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New Watch Dogs PS4 gameplay demo (TGS 2013)

I don't think any game should be written off. As soon as this game shows something that makes it look like worth playing after having played GTA so recently, great, so far they haven't and this video certainly wasn't.

The point of having these threads is to discuss the footage, not to write off the footage based on the vain hope there's a great game they just aren't showing.

My point is I don't think we can judge how good or bad the game is based on what they've shown. Hell I may plump for AC4 over this on PS4 depending on how they review.
 
Why can't people compare them? They're two open world crime games shipping within three months of each other. Ubisoft are even using GTA5 in their marketing campaign for this game. These types of games are generally pretty long too. I would imagine most people don't want to play them in such close succession, especially if one is hugely better than the one that follows it.

3 months is considered close succession? o.O
 
Kinda what I'm thinking.
To everyone interested in this game, what do you see in this? When it was first announced it looked amazing, but the more gameplay I see of it, the more it doesn't seem to have an impact.
I see an open world game with a cyberpunk setting and stealth missions. It's cross-gen so won't look amazing. I think it looks alright.
As for GTA comparisons, I have no interest in playing a gangster or a drug dealer. Give me RDR2, Rockstar.
 
Can't wait to play this game (obviously if it good!) and I will not compare this one to GtaV or SRIV, because it's only a waste of time.

I'm sure I will get a "different" experience in an open world game.
 
This game has yet to show anything as fun as the reveal looked. I'm not even talking from a graphics perspective either. All the gameplay looks extremely boring and generic minus hacking a few things. I've never gone from so excited to totally not caring about a game so fast. I'd take AC4 over this any day.
 
Back when it was first shown off my Hype levels were trough the roof but now everytime they show more, the more I get tired of it. Announced too early IMO
 
My point is I don't think we can judge how good or bad the game is based on what they've shown. Hell I may plump for AC4 over this on PS4 depending on how they review.
So, you don't see the point of any discussion on GAF until the review embargo ends basically?
3 months is considered close succession? o.O
Three months between launches, most people are not going to have got the most out of GTA5 in a week, the online hasn't even launched yet.
 
Back when it was first shown off my Hype levels were trough the roof but now everytime they show more, the more I get tired of it. Announced too early IMO

That's hardly the problem imo. Tons of games get announced early They just haven't matched the reveal gameplay wise or graphically.
 
I never thought I'd be looking forward to AC4 more than Watch Dogs. Based on what's been shown, AC4 not only looks more diverse and visually impressive (faces aside), but it just plain looks like it will be more fun to play.

Obviously, I've not played either, but the preview videos of AC4 do a much better job of making the game look like an interesting, enjoyable experience. Watch Dogs just come across as incredibly bland and staid. At this point, I'm mostly interested in exploring a virtual Chicago. The actual gameplay and missions are doing very little for me.
 
Three months between launches, most people are not going to have got the most out of GTA5 in a week, the online hasn't even launched yet.

How often do you play a game exclusively for 3+ months though? Regardless of the amount of content in the game.
 
How often do you play a game exclusively for 3+ months though? Regardless of the amount of content in the game.
I didn't say that either. Let's say I play GTA Online for a month, which seems very reasonable, that's less than three weeks till Watch Dogs, and yes, I do think three weeks isn't such a long time between open world crime games. I'm not saying it'd be a deal breaker. If someone had a better game than GTA5 out then, I'd play it, but yes, being a few weeks after a similar game does change my desire to play it.
 
This game doesn't look too bad. After playing GTAV anything with decent controls and game mechanics looks nice.

This such a freakin lie. In 15 minutes in GTA V you would have listened to people talking for 10.

I mean I'm really enjoying GTA V right now but the whole "gameplay is so much better and crazier" is completely blown out of proportions. The bolded parts are custscenes, not things you do. Even Trevor, for all the craziness of the actual character, has missions about moving containers on a pier for 10 slow minutes. Big freakin whoop.

