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New Tomb Raider Trailer Today

TR 2013's story didn't kill me, it was typical video game back drop, but I did hope they would finish her awkward unsure phase then and there since she does gain more confidence throughout. Considering this game takes place after several comics worth of narrative I hope they don't dwell too much on her mental state or self doubts or whatever.
 
TR 2013's story didn't kill me, it was typical video game back drop, but I did hope they would finish her awkward unsure phase then and there since she does gain more confidence throughout. Considering this game takes place after several comics worth of narrative I hope they don't dwell too much on her mental state or self doubts or whatever.

It's mostly supposed to be about her going tomb raiding to prove to people not from the S.S. Endurance that "Hey, I'm not crazy!"
 
To be fair the reaction's been pretty consistent since Spencer announced this expecting positive "omigod" reactions and instead was met with a badgering until forced to admit it was timed.

For some reason this deal has been seen as negative from the get go. Myself I think it's just the oddity of restricting the launch to the known smaller install base (i.e. install base of TR reboot on Xbox platforms is smaller than Playstation platforms) or maybe MS just can't shake the "evil MS" image they gained around the XB1 reveal and all the 180s.

The fact both MS and SE have been forced to repeat "timed" so many times (pardon the pun) seems to have also cast an odd image over the whole thing.

I mean in terms of more enthusiast audience such as GAF or fans on the SE forums of course.

Every time there's news on RoTR I feel a little gutted..
I mean, I don't have an Xbox and don't really think I will get one but am always interested in exciting titles (Quantum Break, Scalebound, Gears). Maybe someday there will be enough titles to sway me.

Enjoyed the TR reboot and when they announced the sequel last E3, I was excited. Caught the videos on PSBlog and Playstation Youtube channels. Then when it was announced as an Xbox Exclusive (2015 Holiday) @ Gamescon... I was shocked.

The subsequent clarifications didn't really ease any fears for me, and when MS compared it to the deals they had for Dead Rising 3 etc, it didn't make it any better. Who knows how the deal can change too..

I'm still interested to see what MS will come up with for their platform and am happy for Xbox fans but this whole situation made me like MS a little less and lose respect for Crystal Dynamics.

Will probably still follow this game, but am no longer as excited as before
 
I haven't yet played the 2013 game. But I need to know whether it's logical that she can climb fucking ice mountains now? My understanding is that she used to be a student of archeology, stranded on an island, became a killer, and now she can practically do every extreme sport ever?

How does that make sense?
 
I haven't yet played the 2013 game. But I need to know whether it's logical that she can climb fucking ice mountains now? My understanding is that she used to be a student of archeology, stranded on an island, became a killer, and now she can practically do every extreme sport ever?

How does that make sense?

It's a video game.

It's also not completely different from what happened in the 2013 game.
 
I haven't yet played the 2013 game. But I need to know whether it's logical that she can climb fucking ice mountains now? My understanding is that she used to be a student of archeology, stranded on an island, became a killer, and now she can practically do every extreme sport ever?

How does that make sense?

There's a significant amount of time between TR2013 and ROtTR

Not counting that she wasn't a student in TR2013 and did a lot of climbing then too.
 
I haven't yet played the 2013 game. But I need to know whether it's logical that she can climb fucking ice mountains now? My understanding is that she used to be a student of archeology, stranded on an island, became a killer, and now she can practically do every extreme sport ever?

How does that make sense?

Aside from suspension of disbelief, she had a mentor in the first game that worked alongside her father. He seems to have taught her how to be Bear Grylls/Rambo.
 
I haven't yet played the 2013 game. But I need to know whether it's logical that she can climb fucking ice mountains now? My understanding is that she used to be a student of archeology, stranded on an island, became a killer, and now she can practically do every extreme sport ever?

How does that make sense?

If I burn 300 people to death with fire arrows one summer, I'm going ice climbing the next summer.

Next question.
 
