranding them as FPS or making significant "streamlined" changes for the purpose of making a buck. It's just unseemly and it rarely leads to something that approaches what the older game went for.
shuyin_ said:Missing out on a good game because it changed genre...seriously?
We've already discussed this, but that's how it is. They see an opportunity to make money by making it a FPS, because FPS sells.
Vinci said:Then make an FPS. Don't call it Syndicate. Or X-Com. Or any other fantastic series from the past that most console gamers have never heard of, nor loved, for years and years. Just give it a name with 'War' in the damn title, release it to the easily-pleased, and call it a day.
shuyin_ said:Look at it like this: the Might and Magic rpg series was pretty much dead when Dark Messiah of Might and Magic (by the Arx Fatalis team) was released. A pretty similar situation: old IP, new direction, different team.
Bitmap Frogs said:FUCK YOU EA
First, you destroy BioWare's RPG's trying to catch the CoD crowd. Effort meets failure, sales of BioWare games go down.
Yeah, I pulled up the article and saw this quote: "RedLime was meant to be the step up from Darkness, where we sort of took all the mistakes we did with Darkness and do them right,"Loxley said:Considering Starbreeze makes great first-person shooters, I'm not going to knee-jerk rage here.
Stumpokapow said:On the other hand, I'm not sure why people are attached to the IP so dearly. I doubt there would ever be a new Syndicate in the mould of the originals. If there was, it'd be done by an indie team who wouldn't have the name anyway. I don't like the FPSification of the industry (although I do like FPSes), but that'd be true no matter what they called the game. It's not likely to interfere with a "canon" or "retroactively ruin memories of the earlier games". So I'm not sure why it matters if this is called Super Mario Bros or Syndicate or Project Redlime.
truly101 said:What does DA2 have to do with COD?
Stumpokapow said:On the other hand, I'm not sure why people are attached to the IP so dearly.
Ultima underworld 3!Princess Skittles said:Great, just what we needed (cause you know it's coming), an Ultima FPS. </3
EA is best.
Stumpokapow said:RE: Use of the Syndicate title.
On the other hand, I'm not sure why people are attached to the IP so dearly. I doubt there would ever be a new Syndicate in the mould of the originals. If there was, it'd be done by an indie team who wouldn't have the name anyway. I don't like the FPSification of the industry (although I do like FPSes), but that'd be true no matter what they called the game. It's not likely to interfere with a "canon" or "retroactively ruin memories of the earlier games". So I'm not sure why it matters if this is called Super Mario Bros or Syndicate or Project Redlime.
I hope you realize that the reaction you're describing is pretty awful in general? As in there's almost no benefit to the emotions you're describing and that they could actually be harmful?Vinci said:Because we hear that a new 'Syndicate' title is being developed and we immediately connect that with memories from when we were younger. Then when we find it's going to be an FPS, it's like someone is mocking us for giving a shit about the name anymore.
I have no problem with EA making FPS titles. Hell, they can make thousands if they think that'll keep them from hemorrhaging more money. But if they could do so without spitting on memories we have of great games that will likely never receive a proper sequel, that would be appreciated.
The name means nothing to those they are marketing this towards, but it means something to the rest of us. So using it in relation to a game utterly unlike the original only brings with it negative reactions.
While this is a pretty stupid example, I always hated 3D Mario and was happy when they released NSMB, which also sold a lot better than the 3D Marios.Of All Trades said:Did you get this angry when Mario 64 turned out to be following the PC trend of moving away from 2D sprites and into 3D?
Of All Trades said:I hope you realize that the reaction you're describing is pretty awful in general? As in there's almost no benefit to the emotions you're describing and that they could actually be harmful?
Did you get this angry when Mario 64 turned out to be following the PC trend of moving away from 2D sprites and into 3D?
Bitmap Frogs said:Lots.
DA2 = streamlining, ignoring IP legacy and fanbase, attempting to pursue the CoD unicorn = sales failure.
That sounds like the exact business plan they got for the new Syndicate.
shuyin_ said:We've already discussed this, but that's how it is. They see an opportunity to make money by making it a FPS, because FPS sells.