Everyone is entitled to their opinion, but let's not try to imply that GTA's story missions are a lot more crazy-interesting than what we see here, when we all agree that at least half of them are about driving to a custcene while listening to a dialogue and switching character when you're told too.

Edit : I'm not even really interested in whatchdogs, so I'm not "defending" or anything, but I hate that every thread must turn into "oh noes GTA V so better eveyrwhere on everything". There are like 10 threads on the front page for us to spread our love of V, no need to turn it into hating on other games' threads.

Right now people are riding the GTAV hypetrain into crazyville, they won't see any faults the game has.

No, 'we' don't all agree on that at all.

But it's true. A rather large percentage of "mission time" is comprised of long drives from one point to another while listening to funny dialogue. Lots of cutscenes in the game as well, all pretty lengthy. I have completed around 55 story missions so far and in almost all of them I'm told when to change characters, most of the time the game does it itself. They're quite honestly super scripted and dare I say linear, with the game literally constantly throwing out text boxes telling you exactly what to do every step of the way. I can only imagine the hysterics people would go into in this forum if another game did that. Doesn't mean the game isn't fun, the heist missions in particular are all awesome, but it is what it is.
 
But it's true. A rather large percentage of "mission time" is comprised of long drives from one point to another while listening to funny dialogue. Lots of cutscenes in the game as well, all pretty lengthy. I have completed around 55 story missions so far and in almost all of them I'm told when to change characters, most of the time the game does it itself. They're quite honestly super scripted and dare I say linear, with the game literally constantly throwing out text boxes telling you exactly what to do every step of the way. I can only imagine the hysterics people would go into in this forum if another game did that. Doesn't mean the game isn't fun, the heist missions in particular are all awesome, but it is what it is.
That's not what I took from his statement.

"at least half of them are about driving to a custcene while listening to a dialogue"

I don't think that's true. They're not about that, certainly the game has a specific pace to it's design, there are drives and conversations, there's a build up to the crime itself because for the most part, the crimes take a very short time, as they should considering the types of jobs you do.
 
Unfortunately, looks like this game got worse trailer after trailer, in every aspect. That's a pity, it had a great potential in my opinion. Nice cutscenes and facial animations though.
 
For point of reference, here is the 2012 E3 gameplay trailer: http://www.youtube.com/watch?v=xU7WGAJPRRw

Nothing in that video seems unobtainable in the 2013 builds, but for whatever reason, Ubisoft is not showing gameplay like this anymore. Still excited after rewatching the old trailer.
Agreed. The biggest flaw with the promotion of Watchdogs is not showcasing any of the story missions, it's like they are keeping it one big secret. All they seem to be focusing on is random elements that can occur while you simply walk down the street.

GTA, Sleeping Dogs, Saints Row, Witcher, Skyrim would look boring if all you saw was the character walking around, its the story elements and exciting gameplay scenarios relating to the story that make these games good or great.
 
liking some of the traversal animations. a bit underwhelmed by visuals though. Will still probably grab this if i'm feeling on getting a launch ps4 game.
 
Unfortunately, looks like this game got worse trailer after trailer, in every aspect. That's a pity, it had a great potential in my opinion. Nice cutscenes and facial animations though.

lol what?... It looks like it's always looked with the excepttion of the very first gameplay looking slighty better and being presented in a very scripted way with minimal UI

Edit - Not to mention that this footage is freaking offscreen footage.
 
That's not what I took from his statement.

"at least half of them are about driving to a custcene while listening to a dialogue"

I don't think that's true. They're not about that, certainly the game has a specific pace to it's design, there are drives and conversations, there's a build up to the crime itself because for the most part, the crimes take a very short time, as they should considering the types of jobs you do.

Personally I do enjoy the drives and the funny writing, and yeah it's not about that, but it does feel like that's where the majority of game time goes to.