I haven't yet played the 2013 game. But I need to know whether it's logical that she can climb fucking ice mountains now? My understanding is that she used to be a student of archeology, stranded on an island, became a killer, and now she can practically do every extreme sport ever?

How does that make sense?

Simple, she's an extraordinarily gifted girl. It's not meant to be real life, so don't overthink it too much. :)

She was firing off explosive arrows come the end of tomb raider reboot, basically dropping bad guys left and right. There were times when they even seemed to be running in fear if I'm remembering correctly. She was killing extremely dangerous bad guys in some truly badass ways, with a variety of different tools. She beat in direct combat some ancient beast like monstrosity that she shouldn't have had any chance against. Long story short, she more or less went full blown rambo on what had to be hardened, possibly heavily trained, killers. She showcased bravery and skill well beyond what anyone would have expected of her at so many moments throughout that game.

After everything you had to go through with her in the last game, is her climbing an ice mountain really that far fetched? It's a game, folks!
 
beyond the writing / characters just being straight up terrible and the "twists" being so overdone that I can't believe they actually built them up in such a way; what bothers me the most about this take is that it's just the most NO FUN ALLOWED thing ever. This game takes itself so seriously as some sort of earth shattering EPIC STRUGGLE OF DISCOVERY AND HOPE AND HUMAN BEINGS BOLD AND FIGHT AND SURVIVE!!! that is just fucking unbearable to me

I know it's not that popular of an opinion but I coudlnt get past it in the first game. Between that and all the behind the scenes footage it really just feels like the writers think they're moving the genre forward or doing something super important and unique or some shit. It's delusional. this is every AAA videogame ever except it just wants to remind you that they think it's NOT and the story is so good and serious every 5 minutes

I made a thread about it a couple years ago
This is basically modern AAA gaming in a nutshell, not just TR. Uncharted, Last of Us, Halo 4, GTA, The Order, etc, they all want to be blockbuster movies. There are exceptions, like Sunset Overdrive and the Ratchet games, where they don't take themselves too seriously and try to add some humour instead while still having very solid gameplay, but honestly, for the most part if your focus is gameplay and the serious stories annoys you then you really shouldn't bother with the AAA games anymore, go for indies or retro games instead, or maybe Nintendo games.

Me, I kind of like this game style, I loved The Order 1886, Beyond Two Souls, Last of Us, Tomb Raider, Halo 4, etc in many ways _because_ they had so much focus on the movie scenes, stripping away all that and they would all be kind of bad. TR, Uncharted, Last of Us, The Order would all just be Gears of War cover-based shooting with some Prince of Persia climbing and jumping in between. Nothing wrong with that, but... Been there, done that. :/ Add a story, some nice characters, a story twist, a nice finale, and they suddenly start to feel fresh again.

The stories and the acting is usually bad compared to real movies though, and I agree that it gets worse when they're trying to be really serious, but I'm a huge movie nut too and I'm not only watching the imdb 8.0+/10 movies so playing these type of games on a projector screen is actually nice and not too far off from watching a regular 5/10 action flick, which usually have the same problems in serious scenes. I still like retro games more when it comes to gameplay and definitely play more retro games than modern games these days, but modern AAA games still manage to get me entertained too, just not for the same reason. Nothing wrong with that, in the end it's just entertainment.
 
Every time there's news on RoTR I feel a little gutted..
I mean, I don't have an Xbox and don't really think I will get one but am always interested in exciting titles (Quantum Break, Scalebound, Gears). Maybe someday there will be enough titles to sway me.

Enjoyed the TR reboot and when they announced the sequel last E3, I was excited. Caught the videos on PSBlog and Playstation Youtube channels. Then when it was announced as an Xbox Exclusive (2015 Holiday) @ Gamescon... I was shocked.

The subsequent clarifications didn't really ease any fears for me, and when MS compared it to the deals they had for Dead Rising 3 etc, it didn't make it any better. Who knows how the deal can change too..