Seriously, IN MY OPINION, the problem isn't the dev.. or the publisher. The problem is the end user. Why is nobody buying RTT games? Or Point and Click games; or TB RPGs (outside of the japanese market).
All the cool kids say 'fuck Activision' or 'fuck EA' on internet forums. Yet, they will continue to buy Halo by the millions; or Modern Warfare; or Battlefield. But they won't buy A New Beginning (a point and click adventure nobody knows about). Or the newest Men of War expansion. That right there is the problem, not the dev or the publisher.
truly101 said:Except that DA2 was a rushed to market cash grab thats not going to appeal to anyone who wants to "blow shit up". Let me guess, you bought into their whole "we want to attract the console gamer with DA2" scapegoat for DA2's laziness and shoddy development. If you want to see "streamlining for consolers" see ME2. You may not like that game but only the most jaded, cynical, delusional conspiracy theorists would try to equate the two in quality, and if they did hopefully they are laughed at and mocked. One day kids will come to terms with the fact that ME1 was a shitty RPG and was much improvewhen they trimmed the unnecessary clunky fat.
I think it's of limited use but although apparently people never read the manual or the mission briefings there were world-building elements in both Syndicate games, particularly Wars, that would save EA the hassle of having to reinvent. I guess they could have called the new one Corporation or something but then you'll get people crabbing about "spiritual sequels".Vinci said:And you realize there's actually no benefit to calling this thing Syndicate if it's nothing like the original, right?
Why are you this emotionally attached to an 18- and 13-year old game? We're you 12 then? Everything was best when you were 12.Was it still a platformer? Why yes, yes it was. Though to be fair, I prefer 2D Mario titles to the 3D ones - but it didn't offend me or anything. And this doesn't particularly offend me, so much as just throw salt on an old wound.
Fine, then explain how, aside from viewpoint, Syndicate and Syndicate Wars (particularly the latter, which removed most of the multi-level strategy in favor of destroyable buildings and 3D visuals) are different from a FPS and which genre elements are non-translatable. Be sure to include references to Dungeon Keeper, GTA3, Rainbow 6, and Escape/Hired Guns.Sorry, but I don't want every game to play the same. And I sure as hell don't want games that were originally interesting and dynamic made to play like everything else.
Bitmap Frogs said:But that's the same thing they doing with Mass Effect. As it stands right now it's a Gears of War wannabe with interactive dialogue driven cutscenes and the RPG elements have been so watered down they are barely above CoD perks. Heck, Borderlands is more RPG than Mass Effect at this point.
You gotta be blind not to realize BioWare/EA is going bonkers attempting to capture the 5 million+ sales market which currently is dominated by games that aren't RPGs.
The new Syndicate FPS is just another attempt by EA to crack that market. And I repeat, the futile attempts to do so have left a rotting pile of dead IPs by now.
We know BioWare's IPs aren't gonna appeal to people who just want to to "blow shit up" but that's the way they're steering their product.
Speaking about ME1, I resent your condescending attitude to call "kids" people who appreciated that game. And I repeat one thing that's been said over and over - they could have improved the clunky RPG mechanics or removed them. They chose the latter - that was a deliberate choice, not the only possible evolution for the franchise.
truly101 said:Only ME was designed to be one of the flagship Xbox 360 titles, that was known from the get go that this was their focus. The shit from the first game DID NOT WORK, it had a terrible inventory, superfluous stats that made no real differences, nerfed classes, clunky combat. I'm sorry but just as every game doesn't need to be an FPS, not every western RPG HAS TO BE SOME GODDAMNED ISOMETRIC MOUSE AND KEYBOARD BULLSHIT to work. Don't play ME if you don't like it, I don't give a fuck, but I'm reall goddamn tired of PC snobs playing this lowest common demominator COD bullshit with everything that doesn't go their way.
Because that's what people do and also the prime reason this fps shit is even getting the syndicate title slapped on, so it gets a few buys from people who are nostalgic about syndicate and the rest of the sales from kids who want to buy DA NEW GRITTY FPS.Of All Trades said:Why are you this emotionally attached to an 18- and 13-year old game? We're you 12 then? Everything was best when you were 12.
neorej said:It does not have to suck. I imagine a Deus Ex/Syndicate Wars crossover will do excellent.