Agreed. The biggest flaw with the promotion of Watchdogs is not showcasing any of the story missions, it's like they are keeping it one big secret. All they seem to be focusing on is random elements that can occur while you simply walk down the street.

GTA, Sleeping Dogs, Saints Row, Witcher, Skyrim would look boring if all you saw was the character walking around, its the story elements and exciting gameplay scenarios relating to the story that make these games good or great.

You make a good point. Mostly showing random crap that happens on the street is a pretty strange way to sell this game.
 
They should have stuck to the hacking stuff and stealthy stuff from the beginning. The shooting just kills my interest in this game.
 
Do open world games really have to be about tacking on a bunch of pointless activities like helicopters and bowling?

Well what else are you going to do in this game? Drive around and shoot a few people and press the hack button to make a few things happen all of the time? We already know there's going to be a few repetitive side elements that are similar to AC like freeing the outpost to unlock a view of a section of the map.

They've shown so much of the game that I'm no longer interested in the 1 button hacking. The appeal of scanning everyone nearby and seeing their info and hacking their accounts is gone since I've seen it a thousand times.
 
They should have stuck to the hacking stuff and stealthy stuff from the beginning. The shooting just kills my interest in this game.

Did you actually watch the video? They do exactly what you say they should have stuck to. And only go into shooting mode at the end by litterally sprinting out, into the enemies.
 
I have this provisionally on my launch list. All my titles on my launch list are provisional. Waiting for the reviews.

Certainly not making a judgement based on a build of the game who's age is undeterminable and not entirely representational of the final gold version.
 
lol what?... It looks like it's always looked with the excepttion of the very first gameplay looking slighty better and being presented in a very scripted way with minimal UI

Edit - Not to mention that this footage is freaking offscreen footage.

I know it's offscreen, but technically this last trailer is kind of a letdown for me: there's a more aggressive LOD, worse shadows and a weaker general geometry... Didn't see destructible things too, and the city feels less alive (after seeing GTA V). Gameplay wise, on the other hand, everything feels "dumbed down", both stealth and action parts. Call it a hunch but I think it will be much different from the first trailers. I'll be glad to be wrong anyway. :)
 
Well what else are you going to do in this game? Drive around and shoot a few people and press the hack button to make a few things happen all of the time? We already know there's going to be a few repetitive side elements that are similar to AC like freeing the outpost to unlock a view of a section of the map.

They've shown so much of the game that I'm no longer interested in the 1 button hacking. The appeal of scanning everyone nearby and seeing their info and hacking their accounts is gone since I've seen it a thousand times.

Well, hopefully well designed missions. I guess it's a shame Watch Dogs doesn't have the world's worst video game tennis ever conceived.
 
I have this provisionally on my launch list. All my titles on my launch list are provisional. Waiting for the reviews.

Certainly not making a judgement based on a build of the game who's age is undeterminable and not entirely representational of the final gold version.

Exactly this. The only game I'm guaranteed to play at launch is DriveClub, and that's because its free with ps+. All others are dependent on reviews, either pro or US GAF.
 
Well, hopefully well designed missions. I guess it's a shame Watch Dogs doesn't have the world's worst video game tennis ever conceived.

Good luck hoping for that from an Ubisoft open world game. You know as well as I do that it's not happening.
 
I know it's offscreen, but technically this last trailer is kind of a letdown for me: there's a more aggressive LOD, worse shadows and a weaker general geometry... Didn't see destructible things too, and the city feels less alive (after seeing GTA V). Gameplay wise, on the other hand, everything feels "dumbed down", both stealth and action parts. Call it a hunch but I think it will be much different from the first trailers. I'll be glad to be wrong anyway. :)

The graphical elements you mention have not really changed since the first graphical downgrade after the initial reveal.

And they've never shown destructibility. So I dunno why you would all of a sudden expect them to show that off and then knock them for not showing it off.