I'm still interested to see what MS will come up with for their platform and am happy for Xbox fans but this whole situation made me like MS a little less and lose respect for Crystal Dynamics.

Will probably still follow this game, but am no longer as excited as before

I'm sure you feel fairly close to how some Xbox One gamers feel about Capcom and Street Fighter V, and all the other titles that see timed or non-timed console exclusives.

This is just how it goes. Pick only one console, and you're sure to miss something on the others.
 
This is basically modern AAA gaming in a nutshell, not just TR. Uncharted, Last of Us, Halo 4, GTA, The Order, etc, they all want to be blockbuster movies. There are exceptions, like Sunset Overdrive and the Ratchet games, where they don't take themselves too seriously and try to add some humour instead while still having very solid gameplay, but honestly, for the most part if your focus is gameplay and the serious stories annoys you then you really shouldn't bother with the AAA games anymore, go for indies or retro games instead, or maybe Nintendo games.

Me, I kind of like this game style, I loved The Order 1886, Beyond Two Souls, Last of Us, Tomb Raider, Halo 4, etc in many ways _because_ they had so much focus on the movie scenes, stripping away all that and they would all be kind of bad. TR, Uncharted, Last of Us, The Order would all just be Gears of War cover-based shooting with some Prince of Persia climbing and jumping in between. Nothing wrong with that, but... Been there, done that. :/ Add a story, some nice characters, a story twist, a nice finale, and they suddenly start to feel fresh again.

The stories and the acting is usually bad compared to real movies though, and I agree that it gets worse when they're trying to be really serious, but I'm a huge movie nut too and I'm not only watching the imdb 8.0+/10 movies so playing these type of games on a projector screen is actually nice and not too far off from watching a regular 5/10 action flick, which usually have the same problems in serious scenes. I still like retro games more when it comes to gameplay and definitely play more retro games than modern games these days, but modern AAA games still manage to get me entertained too, just not for the same reason. Nothing wrong with that, in the end it's just entertainment.

Please do not include TLOU and Uncharted in the same boat as TR. TR's story telling and acting is far far worse than either of these games. Especially TLOU.
 
I'm sure you feel fairly close to how some Xbox One gamers feel about Capcom and Street Fighter V, and all the other titles that see timed or non-timed console exclusives.

This is just how it goes. Pick only one console, and you're sure to miss something on the others.

Yep feel bad for SF fans on Xbox. Hopefully they have a good enough PC to run it
 
Please do not include TLOU and Uncharted in the same boat as TR. TR's story telling and acting is far far worse than either of these games. Especially TLOU.
To each their own, from my point of view as a movie nut they're about the same, maybe like comparing a 6/10 movie to a 5/10 movie, minor differences and no Oscar. If you want a bit better acting you should look at Heavenly Sword or Enslaved, still amazing compared to just about anything else, mostly because of Andy Serkis (Gollum) and amazing face motion capture. I liked Beyond Two Souls too.
Sorry to go Off Topic though, I for one can't wait to play/watch Rise of The Tomb Raider. :)
 
To each their own, from my point of view as a movie nut they're about the same, maybe like comparing a 6/10 movie to a 5/10 movie, minor differences and no Oscar. If you want a bit better acting you should look at Heavenly Sword or Enslaved, still amazing compared to just about anything else, mostly because of Andy Serkis (Gollum) and amazing face motion capture. I liked Beyond Two Souls too.
Sorry to go Off Topic though, I for one can't wait to play/watch Rise of The Tomb Raider. :)

Now while I agree HS and Enslaved have some of the best voice work round. TLOU is nowhere near outstripped by them, and I'd certainly say its script exceeds both those games.
 
To each their own, from my point of view as a movie nut they're about the same, maybe like comparing a 6/10 movie to a 5/10 movie, minor differences and no Oscar. If you want a bit better acting you should look at Heavenly Sword or Enslaved, still amazing compared to just about anything else, mostly because of Andy Serkis (Gollum) and amazing face motion capture. I liked Beyond Two Souls too.
Sorry to go Off Topic though, I for one can't wait to play/watch Rise of The Tomb Raider. :)

Show me one scene in TR that has voice acting of this calibre - Spoilers obviously

https://youtu.be/zQWlXeebiHw?t=28

The problem is not with Games trying to be serious. Whether they are serious or light hearted it would work if it is backed by believable acting. In TR's case it is pretty bad which is why it is jarring for a lot of us.I love HS but it is not in the same league. Great motion capture in that game though.

Reading is hard.

What a riveting post.
 
To each their own, from my point of view as a movie nut they're about the same, maybe like comparing a 6/10 movie to a 5/10 movie, minor differences and no Oscar. If you want a bit better acting you should look at Heavenly Sword or Enslaved, still amazing compared to just about anything else, mostly because of Andy Serkis (Gollum) and amazing face motion capture. I liked Beyond Two Souls too.
Sorry to go Off Topic though, I for one can't wait to play/watch Rise of The Tomb Raider. :)

I find it hard to believe "to each their own" in this particular case. It's simply not hard to believe - it's unbelievable.
 
Considering the post you were replying to was one referncing the thematic styling/tonality of triple A games rather than their individual worth.

Yeah, it's pretty good since you missed the point so hard.

This is what the poster wrote

The stories and the acting is usually bad compared to real movies though, and I agree that it gets worse when they're trying to be really serious

so playing these type of games on a projector screen is actually nice and not too far off from watching a regular 5/10 action flick, which usually have the same problems in serious scenes

And I was saying TLOU should not be included in the same category as the rest of the games listed as examples because the storytelling and voice acting there is no way reminiscent of a regular 5/10 action flick. The only one who missed the point and needs to learn to read is you.
 
And I was saying TLOU should not be included in the same category as the rest of the games listed as examples because the storytelling and voice acting there is no way reminiscent of a regular 5/10 action flick. The only one who missed the point and needs to learn to read is you.

The example you gave was one of the most cliche in fiction though. Omg i got bit, what a twist!
 
This is what the poster wrote





And I was saying TLOU should not be included in the same category as the rest of the games listed as examples because the storytelling and voice acting there is no way reminiscent of a regular 5/10 action flick. The only one who missed the point and needs to learn to read is you.

Dude, we're still on the same page. We can scroll up at the post I quoted and the one you quoted.

And it's not TLOU compared to everything else. It's specifically TLOU and Uncharted(which I most certainly would rate at the level of a nothing special action flick) against tomb raider.
 
The example you gave was one of the most cliche in fiction though. Omg i got bit, what a twist!

It was never about the story but about the story telling and voice acting. The poster also follows it up with by saying both TLOU and TR (along with the rest of the serious AAA games ) are more or less similar and one resembles a 6/10 action flick while the other is a 5/10 action flick. I disagree. The differences are much much larger than that. There is a clear effort put in terms of acting, dialogue and story telling in one compared to the other.
 
The example you gave was one of the most cliche in fiction though. Omg i got bit, what a twist!

Getting shot is cliche too, as is doing the shooting, talking, walking, sleeping, and thinking.....forgot, eating too....ad-infinitum. Hec posting on Gaf about something cliche is cliche.
 
Getting shot is cliche too, as is doing the shooting, talking, walking, sleeping, and thinking.....forgot, eating too....ad-infinitum. Hec posting on Gaf about something cliche is cliche.

There are plenty of other things they could have done there to give the characters the proper motivation that aren't seen in every other zombie work, ever.
 
There are plenty of other things they could have done there to give the characters the proper motivation that aren't seen in every other zombie work, ever.