And since you bring up GTA V. If you think the gameplay in Watch dogs feels dumbed down. You must hate gameplay in GTA V with the heat of a thousand suns. Because as I'm sure you know. It has probably one of the most ridiculous lock on schemes ever. And the stealth element is laughably bad.
 
Good luck hoping for that from an Ubisoft open world game. You know as well as I do that it's not happening.

to be fair, blacklist was quite good in level design imo.




I just wish the hacking could be more creative.... like in order to clear a room, you hack the email servers, send an email to a guard saying that their kid is sick at school and needs to be picked up, he runs off.

Or you drain their bank account, you usually get a call from the bank when that happens.

idk. when you think movie hacker... i think a bit more than what is shown so far.
 
Good luck hoping for that from an Ubisoft open world game. You know as well as I do that it's not happening.

A lot of the missions in the good AC games (II, Brohood, Revelations) were awesome. Chases, various fights ... I'm hoping IV goes back to the "build up" of the actual missions because AC I still had the best in that department. While a lot of the stuff is repetitive for 'filler' sake I wouldn't say that "Ubisoft open world games have no variety in missions" mainly because their AC games is the only real open world game they concentrate on and they pumped them out to fast so if you played them a lot, they got a bit repetitive. IV looks to have some great ship components (which was one of my favorite part in 3) so we'll see where that goes.

The "one button" stuff I'll give, they could make some things more complicated IMO. But the AC games are great, III is the only one that isn't IMO so with the pedigree that built AC 2, Brohood, and Revelations, I'm OK with their mission style and variety for WD, it's a new IP so hopefully they have some new things to push.

I'm not going to discount WD or Ubisoft though because I think their mission structure is fine for a lot of their AC games.
 
Did you actually watch the video? They do exactly what you say they should have stuck to. And only go into shooting mode at the end by litterally sprinting out, into the enemies.

Like every other game that pretends to be a stealth game. Gotta end in a shoot out. It's just formulaic...watch dogs had an opportunity to do something more interesting with its hacking mechanics. They could have expanded and focused on that. Instead bwoosh slow mo cinematic gunplay.
 
I'm still deciding what game to get with my PS4. BF4 is one, another I dunno, I'm considering this one. Even though I'm tired of AC and this looks to play like it, I might go with it because the setting is different. I never really had much of a problem with how AC plays, just hope this doesn't have unnecessary crap in it.
 
Wonder how it is at the office seeing so many shit on your game dude...

Looks just as good as the initial reveal to me.

It's been like this regarding next gen stuff since E3 hasnt it? if gaf thinks a game is getting to much exposure, they're gonna hate it.

Look at titanfall. All the journalists that tried it said it was freaking amazing. And the game got a ton of talk. and almost immediately gaf started hating on thet game using the "have you seen titanfall" joke and proclaiming "manufactured hype" and all kinds of fucking nonsense.

Like every other game that pretends to be a stealth game. Gotta end in a shoot out. It's just formulaic...watch dogs had an opportunity to do something more interesting with its hacking mechanics. They could have expanded and focused on that. Instead bwoosh slow mo cinematic gunplay.

Ugh, no it don't? It did in this demo for demo purposes. Or do you think you're gonna be forced to sprint out into the enemies once you are playing the game yourself?
 
The physics have gone. The reveal trailer looked amazing. The textures, the physics (clothing), the steam, the leaves, the shadows, the water on the streets, the movement .... EVERYTHING just looked better.

It actually looked 'next-gen'. This just looks like a 360 game, and after GTAV it looks dull.
Watch the 2012 video again.

The physics on the main character are still in tact, the reflections are all there (aka the water on the street), the bokeh is there, the trees still sway and cast shadows properly, and even the interface is largely the same (such as when pulling up your phone and hacking).

More recent footage...

http://www.youtube.com/watch?v=8z3iG2QlJXk

I think it looks just about on par with the original demo. The only difference is time of day and lack of rain, but the rainy reflections can be seen in other recent videos (including the TGS trailer).
 
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