Like? Cops on their tail? Cliche.... the weapons? cliche.... money? cliche.... a way out? cliche.... radio com about a safe heaven? cliche..... hec, nothing really? so cliche....

I mean what's not cliche in this day and age......what's the real criticism?

In a shooter, people shoot people. Someone gets shot, the loss becomes an emotional scene and source of motivation....

"What a twist! Someone got shot!" So cliche.... if only he was Neo, he would of stopped the bullet in the air...make it much more original than the other 1 billion fiction work that have come before....ohh jezz, wait....
 
Like? Cops on their tail? Cliche.... the weapons? cliche.... money? cliche.... a way out? cliche.... radio com about a safe heaven? cliche..... hec, nothing really? so cliche....

I mean what's not cliche in this day and age....

Say Joel is the one who got bit, and the main playable character switches right there. Can you call that cliche? It's the exact same situation, but portrayed in a far more unique manner.
 
Say Joel is the one who got bit, and the main playable character switches right there. Can you call that cliche? It's the exact same situation, but portrayed in a far more unique manner.

That's you wanting to change the story to fit a losing argument - there is no real criticism there. Just cliche.

Ex: Fast and Furious 1 - scene where they introduce Paul Walker driving his green-Mitsubishi Eclipse.

Normal version: Paul races hard, spins on the edge of a cliff.

Alternate Golem scene: let Paul drive off a cliff and kill our protagonist in the process. Introduce another character.

Funny enough, you do get to play as a second character in TLOU. Cliche too....he survived.
 
Don't take the bait, don't take the bait, don't take the bait...

I'm taking the bait.

It is extremely problematic to call Tomb Raider torture porn when the only thing differing Tomb Raider from equally gruesome games like Dead Space, Resident Evil 4, and The Last of Us is that it stars Lara Croft.

Getting stabbed and crushed and drowned are all things that kill Lara. She does not "keep going because video game." You are punished for failure and your game ends. Unless you're talking about the character injury of the iron spike through her side, which is a plot device present in many violent video games including Last of Us, which does literally the same thing (to greater effect) and Uncharted 2, which begins the game with Drake having a bleeding hole punched in him, or Leon in RE4, who is infected with a debilitating parasite.

Every time you call Tomb Raider torture porn, you are reinforcing the idea that Lara (or "women") are so sexualized that even gruesome violence against them maintains an erotic undercurrent.

So don't do that.

Someone got 'triggered' by 'porn'. I use it in the sense of its explicitness and gratuitousness rather than its erotic sense.

As in, there's a lot of it, it happens repeatedly, and it's very clearly graphical.

And at least in TR, even when she's not dying, it happens so much that it's difficult to ignore. Understandable when adventurers get dinged up... less so when they get dinged up repeatedly with minor at best reprecussions (arrow/spike through the abdomen, then getting dunked into a river of blood, etc)

I guess TR was highlighting her tenacity as well as her inexperience... but the quantity and the way they framed her suffering left a strong impression - that she was suffering, badly, enough to incapcitate a normal human which she was kinda been painted as - except she wasn't really been incapacitated - because video games.

Bad shit happens to her in other TR games - but they never felt like Tomb Raider did in terms of their gratuitous torture nature - and a lot of that comes down to how she reacts and the detail of her suffering.
 
Lol whatever floats your boat man.

He's right though.

Every story has been told already. There are only so many situations within a specific scenario that make sense. You could go out of your way to make a convoluted to spin around the cliches, or you could just write your story simply and allow the character interactions to define the quality.

TLoU's story isn't great because it's original, it's great because the characters are very well written and their interactions are compelling.

-

On topic:

The original TR rebooted was a lot of fun. The story is terrible and the characters some of the worst I've encountered in gaming (worst because bland, absolutely no reaction), but he gameplay was engaging.

I'll probably miss this as I don't own an xbox, but it was never going to be an essential title.

I predict another awful story with fun combat.
 
The only reason I stopped playing the original tomb raider reboot after the first 30 minutes is because the story was boring and not engaging at all.
 
Still not sure if this is exclusive for the Xbox One. Microsoft seems adamant about including the year 2015 in their communication. I can wait for the PS4 version. Loved the last Tomb Raider.
 
It must really suck for you to play any game then. No offense.
You must be one of the gameplay purists out there. I play quite a few games but if I have to play a linear third person sp adventure game it better have a decent story for me to slog thru. I would rather have a good story with decent gameplay than a terrible story with supposedly great gameplay. A good story gives me motivation but thanks for judging me so quickly with one comment.
 
You must be one of the gameplay purists out there. I play quite a few games but if I have to play a linear third person sp adventure game it better have a decent story for me to slog thru. I would rather have a good story with decent gameplay than a terrible story with supposedly great gameplay. A good story gives me motivation but thanks for judging me so quickly with one comment.

I think the poster meant that a good story is rare in gaming, sympathy rather than mocking you.
 
Is this game still supposed to be cross gen? Because that would be kinda ridiculous and a huge disappointment.

It is. I was really looking forward to seeing Uncharted 4 and Rise of the Tombraider go head to head, in terms of how they moved the genre forward.

In my opinion Naughty Dog is a better developer, yet Crystal Dynamics delivered a game that was on the same ballpark than ND's games, yet uneven in it's quality (awful story and characters). Cross gen really limits the scope of what Crystal Dynamics can aim towards.
 
He's right though.

Every story has been told already. There are only so many situations within a specific scenario that make sense. You could go out of your way to make a convoluted to spin around the cliches, or you could just write your story simply and allow the character interactions to define the quality.

TLoU's story isn't great because it's original, it's great because the characters are very well written and their interactions are compelling.

-

On topic:

The original TR rebooted was a lot of fun. The story is terrible and the characters some of the worst I've encountered in gaming (worst because bland, absolutely no reaction), but he gameplay was engaging.

I'll probably miss this as I don't own an xbox, but it was never going to be an essential title.

I predict another awful story with fun combat.
Why would you is it because you don't have an Xbox? They've confirmed its timed and SE pushed the reboot to every platform posdible in the end.

It's clearly going to end up on at least PC if not Playstation too.
 
Every time there's news on RoTR I feel a little gutted..

I'm still interested to see what MS will come up with for their platform and am happy for Xbox fans but this whole situation made me like MS a little less and lose respect for Crystal Dynamics.

Will probably still follow this game, but am no longer as excited as before

I really don't think they had much to say on the matter.
 
Every time there's news on RoTR I feel a little gutted..
I mean, I don't have an Xbox and don't really think I will get one but am always interested in exciting titles (Quantum Break, Scalebound, Gears). Maybe someday there will be enough titles to sway me.

Enjoyed the TR reboot and when they announced the sequel last E3, I was excited. Caught the videos on PSBlog and Playstation Youtube channels. Then when it was announced as an Xbox Exclusive (2015 Holiday) @ Gamescon... I was shocked.

The subsequent clarifications didn't really ease any fears for me, and when MS compared it to the deals they had for Dead Rising 3 etc, it didn't make it any better. Who knows how the deal can change too..

I'm still interested to see what MS will come up with for their platform and am happy for Xbox fans but this whole situation made me like MS a little less and lose respect for Crystal Dynamics.

Will probably still follow this game, but am no longer as excited as before

Well in a perfect world PS owners would be playing it day one with Xbox owners, and Xbox owners would be able to play SFV. Sadly that ain't the world we live in so PS owners will just have to stop crying and suck it up while they wait for it to hit their console of choice. Like xbox owners have to suck it up and wait for SFV to......oh right, i forgot.
 
Jeebus

2 weeks away from E3 and we are just getting so much media early

What the hell are they going to show at the conference?
Actual gameplay, or in game graphics instead of CGI again a year later after the last CGI trailer.
 
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